Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 17:04:30 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1111) 1111 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3362 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 550/550 Matter 184/400 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Particle Gun Advanced Beam Rifle > --- INVENTORY (8) ---- Heat Sink Seismic Detector Transport Network Coupler Tractor Beam Beam Rifle Grenade Launcher Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Spread Laser Improved Light Cannon > --- INVENTORY -------- Medium Matter Pod Seismic Detector Transport Network Coupler Core Shielding Tractor Beam Grenade Launcher Rocket Launcher Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 42 | 2 5 2 29 4 Power 3 | . 1 . 2 . Engine 3 | . 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . 2 6 . Treads 1 | . . . 1 . Leg 1 | . . . 1 . Wheel 3 | . . . 3 . Hover 1 | . . . 1 . Flight 2 | . . 2 . . Utility 12 | 1 1 . 8 2 Device 5 | 1 1 . 3 . Storage 1 | . . . . 1 Processor 2 | . . . 2 . Hackware 1 | . . . 1 . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 19 | 1 3 . 13 2 Energy Gun 5 | 1 . . 2 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | . 2 . 4 . Ballistic Cannon 2 | . . . 2 . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 10 | . 3 1 5 1 Power 2 | . 1 . . 1 Propulsion 5 | . 1 . 4 . Utility 1 | . . . 1 . Weapon 2 | . 1 1 . . Highest Loss Streak 3 | . 3 1 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 82 95 75 Engine 10 | . 11 14 11 3 Leg 9 | . 25 . 1 9 Wheel 12 | . . . 22 . Hover 1 | . . . 2 . Flight 2 | . . 25 2 . Device 7 | . 13 14 4 1 Storage 12 | . 14 14 11 16 Processor 4 | . . . 7 . Hackware 2 | . . . 3 9 Protection 4 | . . . 6 9 Energy Gun 7 | . 10 . 6 9 Ballistic Gun 10 | . 14 14 8 4 Ballistic Cannon 2 | . . . 4 . Launcher 1 | . 2 . . 4 Peak Build Rating 18 | 10 10 7 18 17 Average Rating 13 | 8 8 6 16 16 On Entrance 9 | 6 10 7 7 15 Naked Turns . | . . . . . Heaviest Build 28 | 12 13 10 26 28 Greatest Support 36 | 20 20 10 36 20 Greatest Overweight (x) 2 | . 1 2 2 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1099 | 220 192 24 594 69 Remotely 183 | . 102 24 57 . Salvage Created 1545 | 181 364 24 797 179 Parts 115 | 12 22 5 71 5 Haulers Intercepted 4 | . 1 . 2 1 Recyclers Shooed 4 | . 3 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 7 3 29 4 Melee 2 | . . . 2 . Guns 19 | . 5 . 14 . Cannons 6 | . . . 6 . AOE 16 | . 2 3 7 4 Classes Destroyed 10 | 3 3 . 3 1 Worker 3 | 2 . . 1 . Tunneler 4 | 3 . . 1 . Hauler 4 | . 1 . 2 1 Recycler 5 | 1 2 . 2 . Operator 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 26 | . 5 3 18 . Grunt 11 | . 2 . 6 3 Brawler 1 | . . . . 1 Sentry 5 | . . . 5 . Best Kill Streak 7 | 4 3 3 7 3 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 3 | 1 1 3 2 2 Gunslinging 1 | . . . 1 . Exploded 3 | . 1 3 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 217 | . 62 . 142 13 Missed 53 | . 13 . 33 7 Damage Taken 1883 | . 517 38 1213 115 Core 361 | . 144 . 217 . Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . . . 12 . Core Remaining (%) 62 | 100 . 42 45 . Volleys Fired 149 | 13 56 1 74 5 Largest 2 | 2 2 2 2 2 Hottest 104 | 90 90 50 104 56 Shots Fired 281 | 26 103 2 140 10 Gun 222 | 26 101 1 89 5 Cannon 41 | . . . 41 . Launcher 18 | . 2 1 10 5 Special . | . . . . . Kinetic 171 | . 74 1 91 5 Thermal 91 | 25 27 . 39 . Explosive 18 | . 2 1 10 5 Electromagnetic 1 | 1 . . . . Robot Hit Streak 10 | 7 7 . 10 2 Robot Miss Streak 9 | 1 8 4 9 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 156 | 18 48 . 88 2 Core Hits 100 | 7 17 3 66 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 1 . 1 . Burn 2 | 1 1 . . . Blast 1 | . . . 1 . Melee Attacks 6 | . . . 6 . Impact 6 | . . . 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3438 | 219 527 136 2216 340 Guns 1456 | 219 438 . 784 15 Cannons 429 | . . . 429 . Explosions 1324 | . 89 136 774 325 Melee 229 | . . . 229 . Ramming . | . . . . . Kinetic 1099 | . 282 . 802 15 Thermal 773 | 206 156 . 411 . Explosive 1324 | . 89 136 774 325 Electromagnetic 13 | 13 . . . . Impact 229 | . . . 229 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 204 | . . 18 186 . Projectiles 3 | . . . 3 . Explosions 133 | . . 18 115 . Melee 68 | . . . 68 . Knockbacks 7 | . . . 7 . Impact 1 | . . . 1 . Kinetic 5 | . . . 5 . Secondary 1 | . . . 1 . Self-Inflicted Damage 170 | . 40 38 67 25 Shots 6 | . 1 1 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | 130 270 10 162 . Average Temperature 58 | 45 94 7 48 . Received Heat Transfer 504 | . 162 . 288 54 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1625 | 608 507 . 510 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 667 | 30 294 223 667 355 Initial 218 | . 19 114 86 218 Average 261 | 12 157 223 339 317 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 34 | 100 53 . 25 . Level 1 40 | . 46 100 29 100 Level 2 24 | . . . 45 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 4 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 13 . 39 8 Peak Tracking Total 7 | . 5 . 7 4 Tactical Retreats 5 | . 2 . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . . 3 3 . Max in Single Turn 3 | . . 3 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 4 . 6 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 9 . 15 . Successful 9 | . 5 . 4 . Failed 15 | . 4 . 11 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 12 | . 6 . 6 . Terminals 24 | . 9 . 15 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . . 2 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 9 | . 4 . 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1500 | 109 391 60 806 134 Spaces Moved 839 | 24 184 45 526 60 Core . | . . . . . Treads 68 | . . . 8 60 Legs 213 | 24 184 1 4 . Wheels 440 | . . . 440 . Hover . | . . . . . Flight 118 | . . 44 74 . Fastest Speed 90 | 120 120 117 90 160 Average Speed 113 | 120 125 120 100 188 Slowest Speed 240 | 120 190 200 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 41 13 53 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 115 | . 16 4 58 37 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 112 | . 16 4 55 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1109 | 77 257 48 657 70 Wait 43 | 35 3 . 5 . Move 835 | 23 183 44 525 60 Hop . | . . . . . Pick Up 13 | 3 5 . 5 . Fast Attach 18 | 1 2 2 12 1 Attach 2 | . 1 . . 1 Detach 1 | . . . . 1 Swap 22 | 1 2 . 17 2 Drop 20 | 1 5 1 13 . Fire 149 | 13 56 1 74 5 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 110 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 426 | -10/Materials | Core integrity fell below 50% 466 | -10/Materials | Lost 3 parts (1p1n1w) 484 | -10/Materials | Discovered new exit (range 9) 501 | -10/Materials | Entered Mines 546 | -10/Mines | Discovered new exit (range 3) 561 | -10/Mines | Entered Materials 561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Discovered new exit (range 14) 886 | -9/Materials | Discovered new exit (range 6) 1296 | -9/Materials | Discovered new exit (range 8) 1338 | -9/Materials | Core integrity fell below 50% 1367 | -9/Materials | Entered another Materials area 1367 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Self-destructed Last Messages --------------- 01448_ U-05 Engineer builds a Wall. 01448_ U-05 Engineer lays Concrete. 01451_ U-05 Engineer builds a Wall. 01452_ K-01 Serf collects debris. 01452_ U-05 Engineer lays Concrete. 01455_ U-05 Engineer builds a Wall. 01456_ K-01 Serf collects debris. 01456_ U-05 Engineer lays Concrete. 01457_ U-05 Engineer builds a Wall. 01458_ U-05 Engineer lays Concrete. 01460_ K-01 Serf collects debris. 01467_ U-05 Engineer lays Concrete. 01469_ U-05 Engineer builds a Wall. 01471_ U-05 Engineer lays Concrete. 01474_ U-05 Engineer builds a Wall. 01477_ U-05 Engineer lays Concrete. 01478_ U-05 Engineer builds a Door. 01491_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01501_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 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[ | | ??????????????????#######@######+################# | | ??????????????????????? ??? ?????????### | | ?????????????????????"" #? ???????????# """ | | ???????????????????#"Ggg" # ??????????# """ | | ???????????????????# "" T [# "Y"??????????# """ | | ???????????????????####g" # """ ?????????# | | ??????????????????????# # ?????????? | | ??????????????????????###############????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileSurgeBay Manual? 0 Play Time 00:25:37 Cumulative 174.4 hours Start 2024.09.26 @ 15:13:58 End 2024.09.26 @ 17:04:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 312 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3f87ada1-0481-40d1-b48c-d3a1db27f402