Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.07 @ 08:43:14 Player: Moperro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1355) 1355 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4565 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Treads Improved Carbon-fiber Leg Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Long-range Terrain Scanner Terrain Scan Processor Energy Filter > --- WEAPON ----------- Shock Bomb Launcher Mace > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Small Matter Pod Structural Scanner [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Energy Filter Storage Medium Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Mace Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 7 | . 1 2 2 2 . . . Power 2 | . 1 1 . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 88 | 7 6 14 21 9 3 18 10 Power 14 | 1 2 4 3 . 1 3 . Engine 14 | 1 2 4 3 . 1 3 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 36 | 2 2 2 8 6 1 7 8 Treads 22 | 2 . 2 7 1 1 5 4 Leg 14 | . 2 . 1 5 . 2 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 1 4 3 2 . 6 1 Device 7 | . . . 1 2 . 3 1 Storage 5 | 1 . 2 . . . 2 . Processor 4 | . 1 1 1 . . 1 . Hackware . | . . . . . . . . Protection 3 | 1 . 1 1 . . . . Artifact . | . . . . . . . . Weapon 19 | 2 1 4 7 1 1 2 1 Energy Gun 6 | . . 3 2 . 1 . . Energy Cannon 4 | . 1 . 2 . . . 1 Ballistic Gun 4 | 2 . 1 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 3 | . . . 1 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 23 | . . . 2 . 6 . 15 Power 6 | . . . 2 . 1 . 3 Propulsion 10 | . . . . . 4 . 6 Utility 3 | . . . . . . . 3 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 7 | . . . 2 . 6 . 7 Average Slot Usage (%) 89 | . 96 98 99 92 55 70 85 Engine 21 | . 21 30 24 16 7 17 18 Treads 12 | . 16 9 23 11 . 14 6 Leg 11 | . 8 9 . 14 16 5 20 Device 6 | . . . 5 11 9 7 12 Storage 9 | . 12 14 8 7 4 13 7 Processor 7 | . . 14 8 7 4 3 7 Protection 2 | . 11 1 1 2 . . . Energy Gun 3 | . . 10 5 7 4 . . Energy Cannon 2 | . 3 2 4 7 3 . . Ballistic Gun 5 | . 21 7 5 . . . . Ballistic Cannon 1 | . . . 6 . . . . Launcher 3 | . . . 1 7 3 4 5 Impact Weapon 2 | . . . . . . 4 6 Naked Turns 33 | . . . . . 33 . . Heaviest Build 62 | 17 23 49 62 58 53 52 52 Greatest Support 92 | 40 40 44 66 64 64 92 92 Greatest Overweight (x) 17 | 4 1 4 17 3 12 2 2 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 12 | 8 8 12 12 12 12 8 8 Average Capacity 9 | 7 8 10 12 12 9 7 8 Most Carried 11 | 7 8 11 10 10 9 6 8 Average Carried 6 | 4 6 6 8 8 6 1 6 Final Capacity 12 | 8 8 12 12 12 4 8 8 Final Carried 9 | 7 6 9 9 9 4 6 3 Class Distribution -------------------- 74% | Hacker-Mutant 25% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 1875 | 159 258 308 511 202 . 95 342 Remotely . | . . . . . . . . Salvage Created 2079 | . 258 463 969 184 . 75 130 Parts 110 | . 19 33 49 6 . 2 1 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 31 | . 7 9 12 2 . 1 . Guns 14 | . 4 9 1 . . . . Cannons 13 | . 2 . 10 1 . . . AOE 2 | . . . 1 . . 1 . Classes Destroyed 9 | . 3 3 3 . . . . Worker 2 | . . 1 1 . . . . Builder 3 | . . . 3 . . . . Hauler 1 | . . . 1 . . . . Recycler 5 | . . 1 4 . . . . Watcher 8 | . 2 2 3 1 . . . Swarmer 8 | . 2 3 3 . . . . Grunt 9 | . 5 3 1 . . . . Sentry 12 | . . 3 6 2 . 1 . Hunter 2 | . . . 2 . . . . Packrat 2 | . . . . . . . 2 Best Kill Streak 5 | . 2 5 5 3 . 1 . Combat Bots Only 3 | . 2 3 3 1 . 1 . Max Kills in Single Turn 3 | . 1 2 3 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . 1 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 3922 | . 225 252 718 266 206 147 2108 Core 873 | . 36 48 82 20 134 38 515 Absorbed by Shields 293 | . . . 293 . . . . Core Remaining (%) 89 | 100 85 88 85 . . . . Volleys Fired 141 | . 38 36 33 10 1 6 17 Largest 3 | . 2 2 3 3 2 1 1 Hottest 165 | . 76 90 165 154 112 36 68 Shots Fired 302 | . 76 71 99 30 2 6 18 Gun 180 | . 65 65 39 10 1 . . Cannon 90 | . 11 6 59 10 1 . 3 Launcher 32 | . . . 1 10 . 6 15 Special . | . . . . . . . . Kinetic 155 | . 65 27 63 . . . . Thermal 60 | . . 38 8 10 1 . 3 Explosive . | . . . . . . . . Electromagnetic 87 | . 11 6 28 20 1 6 15 Robot Hit Streak 42 | . 32 33 42 21 23 28 7 Robot Miss Streak 2 | . 2 2 2 2 . . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 234 | . 65 55 69 24 2 5 14 Core Hits 97 | . 15 18 48 7 . 4 5 Critical Hits 2 | . 1 . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . Melee Attacks 31 | . . . . . . . 31 Impact 31 | . . . . . . . 31 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3947 | . 743 654 1653 452 22 111 312 Guns 1636 | . 519 589 408 106 14 . . Cannons 1628 | . 224 57 1110 191 2 . 44 Explosions 504 | . . . 135 155 . 111 103 Melee 165 | . . . . . . . 165 Ramming 14 | . . 8 . . 6 . . Kinetic 1654 | . 519 308 827 . . . . Thermal 653 | . . 281 208 106 14 . 44 Explosive . | . . . . . . . . Electromagnetic 1461 | . 224 57 618 346 2 111 103 Impact 165 | . . . . . . . 165 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 5 5 6 Average Corruption 5 | . . . . . 5 5 5 Corruption Purged . | . . . . . . . . Effects 57 | . . . . . 2 17 38 Message Errors 20 | . . . . . 1 8 11 Matter Fused 12 | . . . . . 1 2 9 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 7 | . . . . . . 4 3 Data Loss (minor) 6 | . . . . . . 3 3 Misfires 2 | . . . . . . . 2 Targeting Errors 3 | . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 43 | . . . 24 19 . . . Projectiles 30 | . . . 18 12 . . . Explosions 13 | . . . 6 7 . . . Melee . | . . . . . . . . Knockbacks 6 | . . . 5 . . . 1 Impact 1 | . . . . . . . 1 Kinetic 5 | . . . 5 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . 3 . 6 3 . 61 Shots 11 | . . . . 2 . . 9 Rammed 3 | . . 2 . . 1 . . Targets Rammed 3 | . . 2 . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 498 | . 252 314 390 498 . 91 257 Average Temperature 119 | . 56 112 149 260 . 57 92 Received Heat Transfer 1632 | . 171 138 225 120 . 66 912 Effects 25 | . . 2 6 12 . . 5 Shutdowns 10 | . . . 4 6 . . . Energy Bleed 6 | . . 1 2 3 . . . Interference 7 | . . 1 . 1 . . 5 Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 1 . . 1 . . . Combat Hostiles 2 | . 1 . . 1 . . . Parts Fried 9 | . 1 . 2 5 . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 2 1 . . . Heat Transferred 1471 | . . 779 322 259 37 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 262 | . 119 229 262 225 54 45 . Initial 86 | . . 35 68 86 54 . . Average 86 | . 39 96 163 193 25 5 . Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 81 | 100 100 84 62 33 100 100 . Level 1 18 | . . 15 37 66 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 3 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 10 13 19 5 5 1 7 Peak Tracking Total 6 | . 3 5 6 2 5 1 5 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 5 | . 3 . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 4 | . . . 1 3 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 9 | . 2 3 3 1 . . . Terminals 6 | . 2 2 2 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 4 6 8 2 . . . Successful 16 | . 3 3 8 2 . . . Failed 4 | . 1 3 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 10 | . 4 4 2 . . . . Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 3 1 2 . . . . Record 3 | . 2 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Load Schematic 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 2 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built 2 | . . . . 2 . . . Matter 102 | . . . . 102 . . . Time 25 | . . . . 25 . . . Total Part Build Rating 2 | . . . . 2 . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . 7 . . Total Damage 83 | . . . . . 83 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 4713 | 170 627 684 784 356 104 663 1325 Spaces Moved 2759 | 90 326 324 399 210 111 385 914 Core 98 | 14 . . 2 . 67 . 15 Treads 1226 | 76 203 139 356 27 3 241 181 Legs 1435 | . 123 185 41 183 41 144 718 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 145 145 125 50 150 120 Average Speed 145 | 164 154 165 157 146 86 160 128 Slowest Speed 900 | 250 160 240 900 210 650 200 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 6 49 27 34 4 72 10 56 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 3 | . . . . . . . 3 Spaces Dug 15 | . . . . . . . 15 Terrain Destroyed 21 | . . . 6 . . . 15 Melee 15 | . . . . . . . 15 Projectile . | . . . . . . . . AOE 6 | . . . 6 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 3143 | 113 377 397 482 238 116 423 997 Wait 27 | 3 . . 2 . . . 22 Move 2753 | 89 325 323 398 210 110 384 914 Hop . | . . . . . . . . Pick Up 70 | 14 4 14 17 4 . 15 2 Fast Attach 1 | . . . . . 1 . . Attach 38 | 7 1 3 4 5 1 13 4 Detach 2 | . . . . 2 . . . Swap 49 | . 5 11 17 4 1 5 6 Drop 28 | . 4 8 11 3 1 . 1 Fire 141 | . 38 36 33 10 1 6 17 Melee 31 | . . . . . . . 31 Ram 1 | . . . . . 1 . . Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 14) 171 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Evolved 1 slot: Power x1 305 | -10/Materials | Build established: Hacker-Mutant 405 | -10/Materials | Identified exit to Materials 405 | -10/Materials | Discovered exit to Materials (range 8) 560 | -10/Materials | Discovered exit to Materials (range 16) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1088 | -9/Materials | Repaired Aluminum Leg? 1229 | -9/Materials | Identified exit to Materials 1229 | -9/Materials | Discovered exit to Materials (range 10) 1347 | -9/Materials | Identified exit to Mines 1347 | -9/Materials | Discovered exit to Mines (range 20) 1482 | -9/Materials | Entered another Materials area 1482 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1788 | -8/Materials | Build established: Hacker-Gunner 1820 | -8/Materials | Garrison activated, responded to threat 2190 | -8/Materials | Identified exit to Factory 2190 | -8/Materials | Discovered exit to Factory (range 15) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2566 | -7/Factory | Fabricated Lgt. Treads? 2622 | -7/Factory | Sucked down chute 2622 | -7/Factory | Entered Waste 2623 | -7/Waste | Met a frightened Derelict 2637 | -7/Waste | EMP discharged 2641 | -7/Waste | Spotted C-40 Crusher 2671 | -7/Waste | Spotted C-40 Crusher 2676 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2679 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2680 | -7/Waste | Spotted C-40 Crusher 2684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2687 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2690 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2693 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2698 | -7/Waste | Spotted C-40 Crusher 2717 | -7/Waste | Identified exit to Factory 2717 | -7/Waste | Discovered exit to Factory (range 16) 2717 | -7/Waste | Spotted C-40 Crusher 2724 | -7/Waste | Lost 6 parts (1p4n1w) 2726 | -7/Waste | Entered Factory 2981 | -7/Factory | Build established: Hacker-Mutant 3347 | -7/Factory | Identified exit to Lower Caves 3347 | -7/Factory | Discovered exit to Lower Caves (range 15) 3389 | -7/Factory | Entered Lower Caves 3616 | -7/Lower Caves | Learned location of 1 exit from Factory 4453 | -7/Lower Caves | Spotted B-75 Beast 4539 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 4582 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4588 | -7/Lower Caves | Core integrity fell below 50% 4665 | -7/Lower Caves | Learned Factory security intel 4700 | -7/Lower Caves | Core integrity fell below 20% 4714 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04543_ System corrupted: Particle Cannon failed to cycle. 04548_ Particle Cannon destroyed. 04549_ H8|3AJ=KDO3OUDELXO1FPU 04551_ Lrn. Terrain Scanner destroyed. 04562_ G-47 Trooper destroyed. 04596_ Acquired 94 matter. 04624_ Acquired 68 matter. 04655_ System corrupted: Matter fused (-8). 04659_ Hvy. Deuterium Engine destroyed. 04663_ Critical hit. 04663_ Imp. Treads destroyed. 04665_ Acquired derelict log, extracted data. Data stored: Factory security intel. 04665_ Imp. Treads destroyed. 04675_ System corrupted: Matter fused (-5). 04679_ Critical hit. 04679_ Mace destroyed. 04690_ Imp. Treads destroyed. 04701_ Structural Scanner destroyed. 04708_ ANK,WVTOQSLUVQNU JLUFF 02LT|DM5U7DHHHQT Map ----- +----------------------------------------------------+ | # ##????#?# =# ### ###### ##?#### | | # #?????### ####?# #?### ########### | | # ##?????## ####?# ##?## ? ########### | | ##??#### ### ###### ###### | | ####??# ## #### ##### | | #### #?####### ####" | | ########## ####### | | % ################### | | %! ################### | | ## ### ##?#??############## | | ## ### ##??# #####?####?########### | | ?## ## ## #? ##?#### ### ?############### | | ??#### ## ##???##? ##? ?########?####### | | ????# #??????? ? ?##?######?###### | | ?# ## ##?#??????? ? #?######?######## | | # ##?####?####??? ? ????#######?####### | | ##???????# ?????? ?? ??#?##??######### | | ## ###???????# #???? ??????##########??#### | | #?## ##???????#?# #?????# ????????#?########## | | #??###???????????# ##????#??????#?#?########### | | ##?????????? ????# #???????????????##????###### | | #???????????"" ????# #???????#???##?#???#?####### | | ##????????### "#### ##????????????????##?##?#??# | | ##??????## # "# ## ###?????? #????#?????###### | | ###????# "" " ### #????????##??##?? | | #??????# ##?# s @ #????????????##?? | | ##?????# ### ## #????????#?##?#?? | | ######## ## #### #????????#??????? | | ## ##??? ##?????????#??#?## | | ## #???? ###????????????????? | | ##???# #??????????????????? | | ##??? #??????????????????? | | ### #??? ??????????????????? | | ##?# #??? ?????????????????? | | ###??# #???? ????????????????? | | ##????# ##???### #???????????????? | | ##???# ## ##?????# #???????????????? | | ##????## ###### ##?????##???????????????? | | ##??????####????## ##?????????????????????? | | ##????????????????# ## #?????????????????????? | | ??????????????????#### #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## ##??????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 40 Energy Capacity 690 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Loot Pinata Part-time Excavator Power Corrupts Challenges ------------ None Game ------ Seed CloakingSalvageKatana Manual? 0 Play Time 01:27:31 Cumulative 5.1 hours Start 2021.08.07 @ 07:12:33 End 2021.08.07 @ 08:43:14 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 5 Adventurer 3 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bc675d9-a2f8-43b3-9111-6c179e4feff8