Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 10:26:03 Player: Jazzer Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (679) 679 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4504 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 570/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (102) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Power Amplifier Medium Storage Unit Gravity Neutralizer Improved Signal Interpreter System Guard > --- WEAPON (2) ------- Impact Mace Power Sword > --- INVENTORY (10) --- Small Storage Unit Advanced ECM Suite Improved Reaction Control System Proton Cannon Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Gravity Neutralizer Improved Signal Interpreter Improved System Shield System Guard > --- WEAPON ----------- Impact Mace Power Sword > --- INVENTORY -------- Small Storage Unit Advanced ECM Suite Improved Reaction Control System Proton Cannon Rocket Launcher DRS Beacon [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Light Armor Plating Weapon Battle Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power . | . . . . . . . Propulsion 4 | . . . . . . 4 Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Parts Attached 59 | 9 4 3 4 5 6 28 Power 7 | 1 1 1 . . 3 1 Engine 5 | 1 1 1 . . 2 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 16 | 3 . 2 . 4 . 7 Treads 6 | 2 . . . 4 . . Leg 1 | 1 . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight 7 | . . . . . . 7 Utility 27 | 2 3 . 2 1 1 18 Device 13 | 1 1 . 1 . . 10 Storage 5 | 1 1 . . . . 3 Processor 4 | . . . . . 1 3 Hackware 1 | . . . . . . 1 Protection 4 | . 1 . 1 1 . 1 Artifact . | . . . . . . . Weapon 9 | 3 . . 2 . 2 2 Energy Gun 3 | 2 . . . . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 17 | . 1 3 4 . . 9 Power 4 | . 1 1 1 . . 1 Propulsion 8 | . . 2 1 . . 5 Utility 4 | . . . 1 . . 3 Weapon 1 | . . . 1 . . . Highest Loss Streak 4 | . 1 1 2 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 100 87 75 84 90 71 Engine 5 | . 14 3 5 . 7 . Core 1 | . . . . . 3 4 Treads 19 | . 28 12 . 25 28 . Wheel 3 | . . 14 19 2 . . Flight 3 | . . . . . . 27 Device 6 | . 7 14 12 2 . 19 Storage 12 | . 14 14 14 14 14 6 Processor 4 | . . . . . 10 4 Protection 4 | . 6 . . 11 3 . Energy Gun 6 | . 14 14 9 . 5 . Energy Cannon 4 | . . . 6 14 3 . Ballistic Gun 3 | . 14 14 1 . . . Ballistic Cannon 5 | . . . 4 14 8 . Launcher 1 | . . . . . 5 . Naked Turns . | . . . . . . . Heaviest Build 35 | 13 30 30 32 34 35 26 Greatest Support 46 | 40 40 40 20 46 46 35 Greatest Overweight (x) 9 | . . 9 3 3 . 1 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 8 Most Carried 15 | 8 8 10 15 15 15 14 Average Carried 11 | 4 6 8 13 14 14 7 Final Capacity 15 | 8 15 15 15 15 15 10 Final Carried 15 | 4 8 8 15 15 14 6 Class Distribution -------------------- 88% | Mutant 5% | Derelict-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 957 | 286 96 115 60 67 87 246 Remotely . | . . . . . . . Salvage Created 865 | 125 245 198 26 103 . 168 Parts 48 | 9 17 5 . 8 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 17 | . 8 4 1 2 . 2 Melee 2 | . . . . . . 2 Guns 11 | . 8 3 . . . . Cannons 3 | . . . 1 2 . . Classes Destroyed 9 | 2 2 . 1 1 . 3 Worker 1 | . . . . . . 1 Tunneler 5 | 3 . . . . . 2 Recycler 1 | 1 . . . . . . Watcher 1 | . . . . . . 1 Swarmer 3 | . 3 . . . . . Grunt 9 | . 5 4 . . . . Sentry 2 | . . . . 2 . . Programmer 2 | . . . . . . 2 Subdweller 1 | . . . 1 . . . Best Kill Streak 3 | 3 3 1 1 1 . 3 Combat Bots Only 3 | . 3 1 1 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 214 | . 61 34 15 6 . 98 Missed 88 | . 19 7 8 2 . 52 Damage Taken 1829 | . 417 354 238 56 . 764 Core 439 | . 63 41 55 . . 280 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . . . . 36 . Volleys Fired 93 | 34 27 20 9 3 . . Largest 2 | 1 2 2 2 2 . . Hottest 119 | 50 70 70 119 119 . . Shots Fired 150 | 34 54 41 14 7 . . Gun 129 | 34 54 41 . . . . Cannon 21 | . . . 14 7 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 57 | . 27 21 5 4 . . Thermal 93 | 34 27 20 9 3 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 6 11 12 7 3 . . Robot Miss Streak 5 | 5 5 3 1 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 97 | 17 33 29 7 3 . 8 Core Hits 32 | 5 12 9 2 2 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 8 | 3 2 1 . . . 2 Burn 6 | 3 2 1 . . . . Smash 2 | . . . . . . 2 Melee Attacks 27 | . . . . . . 27 Impact 18 | . . . . . . 18 Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1832 | 217 454 378 167 82 . 534 Guns 1046 | 214 454 378 . . . . Cannons 249 | . . . 167 82 . . Explosions . | . . . . . . . Melee 534 | . . . . . . 534 Ramming 3 | 3 . . . . . . Kinetic 557 | . 225 194 111 27 . . Thermal 738 | 214 229 184 56 55 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 274 | . . . . . . 274 Slashing 260 | . . . . . . 260 Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 1 | . 1 2 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 6 6 4 11 . . Message Errors 6 | . 3 1 . 2 . . Matter Fused 6 | . 1 1 1 3 . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 5 | . 1 2 . 2 . . Data Loss (minor) 7 | . . 1 3 3 . . Misfires 2 | . . 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 318 | . . . . . . 318 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 318 | . . . . . . 318 Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | 1 . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 276 | 110 173 72 276 93 . 132 Average Temperature 56 | 35 65 31 210 43 . 52 Received Heat Transfer 889 | . 180 216 315 18 . 160 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . . . 4 Impact Corruptions 7 | . . . . . . 7 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 8 | 2 3 3 . . . . Heat Transferred 2368 | 851 777 592 74 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 308 | 20 220 93 . 153 . 308 Initial 48 | . 13 48 . 14 . . Average 79 | 7 93 64 . 98 . 81 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 96 | 100 94 100 . 100 . 87 Level 1 3 | . 5 . . . . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . . . . 4 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 4 | . 3 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 16 6 5 2 . 27 Peak Tracking Total 7 | . 4 2 6 1 . 7 Tactical Retreats 15 | . 3 2 2 . . 8 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 6 | . 3 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 21 | . 3 . . 13 1 4 Terminals 12 | . 3 . . 6 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 38 | . 8 . . 20 1 9 Successful 19 | . 3 . . 12 1 3 Failed 19 | . 5 . . 8 . 6 Catastrophic 10 | . 1 . . 5 . 4 Database Lockouts . | . . . . . . . Manual 29 | . 6 . . 19 . 4 Terminals 29 | . 8 . . 13 . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 11 | . 3 . . 5 1 2 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . . . . 1 . . Terminal Index 2 | . . . . 1 . 1 Recycling Unit Index 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . . . . 2 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . . . 7 . 1 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 7 . . Tunnel 7 | . . . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . . 4 . 4 Full Trace Events 4 | . 1 . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 5 | . . 2 . . 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 5024 | 232 681 606 373 878 1641 613 Spaces Moved 3840 | 97 354 203 296 541 1008 1341 Core 14 | 9 . 5 . . . . Treads 2075 | 81 354 184 . 448 1008 . Legs 7 | 7 . . . . . . Wheels 403 | . . 14 296 93 . . Hover . | . . . . . . . Flight 1341 | . . . . . . 1341 Fastest Speed 23 | 50 160 95 95 125 160 23 Average Speed 113 | 146 160 233 108 153 160 29 Slowest Speed 500 | 160 160 500 125 160 160 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . . 7 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 9 55 45 22 94 83 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . . 1 . 7 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 . 4 . Spaces Dug 16 | . . . 4 . . 12 Terrain Destroyed 20 | . . . 7 1 . 12 Melee 12 | . . . . . . 12 Projectile 8 | . . . 7 1 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 4308 | 150 413 295 329 582 1042 1497 Wait 192 | . 24 67 14 23 . 64 Move 3820 | 96 353 202 295 540 1007 1327 Hop 7 | . . . . . . 7 Pick Up 50 | 8 5 3 7 4 12 11 Fast Attach 26 | 5 . . 1 3 5 12 Attach 16 | 3 1 3 1 . . 8 Detach 3 | . . . . . 2 1 Swap 17 | 1 3 . 2 2 1 8 Drop 38 | 2 . . . 7 15 14 Fire 93 | 34 27 20 9 3 . . Melee 27 | . . . . . . 27 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | 1 . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 9) 850 | -10/Materials | Discovered new exit (range 14) 914 | -10/Materials | Entered Mines 922 | -10/Mines | Learned Materials interactive machine intel 1065 | -10/Mines | Learned location of Mines (-9) 1261 | -10/Mines | Discovered new exit (range 13) 1512 | -10/Mines | Discovered new exit (range 5) 1520 | -10/Mines | Entered Subcaves 1609 | -10/Subcaves | Discovered new exit (range 11) 1611 | -10/Subcaves | Core integrity fell below 50% 1725 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1727 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1887 | -10/Subcaves | Discovered new exit (range 4) 1893 | -10/Subcaves | Entered Recycling 2699 | -9/Recycling | Discovered new exit (range 9) 2735 | -9/Recycling | Scanned before Scraplab entrance 2757 | -9/Recycling | Entered Scraplab 2770 | -9/Recycling | Discovered new exit (range 2) 2771 | -9/Recycling | Entered Scraptown 2771 | -9/Scraptown | System corruption cleaned by C-Scrubber 3035 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3040 | -9/Scraptown | Learned location of Warlord (-4) 3042 | -9/Scraptown | Learned Research interactive machine intel 3043 | -9/Scraptown | Learned Factory security intel 3464 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3464 | -9/Scraptown | Visited TADAMA 3505 | -9/Scraptown | Visited Comm Corps 3600 | -9/Scraptown | Visited IN-MT5's Study 3613 | -9/Scraptown | Visited Spacefarers 3643 | -9/Scraptown | Visited Red Mages 3696 | -9/Scraptown | Visited Cave Peace 3753 | -9/Scraptown | Visited UFD Registry 3753 | -9/Scraptown | Registered with UFD as "Shockmind" 3792 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3806 | -9/Scraptown | Found DCF Scrap (31 items) 3856 | -9/Scraptown | Visited Observation Area 3879 | -9/Scraptown | Visited Scrapoid Research Area 3922 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3962 | -9/Scraptown | Visited Junk Repository 4024 | -9/Scraptown | Visited Derelict Rescue Squad 4073 | -9/Scraptown | Visited Chapter 10 4138 | -9/Scraptown | Visited Science Guys 4193 | -9/Scraptown | Visited Science Testing Area 4407 | -9/Scraptown | Discovered new exit (range 3) 4412 | -9/Scraptown | Entered Factory 4412 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 4625 | -6/Factory | Discovered new exit (range 8) 4739 | -6/Factory | Discovered new exit (range 5) 4758 | -6/Factory | Discovered new exit (range 6) 4853 | -6/Factory | Spotted B-75 Beast 4951 | -6/Factory | Lost 4 parts (1p2n1u) 5025 | -6/Factory | Self-destructed Last Messages --------------- 04912_ K-01 Serf collects debris. 04918_ Cloaking Device destroyed. 04919_ Critical hit (Burn: +50). 04920_ Nuclear Pulse Thruster destroyed. 04940_ Acquired System Guard. 04968_ W-25 Informer sends out distress signal. 04969_ U-05 Engineer builds a Wall. 04976_ Fabricator disabled. 04978_ Destroyed Imp. Hover Unit. 04980_ Imp. System Shield destroyed. 04980_ VTOL Module destroyed. 04981_ P-60 Hacker destroyed. 04984_ Acquired 41 matter. 04985_ W-25 Informer destroyed. 04985_ K-01 Serf collects debris. 04987_ Sneak attack on K-01 Serf. 04987_ Destroyed Wheel. 04987_ K-01 Serf destroyed. 04990_ Acquired 11 matter. 05017_ Nuclear Pulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?#?# # #??? ????? #?????? ?? | | #?## "" # """ # ???????? ? ???????? | | ??## """" """ # """"" #? ?"???????????????? | | ?#?# """" R" # """"" # ?????????????????? | | ???# """" """ # #???"? "???#???? ???? | | ####/ """" # """ #????? ? ??????????? | | """" # """"" #???"???????? ??????? | | """" # """"" # ??????????? ?????? | | """" # # ?"?"???"??? ?????? | | # #????? ? ????? ????? | | + # ??? ??" ??? ?????? | | #### ]#? 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""" | | ?????????# """" #????# """ """ # * """ | | ?##??????# """" #????# """ """ # "?? | | ? =#?????# """" """ #????# # ?? | | ? #?????# Y" #????# # ?? | | "" #?????# / """ #????# # ?? | | "" #?????# ! #????#########+############? | | "" #############+##+###????????????# #???????????? | | "" + #????????####### ###?????????? | | "" # #????????# #?????????? | | "" # #????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateMiningBlaster Manual? 0 Play Time 01:02:08 Cumulative 359.1 hours Start 2024.07.25 @ 09:09:54 End 2024.07.25 @ 10:26:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 68 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64df81a1-cf68-4dde-9a8f-b967ff258dc0