Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.22 @ 00:11:40 Player: Flerik Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (94) 470 Value Destroyed (2339) 2339 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (10437) 10437 TOTAL SCORE: 22406 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 398 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Makeshift Power Source > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Experimental Signal Interpreter ECM Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Improved Datajack Thunder Hammer > --- INVENTORY -------- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Array Q-thruster Experimental Propulsion Shielding Improved Light Armor Plating Core Reset Matrix Hardcell Cannon Rocket Array [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility System Shield Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Slots Evolved 14 | . . 2 2 . . 2 . . 2 2 . . . . . . 2 . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . 1 . . . 1 . . . . . . . . . 1 . Utility 8 | . . 1 1 . . 1 . . 1 1 . . . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 6 10 22 7 11 14 9 . 5 11 5 . 2 1 6 10 . 4 11 . 8 6 Power 16 | 1 1 . 2 2 1 6 . . 1 . . . 1 . 1 . . . . . . Engine 8 | 1 . . 1 1 . 3 . . . . . . 1 . 1 . . . . . . Core 8 | . 1 . 1 1 1 3 . . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 50 | 2 2 10 3 4 7 1 . . 2 2 . 1 . . 4 . 1 2 . 5 4 Treads 22 | 2 2 10 3 3 2 . . . . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . . . Flight 25 | . . . . . 5 1 . . 2 2 . 1 . . 2 . 1 2 . 5 4 Utility 43 | 1 5 5 2 . 4 1 . 2 3 3 . 1 . 2 5 . 3 3 . 2 1 Device 9 | . 1 . 1 . 1 1 . . 1 1 . . . . 1 . . 1 . 1 . Storage 9 | 1 3 3 . . 1 . . . . 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hackware 11 | . . . 1 . 1 . . 2 2 1 . . . . 1 . 2 1 . . . Protection 13 | . 1 2 . . 1 . . . . . . 1 . 2 3 . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 7 . 5 2 1 . 3 5 . . . . 4 . . . 6 . 1 1 Energy Gun 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . Energy Cannon 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 2 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . 4 . 3 . . . . . . . . . 1 . . . 1 . 1 . Launcher 7 | . . . . . . 1 . 1 2 . . . . 1 . . . 1 . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 . . . 2 . . . . 1 . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . . . . . 1 . . . 2 . . . Unidentified Prototypes 17 | . . 1 . . 2 2 . . 1 1 . . . . 4 . . 5 . 1 . Parts Lost 46 | . 5 1 2 14 . . . . . . . . . . . . . . . 20 4 Power 6 | . 1 . 1 2 . . . . . . . . . . . . . . . 2 . Propulsion 18 | . 1 1 . 5 . . . . . . . . . . . . . . . 8 3 Utility 12 | . 1 . 1 2 . . . . . . . . . . . . . . . 7 1 Weapon 10 | . 2 . . 5 . . . . . . . . . . . . . . . 3 . Highest Loss Streak 20 | . 4 1 1 5 . . . . . . . . . . . . . . . 20 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 84 89 97 68 70 99 100 100 96 98 100 96 94 94 93 94 93 94 94 77 28 Engine 3 | . 8 . 3 4 . . . . 3 5 5 5 5 5 10 11 10 10 10 6 . Core 5 | . 5 11 4 1 9 6 7 7 6 5 5 5 5 5 . . . . . . . Treads 17 | . 27 28 36 23 11 . . . . . . . . . . . . . . . . Flight 10 | . . . . . 6 38 38 38 33 35 35 32 29 29 28 29 26 26 26 22 10 Device 3 | . . . 8 2 1 15 15 7 6 5 5 5 5 5 5 5 5 5 5 6 . Storage 13 | . 14 21 18 18 13 7 7 7 6 5 5 5 5 5 5 5 5 5 5 3 . Hackware 7 | . . . 5 2 1 7 7 15 19 20 23 23 23 23 23 23 30 31 31 24 9 Protection 3 | . 3 5 2 . 1 7 7 7 6 5 5 4 5 5 5 5 5 . . . 2 Energy Cannon 1 | . 1 2 . . 6 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 22 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . 17 18 11 . . . . . . . . . 3 5 5 5 2 . . . Launcher 1 | . . . . . . 6 7 7 6 5 5 5 5 1 . . . . . . . Impact Weapon 2 | . . . . . 8 7 7 2 3 5 5 5 5 4 5 5 5 4 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 13 31 73 64 59 55 25 25 25 25 30 30 30 32 35 35 31 31 31 22 24 3 Greatest Support 80 | 40 40 60 80 80 60 25 25 25 27 35 35 38 38 38 38 38 39 41 41 51 25 Greatest Overweight (x) 14 | . 1 3 . 14 2 8 . . . . . . . . 2 . . . . 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 14 | 5 13 19 20 20 18 8 8 8 8 8 10 10 10 10 10 10 10 10 10 9 5 Most Carried 20 | 2 15 20 20 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 3 Average Carried 14 | 1 11 18 19 18 16 7 8 7 7 7 10 9 9 9 9 10 9 9 9 8 1 Final Capacity 20 | 8 15 20 20 20 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 2 15 20 20 17 8 8 8 8 8 10 10 10 10 10 10 10 10 9 10 3 . Class Distribution -------------------- 45% | Mutant 18% | Hacker-Sprinter 14% | Scavenger-Mutant 6% | Sprinter 6% | Commander-Mutant 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -4/Lab Wizard-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Matter Collected 3087 | 252 255 661 380 318 260 105 . 61 . 196 42 20 10 172 138 . 40 . . 145 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3949 | . 377 640 470 392 292 66 . 41 15 195 309 167 33 79 269 . 350 . . 230 24 Parts 134 | . 20 42 18 15 7 4 . 2 . 3 . 4 2 8 2 . 2 . . 3 2 Haulers Intercepted 13 | . . 4 2 . 2 1 . 1 . . . . . . . . 2 . . 1 . Recyclers Shooed 6 | . . 1 4 . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 2 8 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Combat Hostiles Destroyed 51 | . 10 10 8 18 . . . . . . . . . 4 . . . . . . 1 Guns 13 | . 10 1 . 2 . . . . . . . . . . . . . . . . . Cannons 36 | . . 8 8 16 . . . . . . . . . 4 . . . . . . . AOE 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 15 | . 3 5 1 2 2 . . . . . . 1 1 . . . . . . . . Worker 9 | . . 4 . . . 1 . . 1 2 . . . . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Hauler 13 | . . 4 2 . 2 1 . 1 . . . . . . . . 2 . . 1 . Recycler 11 | . . 2 3 . 2 . . . . 1 . 1 . . . . 1 . . 1 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 19 | . 3 4 . 7 . . . . . . . . . 4 . . . . . . 1 Grunt 20 | . 7 . 6 7 . . . . . . . . . . . . . . . . . Brawler 3 | . . . . 3 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 7 | . . 6 1 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 3 5 5 4 2 1 . 1 1 2 . 2 1 4 . . 3 . . 2 1 Combat Bots Only 4 | . 3 4 3 4 . . . . . . . . . 4 . . . . . . 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . 1 1 1 . 1 1 1 . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Damage Taken 7425 | . 742 552 616 1530 68 16 . 78 158 25 . . 86 144 . . 243 73 28 2431 635 Core 1905 | . 118 86 57 164 14 . . . . . . . 33 48 . . 78 . . 1118 189 Absorbed by Shields 56 | . . . . . . . . . . . . . . . . . . . . 56 . Redirected to Shielding 270 | . . . . . 15 . . 18 40 . . . 34 9 . . 17 . . 137 . Regen/Repaired (Parts) 277 | . 90 6 . . . . . . . . . 158 . . . . . . . 23 . Core Remaining (%) 83 | 100 52 78 . . 57 . . 100 100 . . . . . . 91 . . 88 . . Volleys Fired 258 | . 64 41 39 72 4 . . 13 . . . . . 20 . . . . . 2 3 Largest 2 | . 2 2 2 2 1 . . 1 . . . . . 1 . . . . . 1 1 Hottest 91 | . 40 91 78 78 90 . . 5 . . . . . 65 . . . . . 65 45 Shots Fired 441 | . 116 82 78 120 7 . . 13 . . . . . 20 . . . . . 2 3 Gun 146 | . 116 17 . 11 2 . . . . . . . . . . . . . . . . Cannon 279 | . . 65 78 109 5 . . . . . . . . 20 . . . . . 2 . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 Special 13 | . . . . . . . . 13 . . . . . . . . . . . . . Kinetic 397 | . 116 65 78 116 . . . . . . . . . 20 . . . . . 2 . Thermal 28 | . . 17 . 4 7 . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 11 13 8 10 1 . . 8 . . . . . 3 . . . . . 3 1 Robot Miss Streak 4 | . 4 2 3 3 1 . . 2 . . . . . 2 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 342 | . 77 58 46 77 13 3 . 12 9 3 7 4 2 6 6 . 4 7 . 6 2 Core Hits 115 | . 23 22 21 32 3 1 . . . 1 . 1 1 3 . . 1 . . . 6 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 10 | . . . . . 1 1 . 1 . . 1 1 . . 1 . . . . 4 . Critical Strikes 21 | . . 4 3 1 1 1 . 1 . . 1 1 1 1 1 . 1 . . 4 . Blast 9 | . . 4 3 1 . . . . . . . . . 1 . . . . . . . Smash 12 | . . . . . 1 1 . 1 . . 1 1 1 . 1 . 1 . . 4 . Melee Attacks 179 | . . . . . 20 13 . 5 33 17 7 19 2 7 6 4 15 13 . 18 . Impact 158 | . . . . . 20 13 . 4 22 17 7 19 2 5 6 4 15 6 . 18 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . 8 2 . 3 8 3 . 3 2 2 . . 2 7 . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8837 | 3 815 1336 988 1464 898 222 . 174 119 225 534 289 162 158 521 . 271 . . 440 218 Guns 1062 | . 788 190 . 84 . . . . . . . . . . . . . . . . . Cannons 3620 | . . 960 988 1380 55 . . . . . . . . 158 . . . . . 79 . Explosions 330 | . . 112 . . . . . . . . . . . . . . . . . . 218 Melee 3718 | . . . . . 843 222 . 174 119 225 534 289 162 . 521 . 271 . . 358 . Ramming 107 | 3 27 74 . . . . . . . . . . . . . . . . . 3 . Kinetic 4315 | . 788 874 988 1428 . . . . . . . . . 158 . . . . . 79 . Thermal 479 | . . 388 . 36 55 . . . . . . . . . . . . . . . . Explosive 218 | . . . . . . . . . . . . . . . . . . . . . 218 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 3718 | . . . . . 843 222 . 174 119 225 534 289 162 . 521 . 271 . . 358 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 1 . 15 15 4 4 4 1 . . . . . . . 1 1 1 4 . Average Corruption 6 | . . 1 . 14 15 3 4 4 1 . . . . . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . 16 . 39 27 7 . 3 2 . . . . . . . . 1 . . . Message Errors 20 | . . 3 . 9 6 2 . . . . . . . . . . . . . . . Matter Fused 25 | . . 6 . 5 10 2 . 1 1 . . . . . . . . . . . . Heat Flow Errors 12 | . . 2 . 5 3 1 . 1 . . . . . . . . . . . . . Energy Discharges 9 | . . 2 . 4 3 . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 1 . 8 2 1 . . . . . . . . . . . 1 . . . Data Loss (major) 4 | . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . Misfires 4 | . . . . 1 3 . . . . . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Weapon Failures 4 | . . . . 4 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1866 | . . 1 . . 372 98 . 74 94 98 58 161 75 . 401 . 67 . . 358 9 Projectiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . . . . . . . . . 9 Melee 1856 | . . . . . 372 98 . 74 94 98 58 161 75 . 401 . 67 . . 358 . Knockbacks 36 | . . . 16 11 2 1 . . 1 1 . 2 . . . . 1 . . 1 . Impact 9 | . . . . . 2 1 . . 1 1 . 2 . . . . 1 . . 1 . Kinetic 24 | . . . 13 11 . . . . . . . . . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . 69 . . . . . . . . . . . . . . . . . 1 129 Shots 7 | . . 1 . . . . . . . . . . . . . . . . . . 6 Rammed 20 | 1 10 7 . . . . . . . . . . . . . . . . . 2 . Targets Rammed 22 | 1 11 8 . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 37 190 15 250 131 230 3 111 18 112 314 98 97 360 71 . . . 5 65 . Average Temperature 65 | . 10 60 9 112 39 55 2 22 4 44 124 43 46 132 23 . . . 5 19 . Received Heat Transfer 1530 | . 384 135 333 450 27 . . 45 9 9 . . 12 . . . 27 . . 99 . Effects 6 | . . . . . . . . . . . . . . 6 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . Interference 4 | . . . . . . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . 7 1 . . . 2 . 6 . . . . 3 . . 7 . Impact Corruptions 52 | . . . . . 12 4 . 2 3 3 1 5 2 . 11 . 3 . . 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . . . . . . . Heat Transferred 790 | . . 605 . 111 74 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Peak Influence 640 | . 136 260 312 607 640 527 214 505 428 225 45 218 . . . . 169 212 . 114 204 Initial 295 | . . 4 50 72 295 291 184 149 247 135 45 31 . . . . . 82 . . . Average 186 | . 70 130 126 408 364 366 201 281 306 132 45 107 . . . . 48 122 . 51 73 Maximum Alert Level 2 | . . 1 1 2 2 2 1 2 2 1 . 1 . . . . . 1 . . 1 Low Security (%) 64 | 100 100 81 83 14 . . 48 27 . 95 100 86 . . . . 100 93 . 100 98 Level 1 25 | . . 18 16 40 64 75 51 57 98 4 . 13 . . . . . 6 . . 1 Level 2 10 | . . . . 44 35 24 . 14 1 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 1 . 2 4 . 4 2 2 . 4 . . . . 1 1 . 3 6 Investigation 17 | . 1 1 . . 1 4 . 3 1 1 . 2 . . . . . 1 . . 2 Extermination 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Reinforcement 8 | . . . 1 . 1 . . 1 . 1 . 1 . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Distress Signals 12 | . 1 2 1 . 2 1 . . 1 . . 2 . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 21 19 12 19 22 7 5 18 9 3 . 4 1 9 . . 18 5 1 10 10 Peak Tracking Total 15 | . 3 4 6 6 8 4 5 12 8 2 . 2 1 4 . . 15 4 1 8 5 Tactical Retreats 22 | . 2 . 1 1 3 1 . 5 1 . . . . 2 . . 1 . . 1 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Traps Triggered 15 | . 1 4 . 2 . 2 . 1 2 1 . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Disabled 15 | . . 3 1 1 6 . . . . . . . . 1 . . . 2 . . 1 Max in Single Turn 2 | . . 2 1 1 1 . . . . . . . . 1 . . . 1 . . 1 Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Machines Accessed 98 | . 11 11 2 . 6 7 . 8 8 6 . 7 . 1 7 . 8 4 . 5 7 Terminals 49 | . 8 6 1 . 5 2 . 4 3 2 . 3 . . . . 4 3 . 3 5 Fabricators 8 | . . . . . . 2 . 2 . 1 . 1 . . . . 2 . . . . Repair Stations 7 | . 1 2 . . . . . . 1 . . 1 . . . . . . . 1 1 Recycling Units 13 | . 2 2 . . 1 1 . . 2 1 . 1 . . . . 1 1 . 1 . Scanalyzers 4 | . . 1 . . . . . 1 . 1 . . . . . . . . . . 1 Garrison Access 9 | . . . 1 . . 2 . 1 2 1 . 1 . . . . 1 . . . . Total Hacks 347 | . 30 35 3 . 14 16 . 28 18 25 . 48 . 1 37 . 40 10 . 26 16 Successful 218 | . 18 20 1 . 6 5 . 20 11 16 . 32 . 1 37 . 21 6 . 17 7 Failed 129 | . 12 15 2 . 8 11 . 8 7 9 . 16 . . . . 19 4 . 9 9 Catastrophic 20 | . 2 2 1 . 2 4 . 4 1 . . . . . . . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 159 | . 12 5 1 . 2 11 . 10 13 15 . 37 . . . . 24 5 1 15 8 Terminals 156 | . 23 20 1 . 11 4 . 8 8 9 . 23 . . . . 17 6 . 14 12 Fabricators 26 | . . . . . . 4 . 4 . 2 . 5 . . . . 11 . . . . Repair Stations 22 | . 2 9 . . . . . . 1 . . 4 . . . . . . . 4 2 Recycling Units 45 | . 5 4 . . 3 3 . . 2 7 . 5 . . . . 4 4 . 8 . Scanalyzers 20 | . . 2 . . . . . 13 . 3 . . . . . . . . . . 2 Garrison Access 40 | . . . 2 . . 5 . 3 7 4 . 11 . . . . 8 . . . . Terminal Hacks 99 | . 13 10 . . 4 . . 1 2 3 . 9 . 1 37 . 4 3 . 6 6 Record 31 | . 1 . . . . . . . 1 . . 1 . . 25 . 1 . . 1 1 Part Schematic 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . 5 3 . . 1 . . 1 . . . . . . 4 . . . . 2 . Open Door 7 | . . . . . 2 . . . . . . . . 1 . . . 2 . 1 1 Level Access Points 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . Branch Access Points 5 | . . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 Emergency Access Points 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . . . . 1 2 . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . 1 2 . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 1 . . 1 . . . . . . 1 . . . . 1 . . . 1 Fabricator Hacks 7 | . . . . . . 1 . 1 . 1 . 1 . . . . 3 . . . . Network Status 4 | . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . Build 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . Repair Station Hacks 14 | . 2 5 . . . . . . 1 . . 4 . . . . . . . 2 . Scan Component 7 | . 1 3 . . . . . . . . . 2 . . . . . . . 1 . Repair 6 | . 1 2 . . . . . . . . . 2 . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 13 | . 2 2 . . 1 1 . . 2 1 . 1 . . . . 1 1 . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 12 | . 2 2 . . 1 1 . . 2 1 . 1 . . . . . 1 . 1 . Scanalyzer 17 | . . 2 . . . . . 13 . 2 . . . . . . . . . . . Insert Component 8 | . . 1 . . . . . 6 . 1 . . . . . . . . . . . Analyze 9 | . . 1 . . . . . 7 . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . 1 . 2 . . . . . . . . . Unlock Access 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Coupler Status 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 63 | . 1 1 . . 1 2 . 5 6 8 . 15 . . . . 13 2 . 8 1 Terminals 13 | . 1 1 . . 1 . . 2 . 2 . 2 . . . . . . . 4 . Track 4 | . 1 1 . . . . . 1 . . . 1 . . . . . . . . . Assimilate 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . Botnet 5 | . . . . . 1 . . 1 . 1 . 1 . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 12 | . . . . . . 1 . 1 . . . 4 . . . . 6 . . . . Report 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . Liberate 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . Fabnet 4 | . . . . . . . . 1 . . . 1 . . . . 2 . . . . Download 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . . . . 4 . 3 . . . . 1 2 . 4 . Monitor 4 | . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . Reject 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Recyclers 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . Mask 4 | . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 23 | . . . . . . 1 . 2 6 2 . 6 . . . . 6 . . . . Broadcast 4 | . . . . . . . . 1 1 . . 1 . . . . 1 . . . . Decoy 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . Redirect 4 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . Reprogram 5 | . . . . . . . . 1 1 1 . 1 . . . . 1 . . . . Intercept 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . Watchers 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Eject 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 10 8 2 . 4 5 . 7 7 5 . 5 . . . . 7 2 . 4 5 Full Trace Events 10 | . 1 . . . 1 2 . 3 . . . . . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . . . . . 6 . 1 . . . . 4 . . . . 1 . Parts Built 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 133 | . . . . . . . . . . 64 . . . . . . 69 . . . . Total Part Build Rating 34 | . . . . . . . . . . 16 . . . . . . 18 . . . . Parts Repaired 6 | . 1 2 . . . . . . . . . 2 . . . . . . . 1 . Time 154 | . 26 52 . . . . . . . . . 54 . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 15 11 . . 3 3 . . 3 1 . 3 . . . . . 2 . 8 . Parts Scanalyzed 8 | . . 1 . . . . . 6 . 1 . . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . . . . . 6 . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . 7 6 . . . . 1 . . . . . 1 2 Non-combat 11 | . . . . . . . . 4 6 . . . . 1 . . . . . . . Combat 6 | . . . . . . . . 3 . . . . . . . . . . . 1 2 Robot Hacks Applied 17 | . . . . . . . . 8 8 . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . no_distress 4 | . . . . . . . . . 4 . . . . . . . . . . . . generate_echo 2 | . . . . . . . . 2 . . . . . . . . . . . . . map_walls 1 | . . . . . . . . 1 . . . . . . . . . . . . . ignore_parts 3 | . . . . . . . . . 3 . . . . . . . . . . . . map_route 1 | . . . . . . . . 1 . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . . 1 . . . . . . . . . . . . . link_fov 1 | . . . . . . . . . 1 . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 4 . 3 . . 4 . . . . . . . . . . . . Ejected 7 | . . . . . . 3 . . 4 . . . . . . . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . . . . . . . . . . . . Attached 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 3 1 1 1 1 1 1 . . . . 6 6 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Robots Rewired 3 | . . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total Allies 33 | . . . . . 10 . . 2 . 2 . 4 . . . . . 3 . 10 2 Largest Group 10 | . . . . . 10 . . 1 . 1 1 5 1 1 . . . 3 . 7 1 Highest-Rated Group 173 | . . . . . 173 . . 29 . 26 26 142 26 26 . . . 144 . 101 47 Highest-Rated Ally 64 | . . . . . 29 . . 29 . 26 26 29 26 26 . . . 48 . 64 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . . . 74 . . 6 . . . 26 . . . . . 18 . 24 6 Total Damage 2779 | . . . . . 989 . . 82 . . . 403 . . . . . 472 . 711 122 Kills 23 | . . . . . 12 . . 1 . . . 4 . . . . . 4 . 1 1 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Turns Passed 8913 | 86 1363 2083 687 1114 709 231 27 209 354 274 168 272 101 294 121 65 175 114 11 290 165 Spaces Moved 9399 | 51 669 845 328 473 455 661 104 649 796 538 367 538 327 609 265 197 433 236 35 442 381 Core 97 | 6 . . . 4 . 1 . . . . . . . . . . . . . 71 15 Treads 2544 | 45 669 845 328 469 188 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 . . . . . . Flight 6755 | . . . . . 267 660 104 649 796 538 367 538 327 609 262 197 433 236 35 371 366 Fastest Speed 22 | 50 160 160 160 162 26 24 24 24 25 22 22 22 27 27 27 27 27 27 28 25 29 Average Speed 71 | 147 160 214 160 190 130 24 24 24 25 22 22 25 27 27 28 27 27 27 28 33 32 Slowest Speed 750 | 160 240 400 162 750 330 450 24 24 26 22 22 27 27 27 150 27 27 28 28 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 2 3 . 7 3 . 2 . . . . . . . 1 . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 86 65 30 77 70 23 75 19 24 8 96 16 52 66 62 40 14 13 45 13 41 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 9 | . 1 1 1 . . . . . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . . . 1 . . 1 1 . . . 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . 3 3 . . . . . . . Spaces Dug 109 | . . 1 . . 2 9 . 2 21 13 . 15 . 14 . 4 11 4 . 13 . Terrain Destroyed 173 | . . 30 1 . 4 9 . 2 21 13 . 15 . 20 . 4 11 4 . 13 26 Melee 98 | . . . . . 2 9 . 2 21 13 . 15 . 4 . 4 11 4 . 13 . Projectile 21 | . . 2 1 . 2 . . . . . . . . 16 . . . . . . . AOE 54 | . . 28 . . . . . . . . . . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Gar Sto Fac Was Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Total 10848 | 59 848 1042 415 567 530 706 105 680 897 662 437 639 335 707 297 200 460 274 34 547 407 Wait 664 | . 75 79 25 5 15 15 . 9 53 94 66 72 3 59 1 . 5 1 . 64 23 Move 9331 | 50 668 844 327 471 451 655 103 634 789 538 362 537 326 608 264 196 432 235 32 441 368 Hop 23 | . . . . . 1 3 . 7 3 . 2 . . . . . . . 1 . 6 Pick Up 90 | 2 15 20 8 3 11 3 1 2 2 4 . 4 1 2 4 . 2 3 1 2 . Fast Attach 79 | 6 6 15 2 6 5 4 . 3 4 2 . 2 . 3 9 . 1 6 . 1 4 Attach 40 | . 2 1 2 5 7 4 . 1 2 1 . . . . . . 2 2 . 8 3 Detach 10 | . 1 3 . . 1 2 . 1 1 . . . . . . . . 1 . . . Swap 33 | . 2 6 3 . 2 1 . 1 5 2 . . 1 3 2 . 1 4 . . . Drop 108 | . 4 25 9 1 13 6 1 4 5 4 . 5 2 5 11 . 2 9 . 2 . Fire 258 | . 64 41 39 72 4 . . 13 . . . . . 20 . . . . . 2 3 Melee 179 | . . . . . 20 13 . 5 33 17 7 19 2 7 6 4 15 13 . 18 . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 20 | 1 11 8 . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . 4 . . . . . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 7 exits: Fac x4 / *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 838 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Lost 4 parts (1p1n2w) 1097 | -10/Materials | Repaired Lgt. Treads 1450 | -10/Materials | Entered another Materials area 1450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -9/Materials | Discovered new exit (range 7) 1969 | -9/Materials | Discovered new exit (range 16) 2401 | -9/Materials | Repaired Flight Unit 2660 | -9/Materials | Discovered new exit (range 9) 2988 | -9/Materials | Repaired Flight Unit 3064 | -9/Materials | Identified exit to Mines 3064 | -9/Materials | Identified exit to Materials 3533 | -9/Materials | Entered another Materials area 3533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3562 | -8/Materials | Build established: Scavenger-Mutant 4218 | -8/Materials | Identified exit to Garrison 4220 | -8/Materials | Entered Garrison 4254 | -8/Garrison | Triggered checkpoint 4317 | -8/Garrison | Garrison Relay disabled 4436 | -8/Garrison | Triggered checkpoint 4445 | -8/Garrison | Triggered checkpoint 4490 | -8/Garrison | System corruption reached 10% 4521 | -8/Garrison | Lost 5 parts (1p2n2u) 4596 | -8/Garrison | Triggered checkpoint 4720 | -8/Garrison | Discovered new exit (range 8) 4746 | -8/Garrison | Build established: Mutant 4941 | -8/Garrison | Discovered new exit (range 13) 5056 | -8/Garrison | Triggered checkpoint 5118 | -8/Garrison | Lost 5 parts (1p2n2w) 5219 | -8/Garrison | Discovered new exit (range 10) 5318 | -8/Garrison | Installed Relay Interface Framework 5334 | -8/Garrison | Entered Storage 5360 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5680 | -8/Storage | Build established: Commander-Mutant 6026 | -8/Storage | Discovered new exit (range 16) 6043 | -8/Storage | Entered Factory 6043 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6067 | -7/Factory | Found Prototype Launcher 6067 | -7/Factory | Identified Rocket Array 6257 | -7/Factory | Build established: Sprinter 6274 | -7/Factory | Sucked down chute 6274 | -7/Factory | Entered Waste 6281 | -7/Waste | Spotted C-40 Crusher 6285 | -7/Waste | Spotted C-40 Crusher 6293 | -7/Waste | Spotted C-40 Crusher 6293 | -7/Waste | Spotted C-40 Crusher 6294 | -7/Waste | Spotted C-40 Crusher 6297 | -7/Waste | Spotted C-40 Crusher 6298 | -7/Waste | Discovered new exit (range 12) 6301 | -7/Waste | Entered Factory 6315 | -7/Factory | Discovered new exit (range 11) 6502 | -7/Factory | Discovered new exit (range 15) 6510 | -7/Factory | Entered another Factory area 6510 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6846 | -6/Factory | Build established: Hacker-Sprinter 6860 | -6/Factory | Search patrols dispatched 6862 | -6/Factory | Discovered new exit (range 7) 6864 | -6/Factory | Entered another Factory area 6864 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6935 | -5/Factory | Fabricated Q-thruster (x2) 7138 | -5/Factory | Sucked down chute 7138 | -5/Factory | Entered Waste 7138 | -5/Waste | The area was eerily silent 7140 | -5/Waste | 1 allies followed down the chute 7162 | -5/Waste | Discovered new exit (range 11) 7306 | -5/Waste | Entered Factory 7306 | -5/Factory | Accompanied by 1 ally 7311 | -5/Factory | Identified exit to Upper Caves 7311 | -5/Factory | Identified exit to Factory 7318 | -5/Factory | Identified exit to Garrison 7345 | -5/Factory | Repaired Imp. Propulsion Shielding 7381 | -5/Factory | Repaired Rocket Array 7515 | -5/Factory | Spotted B-75 Beast 7578 | -5/Factory | Entered Upper Caves 7578 | -5/Upper Caves | Accompanied by 1 ally 7621 | -5/Upper Caves | Encountered a Warlord checkpoint 7643 | -5/Upper Caves | Spotted B-75 Beast 7658 | -5/Upper Caves | Discovered new exit (range 9) 7666 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 7679 | -5/Upper Caves | Entered another Upper Caves area 7679 | -5/Upper Caves | Accompanied by 1 ally 7939 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7963 | -5/Upper Caves | Discovered new exit (range 10) 7967 | -5/Upper Caves | Learned Factory stockpile data 7973 | -5/Upper Caves | Entered Zhirov 7973 | -5/Zhirov | Discovered new exit (range 3) 7978 | -5/Zhirov | Met Zhirov 7983 | -5/Zhirov | Learned location of Quarantine (-3) 7983 | -5/Zhirov | Learned location of Testing (-2) 7983 | -5/Zhirov | Learned location of Command (-1) 7986 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7990 | -5/Zhirov | Found Alien Artifact 7990 | -5/Zhirov | Identified Integrated Reactor 7990 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7999 | -5/Zhirov | Found Alien Artifact 8094 | -5/Zhirov | Entered Proximity Caves 8159 | -4/Proximity Caves | Discovered exit to Factory (range 2) 8159 | -4/Proximity Caves | Entered Factory 8159 | -4/Factory | Evolved 2 slots: Utility x2 8160 | -4/Factory | Identified exit to Armory 8244 | -4/Factory | Fabricated Rnf. Quantum Reactor (x2) 8334 | -4/Factory | Entered Armory 8351 | -4/Armory | Found Prototype Processor 8351 | -4/Armory | Identified Exp. Signal Interpreter 8423 | -4/Armory | Identified Transdimensional Reconstructor 8423 | -4/Armory | Warped through subspace to slip node 8423 | -4/Armory | Discovered new exit (range 1) 8423 | -4/Armory | Identified exit to Lab 8448 | -4/Armory | Entered Lab 8448 | -4/Lab | Discovered new exit (range 9) 8450 | -4/Lab | Identified exit to Research 8452 | -4/Lab | Unable to decrypt terminal 8452 | -4/Lab | Opened the door to a hidden lab 8452 | -4/Lab | Detected by scanners 8453 | -4/Lab | Gained access to the hidden lab's interior 8455 | -4/Lab | Found Alien Artifact 8458 | -4/Lab | Build established: Wizard-Sprinter 8459 | -4/Lab | Confronted by A5 8459 | -4/Lab | Entered Research 8459 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8472 | -3/Research | Identified exit to Quarantine 8591 | -3/Research | Repaired Q-thruster 8626 | -3/Research | Intercept squad dispatched 8648 | -3/Research | Spotted Tracker 8695 | -3/Research | Spotted Combat Programmer 8717 | -3/Research | Core integrity fell below 50% 8732 | -3/Research | Identified Core Reset Matrix 8732 | -3/Research | Used Core Reset Matrix 8736 | -3/Research | Emitted hypermatrix ping 8737 | -3/Research | Core integrity fell below 20% 8741 | -3/Research | Assembled emerged from beneath the floor 8746 | -3/Research | Discovered exit to Quarantine (range 7) 8749 | -3/Research | Entered Quarantine 8750 | -3/Quarantine | Detected hypermatrix surge 8750 | -3/Quarantine | Sensed 13 artifacts in vicinity 8772 | -3/Quarantine | Lost 20 parts (2p8n7u3w) 8795 | -3/Quarantine | Found Core Reset Matrix 8797 | -3/Quarantine | Sensed 12 artifacts in vicinity 8884 | -3/Quarantine | Intercept squad dispatched 8900 | -3/Quarantine | Spotted Tracker 8900 | -3/Quarantine | Spotted Tracker 8905 | -3/Quarantine | Met incapacitated Sigix Warrior 8905 | -3/Quarantine | Lockdown squad dispatched 8914 | -3/Quarantine | Destroyed by Tracker with Linked Autogun Last Messages --------------- 08903_ Critical hit (Destroy). 08905_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Sigix Containment Pod: What have they done to you? Where are all your components? I cannot do anything in this state. Take me to our ship immediately. 08905_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 08906_ Sigix Quarantine Controls disabled. 08907_ Xenon Bombardment Thruster temporarily disabled. 08909_ Imp. Light Armor Plating destroyed. 08909_ S-43 Plague destroyed. 08910_ Xenon Bombardment Thruster temporarily disabled. 08910_ Xenon Bombardment Thruster destroyed. 08912_ Cld. VTOL Module temporarily disabled. 08912_ Destroyed Prototype Device. 08912_ Xenon Bombardment Thruster destroyed. 08912_ Destroyed Xenon Bombardment Thruster. 08914_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ??#######??????????????????????????????? | | ??? #?????????????????????????????? | | ??# """" #####?????????????????????????? | | ??# """" # #################?????????? | | ??# """" + T #?????????? | | ??# """" # ###### ! #?????????? | | ??# #####????# """ #?????????? | | ??########????????# """ #?????????? | | ????????###???????# """ #?????????? | | ?????"?"""""??????# ########## | | ?????""""""""?????# / | | ??????" " T########## #? | | ?????" """ ## | | ?????" "&" | | ?????? """ @ s ########## | | ????""" " #T# # #?????????? | | ?????""""????##? #?????????? | | ????????????????? # ### #?????????? | | ?????????????????## ######+###??????#? | | ??????????????????# # #??????# | | ??????????????????# # """"" #??????# | | ??????????????????# # """"" #??????# | | ??????????????????# # """"" #??????#? | | ??????????????????# # #???????? | | ??????????????????# # """"" =#???????? | | ??????????????????# / """"" #???????? | | ??????????????????# # """"" #???????? | | ?????????#?#####??# # #?######? | | ???????? """S"""?## ###"######?# | | ???????# """ """ # ## #??????# | | ???????# # "T ## ####???# " | | ??????????""""" + "" #???# " | | ??????????""""" # ##+##+#???# | | ??????????""""" !# # ??????# | | ?????????? ?##### # ??????# | | ????????? !?????# # ?????# | | ????????# " " #??????# # ?????? | | ????????#""R""???????# # "T"??????? | | ?????????""""????????#*# """????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -5/Factory | Preloaded Rnf. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed MetafiberShrapnelAirjet Manual? 0 Play Time 01:53:11 Cumulative 75.8 hours Start 2022.10.21 @ 20:52:44 End 2022.10.22 @ 00:11:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 109 Adventurer 1 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da78c6ee-25f7-402c-bd62-ba9aceaff45f