Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.20 @ 06:50:18 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (973) 973 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 2835 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 550/550 Matter 222/300 Energy 201/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Particle Charger Hacking Suite EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Particle Charger Hacking Suite EM Pulse Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 3 18 4 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 1 7 . Treads . | . . . . Leg 10 | 2 1 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 9 1 Energy Gun 3 | 1 . 1 1 Energy Cannon 2 | . . 2 . Ballistic Gun 7 | 1 . 6 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 94 | . 99 91 100 Engine 9 | . 14 5 9 Core 2 | . . 4 . Leg 33 | . 28 36 36 Device 8 | . 3 11 18 Storage 15 | . 23 11 9 Energy Gun 7 | . 14 3 7 Energy Cannon 1 | . . 2 . Ballistic Gun 14 | . 14 15 10 Naked Turns . | . . . . Heaviest Build 20 | 13 15 20 20 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 817 | 260 116 441 . Remotely . | . . . . Salvage Created 1513 | . 547 927 39 Parts 104 | . 35 67 2 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 6 22 . Guns 26 | . 6 20 . Cannons 2 | . . 2 . Classes Destroyed 7 | . 4 3 . Hauler 6 | . 2 4 . Recycler 1 | . 1 . . Operator 4 | . . 4 . Watcher 5 | . 3 1 1 Swarmer 10 | . . 10 . Grunt 14 | . 6 8 . Sentry 4 | . . 4 . Best Kill Streak 6 | . 3 6 1 Combat Bots Only 5 | . 2 5 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 792 | . 68 724 . Core 123 | . 26 97 . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 89 75 . Volleys Fired 116 | . 36 74 6 Largest 2 | . 2 2 2 Hottest 112 | . 60 112 63 Shots Fired 216 | . 72 132 12 Gun 203 | . 72 119 12 Cannon 13 | . . 13 . Launcher . | . . . . Special . | . . . . Kinetic 140 | . 36 98 6 Thermal 21 | . . 21 . Explosive . | . . . . Electromagnetic 55 | . 36 13 6 Robot Hit Streak 18 | . 18 17 2 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 156 | . 54 97 5 Core Hits 75 | . 26 47 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 4 | . . 4 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2218 | . 599 1520 99 Guns 1949 | . 599 1251 99 Cannons 269 | . . 269 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1299 | . 194 1052 53 Thermal 199 | . . 199 . Explosive . | . . . . Electromagnetic 720 | . 405 269 46 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . 38 . Projectiles 38 | . . 38 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . 64 90 . Average Temperature 22 | . 20 24 . Received Heat Transfer 339 | . 48 291 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 5 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 888 | . . 888 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 684 | . 176 684 253 Initial 246 | . . 22 246 Average 209 | . 66 322 246 Maximum Alert Level 2 | . . 2 1 Low Security (%) 59 | 100 100 33 . Level 1 24 | . . 36 100 Level 2 16 | . . 29 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 5 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . . 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 9 38 2 Peak Tracking Total 5 | . 3 5 1 Tactical Retreats 7 | . . 7 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 4 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 4 | . 2 2 . Failed 5 | . 3 2 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 5 4 . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Transport Status 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1357 | 78 480 735 64 Spaces Moved 791 | 58 307 395 31 Core 7 | 7 . . . Treads . | . . . . Legs 784 | 51 307 395 31 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 111 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 52 34 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1001 | 71 355 530 45 Wait 18 | . . 18 . Move 788 | 57 306 394 31 Hop . | . . . . Pick Up 28 | 8 8 9 3 Fast Attach 11 | . . 11 . Attach 13 | 6 2 2 3 Detach . | . . . . Swap 7 | . 1 5 1 Drop 20 | . 2 17 1 Fire 116 | . 36 74 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x2 794 | -9/Materials | Discovered new exit (range 16) 934 | -9/Materials | Discovered new exit (range 15) 1170 | -9/Materials | Build established: Scavenger-Mutant 1294 | -9/Materials | Entered another Materials area 1294 | -8/Materials | Evolved 2 slots: Utility x2 1358 | -8/Materials | Self-destructed Last Messages --------------- 01267_ Acquired 45 matter. 01292_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01304_ Acquired Particle Charger. 01307_ Dropped Lgt. Assault Rifle. 01308_ Acquired EM Pulse Gun. 01317_ K-01 Serf collects debris. 01322_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01324_ O-24 Administrator uses terminal to summon reinforcements. 01324_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01324_ O-24 Administrator locks terminal. 01348_ Destroyed Imp. Hover Unit. 01351_ Imp. Sensor Array fried. 01351_ W-25 Informer destroyed. 01355_ Discarded Signal Interpreter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????? ????????????????????????? | | ?????????# ????????????????????????? | | ?????????# ????????????????????????? | | ?????????# ???k????????????????????? | | ?????????# ????????????????????????? | | ?????????# ????????????????????????? | | ?????????# #???????????????????????? | | ?????????+ #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# ###########?????????????? | | ?????????# # #?????????????? | | ?????????# # #?????????????? | | ?????????# # #?????????????? | | ?????????# # #?????????????? | | ?????????# @% #?????????????? | | ?????????# #= #?????????????? | | ########## # #?????????????? | | # # # #?????????????? | | # """ # ###########?????????????? | | # [ T" #o #???????????????????????? | | # """ # #???????????????????????? | | # + ########????????????????? | | # """ # # #????????????????? | | # """ # # """ #????????????????? | | # """ # # """ #????????????????? | | ? # # """ #????????????????? | | ?######### # #????????????????? | | ?????????# # [ #????????????????? | | ?????????# + #????????????????? | | ?????????# # [ #????????????????? | | ?????????# # #????????????????? | | ?????????# # """ #????????????????? | | ?????????##### """ #????????????????? | | ?????????????# """ #????????????????? | | ?????????????# #????????????????? | | ?????????????########????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledGreatGravjet Manual? 0 Play Time 00:21:06 Cumulative 25.7 hours Start 2022.12.15 @ 16:49:26 End 2022.12.20 @ 06:50:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 25 Adventurer 4 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 150a6350-b70e-4a5b-98ce-c1be48c8382d