Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 16:48:45 Player: Eggpie Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2087) 2087 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 5388 Bonus ------- High Alert Combat Kills 121 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 240/240 System Corruption 1% Temperature Cool (3) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- VSS Leg > --- UTILITY (3) ------ Advanced Heat Sink > --- WEAPON (3) ------- Heavy Particle Cannon Shotgun High-powered Shotgun > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (18) Relay Coupler [Grunt] (17) Relay Coupler [Sentry] (13) AWS/Thermal Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- AWS/Thermal Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved Heat Sink Medium Storage Unit Humpback High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Relay Coupler [Grunt] Relay Coupler [Sentry] Particle Gun Field Laser Field Laser Field Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 54 | 8 5 5 1 2 33 Power 10 | 2 . 1 . . 7 Engine 4 | 2 . 1 . . 1 Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 13 | 2 1 2 . . 8 Treads 2 | . . 2 . . . Leg 11 | 2 1 . . . 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 1 . . 5 Device 4 | 1 . . . . 3 Storage 4 | 1 1 1 . . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 2 1 1 2 13 Energy Gun 11 | 1 1 . 1 1 7 Energy Cannon 2 | . . . . . 2 Ballistic Gun 5 | 1 1 1 . . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 30 | . 2 2 . 1 25 Power 8 | . . 1 . . 7 Propulsion 9 | . 1 1 . 1 6 Utility 2 | . . . . . 2 Weapon 11 | . 1 . . . 10 Highest Loss Streak 12 | . 2 2 . 1 12 To Critical Strikes 2 | . . . . . 2 Average Backups 14 | 4 8 12 18 14 11 Power 2 | . 1 1 5 3 . Propulsion . | 1 1 . . . . Utility 8 | . 4 7 9 9 8 Weapon 3 | 1 1 3 4 2 2 Tool/Special . | . . . . . . Unused Backups 15 | . . . 3 2 10 Power 3 | . . . . 2 1 Propulsion . | . . . . . . Utility 10 | . . . 1 . 9 Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 99 98 92 91 74 Engine 11 | . 14 13 14 14 2 Core 2 | . . . . . 10 Treads 17 | . . 22 28 20 1 Leg 6 | . 27 5 . . 13 Device 2 | . 8 . . . 9 Storage 12 | . 14 14 14 14 8 Processor 11 | . 5 14 14 14 6 Energy Gun 12 | . 14 14 10 13 14 Ballistic Gun 7 | . 14 14 10 . 2 Ballistic Cannon 2 | . . . . 13 1 Peak Build Rating 39 | 9 10 11 26 17 39 Average Rating 14 | 4 8 9 12 15 26 On Entrance 9 | . 9 8 11 12 16 Naked Turns . | . . . . . . Heaviest Build 68 | 15 20 50 50 55 68 Greatest Support 40 | 20 20 40 40 40 38 Greatest Overweight (x) 16 | 2 1 1 1 2 16 Average Overweight (x) . | . . . 1 1 2 Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 17 | 7 9 16 20 20 17 Most Carried 20 | 7 10 17 20 20 20 Average Carried 15 | 4 8 12 19 16 13 Final Capacity 20 | 8 10 20 20 20 5 Final Carried 20 | 4 9 17 20 17 5 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1057 | 295 301 101 . 61 299 Remotely . | . . . . . . Salvage Created 2524 | 154 464 270 . 120 1516 Parts 132 | 15 28 13 . 9 67 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 7 7 . 6 33 Guns 41 | . 5 7 . 2 27 Cannons 7 | . . . . 4 3 AOE 4 | . 2 . . . 2 Classes Destroyed 14 | 3 5 1 . . 5 Worker 3 | 2 . . . . 1 Builder 3 | . 1 . . . 2 Tunneler 3 | 3 . . . . . Hauler 1 | . 1 . . . . Recycler 2 | 1 1 . . . . Operator 1 | . . . . . 1 Watcher 2 | . 1 . . . 1 Swarmer 16 | . 3 3 . 4 6 Grunt 24 | . 4 2 . 2 16 Brawler 2 | . . . . . 2 Duelist 2 | . . . . . 2 Sentry 6 | . . 2 . . 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 13 | 3 6 4 . 4 13 Combat Bots Only 11 | . 5 3 . 4 11 Max Kills in Single Turn 3 | 2 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 402 | . 56 44 . 27 275 Missed 118 | . 16 11 . 7 84 Hits 284 | . 40 33 . 20 191 Projectile 284 | . 40 33 . 20 191 Critical Strikes 11 | . 1 1 . . 9 Damage Taken 3866 | . 411 387 . 264 2804 Core 752 | . 73 113 . 10 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 . . . 21 . Volleys Fired 134 | 7 33 21 . 9 64 Largest 3 | 2 2 2 . 2 3 Hottest 189 | 60 70 70 . 105 189 Shots Fired 351 | 14 66 42 . 18 211 Gun 316 | 14 66 42 . 9 185 Cannon 35 | . . . . 9 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 82 | 7 33 21 . 9 12 Thermal 239 | . 10 21 . 9 199 Explosive . | . . . . . . Electromagnetic 30 | 7 23 . . . . Robot Hit Streak 19 | 2 8 6 . 3 19 Robot Miss Streak 4 | 3 4 2 . 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Autonomous 92 | . . . . . 92 Shots Hit Robots 246 | 6 34 30 . 8 168 Core Hits 102 | 6 19 11 . 6 60 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 1 . . 3 Burn 4 | . . 1 . . 3 Destroy 1 | . 1 . . . . Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5780 | 145 663 308 . 157 4507 Guns 4428 | 81 435 308 . 64 3540 Cannons 636 | . . . . 93 543 Explosions 610 | 64 228 . . . 318 Melee 104 | . . . . . 104 Ramming 2 | . . . . . 2 Kinetic 599 | 40 162 121 . 93 183 Thermal 4837 | 64 304 187 . 64 4218 Explosive . | . . . . . . Electromagnetic 238 | 41 197 . . . . Impact . | . . . . . . Slashing 104 | . . . . . 104 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 144 | . . . . . 144 Projectiles . | . . . . . . Explosions 144 | . . . . . 144 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . . . 65 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 535 | . 87 141 . 240 535 Average Temperature 89 | . 46 66 . 115 109 Received Heat Transfer 1326 | . 165 114 . 66 981 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 20 | . . 1 . . 19 Heat Transferred 7715 | . 522 629 . 111 6453 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 3 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 82 | 100 100 100 . 100 42 Level 1 12 | . . . . . 42 Level 2 4 | . . . . . 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 619 | 15 158 106 . 82 619 Initial 46 | . 3 46 . . . Average 83 | 3 39 26 . 12 223 Influence Increases 1639 | 30 239 160 . 130 1080 Destroy 0b10 Robot/C 1060 | . 140 140 . 120 660 Destroy 0b10 Robot/NC 75 | 30 20 . . . 25 Destroy Leader 206 | . 34 20 . 10 142 Successful Hack 53 | . 12 . . . 41 Disable Machine 60 | . 30 . . . 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 20 | . 3 . . . 17 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 1401 | 25 123 281 . 130 842 Entered New Map 77 | . 2 75 . . . Time Decay 784 | 25 101 186 . 130 342 Lost Part 240 | . 20 20 . . 200 Purge Threat 300 | . . . . . 300 Squads Dispatched 12 | . . . . . 12 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 11 7 . 7 46 Peak Tracking Total 6 | . 4 3 . 4 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 2 . . . 3 Max in Single Turn 2 | . 2 . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 6 . 5 . 4 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 82 | . 13 . 50 . 19 Successful 68 | . 7 . 50 . 11 Failed 14 | . 6 . . . 8 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 28 | . 9 . . . 19 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 64 | . 3 . 50 . 11 Record 49 | . . . 49 . . Prototype ID Bank 2 | . 1 . . . 1 Emergency Access Points 3 | . . . . . 3 Scanalyzer Index 1 | . 1 . . . . Alert Level 3 | . . . . . 3 Unreport Threat 2 | . . . . . 2 Maintenance Status 1 | . 1 . . . . Registered Prototypes 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 4 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . 4 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 273 | 2 271 . . . . Terrain 273 | 2 271 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4740 | 130 451 714 1682 837 926 Spaces Moved 1865 | 78 278 306 695 270 238 Core 41 | 29 . . . . 12 Treads 1234 | . . 231 695 270 38 Legs 590 | 49 278 75 . . 188 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 240 240 180 Average Speed 219 | 117 122 198 240 278 265 Slowest Speed 850 | 150 190 240 240 320 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 47 48 93 56 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 25 | 5 3 . . 1 16 Melee . | . . . . . . Projectile 13 | . . . . 1 12 AOE 12 | 5 3 . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2280 | 101 324 376 713 339 427 Wait 122 | . . 31 4 56 31 Move 1860 | 77 277 305 694 269 238 Hop . | . . . . . . Pick Up 67 | 9 8 12 6 1 31 Fast Attach 3 | 2 1 . . . . Attach 42 | 5 2 2 1 2 30 Detach 1 | . . . . . 1 Swap 16 | 1 2 3 . . 10 Drop 29 | . 1 2 7 2 17 Fire 134 | 7 33 21 . 9 64 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 582 | -10/Materials | Entered Mines 624 | -10/Mines | Met a Derelict bent on vengeance 674 | -10/Mines | Discovered new exit (range 8) 711 | -10/Mines | Core integrity fell below 50% 1241 | -10/Mines | Discovered new exit (range 8) 1287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1287 | -10/Mines | Discovered new exit (range 5) 1296 | -10/Mines | Entered Exiles 1364 | -10/Exiles | Met 8R-AWN 1395 | -10/Exiles | Met EX-HEX 1612 | -10/Exiles | Met EX-DEC 1651 | -10/Exiles | Visited The Gauntlet 2025 | -10/Exiles | Learned location of Zion (-7) 2128 | -10/Exiles | Discovered new exit (range 10) 2327 | -10/Exiles | Met EX-BIN 2380 | -10/Exiles | Aligned with FarCom system 2382 | -10/Exiles | Given EX-Vault access code 2533 | -10/Exiles | Opened EX-Vault 2555 | -10/Exiles | Found Prototype Energy Gun 2558 | -10/Exiles | Identified AWS/Thermal 2615 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2978 | -10/Exiles | Left Exiles lab with AWS/Thermal 2978 | -10/Exiles | Entered Mines 3293 | -9/Mines | Learned Materials garrison access intel 3617 | -9/Mines | Discovered new exit (range 4) 3815 | -9/Mines | Entered Materials 3815 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3816 | -8/Materials | Loaded intel: 1 garrison access location 3886 | -8/Materials | Garrison activated, responded to threat 4012 | -8/Materials | Lost 6 parts (2p1n3w) 4197 | -8/Materials | Garrison activated, responded to threat 4291 | -8/Materials | AWS/Thermal suddenly broke down 4310 | -8/Materials | Lost 3 parts (2p1w) 4319 | -8/Materials | Destroyed 11 combat bots 4533 | -8/Materials | Core integrity fell below 50% 4608 | -8/Materials | Lost 12 parts (2p5n1u4w) 4696 | -8/Materials | Core integrity fell below 20% 4741 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04629_ X-57 Shotgunner destroyed. 04630_ K-01 Serf collects debris. 04632_ U-05 Engineer builds a Wall. 04638_ R-06 Scavenger collects Imp. Signal Interpreter. 04640_ Acquired Shotgun. 04645_ Acquired 39 matter. 04650_ Acquired 47 matter. 04653_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04671_ System corrupted: Matter fused (-5). 04689_ Penetrated by Slug. 04696_ Dropped Katana. 04696_ Dropped Humpback. 04697_ Dropped Imp. Heat Sink. 04697_ Dropped Med. Storage Unit. 04698_ X-62 Marksman destroyed. 04701_ Penetrated by Slug. 04723_ Slug penetrates Wall. 04735_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????## % %! "#"T =!!#???????????????? | | ?????######## = %[ = "#"" %! #???????????????? | | ??? %= #"" !! #???????????????? | | ???????###### =%[%!*"# #???????????????? | | ???????????## =|!=/"#] #???????????????? | | ???????????## =/%!%=# =%[ #???????????????? | | ???????????## %=!% %#####+####???????????????? | | ????????????# =%=%#### #############????? | | ????????????# = % ???? | | ????????????# =! 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T ?????????????+????????????? | | ???????????????????? ? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageGunStick Manual? 0 Play Time 00:47:55 Cumulative 27.4 hours Start 2025.05.17 @ 12:26:12 End 2025.05.17 @ 16:48:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 16 Adventurer 0 Explorer 6 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca94f4da-6d1c-4731-83bc-66fe795e92ad