Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 21:02:50 Player: SergeMan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (184) 920 Value Destroyed (5227) 5227 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 10542 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 465 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 66/300 Energy 283/310 System Corruption 38% Temperature Cool (105) Movement Walking (127) Location -7/Factory Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Enhanced Optical Array Core Shielding Improved Medium Armor Plating > --- WEAPON (3) ------- Arc Projector Arc Projector Arc Projector > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Advanced Targeting Computer Improved Recalibrator Improved Field Recycling Unit (0) Arc Projector Improved EM Pulse Cannon High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Focal Shield Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Improved Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Armored Treads Advanced Heat Sink Compact Battery Enhanced Optical Array Advanced Targeting Computer Reactive Plating Reactive Plating Improved Recalibrator Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Datajack [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Reactive Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 219 | 2 31 20 57 11 33 7 17 41 Power 20 | . 2 2 6 2 . 2 . 6 Engine 17 | . 2 2 6 2 . 2 . 3 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 77 | 2 14 10 34 . 7 . 3 7 Treads 51 | 1 8 5 26 . 7 . 3 1 Leg 8 | . . . 2 . . . . 6 Wheel 17 | 1 6 5 5 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 44 | . 5 1 5 2 13 . 4 14 Device 15 | . 4 1 1 1 1 . 2 5 Storage 8 | . 1 . 3 1 2 . . 1 Processor 2 | . . . . . 1 . 1 . Hackware 2 | . . . 1 . 1 . . . Protection 17 | . . . . . 8 . 1 8 Artifact . | . . . . . . . . . Weapon 78 | . 10 7 12 7 13 5 10 14 Energy Gun 25 | . 6 5 3 . 1 1 . 9 Energy Cannon 27 | . 1 1 5 5 11 . 1 3 Ballistic Gun 20 | . 2 . 4 2 . 3 7 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 3 | . . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . Unidentified Prototypes 6 | . . . 2 2 1 1 . . Parts Lost 38 | . 2 5 10 . 4 . 8 9 Power 3 | . . . . . . . 2 1 Propulsion 13 | . . 1 6 . 2 . 2 2 Utility 4 | . . . . . 1 . 1 2 Weapon 18 | . 2 4 4 . 1 . 3 4 Highest Loss Streak 8 | . 1 4 3 . 3 . 3 8 Average Slot Usage (%) 94 | . 98 99 96 98 99 100 56 74 Engine 10 | . 14 14 11 10 9 15 7 5 Treads 26 | . 17 18 26 33 35 30 16 3 Leg 1 | . . . 1 . . . . 16 Wheel 2 | . 10 9 2 . . . . . Device 3 | . 12 14 4 . . . 1 2 Storage 16 | . 14 14 17 22 18 15 9 3 Hackware 7 | . . . 11 11 8 7 7 2 Protection 3 | . . . . . 8 7 . 7 Energy Gun 6 | . 21 27 4 . . . . 14 Energy Cannon 10 | . . . 8 18 17 15 3 1 Ballistic Gun 3 | . 6 . 8 2 . 5 5 . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 12 28 30 47 48 60 71 71 50 Greatest Support 140 | 10 40 40 60 60 80 80 140 70 Greatest Overweight (x) 9 | 1 2 2 3 . . . . 9 Average Overweight (x) . | 1 1 1 . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 10 Average Capacity 13 | 6 8 10 13 15 16 16 11 7 Most Carried 16 | 6 10 10 16 16 16 16 16 10 Average Carried 12 | 3 7 9 13 15 15 14 9 6 Final Capacity 16 | 6 10 10 16 16 16 16 4 10 Final Carried 16 | 3 10 10 16 15 16 15 1 9 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Matter Collected 3005 | 208 367 204 875 314 347 17 136 537 Remotely . | . . . . . . . . . Salvage Created 7564 | . 826 301 2241 938 2183 208 291 576 Parts 404 | . 49 9 146 60 100 6 6 28 Haulers Intercepted 19 | . 2 . 6 6 4 . . 1 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Combat Hostiles Destroyed 140 | . 19 13 41 13 40 4 1 9 Melee 1 | . . . . . . . . 1 Guns 66 | . 18 10 28 7 . . . 3 Cannons 48 | . . . 11 6 27 2 . 2 AOE 18 | . 1 3 1 . 9 2 1 1 Classes Destroyed 17 | . 5 2 3 2 2 1 1 1 Worker 5 | . 1 . 2 1 . 1 . . Builder 5 | . . . . . 5 . . . Hauler 19 | . 2 . 6 6 4 . . 1 Recycler 1 | . . . . . . . . 1 Mechanic 3 | . . . . 1 1 1 . . Operator 3 | . . . 2 . 1 . . . Watcher 16 | . 3 . 5 2 5 . . 1 Swarmer 38 | . 6 . 10 3 14 2 . 3 Grunt 58 | . 13 4 20 5 13 . . 3 Brawler 4 | . . . 2 . 2 . . . Duelist 4 | . . . . 1 1 1 . 1 Sentry 22 | . . . 9 4 9 . . . Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . 1 . 2 Compactor 1 | . . . . . . . 1 . Assembled 8 | . . 8 . . . . . . Best Kill Streak 10 | . 3 4 10 8 8 4 1 3 Combat Bots Only 6 | . 3 4 6 4 6 3 1 3 Max Kills in Single Turn 3 | . 1 2 1 2 3 2 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 1 2 1 . 2 2 1 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Damage Taken 9573 | . 562 760 1753 558 2374 164 1456 1946 Core 1485 | . 98 132 190 76 281 14 330 364 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 47 | 100 . 8 . 33 48 . . . Volleys Fired 477 | . 66 36 130 65 110 9 20 41 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 169 | . 88 103 80 112 119 135 148 169 Shots Fired 927 | . 126 68 258 124 198 21 39 93 Gun 528 | . 123 66 186 49 . 3 17 84 Cannon 387 | . 3 1 72 75 195 18 14 9 Launcher 12 | . . 1 . . 3 . 8 . Special . | . . . . . . . . . Kinetic 203 | . 46 . 84 49 . 3 17 4 Thermal 31 | . 17 . . . . . . 14 Explosive 12 | . . 1 . . 3 . 8 . Electromagnetic 681 | . 63 67 174 75 195 18 14 75 Robot Hit Streak 29 | . 12 9 29 14 22 22 28 7 Robot Miss Streak 5 | . 5 5 5 2 4 1 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 3 1 2 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 Shots Hit Robots 641 | . 73 46 189 79 147 22 38 47 Core Hits 279 | . 33 29 74 29 76 8 9 21 Critical Hits 2 | . . . . 1 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 6 | . . . . . . 6 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . Combat Hostiles 6 | . . . . . . 6 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13630 | . 1155 737 3252 1475 4578 540 1037 856 Guns 4552 | . 932 496 1741 505 . 18 235 625 Cannons 6193 | . 72 20 1365 929 3391 235 22 159 Explosions 2874 | . 151 221 146 41 1181 287 780 67 Melee . | . . . . . . . . . Ramming 11 | . . . . . 6 . . 5 Kinetic 1887 | . 215 . 820 505 . 18 235 94 Thermal 1959 | . 350 97 146 41 799 287 . 239 Explosive 1286 | . . 124 . . 382 . 780 . Electromagnetic 8487 | . 590 516 2286 929 3391 235 22 518 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 38 | . . . 3 3 2 . 34 38 Average Corruption 9 | . . . 3 3 1 . 17 36 Corruption Purged . | . . . . . . . . . Effects 240 | . . . 59 32 11 . 19 119 Message Errors 36 | . . . 11 6 5 . 2 12 Matter Fused 43 | . . . 14 10 . . 3 16 Heat Flow Errors 21 | . . . 8 2 2 . . 9 Energy Discharges 31 | . . . 14 6 2 . 3 6 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 24 | . . . 7 4 2 . 5 6 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Alerts 4 | . . . . . . . 1 3 Misdirections 26 | . . . . . . . 1 25 Targeting Errors 41 | . . . 4 2 . . 3 32 Weapon Failures 7 | . . . 1 2 . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 107 | . . . 22 . 74 . 8 3 Projectiles 84 | . . . 14 . 67 . . 3 Explosions 23 | . . . 8 . 7 . 8 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 529 | . . . 38 . 200 59 193 39 Shots 13 | . . . 1 . 5 1 5 1 Rammed 2 | . . . . . 1 . . 1 Targets Rammed 3 | . . . . . 1 . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 572 | . 208 12 264 226 572 190 114 565 Average Temperature 92 | . 60 5 75 36 106 82 44 165 Received Heat Transfer 2357 | . 183 221 555 174 621 . . 603 Effects 20 | . . . . 1 6 . . 13 Shutdowns 6 | . . . . . 1 . . 5 Energy Bleed 3 | . . . . . 2 . . 1 Interference 5 | . . . . 1 2 . . 2 Short Circuit 1 | . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . 3 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 11 | . 1 . 2 2 5 . . 1 Combat Hostiles 6 | . . . 1 . 4 . . 1 Parts Fried 56 | . 4 . 10 6 32 . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 3 | . . . . . 1 . . 2 Heat Transferred 2869 | . 744 50 200 . 1100 350 . 425 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 23 | . 3 1 4 1 10 3 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Peak Influence 1303 | . 378 81 597 527 1303 881 327 142 Initial 583 | . . 11 . 52 52 583 308 50 Average 285 | . 149 22 189 281 530 805 284 55 Maximum Alert Level 4 | . 1 . 2 2 4 3 1 . Low Security (%) 54 | 100 60 100 56 45 39 . 5 100 Level 1 21 | . 39 . 32 23 5 . 94 . Level 2 13 | . . . 10 30 19 16 . . Level 3 6 | . . . . . 18 83 . . Level 4 4 | . . . . . 17 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . 3 1 6 2 10 4 . 5 Investigation 21 | . 3 1 6 1 7 1 . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 3 | . . . . . . 2 . 1 Assault 4 | . . . . 1 2 1 . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Distress Signals 11 | . 4 . 1 2 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 219 | . 26 21 53 26 70 5 6 12 Peak Tracking Total 7 | . 6 7 6 4 7 3 5 4 Tactical Retreats 8 | . 1 1 1 1 4 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Traps Triggered 8 | . 1 . . 2 3 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Disabled 21 | . 3 . 2 5 7 3 . 1 Max in Single Turn 2 | . 1 . 1 1 2 1 . 1 Garrison Access 3 | . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Machines Accessed 67 | . 10 1 18 12 19 2 . 5 Terminals 43 | . 7 . 12 10 12 1 . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations 6 | . 1 . 2 1 2 . . . Recycling Units 7 | . 2 . 2 . 2 . . 1 Scanalyzers 5 | . . . 2 . 2 . . 1 Garrison Access 4 | . . . . 1 1 1 . 1 Total Hacks 261 | . 42 1 81 47 76 4 . 10 Successful 195 | . 27 1 66 33 62 1 . 5 Failed 66 | . 15 . 15 14 14 3 . 5 Catastrophic 4 | . . . 1 1 . . . 2 Database Lockouts . | . . . . . . . . . Manual 157 | . 30 . 49 27 42 5 . 4 Terminals 181 | . 31 . 59 43 45 2 . 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 22 | . 3 . 5 3 11 . . . Recycling Units 23 | . 8 . 6 . 6 . . 3 Scanalyzers 24 | . . . 11 . 12 . . 1 Garrison Access 8 | . . . . 1 2 2 . 3 Terminal Hacks 59 | . 7 1 22 14 15 . . . Part Schematic 1 | . . . . 1 . . . . Prototype ID Bank 10 | . 2 . 2 2 4 . . . Open Door 3 | . . 1 . 2 . . . . Branch Access Points 2 | . . . 1 1 . . . . Emergency Access Points 7 | . . . 4 1 2 . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 10 | . 2 . 4 1 3 . . . Unreport Threat 9 | . 1 . 4 2 2 . . . Locate Traps 8 | . 2 . 3 1 2 . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 7 | . . . 3 2 2 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 20 | . 2 . 5 3 10 . . . Scan Component 11 | . 1 . 3 2 5 . . . Repair 9 | . 1 . 2 1 5 . . . Recycling Unit Hacks 10 | . 4 . 2 . 3 . . 1 Report Inventory 8 | . 2 . 2 . 3 . . 1 Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 18 | . . . 8 . 10 . . . Insert Component 9 | . . . 4 . 5 . . . Analyze 9 | . . . 4 . 5 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 87 | . 14 . 29 16 24 1 . 3 Terminals 68 | . 11 . 24 15 17 1 . . Track 11 | . . . 5 3 3 . . . Assimilate 6 | . 2 . 3 1 . . . . Botnet 31 | . 5 . 9 7 9 1 . . Disrupt 14 | . 3 . 6 3 2 . . . Operators 6 | . 1 . 1 1 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 3 . 4 . 3 . . 2 Reject 7 | . 2 . 2 . 2 . . 1 Recyclers 5 | . 1 . 2 . 1 . . 1 Scanalyzers 4 | . . . 1 . 2 . . 1 Researchers 1 | . . . . . 1 . . . Extract 3 | . . . 1 . 1 . . 1 Garrison Access 3 | . . . . 1 2 . . . Reprogram 2 | . . . . 1 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered 3 | . . . 2 . 1 . . . Used . | . . . . . . . . . Hacking Detections 61 | . 10 . 18 11 17 2 . 3 Full Trace Events 23 | . 4 . 6 3 8 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . 5 1 8 . . 1 Parts Built . | . . . . . . . . . Matter 234 | . . . . . . . . 234 Time 117 | . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 1 . 2 1 3 . . . Time 319 | . 32 . 58 51 178 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 12 . . . . . . . Parts Scanalyzed 9 | . . . 4 . 5 . . . Part Schematics Acquired 8 | . . . 3 . 5 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 2 . 2 . . Machine Destruction 4 | . . . . 2 . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total Allies 7 | . 1 . 1 2 3 . . . Largest Group 3 | . 1 1 1 3 3 . . . Highest-Rated Group 125 | . 10 10 10 125 99 . . . Highest-Rated Ally 99 | . 10 10 10 99 99 . . . Total Orders 1 | . . . . 1 . . . . STAY 1 | . . . . 1 . . . . Ally Attacks 44 | . . . . 17 27 . . . Total Damage 945 | . . . . 607 338 . . . Kills 16 | . . . . 10 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Turns Passed 13936 | 8 1519 828 3925 2010 3691 355 425 1175 Spaces Moved 7073 | 5 897 593 2015 837 1750 186 211 579 Core 7 | . . . . . . . . 7 Treads 5205 | . 310 68 1589 837 1750 186 211 254 Legs 460 | . . . 142 . . . . 318 Wheels 1401 | 5 587 525 284 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 100 100 170 165 165 160 125 Average Speed 152 | 90 121 107 155 170 169 165 161 154 Slowest Speed 500 | 90 180 180 180 170 170 165 165 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 2 97 97 99 98 98 6 94 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 158 | . 8 14 8 3 65 7 51 2 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 158 | . 8 14 8 3 65 7 51 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Total 9316 | 9 1211 716 2562 1304 2275 213 258 768 Wait 1320 | . 184 48 297 365 350 1 5 70 Move 7066 | 4 896 592 2014 836 1749 186 210 579 Hop . | . . . . . . . . . Pick Up 99 | . 14 11 27 15 12 . 1 19 Fast Attach 51 | . 7 . 12 2 9 2 4 15 Attach 57 | 2 2 5 9 3 11 3 11 11 Detach 17 | . 3 . 1 . 7 2 1 3 Swap 111 | . 22 15 36 6 13 2 2 15 Drop 108 | 3 17 9 36 12 13 1 4 13 Fire 477 | . 66 36 130 65 110 9 20 41 Melee 6 | . . . . . . 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . 1 . . 2 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 14) 178 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 7) 717 | -10/Materials | Discovered new exit (range 3) 790 | -10/Materials | Repaired Hvy. Assault Rifle 1385 | -10/Materials | Discovered new exit (range 13) 1528 | -10/Materials | Entered Mines 1528 | -10/Mines | Accompanied by 1 ally 1542 | -10/Mines | Learned location of 1 exit from Materials 1585 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1647 | -10/Mines | Discovered new exit (range 8) 1764 | -10/Mines | Assembled infested the area 1769 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1772 | -10/Mines | Met a Derelict shopkeep closing up shop 1804 | -10/Mines | Core integrity fell below 50% 1871 | -10/Mines | Core integrity fell below 20% 1872 | -10/Mines | Lost 4 parts (1n3w) 2071 | -10/Mines | Discovered new exit (range 9) 2356 | -10/Mines | Entered Materials 2356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2357 | -9/Materials | Identified exit to Materials 2536 | -9/Materials | Repaired EM Pulse Gun 2706 | -9/Materials | Discovered new exit (range 3) 2741 | -9/Materials | Build established: Scavenger-Mutant 3393 | -9/Materials | Lost 3 parts (3n) 3466 | -9/Materials | Repaired Lgt. EM Pulse Cannon 4298 | -9/Materials | Build established: Mutant 4824 | -9/Materials | Discovered exit to Materials (range 15) 4863 | -9/Materials | Identified exit to Mines 4863 | -9/Materials | Identified exit to Storage 5421 | -9/Materials | Discovered exit to Materials (range 16) 6281 | -9/Materials | Entered Storage 6281 | -9/Storage | Accompanied by 1 ally 6410 | -9/Storage | Learned location of Armory (-3) 6590 | -9/Storage | Core integrity fell below 50% 6802 | -9/Storage | Met 01-MTF 6891 | -9/Storage | Identified exit to Recycling 7018 | -9/Storage | Repaired Cld. Ion Engine 7356 | -9/Storage | Discovered exit to Materials (range 11) 8291 | -9/Storage | Entered Materials 8291 | -8/Materials | Accompanied by 1 ally (01-MTF) 8291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8296 | -8/Materials | 01-MTF left 8655 | -8/Materials | Repaired Arm. Treads 8694 | -8/Materials | Repaired Arm. Treads 9034 | -8/Materials | Discovered new exit (range 14) 9147 | -8/Materials | Identified exit to Factory 9606 | -8/Materials | Repaired EM Pulse Cannon 10343 | -8/Materials | Discovered exit to Factory (range 14) 10552 | -8/Materials | Garrison activated, responded to threat 11491 | -8/Materials | First assault squad dispatched 11632 | -8/Materials | Core integrity fell below 50% 11668 | -8/Materials | Lost 3 parts (2n1w) 11943 | -8/Materials | Discovered exit to Factory (range 16) 11982 | -8/Materials | Entered Factory 11982 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 12337 | -7/Factory | Sucked down chute 12337 | -7/Factory | Entered Waste 12352 | -7/Waste | EMP discharged 12406 | -7/Waste | Build established: Tank 12407 | -7/Waste | Spotted C-40 Crusher 12410 | -7/Waste | Spotted C-40 Crusher 12434 | -7/Waste | Destroyed C-40 Crusher 12452 | -7/Waste | EMP discharged 12452 | -7/Waste | System corruption reached 10% 12465 | -7/Waste | Crushed by Compactor (1 part destroyed) 12468 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12471 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12477 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12487 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12497 | -7/Waste | Spotted C-40 Crusher 12508 | -7/Waste | Spotted C-40 Crusher 12546 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12549 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12552 | -7/Waste | EMP discharged 12552 | -7/Waste | Crushed by Compactor (1 part destroyed) 12558 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12561 | -7/Waste | Crushed by Compactor (1 part destroyed) 12578 | -7/Waste | Spotted C-40 Crusher 12580 | -7/Waste | Spotted C-40 Crusher 12631 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12645 | -7/Waste | Crushed by Compactor (1 part destroyed) 12647 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12651 | -7/Waste | Crushed by Compactor (1 part destroyed) 12652 | -7/Waste | EMP discharged 12682 | -7/Waste | Lost 3 parts (1p2n) 12728 | -7/Waste | Discovered new exit (range 21) 12731 | -7/Waste | Build established: Mutant 12752 | -7/Waste | EMP discharged 12752 | -7/Waste | System corruption reached 30% 12762 | -7/Waste | Entered Factory 13135 | -7/Factory | Core integrity fell below 50% 13592 | -7/Factory | Core integrity fell below 20% 13644 | -7/Factory | Lost 8 parts (1p1n2u4w) 13913 | -7/Factory | Build established: Scavenger-Tank 13937 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13842_ System corrupted: Arc Projector failed to cycle. 13842_ System corrupted: Arc Projector targeting data glitched. 13846_ System corrupted: Component data lost. 13846_ ALERT: Rogue bot located, Programmers report to Factory Zone 5M. 13849_ Power failure, Ion Engine shutdown. 13861_ A-02 Transporter collects Adv. Signal Interpreter. 13863_ System corrupted: Matter fused (-9). 13866_ A-02 Transporter collects Adv. Signal Interpreter. 13866_ Connecting with Fabricator... >>Build Building Adv. Medium Treads... ETC: 117 13867_ K-01 Serf cleans the Fabricator. 13869_ A-02 Transporter collects Adv. Signal Interpreter. 13875_ System corrupted: Imp. Titanium Leg stumbles. 13878_ System corrupted: IFF burst signal emitted. 13889_ System corrupted: Titanium Leg stumbles. 13899_ System corrupted: Matter fused (-5). 13915_ 1U=FZYDO1PJ74T#AFFOKN7 13933_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | # """ # """"""""" #????????????????? | | # """ # #????????????????? | | # """ # """"""""" ###### #?????????? | | # ! + #?????????? | | # """ # ##????????? | | # """ # ??r?? | | # """ # # ##########?????????? | | # ### ###### "" """#???????????????? | | ############ #????# "" Y"#???????????????? | | + #????# F" """#???????????????? | | / ^ # #????# "" ####???????????????? | | ! # #????# #?????????????????? | | # #????# #?????????????????? | | ^ ! ! # #????# #?????????????????? | | # ########p# #?????????????????? | | ############ ## # ??????????????? | | ????######## ## """ # ???????????? | | ????# [ ## """ # """ """ """ ????????? | | ????# ##[ """ # """ """ """ "???????? | | ????# ## # """ """ """ ????????? | | ?#### ! %" ## """ # r ??????????? | | ?# "" "" ## """ # """ """ ""??????????? | | ?#""" ![ """ ## """ # """ """ ""??????????? | | ?#"F] ## # """ ""? ?"??????????? | | ?#""" """ ### # ?? ???????????????? | | ?# "" ] """ #?# @# ?????????????????? | | ?#### """ #?#############??????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# ^ +????????????????????????????????? | | ????# #????????????????????????????????? | | ????# ^ #????????????????????????????????? | | ????# #????????????????????????????????? | | ??# """""" #????????????????????????????????? | | ??# """""" #????????????????????????????????? | | ??# ^ """""" #????????????????????????????????? | | ??# """""" ###########??????????????????????? | | ??# ^ """""" ## ! #??????????????????????? | | ??#+# """""" ## #??????????????????????? | | ????# """""" ## !!! #??????????????????????? | | ????+ """""" ## !!! ""#??????????????????????? | | ????# """""" ##! !!! ""#??????????????????????? | | ????# ## T"#??????????????????????? | | ????+ ## ""#??????????????????????? | | ????# ##+### ## ""#??????????????????????? | | ????# ?????# ## #??????????????????????? | | ????+ ?????# ######+####??????????????????????? | | ????# ?????# ##### #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 42 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Plasma Flamer | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Hrd. Medium Armor Plating | -9/Storage | Hacked Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Enh. Optical Array | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Lrg. Storage Unit | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveThunderDissipator Manual? 0 Play Time 02:44:57 Cumulative 69.1 hours Start 2022.01.19 @ 15:22:03 End 2022.01.19 @ 21:02:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0827e97-e5de-424c-b203-5723b25e7049