Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 20:39:29 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (63) 315 Value Destroyed (1788) 1788 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4135) 4135 TOTAL SCORE: 14358 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 835 Cogmind --------- Core Integrity 1562/1600 Matter 220/300 Energy 434/440 System Corruption 0% Temperature Cool (14) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Q-thruster Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Experimental Heat Sink Medium Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Reaction Control System Cloak of Protection Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Maul Falx > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Biomechanical Wings Biomechanical Wings Stasis Canceller Cloaking Device Nova Cannon Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Spectral Analyzer Improved Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Reaction Control System Cloak of Protection Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Power Maul Falx > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biomechanical Wings Biomechanical Wings Stasis Canceller Cloaking Device Nova Cannon Fusion Bomb Launcher Improved Plasma Cutter [Rating: 169] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Improved Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Cannon Heavy Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 8 | . . . 1 . . . 1 1 1 1 . 1 1 1 Utility 9 | . . . 1 . . . 1 1 1 . 2 1 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 7 4 1 2 2 . . 10 17 12 11 5 16 6 2 Power 12 | 1 . 1 . . . . 3 1 1 2 1 1 1 . Engine 3 | 1 . 1 . . . . . 1 . . . . . . Core 6 | . . . . . . . 3 . 1 2 . . . . Reactor 3 | . . . . . . . . . . . 1 1 1 . Propulsion 30 | 2 . . 1 1 . . 3 5 2 6 2 5 3 . Treads . | . . . . . . . . . . . . . . . Leg 8 | 2 . . 1 1 . . 3 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . 4 2 6 2 5 3 . Utility 38 | 2 2 . 1 1 . . 2 5 8 3 2 8 2 2 Device 13 | 1 . . . 1 . . . . 3 . 2 4 1 1 Storage 5 | 1 2 . . . . . . . 1 1 . . . . Processor 13 | . . . 1 . . . . 5 3 . . 3 . 1 Hackware 4 | . . . . . . . . . . 2 . 1 1 . Protection 3 | . . . . . . . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 15 | 2 2 . . . . . 2 6 1 . . 2 . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . . . . 1 2 . . . . . . Launcher 2 | . . . . . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 3 2 1 1 5 . 1 Parts Lost 15 | . . . . 1 . . 7 . 2 2 . 3 . . Power 4 | . . . . . . . 2 . . 1 . 1 . . Propulsion 4 | . . . . . . . 2 . 1 1 . . . . Utility 5 | . . . . 1 . . 1 . 1 . . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . Highest Loss Streak 4 | . . . . 1 . . 4 . 2 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 3 8 11 10 11 11 12 13 8 4 5 9 8 9 9 Power . | . 1 1 1 1 1 1 1 . . . 1 1 1 2 Propulsion 2 | 1 2 3 2 2 3 3 4 2 . . 3 1 2 2 Utility 2 | . 2 4 4 3 3 4 4 2 1 2 2 3 2 2 Weapon 2 | . 2 3 3 3 3 3 2 1 2 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | 1 1 . . . . . 1 7 . 1 . 3 . 4 Power 3 | . . . . . . . 1 . . . . . . 2 Propulsion 4 | . . . . . . . . 2 . . . 2 . . Utility 5 | 1 . . . . . . . 3 . . . 1 . . Weapon 4 | . 1 . . . . . . 2 . . . . . 1 Tool/Special 2 | . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 86 | . 100 100 98 94 100 100 90 71 81 78 89 84 85 85 Engine 3 | . 14 14 11 11 11 11 . . . . . . . . Core 4 | . . . . . . . 7 7 6 6 9 4 2 . Reactor 1 | . . . . . . . . . . . . 3 5 8 Leg 14 | . 28 28 33 33 33 33 32 17 . . . . . . Flight 15 | . . . . . . . . 10 29 26 34 28 25 25 Device 7 | . 14 14 11 5 11 11 7 . 4 5 7 7 12 13 Storage 5 | . 14 14 11 11 11 11 9 3 1 . 5 4 4 4 Processor 14 | . . . 9 11 11 11 9 17 29 17 15 18 16 14 Hackware 2 | . . . . . . . . . . 5 5 4 8 12 Protection 1 | . . . . . . . 8 3 1 1 . . . . Ballistic Cannon 7 | . 19 28 22 22 22 22 14 3 . . . . . . Impact Weapon 2 | . . . . . . . 1 4 1 5 4 4 4 4 Slashing Weapon 2 | . . . . . . . . 2 6 5 5 3 4 4 Peak Build Rating 169 | 7 8 9 11 11 12 12 20 36 59 79 96 133 157 169 Average Rating 54 | 5 7 8 10 10 11 12 15 26 53 59 84 120 153 163 On Entrance 42 | . 7 8 9 11 11 12 12 17 36 53 79 88 133 156 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 13 32 34 34 34 34 34 40 43 25 29 43 56 65 67 Greatest Support 79 | 20 20 20 30 30 30 30 40 58 26 40 43 59 71 79 Greatest Overweight (x) 7 | . 1 1 1 1 1 1 1 7 1 . 1 . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 10 | 7 10 15 15 15 15 15 15 9 6 5 10 10 10 10 Most Carried 15 | 7 10 12 11 12 12 12 15 14 5 9 10 10 10 10 Average Carried 9 | 3 8 11 10 11 11 12 13 8 4 5 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 10 10 10 10 10 Final Carried 13 | 6 9 12 11 11 12 12 13 5 5 9 10 9 10 9 Class Distribution -------------------- 41% | Sprinter 30% | Mutant 17% | Scavenger-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1930 | 253 28 143 . 115 . . 324 151 208 182 124 332 . 70 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2274 | 124 26 74 . 53 . . 326 151 220 484 189 556 . 71 Parts 94 | 10 3 10 . 4 . . 11 11 11 15 6 7 . 6 Haulers Intercepted 6 | . . . . . . . . . 2 1 1 2 . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 30 | . 1 2 . 2 . . 9 . . 4 4 8 . . Melee 2 | . . . . . . . . . . 1 . 1 . . Cannons 14 | . 1 2 . 2 . . 9 . . . . . . . AOE 9 | . . . . . . . . . . 2 4 3 . . Classes Destroyed 14 | 2 1 3 . 1 . . . 1 2 2 . 2 . . Worker 7 | . . 1 . . . . 1 4 . . . 1 . . Builder 4 | . . . . . . . . . . 2 1 . . 1 Tunneler 4 | 3 . . . . . . . . . 1 . . . . Hauler 6 | . . . . . . . . . 2 1 1 2 . . Recycler 3 | 1 . . . . . . . 1 . 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 3 | . . . . . . . . . 1 1 . 1 . . Watcher 5 | . . . . . . . . 1 1 1 . . . 2 Swarmer 9 | . . 1 . . . . . . . . 4 4 . . Cutter 2 | . . . . . . . . . . . . 2 . . Grunt 13 | . 1 . . 1 . . 7 . . 2 . 2 . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 3 | . . 1 . . . . 2 . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 6 | 1 1 1 . 2 . . 6 2 3 4 4 4 . 2 Combat Bots Only 5 | . 1 1 . 2 . . 5 . . 2 4 4 . . Max Kills in Single Turn 4 | 1 1 1 . 1 . . 2 1 1 2 4 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 1 4 3 . . Melee 1 | . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 230 | . . 29 . 10 . . 61 10 42 13 4 53 4 4 Missed 99 | . . 11 . 3 . . 21 6 26 4 2 22 1 3 Hits 131 | . . 18 . 7 . . 40 4 16 9 2 31 3 1 Melee 11 | . . . . 3 . . . . . . 1 7 . . Projectile 120 | . . 18 . 4 . . 40 4 16 9 1 24 3 1 AOE 2 | . . . . . . . . . . . . 2 . . Critical Strikes 6 | . . . . . . . 3 . . . . 3 . . Damage Taken 3245 | . . 233 . 144 . . 1422 27 152 197 61 784 84 141 Core 610 | . . 24 . . . . 281 11 49 28 . 149 30 38 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 90 . . . 100 48 98 94 97 100 88 97 97 Volleys Fired 87 | 22 3 11 . 6 . . 39 2 . 2 1 1 . . Largest 2 | 2 2 2 . 2 . . 2 1 . 1 1 1 . . Hottest 60 | 40 60 60 . 60 . . 60 30 . 36 36 52 . . Shots Fired 168 | 44 6 22 . 12 . . 78 2 . 2 1 1 . . Gun 48 | 44 4 . . . . . . . . . . . . . Cannon 116 | . 2 22 . 12 . . 78 2 . . . . . . Launcher 4 | . . . . . . . . . . 2 1 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 164 | 44 6 22 . 12 . . 78 2 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . 2 1 1 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 11 | 8 2 6 . 7 . . 11 3 . 5 . . . . Robot Miss Streak 4 | 3 4 2 . 1 . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 154 | 28 2 12 . 9 . . 43 12 6 14 2 23 . 3 Core Hits 65 | 8 2 4 . 3 . . 19 4 3 9 4 6 . 3 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 3 . 3 . . Critical Strikes 13 | . . 1 . . . . 2 1 . 5 . 4 . . Blast 3 | . . 1 . . . . 2 . . . . . . . Smash 7 | . . . . . . . . . . 4 . 3 . . Sever 3 | . . . . . . . . 1 . 1 . 1 . . Melee Attacks 163 | . . . . . . . 10 15 21 40 3 56 2 16 Impact 92 | . . . . . . . 10 4 . 22 3 40 2 11 Slashing 71 | . . . . . . . . 11 21 18 . 16 . 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 6 2 4 2 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . 2 . 5 . 2 Damage Inflicted 6538 | 228 24 237 . 162 . 2 762 898 502 1025 499 1975 . 224 Guns 236 | 228 8 . . . . . . . . . . . . . Cannons 1213 | . 16 237 . 162 . . 762 36 . . . . . . Explosions 854 | . . . . . . . . . . 225 260 336 . 33 Melee 4233 | . . . . . . . . 862 502 800 239 1639 . 191 Ramming 2 | . . . . . . 2 . . . . . . . . Kinetic 1449 | 228 24 237 . 162 . . 762 36 . . . . . . Thermal 33 | . . . . . . . . . . . . . . 33 Explosive 821 | . . . . . . . . . . 225 260 336 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 2553 | . . . . . . . . 203 . 611 239 1417 . 83 Slashing 1680 | . . . . . . . . 659 502 189 . 222 . 108 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 . . 1 . 2 . . Average Corruption 2 | . . . . . . . 5 . . 1 . 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 6 | . . . . . . . 4 . . 1 . 1 . . Message Errors 3 | . . . . . . . 1 . . 1 . 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1591 | . . . . . . . . 214 37 277 189 815 . 59 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1591 | . . . . . . . . 214 37 277 189 815 . 59 Knockbacks 16 | . . . . 4 . . 3 . . 1 1 7 . . Impact 9 | . . . . . . . . . . 1 1 7 . . Kinetic 7 | . . . . 4 . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . . . . . 26 . . . 114 Shots 2 | . . . . . . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . . . . Kicked 2 | . . 1 . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 207 | . . 36 . 6 . . 207 179 4 1 6 18 6 . Average Temperature 57 | . . 17 . 3 . . 71 96 2 1 6 10 4 . Received Heat Transfer 648 | . . 54 . 24 . . 378 6 33 54 . 81 18 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . 2 2 6 . . Combat Hostiles 5 | . . . . . . . . . . 1 . 4 . . Parts Fried 13 | . . . . . . . . . . 5 2 6 . . Impact Corruptions 32 | . . . . . . . . 1 . 7 5 17 . 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . 1 . . 1 . . Low Security (%) 93 | 100 100 100 100 100 . 100 100 100 47 100 100 94 100 100 Level 1 6 | . . . . . . . . . 52 . . 5 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 326 | 5 41 33 . 50 . . 86 96 326 88 115 209 111 88 Initial 111 | . . 7 . . . . . . 46 84 1 25 111 21 Average 53 | . 13 8 . 16 . . 34 9 210 54 62 57 76 57 Influence Increases 2052 | 20 61 61 . 50 . . 259 206 460 186 184 408 6 151 Destroy 0b10 Robot/C 600 | . 20 40 . 40 . . 180 . . 80 80 160 . . Destroy 0b10 Robot/NC 165 | 20 . 5 . . . . 5 30 20 35 10 25 . 15 Destroy Leader 112 | . 10 . . 10 . . 40 2 6 14 12 14 . 4 Successful Hack 50 | . . . . . . . . 7 . 19 12 12 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 75 | . . . . . . . 15 15 . . . 30 . 15 Destroy Structure 180 | . 1 1 . . . . 4 2 14 38 10 32 6 72 Partial Spotted 105 | . . . . . . . . 30 15 . 15 45 . . Lose Combat Pursuer 735 | . . 15 . . . . 15 120 405 . 45 90 . 45 Influence Decreases 1990 | 20 40 82 . 50 . . 259 110 384 354 139 258 168 126 Entered New Map 283 | . . 14 . . . . . . 50 88 3 24 88 16 Time Decay 1467 | 20 40 68 . 50 . . 189 110 214 246 136 204 80 110 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . Lost Part 140 | . . . . . . . 70 . 20 20 . 30 . . Squads Dispatched 24 | . 2 . . . . . 2 3 4 3 1 6 1 2 Investigation 3 | . 1 . . . . . . . . . . 1 1 . Extermination 9 | . . . . . . . . 2 1 1 1 3 . 1 Reinforcement 12 | . 1 . . . . . 2 1 3 2 . 2 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . 2 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . . . . . . . . . 4 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 108 | . 5 4 . 2 . . 13 13 30 8 3 19 2 9 Peak Tracking Total 13 | . 1 3 . 2 . . 4 6 13 3 3 10 2 4 Tactical Retreats 24 | . . 1 . . . . 1 4 9 . 2 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . . 1 1 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . 1 . . . . 1 1 . . . 2 . 1 Max in Single Turn 2 | . . 1 . . . . 1 1 . . . 2 . 1 Garrison Access 3 | . . . . . . . . 1 . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 28 | . 2 . . . 2 . 1 4 1 3 3 8 3 1 Terminals 15 | . 1 . . . . . 1 2 . 3 2 5 . 1 Fabricators 4 | . . . . . . . . . 1 . 1 1 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . 2 2 . Total Hacks 44 | . 3 . . . 2 . 1 9 1 3 6 14 4 1 Successful 17 | . 1 . . . 2 . . 3 . 2 4 3 2 . Failed 27 | . 2 . . . . . 1 6 1 1 2 11 2 1 Catastrophic 8 | . 1 . . . . . . 1 . 1 1 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 15 | . 3 . . . 1 . 1 . . 2 1 6 . 1 Terminals 28 | . 2 . . . . . 1 7 . 3 5 9 . 1 Fabricators 4 | . . . . . . . . . 1 . 1 1 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 2 . . . 4 3 . Terminal Hacks 10 | . . . . . 2 . . 2 . 2 3 1 . . Record 2 | . . . . . 1 . . . . . . 1 . . Prototype ID Bank 2 | . . . . . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . 1 . . 1 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 1 1 . Build 3 | . . . . . . . . . . . 1 1 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . 1 1 . Seal Access 3 | . . . . . . . . 1 . . . 1 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 1 . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 18 | . 1 . . . . . 1 3 1 2 2 6 1 1 Full Trace Events 2 | . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . 2 2 2 . Authchips . | . . . . . . . . . . . . . . . Time 202 | . . . . . . . . . . . 69 64 69 . Total Part Build Rating 52 | . . . . . . . . . . . 18 16 18 . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4032 | 112 165 285 53 63 480 59 500 . 324 522 302 777 164 226 Optics 157 | . . . . . . . . . . . . . . 157 Seismic 1717 | 112 165 285 53 63 480 59 500 . . . . . . . Cloaking 2315 | . . . . . . . . . 324 522 302 777 164 226 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5140 | 207 165 285 53 135 480 59 618 692 452 522 302 778 164 228 Spaces Moved 7570 | 114 89 130 27 61 253 31 324 1137 1153 1188 562 1557 223 721 Core 7 | 6 . . . . . . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1274 | 108 89 130 27 61 253 31 324 251 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6289 | . . . . . . . . 885 1153 1188 562 1557 223 721 Fastest Speed 21 | 50 120 190 190 190 190 190 120 30 26 21 21 22 25 22 Average Speed 47 | 116 154 190 190 190 190 190 134 51 27 26 21 25 25 23 Slowest Speed 400 | 120 190 190 190 190 190 190 190 400 106 32 91 30 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 7 . 1 . . Potential Cave-ins 20 | . . . . . . . 6 . . 14 . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . . . . . Exploration Rate (%) 25 | 5 24 25 5 7 60 18 35 33 42 27 18 48 7 22 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 72 | . . . . . . . 10 2 14 22 1 16 2 5 Terrain Destroyed 97 | . . . . . . . 10 2 14 27 4 16 2 22 Melee 72 | . . . . . . . 10 2 14 22 1 16 2 5 Projectile . | . . . . . . . . . . . . . . . AOE 25 | . . . . . . . . . . 5 3 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8624 | 150 112 146 29 68 253 31 407 1208 1247 1311 732 1853 327 750 Wait 581 | . 10 . . . . . 17 5 52 65 145 187 91 9 Move 7542 | 113 88 129 26 60 252 30 323 1136 1152 1176 561 1554 222 720 Hop 5 | . . . . . . . . . . 4 . 1 . . Pick Up 45 | 7 4 3 1 . 1 . 4 7 1 9 2 4 1 1 Fast Attach 66 | 7 . . . . . . 2 14 10 9 2 15 1 6 Attach 26 | . . . 2 1 . . 5 3 1 2 1 7 3 1 Detach 10 | . . . . . . . . 1 1 . 1 5 2 . Swap 40 | . 4 1 . 1 . . 5 5 2 3 10 6 3 . Drop 67 | 1 3 1 . . . . 2 20 7 7 6 16 2 2 Fire 87 | 22 3 11 . 6 . . 39 2 . 2 1 1 . . Melee 138 | . . . . . . . 10 15 21 34 3 42 2 11 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 1 . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 208 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Entered Mines 651 | -10/Mines | Discovered new exit (range 5) 658 | -10/Mines | Entered Materials 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Discovered new exit (range 15) 711 | -9/Materials | Entered Mines 838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 838 | -9/Mines | Discovered new exit (range 5) 846 | -9/Mines | Entered Exiles 892 | -9/Exiles | Met 8R-AWN 926 | -9/Exiles | Met EX-HEX 978 | -9/Exiles | Met EX-BIN 1000 | -9/Exiles | Aligned with FarCom system 1002 | -9/Exiles | Given EX-Vault access code 1046 | -9/Exiles | Opened EX-Vault 1088 | -9/Exiles | Found Cloak of Protection 1090 | -9/Exiles | Build established: Scavenger-Mutant 1125 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1184 | -9/Exiles | Met EX-DEC 1256 | -9/Exiles | Learned location of Zion (-6) 1311 | -9/Exiles | Discovered new exit (range 10) 1326 | -9/Exiles | Left Exiles lab with Cloak of Protection 1326 | -9/Exiles | Entered Mines 1370 | -8/Mines | Discovered new exit (range 9) 1385 | -8/Mines | Entered Materials 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1611 | -8/Materials | Lost 3 parts (1p1n1w) 1885 | -8/Materials | Crushed by falling debris 1888 | -8/Materials | Crushed by falling debris 1888 | -8/Materials | Core integrity fell below 50% 1919 | -8/Materials | Lost 4 parts (1p1n1u1w) 1991 | -8/Materials | Discovered new exit (range 11) 2003 | -8/Materials | Entered Factory 2003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -7/Factory | Build established: Mutant 2583 | -7/Factory | Identified exit to Storage 2583 | -7/Factory | Identified exit to Lower Caves 2689 | -7/Factory | Discovered new exit (range 16) 2695 | -7/Factory | Identified exit to Factory 2695 | -7/Factory | Entered another Factory area 2695 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2718 | -6/Factory | Spotted B-75 Beast 2770 | -6/Factory | Build established: Sprinter 2924 | -6/Factory | Discovered new exit (range 12) 2927 | -6/Factory | Identified exit to Lower Caves 3045 | -6/Factory | Search patrols dispatched 3143 | -6/Factory | Discovered new exit (range 12) 3146 | -6/Factory | Identified exit to Factory 3147 | -6/Factory | Entered another Factory area 3147 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3552 | -5/Factory | Identified exit to Factory 3669 | -5/Factory | Entered another Factory area 3669 | -4/Factory | Evolved 2 slots: Utility x2 3692 | -4/Factory | Identified exit to Upper Caves 3692 | -4/Factory | Identified exit to Armory 3812 | -4/Factory | Fabricated Quantum Reactor (x2) 3970 | -4/Factory | Discovered new exit (range 3) 3970 | -4/Factory | Identified exit to Research 3971 | -4/Factory | Entered Research 3971 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4088 | -3/Research | Fabricated Nova Cannon (x2) 4322 | -3/Research | Found Fusion Bomb Launcher 4653 | -3/Research | Found Prototype Processor 4653 | -3/Research | Identified Exp. Melee Analysis Suite 4745 | -3/Research | Discovered new exit (range 14) 4748 | -3/Research | Identified exit to Research 4749 | -3/Research | Entered another Research area 4749 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4835 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 4907 | -2/Research | Discovered new exit (range 5) 4913 | -2/Research | Identified exit to Access 4913 | -2/Research | Entered Access 4913 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4939 | -1/Access | Energy Cycler disabled 4984 | -1/Access | Found Prototype Processor 4984 | -1/Access | Identified Spectral Analyzer 5024 | -1/Access | Build established: Hacker-Sprinter 5101 | -1/Access | Spotted B-99 Colossus 5140 | -1/Access | Discovered new exit (range 5) 5141 | -1/Access | Identified exit to Surface 5141 | *** | Escaped! Last Messages --------------- 04984_ Acquired Prototype Processor. 04984_ Identified Spectral Analyzer. 05081_ Connecting with Terminal... 05099_ W-44 Eye sends out distress signal. 05103_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1I. 05104_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05111_ O-24 Administrator uses terminal to summon reinforcements. 05111_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A022. 05111_ O-24 Administrator locks terminal. 05117_ Destroyed Adv. Visual Processing Unit. 05117_ Destroyed Antigrav System. 05117_ W-44 Eye system corrupted by crushing effect. 05117_ Falx follow-up attack on W-44 Eye. 05117_ W-44 Eye destroyed. 05121_ Acquired 39 matter. 05140_ The Access Shell folds into the floor. 05140_ EXIT=FOUND 05141_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #?########? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????BB????BB????????# #?????????? | | ?????????????????????BB????BB???######+#########+# | | ????????????????????????????????# ! # + | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# """"" + + | | ???????????????????#""""""""""#?# """"" # # | | ???????????????????# #?# """"" # # | | ???????????????????# #?# """"" # # | | ???????????????????# #?# """"" # # | | ???????????????????# "" #?# # # | | ???????????????????# "@ #?# # # | | ???????????????????# #?# # # | | ???????????????????# #?############### # | | ???????????????????# #?#########?????# # | | ??????????????????## ### " ??##### # | | ??????????????????# ## """??+ # | | ??????????????????##"" ### """???##### # | | ???????????????????#"" #?# " ???????# # | | ???????????????????#"" #?? ????????# # | | ???????????????????#T #?? ????????# # | | ???????????????????#"" #??? ?????????# # | | ???????????????????#"" #??? w????????## # | | ???????????????#####"" #####+########## | | ???? "T | | ???? kw "" | | ???????####+#######################+####### # | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 61 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 40 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 13 Melee Accuracy 20 Core Analysis 6 Matter Filtering 50 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Nova Cannon | x2 | -3/Research | Preloaded Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingBehemothSlamshotty Manual? 0 Play Time 00:51:58 Cumulative 250.2 hours Start 2025.10.29 @ 19:50:17 End 2025.10.29 @ 20:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 564 Rogue 564 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 13/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 69 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: a35301fd-18a7-4034-a48e-6be7605352b2