Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 01:47:07 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (404) 404 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1809 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (6) Movement Flying (34) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- Maul > --- INVENTORY (1) ---- Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Targeting Computer > --- WEAPON ----------- Maul > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power None Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Processor Improved Targeting Computer Weapon Maul Energy Cannon Light EM Pulse Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | . 2 . 10 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . . 3 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 2 | . 1 . 1 . Device . | . . . . . Storage . | . . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | . 1 . 6 . Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon 4 | . . . 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 50 | . 35 50 50 74 Flight 7 | . . . 2 50 Processor 20 | . 10 25 24 8 Launcher 11 | . 25 25 9 . Impact Weapon 10 | . . . 12 16 Peak Build Rating 13 | . 2 2 13 13 Average Rating 4 | . 1 2 3 11 On Entrance 3 | . . 2 2 13 Naked Turns 8 | . 8 . . . Heaviest Build 3 | . 3 3 3 3 Greatest Support 15 | 3 3 3 15 15 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . . 1 1 Average Capacity . | . . . . 1 Most Carried 1 | . . . 1 1 Average Carried . | . . . . 1 Final Capacity 1 | . . . 1 1 Final Carried 1 | . . . 1 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 470 | 97 . 26 347 . Remotely . | . . . . . Salvage Created 481 | . . 26 455 . Parts 30 | . . 6 21 3 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 11 | . . 3 6 2 Melee 2 | . . . . 2 AOE 7 | . . 3 4 . Classes Destroyed 7 | . . 1 5 1 Hauler 3 | . . . 3 . Recycler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 3 | . . 3 . . Grunt 4 | . . . 3 1 Brawler 1 | . . . . 1 Sentry 3 | . . . 3 . Best Kill Streak 4 | . . 3 4 2 Combat Bots Only 3 | . . 3 3 2 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 81 | . . 4 34 43 Missed 28 | . . . 14 14 Damage Taken 806 | . . 70 352 384 Core 700 | . . 57 321 322 Absorbed by Shields . | . . . . . Redirected to Core 350 | . . 47 103 200 Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 15 | . 1 4 10 . Largest 1 | . 1 1 1 . Hottest 30 | . 30 30 30 . Shots Fired 15 | . 1 4 10 . Gun . | . . . . . Cannon . | . . . . . Launcher 15 | . 1 4 10 . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 15 | . 1 4 10 . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 1 1 5 . Robot Miss Streak 1 | . . 1 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 26 | . 1 2 16 7 Core Hits 21 | . 1 3 15 2 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 3 | . . . 2 1 Smash 3 | . . . 2 1 Melee Attacks 27 | . . . 14 13 Impact 27 | . . . 14 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1277 | . 20 162 861 234 Guns . | . . . . . Cannons . | . . . . . Explosions 548 | . 20 162 366 . Melee 729 | . . . 495 234 Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 548 | . 20 162 366 . Electromagnetic . | . . . . . Impact 729 | . . . 495 234 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 253 | . . 30 198 25 Projectiles . | . . . . . Explosions 30 | . . 30 . . Melee 223 | . . . 198 25 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . 35 59 . Shots 7 | . . 1 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . . 5 5 . Average Temperature 5 | . . 5 5 . Received Heat Transfer 231 | . . . 81 150 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 4 | . . . 4 . Impact Corruptions 8 | . . . 7 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 364 | . 23 103 364 181 Initial 141 | . . 8 39 141 Average 173 | . 9 66 237 153 Maximum Alert Level 1 | . . . 1 . Low Security (%) 55 | 100 100 100 28 100 Level 1 44 | . . . 71 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 1 3 11 3 Peak Tracking Total 3 | . 2 3 3 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 3 | . 3 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 338 | 10 49 27 212 40 Spaces Moved 405 | 21 87 37 254 6 Core 372 | 21 87 37 227 . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 33 | . . . 27 6 Fastest Speed 34 | 50 50 50 34 34 Average Speed 48 | 50 50 50 48 34 Slowest Speed 50 | 50 50 50 50 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 21 17 34 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . 10 . Terrain Destroyed 88 | . 3 33 52 . Melee . | . . . . . Projectile . | . . . . . AOE 88 | . 3 33 52 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 470 | 20 89 40 302 19 Wait 3 | . . . 3 . Move 401 | 20 86 36 253 6 Hop . | . . . . . Pick Up 1 | . . . 1 . Fast Attach 11 | . 2 . 9 . Attach . | . . . . . Detach . | . . . . . Swap 1 | . . . 1 . Drop 6 | . . . 6 . Fire 15 | . 1 4 10 . Melee 27 | . . . 14 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 5 | . . . 5 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 60 | -10/Materials | Entered Mines 75 | -10/Mines | Met a Derelict bent on vengeance 81 | -10/Mines | Discovered new exit (range 14) 87 | -10/Mines | Entered Materials 89 | -9/Materials | Reached level 2 161 | -9/Materials | Reached level 3 253 | -9/Materials | Discovered new exit (range 9) 283 | -9/Materials | Upgraded with Propulsion slot (x2) 289 | -9/Materials | Discovered new exit (range 14) 299 | -9/Materials | Entered Mines 305 | -9/Mines | Core integrity fell below 50% 306 | -9/Mines | Build established: Hacker-Mutant 320 | -9/Mines | Core integrity fell below 20% 339 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00291_ A-02 Transporter destroyed. 00295_ R-06 Scavenger collects Transport Network Coupler. 00296_ Upgraded: Inventory Capacity (+1) 00296_ Acquired Flail. LOCATION=UNKNOWN GOAL=ESCAPE 00303_ B-36 Bruiser suffers critical hit (Smash). 00303_ Destroyed Lgt. Treads. 00303_ B-36 Bruiser system corrupted by crushing effect. 00318_ Imp. Targeting Computer destroyed. 00318_ System corrupted by crushing effect (+5). 00318_ Knocked back. 00319_ B-36 Bruiser destroyed. 00322_ K-01 Serf collects debris. 00334_ G-34 Mercenary destroyed. 00336_ IBO61RK 4SX Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????#####??????????? | | ????????????????????????## #??????????? | | ???????????????????????##* #??????????? | | ???????????????????????#=% ##??????????? | | ???????????????????????#g@%##???????????? | | ???????????????????????# k#????????????? | | ???????????????????????# ???????????? | | ??????????????????????#k ###??????????? | | ????????????????????? #????????????? | | ???????????????????? ## #????????????? | | ???????????????????#??# #????????????? | | ??????????????????????## #????????????? | | ???????????????????????## ????????????? | | ????????????????????????## ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ??????????????????????????# ????????????? | | ??????????????????????????? ???????????? | | ???????????????????????????##???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Levels Raised 2 | . . . 2 . XP Earned 7150 | 3000 . 850 2550 750 XP Spent 4250 | . 2700 . 1550 . Upgrades 9 | . 6 . 3 . Propulsion Slot 2 | . . . 2 . Inventory Capacity 1 | . . . 1 . Hack Attack % 3 | . 3 . . . Hack Defense % 3 | . 3 . . . Protomatter Created 112 | . . . 32 80 Integrity Restored 96 | . . . 96 . Core 96 | . . . 96 . Protomatter Decayed . | . . . . . Game ------ Seed LinearAntimatterMegatreads Manual? 0 Play Time 00:07:22 Cumulative 171.4 hours Start 2024.08.09 @ 21:33:18 End 2024.12.24 @ 01:47:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0 Lore% 44 Gallery% 62 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0beb5c7-91da-4918-9eb8-5d4740db4856