Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.04 @ 11:31:13 Player: may Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1085) 1085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2360 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Battery Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- Cryofiber Web High-capacity Battery Improved Targeting Computer > --- WEAPON ----------- Field Laser Light EM Pulse Cannon > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Targeting Computer Device Cryofiber Web Storage High-capacity Battery Processor Targeting Computer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 32 | 3 8 20 1 Power 4 | . 1 3 . Engine 4 | . 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 1 4 . Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover 3 | . 1 2 . Flight . | . . . . Utility 11 | . 4 7 . Device 1 | . . 1 . Storage 2 | . 2 . . Processor 7 | . 2 5 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 1 2 6 1 Energy Gun 5 | . 1 4 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 10 | . 2 5 3 Power 2 | . . 1 1 Propulsion 4 | . 1 2 1 Utility 1 | . . 1 . Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Backups . | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Unused Backups 2 | . 2 . . Power . | . . . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 64 | . 70 62 49 Engine 10 | . 11 10 3 Leg 4 | . 14 . . Wheel 1 | . . 1 . Hover 7 | . 6 9 1 Device 1 | . . 2 . Storage 6 | . 3 7 11 Processor 14 | . 17 12 22 Protection 1 | . . 2 . Energy Gun 8 | . 3 11 7 Energy Cannon 2 | . . 4 . Ballistic Gun 3 | . 10 . . Peak Build Rating 16 | 3 8 16 12 Average Rating 8 | 2 6 9 8 On Entrance 5 | . 3 7 12 Avg Prop Armor Cover (%) 8 | . . 8 . Naked Turns . | . . . . Heaviest Build 19 | 1 13 19 9 Greatest Support 32 | 20 20 32 3 Greatest Overweight (x) 4 | . 2 4 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 5 25 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 1 Average Carried . | . 1 . . Final Capacity 5 | 5 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 608 | 81 269 253 5 Remotely . | . . . . Salvage Created 1531 | 40 333 1061 97 Parts 72 | 1 21 48 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 28 | 1 5 20 2 Melee 1 | . . . 1 Guns 19 | 1 5 12 1 Cannons 4 | . . 4 . AOE 2 | . . 2 . Classes Destroyed 9 | 1 3 4 1 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . . 2 . Watcher 3 | . 2 1 . Swarmer 3 | . . 3 . Grunt 18 | 1 5 11 1 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 5 | . . 5 . Best Kill Streak 3 | 1 3 3 2 Combat Bots Only 3 | 1 2 3 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 155 | 3 23 103 26 Missed 46 | 1 5 36 4 Hits 109 | 2 18 67 22 Melee 7 | . . . 7 Projectile 102 | 2 18 67 15 Critical Strikes 5 | . 2 3 . Damage Taken 1316 | 17 270 748 281 Core 479 | 8 69 249 153 Absorbed by Shields . | . . . . Ignored by Resistances 385 | 5 78 217 85 Core Remaining (%) 82 | 96 69 . . Volleys Fired 135 | 4 38 83 10 Largest 1 | 1 1 1 1 Hottest 65 | 20 65 63 63 Shots Fired 136 | 4 38 84 10 Gun 125 | 4 38 73 10 Cannon 11 | . . 11 . Launcher . | . . . . Special . | . . . . Kinetic 35 | 4 31 . . Thermal 84 | . 7 67 10 Explosive . | . . . . Electromagnetic 17 | . . 17 . Robot Hit Streak 34 | 4 19 34 4 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 4 34 69 9 Core Hits 57 | 3 21 30 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 2 5 . Burn 6 | . 2 4 . Corrupt 1 | . . 1 . Melee Attacks 6 | . 4 . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1819 | 32 292 1318 177 Guns 1424 | 32 289 984 119 Cannons 249 | . . 249 . Explosions 78 | . . 78 . Melee 58 | . . . 58 Ramming 10 | . 3 7 . Kinetic 230 | 32 198 . . Thermal 1232 | . 91 1022 119 Explosive . | . . . . Electromagnetic 289 | . . 289 . Impact . | . . . . Slashing 58 | . . . 58 Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 10 2 Message Errors 3 | . . 2 1 Matter Fused 2 | . . 2 . Heat Flow Errors 2 | . . 2 . Data Loss (minor) 4 | . . 3 1 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 113 | . . 113 . Projectiles 24 | . . 24 . Explosions 89 | . . 89 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . . 100 . Shots 2 | . . 2 . Rammed 2 | . . 2 . Targets Rammed 3 | . 1 2 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 187 | 1 187 164 130 Average Temperature 48 | 1 73 43 50 Received Heat Transfer 660 | 12 177 411 60 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 6 | . 1 5 . Heat Transferred 3047 | . 370 2418 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | 20 47 150 36 Initial 36 | . 5 . 36 Average 35 | 3 8 49 26 Influence Increases 830 | 20 156 604 50 Destroy 0b10 Robot/C 560 | 20 100 400 40 Destroy 0b10 Robot/NC 35 | . 20 15 . Destroy Leader 148 | . 36 102 10 Successful Hack 8 | . . 8 . Disable Machine 18 | . . 18 . Destroy Structure 31 | . . 31 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 794 | 10 166 494 124 Entered New Map 79 | . 5 . 74 Time Decay 625 | 10 151 444 20 Lost Part 90 | . 10 50 30 Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | 1 8 28 6 Peak Tracking Total 7 | 1 3 7 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 6 | . 2 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 10 | . 2 8 . Successful 7 | . 1 6 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 2 | . . 2 . Alert Level 1 | . . 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 2 | . 2 . . Combat . | . . . . Robot Hacks Applied 4 | . 4 . . parse_system 2 | . 2 . . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 758 | . 514 189 55 Optics 758 | . 514 189 55 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2094 | 61 628 1350 55 Spaces Moved 1322 | 51 479 773 19 Core 172 | 18 5 130 19 Treads . | . . . . Legs 261 | 33 228 . . Wheels 70 | . . 70 . Hover 819 | . 246 573 . Flight . | . . . . Fastest Speed 50 | 50 60 56 100 Average Speed 129 | 95 107 145 128 Slowest Speed 250 | 120 180 250 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 8 45 51 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 29 . Melee . | . . . . Projectile . | . . . . AOE 29 | . . 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1577 | 60 561 920 36 Wait 13 | . 9 1 3 Move 1319 | 50 478 772 19 Hop . | . . . . Pick Up 38 | 3 11 23 1 Fast Attach . | . . . . Attach 37 | 3 10 23 1 Detach 5 | . 3 2 . Swap 3 | . . 3 . Drop 18 | . 7 11 . Fire 135 | 4 38 83 10 Melee 6 | . 4 . 2 Ram 2 | . . 2 . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 18) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1051 | -9/Materials | Discovered new exit (range 13) 1404 | -9/Materials | Discovered new exit (range 10) 1853 | -9/Materials | Core integrity fell below 50% 1968 | -9/Materials | Discovered new exit (range 15) 2040 | -9/Materials | Entered Mines 2050 | -9/Mines | Core integrity fell below 20% 2095 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Y-45 Defender destroyed. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. Dropped Cryofiber Web. Acquired Visual Processing Unit. 95EK ZX TRASOQVI