Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 21:46:44 Player: Stew Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (920) 920 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 2831 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Reaction Control System Reaction Control System Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Reaction Control System Reaction Control System Light Armor Plating Pulse Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Reaction Control System Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 55 | 6 20 19 10 Power 6 | 1 2 2 1 Engine 4 | 1 1 2 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 13 | 2 5 3 3 Treads . | . . . . Leg 13 | 2 5 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 5 5 2 Device 3 | . . 3 . Storage 4 | 1 3 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 23 | 2 8 9 4 Energy Gun 12 | . 3 6 3 Energy Cannon 3 | . 2 . 1 Ballistic Gun 4 | 2 2 . . Ballistic Cannon 1 | . 1 . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 1 6 13 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 5 | . . 3 2 Weapon 8 | . 1 1 6 Highest Loss Streak 13 | . 1 2 13 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 95 87 Engine 6 | . 5 7 3 Core 6 | . 8 3 4 Leg 28 | . 28 33 23 Device 3 | . . 8 7 Storage 12 | . 14 11 9 Processor 2 | . 2 . 8 Protection 10 | . 10 10 7 Energy Gun 14 | . 8 21 22 Energy Cannon 2 | . 4 . . Ballistic Gun 6 | . 11 . . Ballistic Cannon 1 | . 2 . . Peak Build Rating 27 | 6 9 18 27 Average Rating 11 | 4 8 15 22 On Entrance 8 | . 6 9 17 Naked Turns . | . . . . Heaviest Build 33 | 11 30 25 33 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 8 | 6 8 10 10 Most Carried 10 | 6 8 10 9 Average Carried 7 | 3 7 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 6 8 7 7 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 782 | 263 299 220 . Remotely . | . . . . Salvage Created 1634 | . 1032 602 . Parts 97 | . 51 46 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 15 13 . Guns 16 | . 6 10 . Cannons 8 | . 8 . . AOE 4 | . 1 3 . Classes Destroyed 10 | . 5 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 6 | . 5 1 . Mechanic 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 12 | . 6 6 . Grunt 12 | . 9 3 . Sentry 4 | . . 4 . Best Kill Streak 8 | . 5 8 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 4 | . 2 4 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 359 | . 62 95 202 Missed 134 | . 22 32 80 Damage Taken 2915 | . 463 802 1650 Core 739 | . 64 112 563 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . 12 19 . Regen/Repaired (Parts) 76 | . . 76 . Core Remaining (%) 82 | 100 74 72 . Volleys Fired 99 | 1 52 39 7 Largest 3 | 2 2 2 3 Hottest 163 | 40 80 100 163 Shots Fired 200 | 2 104 76 18 Gun 163 | 2 70 73 18 Cannon 34 | . 34 . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 51 | 2 49 . . Thermal 31 | . 25 . 6 Explosive 3 | . . 3 . Electromagnetic 115 | . 30 73 12 Robot Hit Streak 7 | 2 6 7 5 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 112 | 2 59 42 9 Core Hits 60 | 1 35 23 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2415 | 18 1041 1194 162 Guns 1292 | 18 448 679 147 Cannons 439 | . 439 . . Explosions 663 | . 154 509 . Melee . | . . . . Ramming 21 | . . 6 15 Kinetic 360 | 18 342 . . Thermal 719 | . 488 147 84 Explosive 362 | . . 362 . Electromagnetic 953 | . 211 679 63 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . 8 24 . Projectiles 6 | . 6 . . Explosions 26 | . 2 24 . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 135 | . 68 66 1 Shots 5 | . 2 3 . Rammed 3 | . . . 3 Targets Rammed 6 | . . 2 4 Kicked 3 | . . 2 1 Crushed . | . . . . Highest Temperature 365 | . 192 270 365 Average Temperature 77 | . 57 81 127 Received Heat Transfer 735 | . 126 204 405 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1338 | . 903 250 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 2 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 455 | . 383 455 225 Initial 185 | . . 161 185 Average 189 | . 135 313 184 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 63 | 100 76 23 93 Level 1 30 | . 23 57 6 Level 2 5 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 2 1 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 22 21 22 Peak Tracking Total 10 | . 4 4 10 Tactical Retreats 8 | . 3 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 8 6 . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 17 20 . Successful 18 | . 8 10 . Failed 19 | . 9 10 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 5 | . 2 3 . Terminals 28 | . 14 14 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 7 6 . Record 3 | . . 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Surveillance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 4 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2171 | 94 1171 658 248 Spaces Moved 1332 | 72 728 384 148 Core 16 | 13 . . 3 Treads . | . . . . Legs 1316 | 59 728 384 145 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 107 121 120 127 Slowest Speed 300 | 120 190 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 90 32 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 32 | . 9 23 . Melee . | . . . . Projectile . | . . . . AOE 32 | . 9 23 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1691 | 84 918 504 185 Wait 150 | . 92 43 15 Move 1329 | 71 727 383 148 Hop . | . . . . Pick Up 27 | 6 11 9 1 Fast Attach 19 | 6 4 6 3 Attach 8 | . 1 4 3 Detach . | . . . . Swap 28 | . 15 9 4 Drop 25 | . 16 9 . Fire 99 | 1 52 39 7 Melee . | . . . . Ram 3 | . . . 3 Kick 3 | . . 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 222 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Discovered exit to Materials (range 4) 895 | -10/Materials | Build established: Scavenger-Mutant 1218 | -10/Materials | Discovered exit to Materials (range 9) 1222 | -10/Materials | Build established: Mutant 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1650 | -9/Materials | Repaired Grenade Launcher 1693 | -9/Materials | Repaired Shock Rifle 1792 | -9/Materials | Discovered new exit (range 9) 1894 | -9/Materials | Discovered new exit (range 14) 1924 | -9/Materials | Entered another Materials area 1924 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2164 | -8/Materials | Core integrity fell below 50% 2169 | -8/Materials | Core integrity fell below 20% 2172 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02135_ Acquired Prototype Energy Gun. 02135_ Identified Imp. Medium Laser. 02138_ Aluminum Leg destroyed. 02140_ U-05 Engineer builds a Wall. 02142_ Hrd. Medium Armor Plating destroyed. 02142_ Pulse Rifle destroyed. 02144_ Aluminum Leg destroyed. 02144_ G-50 Soldier suffers critical hit (Burn). 02144_ G-50 Soldier destroyed. 02144_ Acquired Particle Cannon. 02145_ Reaction Control System destroyed. 02147_ Lgt. Nuclear Core destroyed. 02148_ Aluminum Leg destroyed. 02150_ Y-45 Defender IFF system glitched. 02154_ Atomic Centrifuge disabled. 02158_ Particle Cannon destroyed. 02159_ Slammed into G-47 Trooper. 02162_ Imp. Medium Laser destroyed. 02164_ Slammed into G-47 Trooper. 02170_ Critical hit (Burn: +37). 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