Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 21:42:35 Player: CONM Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2249) 2249 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5609 Bonus ------- None Cogmind --------- Core Integrity 469/700 Matter 253/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Airjet Airjet Improved Heat Sink System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Light Armor Plating Hardlight Generator High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Slug Cannon Heavy Mace > --- INVENTORY -------- Deuterium Engine Deuterium Engine Airjet Airjet Gravmag System Improved Heat Sink Coolant Injector Large Storage Unit Large Battery Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Actuator Array System Shield Makeshift System Shield Field Recycling Unit Flak Gun Subdweller Shrapnel Launcher Hammer [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Impact Weapon Hammer Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 2 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 58 | 4 11 2 6 26 9 . . Power 8 | 1 1 1 1 3 1 . . Engine 6 | 1 1 . 1 2 1 . . Core 2 | . . 1 . 1 . . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 3 8 2 . . Treads 9 | 2 2 . 3 1 1 . . Leg 4 | . . . . 4 . . . Wheel 4 | . . . . 3 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 3 . . 8 3 . . Device 6 | . 2 . . 2 2 . . Storage 3 | 1 1 . . 1 . . . Processor . | . . . . . . . . Hackware 1 | . . . . 1 . . . Protection 5 | . . . . 4 1 . . Artifact . | . . . . . . . . Weapon 18 | . 5 1 2 7 3 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . 3 . 1 6 2 . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . 1 . 1 . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 2 | . 1 . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 33 | . 1 1 4 18 6 3 . Power 4 | . . . 1 2 . 1 . Propulsion 12 | . . . 2 6 3 1 . Utility 5 | . . . . 5 . . . Weapon 12 | . 1 1 1 5 3 1 . Highest Loss Streak 5 | . 1 1 4 4 5 3 . To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 11 14 13 16 18 15 . Power 1 | . 1 1 . 1 2 1 . Propulsion 2 | 1 4 5 2 . 1 2 . Utility 7 | . 3 5 7 9 11 10 . Weapon 3 | 1 1 2 2 5 3 1 . Tool/Special . | . . . . . . . . Unused Backups 21 | . . 1 1 3 1 10 5 Power 3 | . . . . 1 . 1 1 Propulsion 4 | . . . 1 . 1 . 2 Utility 12 | . . . . 1 . 9 2 Weapon 1 | . . 1 . . . . . Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 88 | . 97 96 98 80 77 63 . Engine 8 | . 14 . 12 4 5 4 . Core 1 | . . 13 1 1 . . . Treads 17 | . 28 28 27 8 6 4 . Leg 2 | . . . . 3 9 4 . Wheel 4 | . . . . 10 4 4 . Device 13 | . 12 14 14 14 16 16 . Storage 11 | . 14 14 14 9 7 4 . Hackware 1 | . . . . 4 . . . Protection 2 | . . . . 5 5 4 . Ballistic Gun 12 | . 20 10 12 10 8 10 . Ballistic Cannon 2 | . . 1 4 2 5 . . Launcher 4 | . 4 13 6 1 . 4 . Impact Weapon 2 | . 2 . 3 2 3 . . Peak Build Rating 41 | 4 8 13 13 26 41 39 . Average Rating 15 | 3 7 9 10 18 30 26 . On Entrance 11 | . 4 8 13 11 13 39 1 Avg Prop Armor Cover (%) 8 | . . . . 8 10 10 . Naked Turns 25 | . . . . . . 25 . Heaviest Build 76 | 10 31 36 36 68 76 76 . Greatest Support 40 | 40 40 40 40 40 30 28 . Greatest Overweight (x) 19 | . . . . 19 5 2 . Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 . Average Capacity 16 | 7 14 15 15 19 20 15 . Most Carried 20 | 5 15 15 15 20 20 19 . Average Carried 15 | 4 11 14 14 17 18 14 . Final Capacity 20 | 8 15 15 15 20 20 5 5 Final Carried 19 | 5 15 15 15 16 19 5 5 Class Distribution -------------------- 79% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 2086 | 222 325 103 209 949 278 . . Remotely 209 | . . . . . 209 . . Salvage Created 2294 | . 458 247 116 1181 292 . . Parts 152 | . 39 25 9 58 21 . . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 4 | . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 65 | . 19 9 5 27 5 . . Melee 2 | . . . . 1 1 . . Guns 34 | . 11 2 . 20 1 . . Cannons 4 | . . . 2 2 . . . AOE 25 | . 8 7 3 4 3 . . Classes Destroyed 14 | . 5 1 1 5 2 . . Worker 4 | . 1 1 . 2 . . . Builder 2 | . 1 1 . . . . . Tunneler 3 | . . 1 . 1 1 . . Hauler 1 | . . . . . 1 . . Recycler 3 | . . . . 2 1 . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . 1 . . . Swarmer 22 | . 9 3 . 7 3 . . Grunt 29 | . 10 6 . 13 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 6 | . . . . 5 1 . . Programmer 1 | . . . . . 1 . . Subdweller 5 | . . . 5 . . . . Best Kill Streak 7 | . 5 6 2 7 3 . . Combat Bots Only 6 | . 3 5 2 6 3 . . Max Kills in Single Turn 3 | . 3 2 2 3 2 . . Gunslinging 1 | . 1 . . 1 . . . Exploded 2 | . 2 2 2 2 2 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 431 | . 70 19 32 226 78 6 . Missed 112 | . 19 8 9 56 20 . . Hits 319 | . 51 11 23 170 58 6 . Melee 10 | . . . . 4 . 6 . Projectile 309 | . 51 11 23 166 58 . . Critical Strikes 8 | . 1 . . 5 . 2 . Damage Taken 4410 | . 554 211 516 2355 527 247 . Core 857 | . 60 15 119 432 100 131 . Absorbed by Shields 28 | . . . . . 12 16 . Ignored by Resistances 6 | . . . . 6 . . . Core Remaining (%) 47 | 100 . . 22 21 . . . Volleys Fired 185 | . 48 15 16 89 17 . . Largest 3 | . 2 2 2 2 3 . . Hottest 140 | . 40 40 60 140 96 . . Shots Fired 332 | . 90 21 25 165 31 . . Gun 269 | . 84 12 9 140 24 . . Cannon 32 | . . . 13 14 5 . . Launcher 25 | . 6 9 3 5 2 . . Special 6 | . . . . 6 . . . Kinetic 311 | . 84 12 25 159 31 . . Thermal 6 | . . . . 6 . . . Explosive 15 | . 6 9 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 18 5 11 15 13 . . Robot Miss Streak 3 | . 2 1 2 3 1 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 . 3 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 238 | . 57 17 18 120 26 . . Core Hits 137 | . 35 21 9 61 11 . . Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed 3 | . . . 1 2 . . . Critical Strikes 7 | . 1 . 3 2 1 . . Destroy 7 | . 1 . 3 2 1 . . Melee Attacks 8 | . . . 3 4 1 . . Impact 8 | . . . 3 4 1 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5535 | . 1101 658 572 2584 620 . . Guns 2513 | . 509 67 60 1559 318 . . Cannons 790 | . . . 299 399 92 . . Explosions 2051 | . 589 591 212 510 149 . . Melee 88 | . . . . 27 61 . . Ramming 50 | . 3 . 1 46 . . . Kinetic 4174 | . 509 67 571 2468 559 . . Thermal 274 | . 231 . . 43 . . . Explosive 949 | . 358 591 . . . . . Electromagnetic . | . . . . . . . . Impact 88 | . . . . 27 61 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 1 1 6 2 11 . Average Corruption 2 | . 1 1 1 3 1 9 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 59 | . 3 4 10 35 . 7 . Message Errors 15 | . . 1 2 12 . . . Matter Fused 12 | . 1 3 2 5 . 1 . Heat Flow Errors 7 | . . . 4 3 . . . Energy Discharges 8 | . . . . 7 . 1 . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . 2 4 . 1 . Data Loss (major) 3 | . . . . 2 . 1 . Misfires 1 | . 1 . . . . . . Misdirections 3 | . . . . . . 3 . Weapon Failures 2 | . 1 . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 155 | . 104 5 . 42 4 . . Projectiles 46 | . . . . 42 4 . . Explosions 109 | . 104 5 . . . . . Melee . | . . . . . . . . Knockbacks 9 | . . . 3 5 1 . . Impact . | . . . . . . . . Kinetic 8 | . . . 3 4 1 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 145 | . . 77 16 46 6 . . Shots 8 | . . 3 2 2 1 . . Rammed 11 | . 1 . 1 9 . . . Targets Rammed 12 | . 1 . 1 10 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 259 | . 18 16 259 244 42 . . Average Temperature 32 | . 7 8 110 30 21 . . Received Heat Transfer 1497 | . 228 63 141 927 138 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 520 | . 200 . . 320 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Maximum Alert Level 1 | . 1 1 . 1 . . . Low Security (%) 67 | 100 64 65 . 51 100 100 . Level 1 32 | . 35 34 . 48 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 374 | . 252 245 . 374 154 39 . Initial 154 | . . 88 . . 154 39 . Average 137 | . 127 178 . 191 37 18 . Influence Increases 2069 | . 558 297 . 1014 200 . . Destroy 0b10 Robot/C 1200 | . 380 180 . 540 100 . . Destroy 0b10 Robot/NC 75 | . 15 15 . 30 15 . . Destroy Leader 244 | . 70 40 . 112 22 . . Successful Hack 20 | . 11 . . 9 . . . Select Force Hacks 30 | . . . . 30 . . . Disable Machine 75 | . 30 . . 30 15 . . Destroy Structure 215 | . 52 62 . 68 33 . . Lose Combat Pursuer 210 | . . . . 195 15 . . Influence Decreases 2069 | . 330 356 169 674 427 113 . Entered New Map 489 | . . 140 89 . 186 74 . Time Decay 1281 | . 320 206 50 494 191 20 . Lost Part 299 | . 10 10 30 180 50 19 . Squads Dispatched 8 | . 3 . . 4 1 . . Investigation 2 | . . . . 2 . . . Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 3 . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 8 | . 2 1 . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 35 8 5 53 7 6 . Peak Tracking Total 10 | . 4 3 2 10 5 6 . Tactical Retreats 9 | . . . . 8 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 6 | . 1 . . 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 5 | . 2 . . 2 1 . . Max in Single Turn 2 | . 2 . . 1 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 13 | . 4 . . 4 5 . . Terminals 9 | . 4 . . 3 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 26 | . 9 . . 10 7 . . Successful 13 | . 4 . . 7 2 . . Failed 13 | . 5 . . 3 5 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 14 | . 6 . . 6 2 . . Terminals 17 | . 9 . . 6 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 4 1 . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 4 | . 1 . . 3 . . . Prototype ID Bank 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . 1 . . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 3 . . 2 . . . Terminals 4 | . 3 . . 1 . . . Track 2 | . 1 . . 1 . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Tunnel 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . 3 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Active Infowar (turns) 5076 | . 950 420 1189 1711 745 61 . Sensors 1050 | . . . . 1050 . . . Terrain 175 | . 175 . . . . . . Structural 4252 | . 775 420 1189 1062 745 61 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 5562 | 172 1093 420 1189 1857 745 86 . Spaces Moved 3037 | 106 563 236 700 895 439 98 . Core 62 | 7 . . . 4 . 51 . Treads 1777 | 99 563 236 700 159 20 . . Legs 179 | . . . . 117 62 . . Wheels 1019 | . . . . 615 357 47 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 98 130 50 . Average Speed 157 | 152 160 160 160 164 152 87 . Slowest Speed 1000 | 160 160 160 160 1000 470 130 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 90 56 39 61 16 80 . Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 8 | . . 1 7 . . . . Spaces Dug 11 | . 9 . . 2 . . . Terrain Destroyed 282 | . 66 82 28 75 31 . . Melee 2 | . . . . 2 . . . Projectile 7 | . . . 4 2 1 . . AOE 273 | . 66 82 24 71 30 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 3489 | 114 679 260 740 1114 485 97 . Wait 113 | . 38 2 8 60 5 . . Move 3031 | 105 562 235 699 894 439 97 . Hop . | . . . . . . . . Pick Up 51 | 5 13 2 4 18 9 . . Fast Attach 19 | 4 1 1 . 8 5 . . Attach 25 | . 3 . 4 13 5 . . Detach . | . . . . . . . . Swap 28 | . 9 2 3 12 2 . . Drop 17 | . 4 3 2 6 2 . . Fire 185 | . 48 15 16 89 17 . . Melee 8 | . . . 3 4 1 . . Ram 9 | . . . . 9 . . . Kick . | . . . . . . . . Crush 3 | . 1 . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 9) 840 | -10/Materials | Discovered new exit (range 15) 1009 | -10/Materials | Discovered new exit (range 11) 1266 | -10/Materials | Entered Mines 1644 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1670 | -10/Mines | Discovered new exit (range 7) 1686 | -10/Mines | Entered Subcaves 1745 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1747 | -10/Subcaves | Learned Materials emergency access door positions 1758 | -10/Subcaves | Core integrity fell below 50% 1828 | -10/Subcaves | Lost 4 parts (1p2n1w) 1986 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1995 | -10/Subcaves | Discovered new exit (range 10) 2572 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2875 | -10/Subcaves | Entered Materials 2875 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3810 | -8/Materials | Lost 4 parts (3n1w) 4003 | -8/Materials | Lost 3 parts (2u1w) 4225 | -8/Materials | Core integrity fell below 50% 4709 | -8/Materials | Discovered new exit (range 10) 4732 | -8/Materials | Entered Factory 4732 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4901 | -7/Factory | Lost 5 parts (3n2w) 4937 | -7/Factory | Build established: Scavenger-Mutant 5477 | -7/Factory | Sucked down chute 5477 | -7/Factory | Entered Waste 5492 | -7/Waste | EMP discharged 5492 | -7/Waste | System corruption reached 10% 5496 | -7/Waste | Spotted C-40 Crusher 5514 | -7/Waste | Spotted C-40 Crusher 5523 | -7/Waste | Spotted C-40 Crusher 5527 | -7/Waste | Spotted C-40 Crusher 5528 | -7/Waste | Crushed by Compactor (1 part destroyed) 5532 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5533 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5538 | -7/Waste | Released all parts (6) 5539 | -7/Waste | Spotted C-40 Crusher 5544 | -7/Waste | Spotted C-40 Crusher 5559 | -7/Waste | Discovered new exit (range 10) 5563 | -7/Waste | Entered Factory 5563 | -7/Factory | Self-destructed Last Messages --------------- 05538_ Released Hcp. Storage Unit. 05538_ Released Imp. Light Armor Plating. 05538_ Released Hpw. Tractor Beam. 05538_ Deuterium Engine crushed. 05538_ Hcp. Storage Unit crushed. 05538_ Lrg. Battery crushed. 05538_ Lrg. Storage Unit crushed. 05540_ Imp. Light Armor Plating crushed. 05541_ Hvy. Mace crushed. 05541_ Field Recycling Unit crushed. 05543_ Hammer crushed. 05543_ Coolant Injector crushed. 05543_ Signal Interpreter crushed. 05544_ System corrupted: Energy discharge (-7). 05544_ Weapon Cycler crushed. 05544_ Mak. System Shield crushed. 05559_ System corrupted: Matter fused (-8). 05559_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????? #################???????????? | | ?????????? #???????????? | | ?????????? #???????????? | | ?????????? !!= @ #???????????? | | ???????????"" !!= #???????????? | | ???????????"" != #???????????? | | ????????????" ##########???????????? | | ??????????? ???????????????????????? | | ????????????" ??????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingDimensionalRail Manual? 0 Play Time 00:51:32 Cumulative 166.5 hours Start 2026.07.03 @ 23:15:49 End 2026.07.16 @ 21:42:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bdc9b4d-b948-4666-aeb8-158f0f41c81f