Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.08 @ 22:56:20 Player: Jay Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1531) 1531 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 4746 Bonus ------- Pacifist 270 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Structural Scanner Target Analyzer System Shield Gatling Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Kinecellerator Improved Shield Generator System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Target Analyzer System Shield Lightning Gun Ion Cannon Grenade Launcher [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 43 | 6 . . . . 6 31 Power 10 | 1 . . . . 1 8 Engine 3 | 1 . . . . 1 1 Core 7 | . . . . . . 7 Reactor . | . . . . . . . Propulsion 11 | 2 . . . . 2 7 Treads 3 | 2 . . . . . 1 Leg 8 | . . . . . 2 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . . . . 2 8 Device 6 | . . . . . 1 5 Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 11 | 2 . . . . 1 8 Energy Gun 6 | . . . . . 1 5 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 2 . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 34 | . . . . . . 34 Power 9 | . . . . . . 9 Propulsion 7 | . . . . . . 7 Utility 8 | . . . . . . 8 Weapon 10 | . . . . . . 10 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 7 7 7 7 6 Power . | . 1 1 1 1 . . Propulsion . | . . . . . . . Utility 1 | . . 1 2 2 . 2 Weapon 4 | . 3 4 4 4 6 3 Tool/Special . | . . . . . . . Unused Backups 13 | . . 2 . . 2 9 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . . . 1 3 Weapon 8 | . . 2 . . 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 85 85 85 85 84 80 Engine 6 | . 14 14 14 14 15 3 Core 7 | . . . . . . 10 Treads 7 | . 28 28 28 28 10 2 Leg 5 | . . . . . 7 6 Device 9 | . . . . . 9 11 Storage 14 | . 14 14 14 14 17 14 Processor 4 | . . . . . . 5 Hackware 1 | . . . . . . 1 Energy Gun 11 | . . . . . 6 15 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | . 28 28 28 28 18 4 Peak Build Rating 43 | 6 6 8 8 8 29 43 Average Rating 28 | 4 6 7 7 8 25 34 On Entrance 9 | . 6 6 8 8 8 29 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 13 13 13 13 34 44 Greatest Support 48 | 40 40 40 40 40 40 48 Greatest Overweight (x) 13 | . . . . . 11 13 Average Overweight (x) 1 | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 6 | 1 4 7 8 8 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 5 Class Distribution -------------------- 44% | Scavenger-Gunner 22% | Gunner 20% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 974 | 244 . 64 . 56 81 529 Remotely . | . . . . . . . Salvage Created 1690 | . . . . . 45 1645 Parts 85 | . . . . . 1 84 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . . . . . 1 30 Guns 24 | . . . . . 1 23 Cannons 5 | . . . . . . 5 Classes Destroyed 11 | . . . . . 1 10 Worker 3 | . . . . . . 3 Builder 3 | . . . . . . 3 Recycler 2 | . . . . . . 2 Watcher 2 | . . . . . . 2 Swarmer 7 | . . . . . . 7 Grunt 11 | . . . . . . 11 Brawler 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . 1 2 Programmer 5 | . . . . . . 5 Best Kill Streak 5 | . . . . . 1 5 Combat Bots Only 4 | . . . . . 1 4 Max Kills in Single Turn 2 | . . . . . 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 415 | . . . . . 14 401 Missed 128 | . . . . . 6 122 Damage Taken 4283 | . . . . . 113 4170 Core 750 | . . . . . 32 718 Absorbed by Shields 22 | . . . . . . 22 Regen/Repaired (Parts) 92 | . . . . . . 92 Core Remaining (%) 98 | 100 . . . 100 94 . Volleys Fired 145 | . . . . . 5 140 Largest 3 | . . . . . 3 3 Hottest 135 | . . . . . 90 135 Shots Fired 334 | . . . . . 15 319 Gun 298 | . . . . . 15 283 Cannon 36 | . . . . . . 36 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 108 | . . . . . 10 98 Thermal 214 | . . . . . 5 209 Explosive . | . . . . . . . Electromagnetic 12 | . . . . . . 12 Robot Hit Streak 13 | . . . . . 11 13 Robot Miss Streak 5 | . . . . . . 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 210 | . . . . . 11 199 Core Hits 75 | . . 1 . . 4 70 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 15 | . . . . . 1 14 Burn 12 | . . . . . 1 11 Destroy 1 | . . . . . . 1 Corrupt 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3668 | . . 3 . . 98 3567 Guns 3072 | . . . . . 98 2974 Cannons 593 | . . . . . . 593 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 730 | . . . . . 49 681 Thermal 2808 | . . . . . 49 2759 Explosive . | . . . . . . . Electromagnetic 127 | . . . . . . 127 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . . . 52 Message Errors 14 | . . . . . . 14 Matter Fused 9 | . . . . . . 9 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 9 | . . . . . . 9 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . . . . . . 7 Misfires 3 | . . . . . . 3 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . . 3 Projectiles 3 | . . . . . . 3 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 237 | . . . . . 108 237 Average Temperature 46 | . . . . . 47 45 Received Heat Transfer 819 | . . . . . . 819 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 19 | . . . . . 2 17 Heat Transferred 6142 | . . . . . 222 5920 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 83 | 100 100 100 . 100 100 79 Level 1 16 | . . . . . . 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 256 | . . . . . 30 256 Initial . | . . . . . . . Average 56 | . . . . . 2 68 Influence Increases 928 | . . . . . 32 896 Destroy 0b10 Robot/C 620 | . . . . . 20 600 Destroy 0b10 Robot/NC 50 | . . . . . . 50 Destroy Leader 164 | . . . . . 10 154 Successful Hack 74 | . . . . . 2 72 Destroy Structure 5 | . . . . . . 5 Partial Spotted 15 | . . . . . . 15 Influence Decreases 732 | . . . . . 32 700 Time Decay 430 | . . . . . 32 398 Lost Part 292 | . . . . . . 292 Lost Ally 10 | . . . . . . 10 Squads Dispatched 10 | . . . . . . 10 Investigation 3 | . . . . . . 3 Extermination 4 | . . . . . . 4 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . . . . . 2 40 Peak Tracking Total 4 | . . . . . 1 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 9 | . . 1 3 . 1 4 Terminals 1 | . . . . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 16 | . . 1 3 . 2 10 Successful 11 | . . 1 3 . 2 5 Failed 5 | . . . . . . 5 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . . 2 Fabricators 1 | . . . . . . 1 Repair Stations 7 | . . . . . . 7 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 1 3 . . 1 Record 4 | . . . 3 . . 1 Open Door 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . . 1 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 8 | . . . . . . 8 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 16 | . . . . . . 16 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4143 | 59 83 119 436 40 349 3057 Spaces Moved 1617 | 39 49 73 263 26 182 985 Core 132 | 15 . . . . 2 115 Treads 986 | 24 49 73 263 26 119 432 Legs 499 | . . . . . 61 438 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 100 Average Speed 210 | 117 160 160 160 160 175 241 Slowest Speed 700 | 160 160 160 160 160 600 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 14 19 63 15 18 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2091 | 52 54 76 278 25 203 1403 Wait 220 | . . . 14 . . 206 Move 1611 | 38 48 72 262 25 181 985 Hop . | . . . . . . . Pick Up 55 | 8 6 1 . . 7 33 Fast Attach 4 | . . . 1 . 2 1 Attach 41 | 6 . . . . 4 31 Detach . | . . . . . . . Swap 1 | . . . . . . 1 Drop 13 | . . 2 1 . 4 6 Fire 145 | . . . . . 5 140 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 12) 143 | -10/Materials | Entered Mines 151 | -10/Mines | Met a Derelict bent on vengeance 168 | -10/Mines | Found the Drone Emporium 180 | -10/Mines | Found Prototype Device 256 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 256 | -10/Mines | Discovered new exit (range 5) 262 | -10/Mines | Entered Exiles 262 | -10/Exiles | Found Exiles lab abandoned 313 | -10/Exiles | Build established: Mutant 680 | -10/Exiles | Discovered new exit (range 11) 698 | -10/Exiles | Entered Mines 730 | -9/Mines | Discovered new exit (range 5) 738 | -9/Mines | Entered Materials 738 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 738 | -8/Materials | Identified Decoy Drone Bay 1083 | -8/Materials | Discovered new exit (range 3) 1087 | -8/Materials | Entered Factory 1087 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -7/Factory | Build established: Gunner 1411 | -7/Factory | Lost 15 allies 1667 | -7/Factory | Lost 4 parts (1p1u2w) 1743 | -7/Factory | Lost 5 parts (3n2u) 1832 | -7/Factory | Cargo convoy interrupted 2131 | -7/Factory | Build established: Scavenger-Gunner 3312 | -7/Factory | Repaired Sml. Storage Unit 3541 | -7/Factory | Core integrity fell below 50% 3582 | -7/Factory | Lost 6 parts (1p2n1u2w) 3829 | -7/Factory | Build established: Scavenger-Mutant 3911 | -7/Factory | Lost 3 parts (1p2u) 3912 | -7/Factory | System corruption reached 10% 4128 | -7/Factory | Core integrity fell below 20% 4144 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 04081_ K-01 Serf cleans the Power Conduit. 04106_ Acquired 11 matter. 04111_ K-01 Serf cleans the Power Conduit. 04113_ System corrupted: Ion Cannon failed to cycle. 04113_ Slug penetrates Wall. 04114_ K-01 Serf cleans the Power Conduit. 04126_ System corrupted: Matter fused (-9). 04126_ Lgt. Nuclear Core destroyed. 04127_ Ion Cannon destroyed. 04127_ Rnf. Deuterium Engine destroyed. 04127_ U-05 Engineer builds a Door. 04128_ Autogun destroyed. 04132_ G-47 Trooper destroyed. 04134_ K-01 Serf collects debris. 04136_ Slug penetrates Power Conduit. 04137_ K-01 Serf collects debris. 04139_ Imp. Heat Sink destroyed. 04140_ Med. Matter Pod destroyed. 04141_ K-01 Serf collects debris. 04141_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# #?# # | | ????????????????????# ##########+##### | | ????????????????????# % % | | ????????????????????+ | | ????????????????????# ! % | | ????????????????????# =% | | ????????????????????# % | | ????????????????????# ################# | | ????????????????????# # ?????????????? | | ????????????????????# # ?????????????? | | ????????????????????# # ?????????????? | | ????????????????????# % # ??????????????? | | ????????????????????# # ??????????????? | | ????????????????????# # ??????????????? | | ????????????????????# %%#???????????????? | | ????????????????????# %###+#####???????? | | ????????????????????# ^% ? | | ????????????????????# %=^ ##???????? | | ????????????????????# u ^ #????????? | | ????????????????????# * #????????? | | ????????????????????# ^^ #????????? | | ????????????????????# k ###########+###????????? | | ????????????????????# # #????? ??????????? | | ????????????????????# + "" #?????? ??????????? | | ????????????????????# %k # "T #??????? ?????????? | | ????????????????????# g @# "" #??????? ????????? | | ????????????????????# % # #?????????????????? | | ????????????????????# u ######?????????????????? | | ?????????????????######x#######??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# " " " " " #??????????????????? | | ?????????????????# " " " " " #??????????????????? | | ?????????????????# " " " " " #??????????????????? | | ?????????????????# " " " " " #??????????????????? | | ?????????????????# " " " " " #??????????????????? | | ?????????????????# " " " " " #??????????????????? | | ?????????????????# " " " " " ???????????????????? | | ?????????????????# " " " " " ????????H??????????? | | ?????????????????# " " " " " #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 38% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedColdAutobeam Manual? 0 Play Time 00:40:24 Cumulative 44.1 hours Start 2025.04.08 @ 22:12:35 End 2025.04.08 @ 22:56:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 66 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80206d5d-303e-4c5b-b77a-7ff356a0d4c0