Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 14:58:08 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1140 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 577/600 Matter 142/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (1) ------ Trap Reconfigurator > --- WEAPON (4) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Trap Reconfigurator > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- (None) [Rating: 45] Favorites ----------- Power None Propulsion None Utility Trap Reconfigurator Device Trap Reconfigurator Weapon XL Autogun Array Ballistic Gun XL Autogun Array Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved 3 | . . . 3 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . 3 . Parts Attached 2 | . . . 2 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 1 | . . . 1 . Device 1 | . . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . . . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 17 | . . . 21 . Device 8 | . . . 11 . Ballistic Gun 8 | . . . 10 . Peak Build Rating 45 | . . . 45 . Average Rating 28 | . . . 35 . On Entrance 1 | . . . . 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 126 | . 27 39 60 . Heaviest Build 16 | . . . 16 . Greatest Support 3 | 3 3 3 3 . Greatest Overweight (x) 5 | . . . 5 . Average Overweight (x) 1 | . . . 1 . Largest Inventory Capacity . | . . . . . Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity . | . . . . . Final Carried . | . . . . . Class Distribution -------------------- 65% | Gunner 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 70 | 70 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 2 | . . . 2 . Missed 1 | . . . 1 . Hits 1 | . . . 1 . Projectile 1 | . . . 1 . Damage Taken 23 | 3 . . 20 . Core 23 | 3 . . 20 . Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 99 . . . . Volleys Fired 1 | . . . 1 . Largest 1 | . . . 1 . Hottest 60 | . . . 60 . Shots Fired 1 | . . . 1 . Gun 1 | . . . 1 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 1 | . . . 1 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7 | 7 . . . . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | 7 . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | 3 . . . . Shots . | . . . . . Rammed 2 | 2 . . . . Targets Rammed 2 | 2 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 35 | . . . 35 . Average Temperature 22 | . . . 22 . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence . | . . . . . Initial . | . . . . . Average . | . . . . . Influence Increases . | . . . . . Influence Decreases . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 3 | . . . 3 . Peak Tracking Total 9 | . . . 9 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 398 | 10 27 39 322 . Spaces Moved 369 | 17 53 77 222 . Core 369 | 17 53 77 222 . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 . Average Speed 105 | 50 50 50 142 . Slowest Speed 300 | 50 50 50 300 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 11 17 61 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 372 | 18 52 76 226 . Wait 1 | . . . 1 . Move 365 | 16 52 76 221 . Hop . | . . . . . Pick Up . | . . . . . Fast Attach 2 | . . . 2 . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . 1 . Fire 1 | . . . 1 . Melee . | . . . . . Ram 2 | 2 . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 8) 38 | -10/Materials | Entered Mines 74 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 75 | -10/Mines | Discovered new exit (range 5) 77 | -10/Mines | Entered Exiles 90 | -10/Exiles | Met 8R-AWN 98 | -10/Exiles | Met EX-HEX 112 | -10/Exiles | Met EX-BIN 118 | -10/Exiles | Aligned with FarCom system 118 | -10/Exiles | Given EX-Vault access code 134 | -10/Exiles | Opened EX-Vault 136 | -10/Exiles | Upgraded with Weapon slot (x3) 137 | -10/Exiles | Found Prototype Device 137 | -10/Exiles | Identified Trap Reconfigurator 140 | -10/Exiles | Found Prototype Ballistic Gun 140 | -10/Exiles | Identified XL Autogun Array 195 | -10/Exiles | Warned to stay clear of 0b10 Research branches 300 | -10/Exiles | Met EX-DEC 362 | -10/Exiles | Attacked by the Exiles 395 | -10/Exiles | Discovered new exit (range 10) 399 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 399 | -10/Exiles | Entered Mines 399 | -9/Mines | Self-destructed Last Messages --------------- change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. Q6-BYU(z): I wish the Exiles would finish that old telephasing project they were working on, it sure would save us a lot of time when running errands. I'm not complaining though, nope, not me! I get that having only half of the bot ever arrive at its destination is tough on maintenance, and they said there likely wouldn't be any breakthroughs in the near term so they're doing FarCom instead. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00302_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00361_ Machine disabled. 00362_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00389_ Dropped XL Autogun Array. 00395_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????#####?????????????????????? | | ?????????????# #### ##????????????????????? | | ?????????????# #????????????????????? | | ?????????????????# @ #????????????????????? | | ????????????????# g ##????????????????????? | | ????????????????# ###?????????????????????? | | ????????????????#g #????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????#???????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 177 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Levels Raised . | . . . . . XP Earned 3850 | 3000 . 500 350 . XP Spent 2400 | . . . 2400 . Upgrades 3 | . . . 3 . Weapon Slot 3 | . . . 3 . Protomatter Created . | . . . . . Protomatter Decayed . | . . . . . Game ------ Seed RapidScanCharge Manual? 0 Play Time 00:01:15 Cumulative 661.7 hours Start 2026.07.14 @ 14:56:57 End 2026.07.14 @ 14:58:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 285 Rogue 131 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1535107-bbc1-463c-96a2-d667de3ea3e6