Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.30 @ 17:54:49 Player: RomanTheEvil Result: Destroyed by as-32032 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (706) 706 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2071 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 85/100 System Corruption 1% Temperature Cool (42) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Advanced Visual Processing Unit Advanced Visual Processing Unit Datajack Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Light EM Pulse Cannon > --- INVENTORY -------- Advanced Visual Processing Unit Advanced Visual Processing Unit EM Pulse Gun Datajack Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 18 8 1 Power 5 | 1 3 1 . Engine 3 | 1 2 . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 12 | 2 6 4 . Treads . | . . . . Leg 12 | 2 6 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 7 3 1 Energy Gun 7 | 1 6 . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 2 | . . 1 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 94 | . 92 100 59 Engine 8 | . 12 . . Core 4 | . 1 11 7 Leg 32 | . 26 44 22 Storage 12 | . 14 11 11 Processor 9 | . 9 11 3 Energy Gun 17 | . 22 7 . Energy Cannon 1 | . . 5 . Ballistic Gun 5 | . 2 8 14 Naked Turns . | . . . . Heaviest Build 16 | 12 15 16 15 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 5 Average Carried 4 | 1 4 5 4 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 2 5 5 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 537 | 183 266 88 . Remotely . | . . . . Salvage Created 1181 | . 534 619 28 Parts 60 | . 22 38 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 23 | . 11 10 2 Guns 15 | . 9 4 2 Cannons 4 | . . 4 . AOE 4 | . 2 2 . Classes Destroyed 8 | . 5 2 1 Worker 2 | . . 2 . Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Watcher 2 | . 1 1 . Swarmer 6 | . 6 . . Grunt 12 | . 5 7 . Sentry 3 | . . 3 . Assembled 2 | . . . 2 Best Kill Streak 7 | . 3 7 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1688 | . 261 506 921 Core 473 | . 71 58 344 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 71 . . Volleys Fired 84 | . 45 35 4 Largest 2 | . 2 2 2 Hottest 121 | . 112 121 46 Shots Fired 152 | . 79 65 8 Gun 133 | . 79 46 8 Cannon 19 | . . 19 . Launcher . | . . . . Special . | . . . . Kinetic 48 | . 9 31 8 Thermal 67 | . 61 6 . Explosive . | . . . . Electromagnetic 37 | . 9 28 . Robot Hit Streak 32 | . 11 32 7 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 95 | . 45 43 7 Core Hits 45 | . 21 21 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1551 | . 602 860 89 Guns 1011 | . 558 364 89 Cannons 383 | . . 383 . Explosions 157 | . 44 113 . Melee . | . . . . Ramming . | . . . . Kinetic 382 | . 18 275 89 Thermal 611 | . 464 147 . Explosive . | . . . . Electromagnetic 558 | . 120 438 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . 21 32 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 408 | . 408 168 63 Average Temperature 84 | . 105 60 22 Received Heat Transfer 711 | . 66 285 360 Effects 1 | . 1 . . Shutdowns 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 1397 | . 1173 224 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 392 | . 227 392 129 Initial 129 | . . 28 129 Average 119 | . 89 207 101 Maximum Alert Level 1 | . 1 1 . Low Security (%) 83 | 100 95 53 100 Level 1 16 | . 4 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 16 20 15 Peak Tracking Total 20 | . 3 8 20 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 10 | . 8 2 . Terminals 9 | . 8 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 24 9 . Successful 21 | . 14 7 . Failed 12 | . 10 2 . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 14 | . 12 2 . Terminals 30 | . 24 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 18 | . 14 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 2 1 . Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 3 | . 3 . . Security Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 2 . Full Trace Events 6 | . 6 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1259 | 76 777 379 27 Spaces Moved 772 | 62 493 206 11 Core 29 | 17 12 . . Treads . | . . . . Legs 743 | 45 481 206 11 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 119 | 100 121 120 120 Slowest Speed 250 | 120 250 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 85 26 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . 2 8 . Melee . | . . . . Projectile . | . . . . AOE 10 | . 2 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 960 | 75 594 275 16 Wait 19 | . 7 12 . Move 769 | 61 492 205 11 Hop . | . . . . Pick Up 39 | 8 22 9 . Fast Attach . | . . . . Attach 19 | 6 9 3 1 Detach . | . . . . Swap 14 | . 9 5 . Drop 16 | . 10 6 . Fire 84 | . 45 35 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 464 | -10/Materials | Identified exit to Materials 612 | -10/Materials | Discovered exit to Materials (range 12) 848 | -10/Materials | Discovered exit to Materials (range 6) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x2 897 | -9/Materials | Identified exit to Mines 1076 | -9/Materials | Build established: Scavenger-Mutant 1233 | -9/Materials | Entered Mines 1234 | -9/Mines | Assembled infested the area 1252 | -9/Mines | Core integrity fell below 50% 1258 | -9/Mines | Core integrity fell below 20% 1260 | -9/Mines | Destroyed by as-32032 with Assembled Heavy Rifle Last Messages --------------- [Achievement: Hunted] 01236_ RU-4PQ(g): "Well, at least you look like you can take care of yourself!" 01238_ RU-4PQ(g): "I have the funny feeling that things are about to get a lot worse around here, see you around!" 01238_ RU-4PQ(g) slips back into the shadows. 01243_ Aluminum Leg destroyed. 01246_ Imp. Signal Interpreter destroyed. 01246_ System corrupted by crushing effect (+1). 01246_ Knocked back. 01250_ as-60455 destroyed. 01251_ Aluminum Leg destroyed. 01251_ Lgt. Nuclear Core destroyed. 01256_ Destroyed Asb. Hover Unit. 01256_ as-77717 destroyed. 01256_ Hvy. Assault Rifle destroyed. 01256_ Critical hit. 01256_ Hvy. Assault Rifle destroyed. 01258_ Aluminum Leg destroyed. 01259_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??########???????????????????????? | | ?## ##??????????????????????? | | ?# a aaa#??????????????????????? | | ?# aa@#??????????????????????? | | ?# aaaaa##??????????????????????? | | ?# aa##???????????????????????? | | ?## ##????????????????????????? | | ??## #?????????????????????????? | | ???## #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ???? #?????????????????????????? | | ???? #?????????????????????????? | | ??? ?????????????????????????? | | ??? ?????????????????????????? | | ???## ????????????????????????? | | ????## "????????????????????????? | | ??????# ????????????????????????? | | ???????# ????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Storm Trooper Challenges ------------ None Game ------ Seed SuspensionGreatGuard Manual? 0 Play Time 00:36:32 Cumulative 7.7 hours Start 2021.03.29 @ 20:51:03 End 2021.03.30 @ 17:54:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 493d249c-9226-416e-8ef4-c593a0680daa