Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.12 @ 02:49:00 Player: Krieg Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (76) 76 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 511 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (9) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 2 1 7 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 1 | . . 1 Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 66 | . 28 81 Engine 9 | . . 13 Treads 19 | . . 27 Storage 9 | . . 13 Energy Gun 9 | . 11 9 Ballistic Gun 16 | . 14 17 Naked Turns . | . . . Heaviest Build 10 | 3 3 10 Greatest Support 40 | 3 3 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 5 8 Average Capacity 6 | 5 5 7 Most Carried 8 | 5 5 8 Average Carried 5 | 3 5 6 Final Capacity 8 | 5 5 8 Final Carried 8 | 5 5 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 314 | 220 12 82 Remotely . | . . . Salvage Created 103 | . 20 83 Parts 16 | . 2 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 2 | . 1 1 Operator 1 | . 1 . Swarmer 6 | . . 6 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 622 | . 273 349 Core 259 | . 135 124 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 18 | . 3 15 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 26 | . 6 20 Gun 26 | . 6 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 9 | . 3 6 Thermal 14 | . . 14 Explosive . | . . . Electromagnetic 3 | . 3 . Robot Hit Streak 2 | . 1 2 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 11 | . 1 10 Core Hits 7 | . 1 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 138 | . 36 102 Guns 120 | . 18 102 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 18 | . 18 . Kinetic 25 | . . 25 Thermal 77 | . . 77 Explosive . | . . . Electromagnetic 18 | . 18 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Message Errors 2 | . . 2 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . 7 . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 5 | . 5 . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 10 40 Average Temperature 16 | . 7 20 Received Heat Transfer 54 | . . 54 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 175 | . . 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 167 | . 58 167 Initial 22 | . . 22 Average 92 | . 28 126 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 10 8 Peak Tracking Total 8 | . 8 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 427 | 32 107 288 Spaces Moved 336 | 49 148 139 Core 203 | 49 148 6 Treads 133 | . . 133 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 93 | 50 50 155 Slowest Speed 160 | 50 50 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 29 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 421 | 55 174 192 Wait 39 | . 18 21 Move 334 | 48 147 139 Hop . | . . . Pick Up 14 | 5 . 9 Fast Attach 4 | 2 1 1 Attach 6 | . . 6 Detach . | . . . Swap . | . . . Drop 1 | . . 1 Fire 18 | . 3 15 Melee . | . . . Ram 5 | . 5 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 33 | -11/Junkyard | Entered Materials 131 | -10/Materials | Core integrity fell below 50% 132 | -10/Materials | Discovered new exit (range 16) 140 | -10/Materials | Entered Mines 141 | -10/Mines | Learned location of Storage (-9) 314 | -10/Mines | Build established: Mutant 330 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 414 | -10/Mines | Discovered new exit (range 15) 418 | -10/Mines | Core integrity fell below 20% 424 | -10/Mines | Assembled infested the area 428 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- the wall? Done." 00328_ K-01 Serf collects debris. 00329_ KC-FJ4(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00330_ KC-FJ4(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00330_ KC-FJ4(g) slips back into the shadows. 00331_ Dropped Sml. Laser. 00332_ K-01 Serf collects debris. 00333_ Acquired Rocket Launcher. 00336_ K-01 Serf collects debris. 00388_ System corrupted: Matter fused (-7). 00390_ Searching scrap... 00390_ Found Power Shielding. 00390_ Found 30 Matter. 00391_ Acquired 17 matter. 00403_ %ME4JWVC:BD# G3R/S0E 00414_ EXIT=FOUND 00424_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ???????######???????????????????????? | | ??????##"!!"##??????????????????????? | | ??????#""!!""#??????????????????????? | | ??????# #??????????????????????? | | ???????# #???????????????????????? | | ??????###Y/######???????????????????? | | ??????# Y # ##??????####????????? | | ???#### ######## ##?####??? | | ??## ! ### #??? | | ??# % #??? | | ??# ###### #??? | | ??## #????## #??? | | ???##k #?????# #??? | | ????## r ##????## #??? | | ?????# #?????# ##?? | | ?????# #?????# ### | | ????# @ ##?????## | | ???# ###???????# ## | | ??# ##??????? ### | | ??# #?????#$ #?## | | ??# < ## #?????# ######??## | | ??## ###?# #?????# ??????????# | | ???# #????# ?????#???????????# | | ???# ?????# ?????????????????# | | ???# ??????####?????????????????# | | ???#????????????????????????????## | | ?????????????????????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????????# | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalHeartAutohacker Manual? 0 Play Time 00:07:52 Cumulative 21.3 hours Start 2024.02.12 @ 02:43:07 End 2024.02.12 @ 02:49:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dc56e1e8-010c-4149-a9b0-3bad1a2ed8c2