Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 20:10:46 Player: Zish Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (196) 980 Value Destroyed (5156) 5156 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (866) 866 TOTAL SCORE: 11322 Bonus ------- High Alert Combat Kills 266 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 333/700 Matter 42/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (105) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Launcher Guidance Computer Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Rocket Array Heavy Mace > --- INVENTORY (5) ---- Light Nuclear Core Mobile Refinery Mk. CCLXVII Mini Grenade Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Launcher Guidance Computer Transmission Jammer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Rocket Array Improved Datajack > --- INVENTORY -------- Light Nuclear Core Hacking Suite Mobile Refinery Mk. CCLXVII Mini Grenade Launcher Heavy Mace [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 1 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 88 | 6 10 2 14 . 1 4 31 14 2 . 4 Power 14 | 1 2 1 4 . . . 5 . 1 . . Engine 9 | 1 1 . 4 . . . 2 . 1 . . Core 5 | . 1 1 . . . . 3 . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 2 . 4 . . 2 14 5 1 . . Treads 24 | 2 2 . 4 . . 2 13 1 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . . 1 4 1 . . Utility 18 | 1 2 . 1 . 1 1 5 6 . . 1 Device 5 | . . . 1 . 1 1 . 2 . . . Storage 2 | 1 1 . . . . . . . . . . Processor 5 | . 1 . . . . . 2 2 . . . Hackware 5 | . . . . . . . 2 2 . . 1 Protection 1 | . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 4 1 5 . . 1 7 3 . . 3 Energy Gun 4 | 1 1 . 1 . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | 1 2 1 4 . . 1 2 . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . Launcher 7 | . 1 . . . . . 1 2 . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 . . 1 2 1 . . 1 Parts Lost 46 | . 5 1 4 . . 5 24 2 1 . 4 Power 9 | . 1 1 2 . . . 4 . . . 1 Propulsion 21 | . 1 . 2 . . 2 11 1 1 . 3 Utility 6 | . . . . . . 1 4 1 . . . Weapon 10 | . 3 . . . . 2 5 . . . . Highest Loss Streak 8 | . 2 1 2 . . 4 8 2 1 . 3 To Critical Strikes 1 | . 1 . . . . . . . . . . Average Backups 15 | 1 10 14 18 20 20 17 18 12 4 4 4 Power 1 | . 1 . . 1 2 2 1 . . 1 1 Propulsion 5 | . 7 11 9 7 7 5 4 3 1 . . Utility 2 | . . . . . 1 1 4 3 1 1 1 Weapon 5 | . 1 3 7 9 8 7 6 3 1 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 1 . 5 2 1 . 8 7 1 . 3 Power 4 | . . . 1 . . . 1 1 . . 1 Propulsion 8 | . . . . 2 . . 2 3 1 . . Utility 3 | . 1 . . . . . 1 . . . 1 Weapon 12 | . . . 4 . 1 . 3 3 . . 1 Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 92 100 95 100 100 97 94 87 99 100 98 Engine 6 | . 8 . 8 11 11 11 3 7 7 7 7 Core 3 | . 5 14 1 . . . 4 . . . . Treads 28 | . 27 28 32 33 33 32 35 15 . . . Flight 3 | . . . . . . . . 14 29 30 28 Device 6 | . . . 10 11 11 10 8 4 7 7 2 Storage 9 | . 14 14 11 11 11 11 9 3 . . . Processor 11 | . 7 14 11 11 11 11 13 8 15 15 15 Hackware 3 | . . . . . . . 1 14 23 23 27 Energy Gun 2 | . 10 . . . . . 1 . . . . Ballistic Gun 15 | . 16 28 19 22 22 22 13 3 . . . Ballistic Cannon 1 | . . . . . . . 2 3 . . . Peak Build Rating 46 | 6 12 12 22 22 28 29 39 43 43 43 46 Average Rating 25 | 5 9 11 20 21 24 27 34 34 42 42 43 On Entrance 23 | . 6 12 12 21 22 28 29 27 43 43 43 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 13 48 48 54 54 54 54 59 59 18 18 20 Greatest Support 92 | 40 40 40 63 60 60 66 92 83 20 20 20 Greatest Overweight (x) 4 | 4 1 1 1 . . 1 1 2 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 15 20 20 20 20 20 20 12 5 5 5 Most Carried 20 | 3 15 16 20 20 20 20 20 20 5 5 5 Average Carried 15 | 1 10 14 18 19 19 17 18 12 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 3 14 15 20 20 20 18 18 5 4 4 5 Class Distribution -------------------- 74% | Mutant 14% | Scavenger-Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 3548 | 263 192 76 556 80 . 173 1583 364 92 97 72 Remotely . | . . . . . . . . . . . . Salvage Created 5990 | 81 884 201 1061 121 . 148 2853 337 178 . 126 Parts 368 | 3 51 9 75 1 . 19 162 22 13 . 13 Haulers Intercepted 10 | . 1 . 2 . . . 6 1 . . . Recyclers Shooed 6 | . . . 3 . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 118 | . 19 4 19 4 . 6 42 9 11 . 4 Guns 85 | . 15 4 19 4 . 6 33 4 . . . Cannons 12 | . . . . . . . 7 5 . . . AOE 21 | . 4 . . . . . 2 . 11 . 4 Classes Destroyed 19 | 1 7 1 3 . . . 3 1 . . 3 Worker 14 | . . 1 2 . . 1 10 . . . . Builder 13 | . 1 . 2 . . 2 7 1 . . . Tunneler 3 | . . . 1 . . . 2 . . . . Hauler 10 | . 1 . 2 . . . 6 1 . . . Recycler 15 | 1 1 . 3 . . . 10 . . . . Mechanic 2 | . . . 1 . . . 1 . . . . Operator 5 | . 1 . 1 . . . 3 . . . . Watcher 8 | . 1 . 4 . . . 3 . . . . Swarmer 26 | . 3 . 3 . . 3 6 4 7 . . Grunt 65 | . 13 4 12 4 . 3 23 3 3 . . Brawler 1 | . . . . . . . 1 . . . . Sentry 13 | . . . 4 . . . 8 1 . . . Hunter 3 | . . . . . . . 3 . . . . Programmer 2 | . . . . . . . . 1 1 . . Heavy 1 | . . . . . . . 1 . . . . Subdweller 3 | . 3 . . . . . . . . . . Zionite 8 | . . . . . . . . . . . 8 Tinkerer 2 | . . . . . . . . . . . 2 Mutant 4 | . . . . . . . . . . . 4 Best Kill Streak 8 | 1 3 2 6 2 . 3 7 4 4 . 8 Combat Bots Only 5 | . 3 2 5 2 . 2 4 4 4 . 4 Max Kills in Single Turn 3 | 1 2 2 2 1 . 2 2 2 3 . 3 Gunslinging 1 | . 1 1 1 . . . 1 . . . . Exploded 3 | . 2 . . . . . 1 . 3 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 628 | . 104 26 78 10 . 56 221 77 29 . 27 Missed 160 | . 32 7 15 1 . 13 51 21 8 . 12 Hits 468 | . 72 19 63 9 . 43 170 56 21 . 15 Melee 5 | . . . . . . . 5 . . . . Projectile 463 | . 72 19 63 9 . 43 165 56 21 . 15 Critical Strikes 15 | . 2 1 1 . . . 9 1 1 . . Damage Taken 7101 | . 935 269 727 129 . 489 3179 610 315 . 448 Core 1048 | . 90 79 104 12 . 50 346 79 131 . 157 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . . . 97 . . . . Core Remaining (%) 56 | 100 . 32 . . . 58 37 . . . . Volleys Fired 416 | 3 77 15 62 10 . 21 178 31 10 . 9 Largest 2 | 2 2 2 2 2 . 2 2 2 1 . 1 Hottest 78 | 60 70 40 50 50 . 50 78 53 33 . 45 Shots Fired 784 | 6 144 30 109 20 . 41 353 62 10 . 9 Gun 685 | 6 143 30 109 20 . 41 305 31 . . . Cannon 76 | . . . . . . . 45 31 . . . Launcher 23 | . 1 . . . . . 3 . 10 . 9 Special . | . . . . . . . . . . . . Kinetic 673 | 3 83 30 109 20 . 41 325 62 . . . Thermal 60 | . 35 . . . . . 25 . . . . Explosive 23 | . 1 . . . . . 3 . 10 . 9 Electromagnetic 28 | 3 25 . . . . . . . . . . Robot Hit Streak 23 | 3 13 10 9 9 . 9 23 12 8 . 21 Robot Miss Streak 6 | 1 5 1 6 2 . 4 4 2 1 . 4 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 13 | . 4 2 2 . . . 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . Shots Hit Robots 603 | 4 93 23 80 17 . 30 283 51 8 3 11 Core Hits 391 | 2 46 12 53 9 . 17 163 19 19 . 51 Critical Kills 2 | . . 1 . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . . Critical Strikes 10 | . 4 1 1 . . . 4 . . . . Burn 4 | . 3 . . . . . 1 . . . . Destroy 5 | . . 1 1 . . . 3 . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 18 | . . . . . . . 4 3 5 3 3 Impact 7 | . . . . . . . 4 . 3 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 1 3 2 3 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13182 | 40 1260 223 1543 329 . 639 5875 816 914 . 1543 Guns 8856 | 40 983 223 1543 329 . 639 4708 391 . . . Cannons 1294 | . . . . . . . 869 425 . . . Explosions 2913 | . 277 . . . . . 179 . 914 . 1543 Melee 98 | . . . . . . . 98 . . . . Ramming 21 | . . . . . . . 21 . . . . Kinetic 9266 | 25 439 223 1543 329 . 639 5252 816 . . . Thermal 906 | . 581 . . . . . 325 . . . . Explosive 2674 | . 38 . . . . . 179 . 914 . 1543 Electromagnetic 217 | 15 202 . . . . . . . . . . Impact 98 | . . . . . . . 98 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 1 1 1 Average Corruption 1 | . . . . . . . 2 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . 9 3 3 1 . Message Errors 3 | . . . . . . . 2 . 1 . . Matter Fused 5 | . . . . . . . 2 . 2 1 . Heat Flow Errors 3 | . . . . . . . 1 2 . . . Data Loss (minor) 5 | . . . . . . . 4 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 224 | . 86 . . . . . 92 18 4 . 24 Projectiles 18 | . . . . . . . . 18 . . . Explosions 148 | . 86 . . . . . 34 . 4 . 24 Melee 58 | . . . . . . . 58 . . . . Knockbacks 19 | . . . . . . . 16 3 . . . Impact 1 | . . . . . . . 1 . . . . Kinetic 18 | . . . . . . . 15 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 504 | . 70 . . . . . 135 . 40 . 259 Shots 16 | . 1 . . . . . 2 . 1 . 12 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 222 | 20 202 60 7 3 . 3 155 222 12 . 14 Average Temperature 32 | 15 47 14 3 3 . 3 17 50 4 . 6 Received Heat Transfer 2393 | . 429 174 306 72 . 144 1044 123 27 . 74 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 . . . . Heat Transferred 2074 | . 1371 . . . . . 703 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 3 | . . . 1 . . . 3 1 . . . Low Security (%) 66 | 100 100 100 90 100 . 100 31 40 . . . Level 1 14 | . . . 9 . . . 17 59 . . . Level 2 10 | . . . . . . . 28 . . . . Level 3 8 | . . . . . . . 23 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 828 | 5 137 50 225 163 . 120 828 371 . . . Initial 371 | . . 13 . 78 . . . 371 . . . Average 198 | . 41 8 112 78 . 28 414 183 . . . Influence Increases 3898 | 5 499 105 616 115 . 205 1768 250 335 . . Destroy 0b10 Robot/C 2220 | . 320 80 380 80 . 120 840 180 220 . . Destroy 0b10 Robot/NC 350 | 5 25 5 80 . . 15 210 10 . . . Destroy Leader 536 | . 64 20 102 20 . 10 238 42 40 . . Successful Hack 30 | . . . 9 . . . 21 . . . . Select Force Hacks 90 | . . . 30 . . . 60 . . . . Disable Machine 105 | . 45 . 15 15 . . 30 . . . . Anti-Garrison Action 200 | . . . . . . . 200 . . . . Destroy Structure 112 | . 45 . . . . . 64 3 . . . Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 240 | . . . . . . 60 90 15 75 . . Influence Decreases 3898 | 5 465 139 415 316 . 205 952 1066 65 92 178 Entered New Map 819 | . . 21 . 123 . . . 445 . 52 178 Time Decay 2398 | 5 425 118 375 193 . 165 712 310 55 40 . Lost Part 390 | . 40 . 40 . . 40 240 20 10 . . Purge Threat 291 | . . . . . . . . 291 . . . Squads Dispatched 22 | . 2 . 4 . . . 9 7 . . . Investigation 11 | . 1 . 3 . . . 4 3 . . . Extermination 3 | . . . . . . . . 3 . . . Reinforcement 7 | . 1 . 1 . . . 4 1 . . . Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 6 | . . . 1 . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 170 | . 26 4 29 4 . 11 54 9 16 . 17 Peak Tracking Total 8 | . 4 2 5 2 . 5 6 4 7 . 8 Tactical Retreats 15 | . 1 . . . . 2 6 1 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 3 | . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 7 | . 3 . 1 1 . . 2 . . . . Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 19 | . 1 . 5 . 2 . 8 3 . . . Terminals 8 | . 1 . 3 . . . 2 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . . . 1 . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 52 | . 1 . 17 . 7 . 19 8 . . . Successful 38 | . 1 . 10 . 7 . 16 4 . . . Failed 13 | . . . 6 . . . 3 4 . . . Catastrophic 2 | . . . 1 . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 17 | . 1 . 7 . 1 . 6 2 . . . Terminals 16 | . 1 . 7 . . . 3 5 . . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 4 | . . . . . . . 4 . . . . Recycling Units 7 | . . . 2 . . . 5 . . . . Scanalyzers 14 | . . . 8 . . . 6 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 11 | . . . 1 . 7 . 1 2 . . . Record 6 | . . . . . 6 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks 4 | . . . 1 . . . 3 . . . . Retrieve Components 4 | . . . 1 . . . 3 . . . . Scanalyzer 10 | . . . 6 . . . 4 . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Retrieve Study 5 | . . . 1 . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . . . 4 . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Extract 3 | . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 2 . . . 4 3 . . . Full Trace Events 4 | . . . . . . . 1 3 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 4 . . . 2 . . . 14 Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . Part Studies Acquired 4 | . . . 1 . . . 3 . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 89 | . . . . . . . 89 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . . . 8 . . . 12 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 3 2 2 2 Non-combat 8 | . . . . . . . . 3 2 2 1 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 9 | . . . . . . . . 3 2 2 2 parse_system 6 | . . . . . . . . . 2 2 2 no_distress 1 | . . . . . . . . 1 . . . find_chute 2 | . . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 861 | . . . . . . 1 . 455 211 87 107 Sensors 1 | . . . . . . 1 . . . . . Jamming 818 | . . . . . . . . 413 211 87 107 ECM 42 | . . . . . . . . 42 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 10592 | 124 1722 732 1082 457 464 812 3426 1144 211 87 331 Spaces Moved 6771 | 59 682 287 469 260 288 437 1539 1051 602 295 802 Core 14 | 14 . . . . . . . . . . . Treads 4270 | 45 682 287 469 260 288 437 1539 263 . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2487 | . . . . . . . . 788 602 295 802 Fastest Speed 26 | 50 160 240 160 160 160 160 160 26 27 27 27 Average Speed 120 | 160 207 240 163 160 160 162 160 61 28 27 30 Slowest Speed 250 | 250 240 240 240 160 160 240 225 180 106 27 106 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 5 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 3 90 67 41 61 62 87 95 17 77 50 76 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . . 1 . 1 Known Exits Taken 5 | . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . Scrap Searched 13 | . . 1 . 3 . 1 . . 2 2 4 Spaces Dug 4 | . . . . . . . 1 . 3 . . Terrain Destroyed 196 | . 46 . . . . . 77 . 65 . 8 Melee 4 | . . . . . . . 1 . 3 . . Projectile . | . . . . . . . . . . . . AOE 192 | . 46 . . . . . 76 . 62 . 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 8423 | 80 862 304 682 282 292 499 2135 1487 628 303 869 Wait 941 | 10 68 . 101 9 . 29 322 363 2 . 37 Move 6748 | 58 681 286 468 259 287 436 1538 1040 599 294 802 Hop 6 | . . . . . . . . 5 1 . . Pick Up 95 | 3 18 1 19 2 2 4 31 8 3 . 4 Fast Attach 27 | 6 3 . 4 . . . 10 3 . . 1 Attach 70 | . 6 1 7 . 1 7 26 13 2 3 4 Detach 24 | . 3 . 5 . . 1 8 2 1 3 1 Swap 11 | . 2 1 3 . . . 2 . 1 . 2 Drop 66 | . 4 . 13 2 2 1 15 19 4 . 6 Fire 416 | 3 77 15 62 10 . 21 178 31 10 . 9 Melee 18 | . . . . . . . 4 3 5 3 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 584 | -10/Materials | Discovered new exit (range 6) 646 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Derelicts attacked the area 1797 | -10/Materials | Discovered new exit (range 12) 1847 | -10/Materials | Entered Mines 1981 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2340 | -10/Mines | Core integrity fell below 50% 2418 | -10/Mines | Discovered new exit (range 5) 2551 | -10/Mines | Discovered new exit (range 12) 2579 | -10/Mines | Entered Materials 2579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -9/Materials | Discovered new exit (range 12) 3261 | -9/Materials | Discovered new exit (range 16) 3374 | -9/Materials | Identified exit to Mines 3555 | -9/Materials | Central database locked down 3661 | -9/Materials | Entered Mines 3751 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3985 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3989 | -9/Mines | Found Prototype Device 4107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4108 | -9/Mines | Discovered new exit (range 5) 4118 | -9/Mines | Entered Exiles 4155 | -9/Exiles | Met 8R-AWN 4186 | -9/Exiles | Met EX-HEX 4270 | -9/Exiles | Met EX-DEC 4288 | -9/Exiles | Learned location of Zion (-7) 4317 | -9/Exiles | Met EX-BIN 4339 | -9/Exiles | Aligned with FarCom system 4341 | -9/Exiles | Given EX-Vault access code 4392 | -9/Exiles | Opened EX-Vault 4407 | -9/Exiles | Found Trap Reconfigurator 4449 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4559 | -9/Exiles | Discovered new exit (range 14) 4582 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4582 | -9/Exiles | Entered Mines 4826 | -8/Mines | Identified Exp. Sensor Array 4965 | -8/Mines | Lost 4 parts (1n1u2w) 4982 | -8/Mines | Discovered new exit (range 10) 5361 | -8/Mines | Discovered new exit (range 13) 5394 | -8/Mines | Entered Materials 5394 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6333 | -8/Materials | Discovered new exit (range 5) 6650 | -8/Materials | Lost 5 parts (1p3n1w) 7146 | -8/Materials | Discovered new exit (range 12) 7146 | -8/Materials | Discovered new exit (range 12) 7831 | -8/Materials | Build established: Scavenger-Mutant 8020 | -8/Materials | Lost 5 parts (4n1w) 8228 | -8/Materials | Repaired Lgt. Nuclear Core 8279 | -8/Materials | Repaired Imp. Assault Rifle 8450 | -8/Materials | Core integrity fell below 50% 8521 | -8/Materials | Lost 8 parts (1p3n3u1w) 8594 | -8/Materials | First assault squad dispatched 8618 | -8/Materials | Discovered new exit (range 9) 8669 | -8/Materials | Identified exit to Factory 8820 | -8/Materials | Entered Factory 8820 | -7/Factory | Evolved 2 slots: Utility x2 8935 | -7/Factory | Discovered new exit (range 8) 9141 | -7/Factory | Discovered new exit (range 13) 9287 | -7/Factory | Identified exit to Factory 9617 | -7/Factory | Fabricated Imp. Flight Unit? 9705 | -7/Factory | Build established: Hacker-Sprinter 9964 | -7/Factory | Identified exit to Lower Caves 9964 | -7/Factory | Entered Lower Caves 10172 | -7/Lower Caves | Discovered new exit (range 14) 10175 | -7/Lower Caves | Identified exit to Lower Caves 10175 | -7/Lower Caves | Entered another Lower Caves area 10194 | -7/Lower Caves | Learned Factory garrison access intel 10256 | -7/Lower Caves | Discovered new exit (range 7) 10262 | -7/Lower Caves | Identified exit to Zion 10262 | -7/Lower Caves | Entered Zion 10272 | -7/Zion | Found Prototype Device 10282 | -7/Zion | System corruption cleaned by Quarantine Array 10367 | -7/Zion | Found Prototype Launcher 10367 | -7/Zion | Identified Rocket Array 10408 | -7/Zion | Given A8's code to call for help 10465 | -7/Zion | Rebuked by Imprinter 10471 | -7/Zion | Attempted to imprint without authorization 10471 | -7/Zion | Attacked by Zionites 10591 | -7/Zion | Core integrity fell below 50% 10593 | -7/Zion | Self-destructed Last Messages --------------- 10555_ VX-FML(z) destroyed. 10558_ U4-AZT(z) destroyed. 10558_ KS-RD6(z) destroyed. 10571_ RO-KD0(z) pulls a Mak. Sword out of the Twisted Machinery. 10573_ 8U-XYL(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 10585_ 8U-XYL(z) heat short circuits Mak. Shrapnel Gun. 10585_ 8U-XYL(z) pulls a Mak. Spear out of the Twisted Machinery. 10590_ GM-ZV8(z) heat damages ECM Suite. 10590_ VTOL Module destroyed. 10590_ Destroyed VTOL Module. 10590_ 8U-XYL(z) destroyed. 10590_ Imp. Deuterium Engine destroyed. 10590_ Destroyed Imp. Deuterium Engine. 10590_ RO-KD0(z) destroyed. 10591_ Xenon Bombardment Thruster destroyed. 10593_ GM-ZV8(z) heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?#??????????????????????? | | ??????????????????????? # ??????????????????????? | | ??????????????????????? #""???? ?? "?????????? | | ??????????????????"????" #??? ? ""???????? | | ????????????????#"" ??" """ ? ???????? | | ????????????????""" "" ??????? | | ????????????????"" """ c "" ?????? | | ????????????????" "" z "" """ ????? | | ????????????????? """ """"???" | | ????????????????? z "" """#"??# | | ???????????? ??""" """##?# | | ????????????? M""" "" ""#"##" | | ?????????????""" "" """ """"## | | ?????????????"" """" "" ""#" | | ?????????????""" """""""" """ | | ?????????????""" @ """""" " | | ???????????????""" "" | | ???????????????#""" """"" "" | | ????????????????""" """" *"" | | ????????????????"" ""#""z= """"""""""" "# | | ???????????????"" """"""" """"""""""" "" | | ???????????????" """###"" """"""""""" "" | | ??????????????" " " """ """"##"##""" "" | | ??????????????" """"""" "" "" """#####"#""""" | | ??????????????"""""" """"" "" """""#?#?#""""# | | ????????????????" " =""" """"#""###"""# | | ???????????????##"" "" """""""??#### | | ???????????????#""" """"[ ""#????? | | ??????????????##"" """" " ""#????? | | ???##?######?##""" """ " " """#????? | | ??##"## ## ###"""" "" ""#?????? | | ??""#"""" """" "" / "" ""##?????? | | ###"""""""""""""" """ """""#??????? | | " #?#" """""" """ """#""#??????? | | " ###" [ "" """#?????????? | | ##"" """ """""##???????? | | ##"" """"""""" """" " ""##""#???????? | | """#""""""" """" "" #""""""???????? | | ""#"###"" """ "" """ ""#???????? | | ""####"" " "" ""#??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 20 Recoil Reduction 7 Offensive Hacking 40 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted Power Shielding | -8/Materials | Extracted Minigun | -8/Materials | Extracted Imp. Reaction Control System | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive System Guard | -7/Zion | Archive Arc Projector | -7/Zion | Archive Flak Gun | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Imp. Assault Rifle | 30% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Not Today, Chutes Challenges ------------ None Game ------ Seed PersonalGhostSuite Manual? 0 Play Time 01:15:55 Cumulative 29.2 hours Start 2026.02.22 @ 18:54:58 End 2026.02.22 @ 20:10:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46910a97-ba58-49b1-8f6a-b42de77b2800