Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 13:32:52 Player: Olafz Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6867) 6867 TOTAL SCORE: 13567 Bonus ------- Pacifist 5347 Follower Combat Kills 20 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Machine Analyzer Enhanced Optical Array Signal Interpreter Hacking Suite Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Improved Hacking Suite Experimental Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Enhanced Optical Array Signal Interpreter Signal Interpreter Advanced Signal Interpreter Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite Experimental Hacking Suite [Rating: 87] Favorites ----------- Power None Propulsion VTOL Module Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Advanced Sensor Array Processor Signal Interpreter Hackware Experimental Hacking Suite Weapon Force Lance Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Slots Evolved 16 | . . 2 . . 4 . 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . 1 1 . 1 1 . 1 Utility 9 | . . 2 . . 2 . 1 1 . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 37 | . . 3 1 . . 2 3 5 1 9 1 4 8 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | . . 1 1 . . 1 . 4 . 3 1 . 5 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 3 . 1 1 . 1 Flight 10 | . . 1 1 . . 1 . 1 . 2 . . 4 Utility 20 | . . 2 . . . 1 3 1 1 5 . 4 3 Device 3 | . . . . . . . 2 . . 1 . . . Storage . | . . . . . . . . . . . . . . Processor 7 | . . 2 . . . . 1 . . 3 . 1 . Hackware 10 | . . . . . . 1 . 1 1 1 . 3 3 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . 1 3 Parts Lost 28 | . . . 1 . . 1 4 . 3 5 . 2 12 Power . | . . . . . . . . . . . . . . Propulsion 14 | . . . 1 . . 1 1 . 2 3 . 2 4 Utility 13 | . . . . . . . 3 . 1 2 . . 7 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . . 1 . . 1 3 . 3 3 . 2 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 36 | . . 14 31 33 23 28 27 36 39 43 43 55 44 Hover 1 | . . . . . . . . 12 9 1 1 4 1 Flight 4 | . . 7 9 11 7 5 2 5 5 7 4 3 3 Device 1 | . . . . . . . 4 . . . . . . Processor 19 | . . 7 22 22 15 15 14 17 17 23 28 31 23 Hackware 6 | . . . . . . 7 5 . 5 7 4 10 11 Piercing Weapon 1 | . . . . . . . . . . 2 4 4 3 Peak Build Rating 87 | . . 4 4 4 4 7 21 28 28 54 62 80 87 Average Rating 29 | . . 1 3 4 4 6 10 21 23 37 51 67 56 On Entrance 16 | . . . 4 4 4 4 7 7 28 18 46 62 53 Naked Turns 36 | . 28 8 . . . . . . . . . . . Heaviest Build 7 | . . . . . . . 5 . . 7 6 6 6 Greatest Support 26 | 3 3 4 4 4 4 4 4 7 7 15 15 26 22 Greatest Overweight (x) 2 | . . . . . . . 1 . . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 1 1 2 1 1 . 2 . 5 5 Average Carried 1 | . . 1 1 1 1 1 1 . . 1 . 2 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 1 1 1 1 1 . . . . 5 3 Class Distribution -------------------- 61% | Mutant 26% | Hacker-Mutant 5% | Hacker-Sprinter 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Matter Collected 401 | 59 . . . . . 6 114 . 128 . . . 94 Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Hostile Shots Fired 502 | . . 2 41 . . 16 128 . 12 84 . 22 197 Missed 251 | . . 2 21 . . 11 59 . 8 48 . 7 95 Damage Taken 4767 | . . . 257 . . 180 873 . 231 509 . 462 2255 Core 2976 | . . . 202 . . 143 692 . 116 191 . 181 1451 Absorbed by Shields 16 | . . . . . . . . . . 16 . . . Core Remaining (%) 75 | 100 100 . . 49 . 79 18 . 88 83 . 86 . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22 | . . . 9 . . . . . . . . 13 . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 22 | . . . 9 . . . . . . . . 13 . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 . 4 . . 6 6 Average Corruption 3 | . . . . . . . 1 . 4 . . 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . 1 . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . 4 . . . . . . . . 6 . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . 2 . Targets Rammed 3 | . . . 1 . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 121 | . . . 3 . . . . . . . . . 121 Average Temperature 54 | . . . 3 . . . . . . . . . 72 Received Heat Transfer 732 | . . . 150 . . . 339 . . . . 18 225 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Peak Influence 457 | . 30 42 80 31 12 15 271 137 95 319 167 140 457 Initial 162 | . . 12 17 31 12 8 7 132 95 33 162 125 75 Average 122 | . 19 18 37 31 12 3 100 132 83 154 165 131 199 Maximum Alert Level 2 | . . . . . . . 1 . . 1 . . 2 Low Security (%) 79 | 100 100 100 100 100 100 100 90 100 100 60 100 100 53 Level 1 19 | . . . . . . . 9 . . 39 . . 40 Level 2 1 | . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . 1 1 . 1 2 1 1 . Investigation 4 | . . . 2 . . . . . . 1 1 . . Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 4 | . . . . . . 1 . . 1 1 . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Distress Signals 5 | . . 1 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . 3 2 15 . . 4 20 . 3 27 . 7 45 Peak Tracking Total 18 | . 3 2 16 . . 3 12 . 3 8 . 5 18 Tactical Retreats 22 | . . . . . . 1 6 . . 4 . 2 9 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Traps Triggered 3 | . . . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Machines Accessed 17 | . . . 3 1 2 . 4 1 . 2 2 . 2 Terminals 17 | . . . 3 1 2 . 4 1 . 2 2 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 44 | . . . 9 1 5 . 6 2 . 11 6 . 4 Successful 17 | . . . 3 1 2 . 3 1 . 2 2 . 3 Failed 27 | . . . 6 . 3 . 3 1 . 9 4 . 1 Catastrophic 8 | . . . 4 . . . 3 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . . . 10 1 3 . 5 . . 11 2 . 3 Terminals 44 | . . . 9 1 5 . 6 2 . 11 6 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 1 . 1 1 . . 1 . 2 Open DSF 5 | . . . . . 1 . 1 1 . . 1 . 1 Level Access Points 2 | . . . . 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 3 . 1 . 2 . . 2 1 . 1 Terminals 10 | . . . 3 . 1 . 2 . . 2 1 . 1 Botnet 10 | . . . 3 . 1 . 2 . . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . 3 . 2 . 3 . . 2 2 . 1 Full Trace Events 5 | . . . 3 . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Total Allies 3 | . . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . . 3 . . . Highest-Rated Group 138 | . . . . . . . . . . 138 . . . Highest-Rated Ally 46 | . . . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . . . Total Damage 427 | . . . . . . . . . . 427 . . . Kills 3 | . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Turns Passed 1132 | 9 28 26 72 33 33 39 272 45 25 166 22 52 310 Spaces Moved 2485 | 18 56 49 199 94 95 99 588 84 51 313 52 92 695 Core 470 | 18 56 15 2 . . 3 206 12 . 6 . 1 151 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 67 | . . . . . . . . . . . . 7 60 Flight 1948 | . . 34 197 94 95 96 382 72 51 307 52 84 484 Fastest Speed 20 | 50 50 35 35 35 35 35 35 45 45 40 40 40 20 Average Speed 41 | 50 50 39 35 35 35 35 45 45 45 43 40 42 41 Slowest Speed 150 | 50 50 50 50 35 35 50 100 50 45 150 40 100 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 47 | . . 2 7 2 1 . . . 1 6 . 2 26 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 23 8 68 23 6 87 27 5 88 17 2 89 27 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 1 . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res DSF Res Total 2500 | 17 55 51 193 91 93 101 590 88 50 330 52 101 688 Wait 15 | . . . . . . . . . . 6 . . 9 Move 2383 | 17 55 44 184 89 92 98 587 83 48 301 51 87 647 Hop 42 | . . 2 7 2 1 . . . 1 5 . 2 22 Pick Up 10 | . . 2 . . . 1 . . . 1 . 5 1 Fast Attach 30 | . . 3 . . . 1 3 4 1 8 1 4 5 Attach 7 | . . . 1 . . 1 . 1 . 1 . . 3 Detach 1 | . . . . . . . . . . . . 1 . Swap . | . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . . 1 Fire . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 3 | . . . 1 . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research (discovered 4 exits: Acc x3 / *Qua) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 15) 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Utility x2 60 | -9/Materials | Discovered new exit (range 12) 64 | -9/Materials | Identified exit to Storage 64 | -9/Materials | Entered Storage 112 | -9/Storage | Discovered new exit (range 12) 135 | -9/Storage | Core integrity fell below 50% 135 | -9/Storage | Used back door to open Recycling access 135 | -9/Storage | Discovered new exit (range 5) 136 | -9/Storage | Entered Recycling 137 | -9/Recycling | Identified exit to Factory 169 | -9/Recycling | Entered Factory 169 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 202 | -7/Factory | Identified exit to DSF 202 | -7/Factory | Entered DSF 219 | -7/DSF | Additional patrols routed to DSF 236 | -7/DSF | Discovered new exit (range 15) 240 | -7/DSF | Identified exit to Factory 241 | -7/DSF | Entered Factory 241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 287 | -6/Factory | Discovered new exit (range 16) 292 | -6/Factory | Identified exit to Lower Caves 308 | -6/Factory | Build established: Mutant 488 | -6/Factory | Core integrity fell below 50% 507 | -6/Factory | Discovered new exit (range 11) 509 | -6/Factory | Core integrity fell below 20% 513 | -6/Factory | Identified exit to Factory 513 | -6/Factory | Entered another Factory area 513 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 520 | -5/Factory | Lost 3 parts (3u) 557 | -5/Factory | Identified exit to DSF 558 | -5/Factory | Entered DSF 577 | -5/DSF | Discovered new exit (range 14) 579 | -5/DSF | Additional patrols routed to DSF 582 | -5/DSF | Identified exit to Factory 583 | -5/DSF | Entered Factory 583 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 605 | -4/Factory | Lost 3 parts (2n1u) 645 | -4/Factory | Allied Derelicts emerged from ambush trap array 739 | -4/Factory | Lost 3 parts (2n1u) 745 | -4/Factory | Discovered new exit (range 14) 748 | -4/Factory | Identified exit to Research 749 | -4/Factory | Entered Research 749 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 771 | -3/Research | Identified exit to DSF 771 | -3/Research | Entered DSF 796 | -3/DSF | Additional patrols routed to DSF 805 | -3/DSF | Discovered new exit (range 16) 810 | -3/DSF | Found Prototype Hackware 810 | -3/DSF | Identified Exp. Hacking Suite 812 | -3/DSF | Found Exp. Hacking Suite 813 | -3/DSF | Found Exp. Hacking Suite 815 | -3/DSF | Found Exp. Hacking Suite 822 | -3/DSF | Identified exit to Research 823 | -3/DSF | Entered Research 823 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1055 | -2/Research | Identified exit to Access 1057 | -2/Research | Discovered new exit (range 10) 1061 | -2/Research | Identified exit to Quarantine 1073 | -2/Research | Search patrols dispatched 1084 | -2/Research | Core integrity fell below 50% 1122 | -2/Research | Lost 9 parts (4n4u1w) 1127 | -2/Research | Core integrity fell below 20% 1133 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- System corrupted: Heat flow error (+170). Slug penetrates Wall. Penetrated by Slug. Signal Interpreter destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-88 Terminator. H-88 Terminator suffers critical hit (Destroy). H-88 Terminator destroyed. Acquired 70 matter. Slug penetrates Wall. K-01 Serf cleans the Meson Extractor. W-44 Eye sends out distress signal. Penetrated by Slug. K-01 Serf destroyed. K-01 Serf cleans the Meson Extractor. Map ----- +----------------------------------------------------+ | #???????????# # #!!! #?? | | #???????????# ?# #!!! #?? | | #???????????# ?######## # #?? | | #???????????###+#######?????????# # #?? | | #?????????????# #?##T ########### # #?? | | ??###########?# #?# + #?? | | ??# =#?# #?# # #?? | | ??# #?# #?# ###########?? | | ??# ""G"" #?# #?# #?? ?????? | | ??# " " #?# #?# ###############? ???? | | ??# " " ??# #?# k #??????????????# ??? | | ???? ??# #?# ########???????# #?? | | ????? ???# #?# p ## """ #???????# #?? | | ??????? ???# #?#p ##""F""#???????# #?? | | #########/##### ### ##"" ""#############+####?? | | % u ??? | | ###### = ^ ] A ???? | | # ^ ???? | | # = """""?? | | """############### k kR k """F""? | | """#?????????????#gg ^ """ """ """ ""? | | """#??????########g """ """ | | """#??????# """ """ [ | | """#??????# R p | | """#??????# h b p | | """#??????# hY @ ! ? | | #??????# =########## ##" "##????? | | #??????# # # #?"T"??????? | | #??????# # # #?"""??????? | | #??????# # + #??????????? | | #??????# # """ # #??????????? | | #??????# # """ = # #??????????? | | #??????# # """ # #??????????? | | ######??????# # #############??????????? | | #?#########?# # #??????????????????????? | | # #?# # ! !#??????????????????????? | | # #?# ##########??????????????????????? | | + #?# #???????????????????????????????? | | # #?# #???????????????????????????????? | | ###########?# #???????????????????????????????? | | ## #?# #???????????????????????????????? | | ## #?# ###########?????????????????????? | | # """ #?# # #?????????????????????? | | # """ #?# # #?????????????????????? | | # """ #?# # """"#?????????????????????? | | # """ #?# # """"#?????????????????????? | | # """ #?# + """"#?????????????????????? | | # #?# # """"#?????????????????????? | | ##?? ???# # * #?????????????????????? | | ??####+###### # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 66 Offensive Hacking 52 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledTeslaProtection Manual? 0 Play Time 00:21:57 Cumulative 250.4 hours Start 2024.08.25 @ 13:10:34 End 2024.08.25 @ 13:32:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 451 Adventurer 2 Explorer 0 Win Type - Total 13 Types 10/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae611ebb-d551-4507-9bbb-0474a9e74cd0