Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 05:32:46 Player: Ceorik Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (199) 995 Value Destroyed (8245) 8245 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (7498) 7498 TOTAL SCORE: 27918 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1373 Follower Combat Kills 2291 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -66 Cogmind --------- Core Integrity 0/1600 Matter 66/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Hardlight Generator Tachyon Dispersion Ray Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Quantum Reactor Multi-Particle Reactor > --- PROPULSION ------- Myomer-Compact Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Advanced Target Analyzer Improved Cloaking Device Advanced Thermal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Remote Datajack KE Hardcell Construct/C Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Particle Accelerator Improved Kinecellerator Advanced Transmission Jammer Advanced Component Analysis Suite High-powered Tractor Beam Plasma Rifle Coil Gun Advanced Datajack Improved Remote Datajack Phasing Sabre [Rating: 134] Favorites ----------- Power Constructs Engine Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Tachyon Dispersion Ray Energy Cannon Constructs Ballistic Gun Battle Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . . 4 . . 4 . . . . . . 2 . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 Utility 11 | . . . . 3 . . 1 . . . . . . 2 . . . 1 . . . . 1 2 . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Parts Attached 145 | 7 6 . 13 12 11 2 3 2 10 . . . . 6 10 2 3 10 5 5 4 1 4 18 7 4 Power 19 | 1 2 . 1 1 1 . . . 2 . . . . 2 3 . 1 . 1 1 . . . 2 . 1 Engine 9 | 1 2 . 1 . 1 . . . 1 . . . . . 2 . 1 . . . . . . . . . Core 7 | . . . . 1 . . . . 1 . . . . 2 1 . . . 1 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 20 | 3 1 . 4 4 . . . . . . . . . . . . . . . . . . . 5 1 2 Treads 4 | 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 Wheel 6 | 2 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 75 | 1 3 . 1 6 5 2 3 2 6 . . . . 4 7 1 2 9 4 2 4 1 3 6 3 . Device 28 | . . . . 3 . 1 . . 3 . . . . 1 3 . 2 5 1 . 1 1 1 4 2 . Storage 7 | 1 2 . . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . Processor 14 | . . . . 2 2 . 1 . 2 . . . . . 1 . . 1 1 2 . . . 1 1 . Hackware 5 | . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . 1 . . . Protection 21 | . 1 . 1 1 3 1 1 2 . . . . . 3 2 1 . 2 . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . . 7 1 5 . . . 2 . . . . . . 1 . 1 . 2 . . 1 5 3 1 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Cannon 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 2 . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 8 | . . . 1 1 1 . . . 1 . . . . . . 1 . 1 . . . . . . 1 1 Special Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 14 | . . . . . 3 1 . . . . . . . . . 1 . . . . 3 . 2 . 4 . Parts Lost 55 | . . . 3 . 1 . 1 4 . . . . . 1 1 . . 10 2 5 . . 7 16 2 2 Power 11 | . . . 1 . . . . 1 . . . . . 1 . . . 2 . 2 . . 1 3 . . Propulsion 9 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 3 2 1 Utility 21 | . . . 1 . 1 . 1 2 . . . . . . 1 . . 5 . 1 . . 5 4 . . Weapon 14 | . . . . . . . . 1 . . . . . . . . . 3 1 1 . . 1 6 . 1 Highest Loss Streak 11 | . . . 3 . 1 . 1 3 . . . . . 1 1 . . 5 2 3 . . 5 11 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 14 18 17 19 19 15 13 9 4 5 5 5 5 4 7 10 10 9 8 9 12 12 11 12 4 3 Power 1 | . 2 4 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . Propulsion 1 | 2 4 5 4 3 3 1 . . . . . . . . . . . . . . . . . . . . Utility 5 | . 4 5 5 6 6 6 8 7 3 3 2 2 2 1 4 7 7 6 6 7 8 9 9 8 2 1 Weapon 3 | . 3 4 5 7 8 5 2 . . 2 2 3 3 2 2 2 2 1 1 . 1 . 1 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . . . 2 10 2 6 1 12 3 . 1 . 1 2 2 6 1 . . . . . 1 4 . . Power 7 | . . . . 4 1 . . 1 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility 31 | . . . . 2 . 1 . 11 2 . 1 . 1 1 1 6 1 . . . . . . 4 . . Weapon 14 | . . . 2 3 1 4 1 . . . . . . 1 1 . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 97 100 92 82 91 75 53 65 62 66 66 66 66 62 65 65 62 64 52 59 50 54 55 43 20 13 Engine 5 | . 14 14 14 . 5 7 6 2 6 6 6 6 6 . 4 . . 2 . . . . . . . . Core 1 | . . . . 7 1 . . 6 1 6 6 6 6 4 3 6 5 4 4 3 . . . . . . Treads 3 | . 14 14 14 4 . . . . . . . . . 2 3 2 2 . . . . . . . . . Leg 2 | . . . . 6 15 8 . . . . . . . 1 1 2 . 4 5 5 3 . . 3 3 5 Wheel 3 | . 14 14 13 9 . 3 6 6 1 . . . . . . . . . . . . . . . . . Device 10 | . . . . 9 15 16 8 6 15 20 20 20 20 17 15 17 16 16 14 8 5 5 4 7 2 2 Storage 6 | . 14 14 14 8 7 7 6 2 . . . . . . 3 5 5 5 5 5 5 5 4 3 . . Processor 7 | . . . . 6 22 10 4 6 12 13 13 13 13 11 11 11 11 10 5 10 10 6 4 4 2 2 Hackware 1 | . . . . . . . 2 6 2 . . . . . . . . 1 1 5 8 10 12 6 . . Protection 6 | . 11 14 6 11 7 7 6 7 1 . . . . 9 6 5 5 5 10 10 10 10 8 . . . Energy Cannon 2 | . . . . . 11 9 4 . 2 . . . . . . . 1 3 . . . . . . . . Ballistic Gun 6 | . 28 28 27 16 2 . 1 6 . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . 6 6 6 6 5 5 5 3 . . . . . . 1 2 . Piercing Weapon 1 | . . . . . . . . . 3 6 6 6 6 4 4 2 3 5 5 3 . . 1 3 . . Peak Build Rating 134 | 6 9 9 18 49 55 65 63 66 84 84 84 84 84 94 93 104 116 128 97 106 102 107 127 134 59 48 Average Rating 64 | 5 8 9 14 35 51 47 48 60 72 84 84 84 84 89 86 101 107 116 90 95 90 102 112 94 42 33 On Entrance 63 | . 6 9 9 17 49 50 42 63 57 84 84 84 84 84 86 93 103 116 89 93 91 102 102 84 20 22 Avg Prop Armor Cover (%) 11 | 15 9 9 11 4 . . . . . . . . . . . . . . . . . . . 15 18 21 Naked Turns 120 | . . . . . . . . . . . . . . . . . . . . . . . . 36 . 84 Heaviest Build 100 | 14 92 52 54 78 65 64 70 76 33 27 27 27 27 46 61 65 70 77 65 83 70 70 100 85 7 21 Greatest Support 157 | 16 10 10 10 67 67 67 54 54 54 47 47 47 47 74 104 111 157 157 107 80 79 76 80 80 30 90 Greatest Overweight (x) 9 | 1 9 5 5 7 . 2 2 1 . . . . . . . . . . . 1 1 . 1 3 2 3 Average Overweight (x) . | . 5 5 4 1 . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 20 20 20 20 20 25 5 5 Average Capacity 14 | 7 20 20 20 20 20 20 20 10 5 5 5 5 5 5 8 10 10 10 11 20 20 20 17 17 5 5 Most Carried 20 | 7 18 20 20 20 20 20 20 19 5 5 5 5 5 5 10 10 10 10 9 11 13 13 13 16 5 5 Average Carried 11 | 3 14 18 19 19 19 15 13 9 4 5 5 5 5 4 7 10 9 9 8 9 12 12 11 12 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 20 20 20 20 20 5 5 5 Final Carried 20 | 7 18 20 20 20 20 12 20 4 5 5 5 5 5 5 10 10 10 8 9 10 12 13 13 4 5 3 Scrap Engine Consumption 259 | . . . . . . 24 11 5 29 1 1 . . 29 36 15 9 26 2 9 4 5 33 20 . . Constructs Created 9 | . . . . . . 2 1 . . . . . . . 2 . . . . 1 . . 3 . . . Constructs Modified 99 | . . . . . . 7 4 1 11 . . . . 16 13 6 7 11 . . 4 1 14 4 . . Class Distribution -------------------- 41% | Mutant 29% | Construct 13% | Hacker-Mutant 8% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Construct | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 6662 | 318 288 38 539 438 390 88 25 . 502 . 25 . 59 524 1156 229 87 979 274 223 . 159 135 139 . 47 Remotely 285 | . . . . . . . . . . . . . . . . . . 285 . . . . . . . . Salvage Created 8794 | 118 314 48 296 535 1048 746 86 271 322 . 12 . . 722 1298 388 186 1021 309 142 . 200 360 300 . 72 Parts 455 | 9 21 7 22 41 64 32 4 . 18 . 3 . . 40 44 18 15 54 11 6 . 6 9 21 . 10 Haulers Intercepted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 1 . . . . 2 . . . . . . . . 2 . . 1 . . . . . 1 . . Parts Field Recycled 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieved Matter 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . 5 . . . . . . . . . . . . . . . 7 13 . 1 . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 153 | . 7 3 7 13 18 8 1 1 8 . 1 . . 14 16 4 1 22 9 3 . 5 4 3 . 5 Melee 18 | . . . 2 . . . 1 . 3 . . . . 2 4 . . 2 1 . . 1 1 1 . . Guns 24 | . 7 3 4 5 1 . . . 2 . . . . . . . . . . . . . 1 1 . . Cannons 51 | . . . . . 14 7 . . 1 . 1 . . 8 9 . 1 9 . . . . . 1 . . AOE 53 | . . . 1 8 2 . . 1 2 . . . . 4 3 . . 11 8 3 . 4 1 . . 5 Classes Destroyed 20 | 2 4 . 1 3 4 . . 1 1 . 1 . . . 1 . . . 1 . . . 1 . . . Worker 6 | . 2 . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . Builder 5 | . . . . . 3 . . . . . . . . . 1 . . 1 . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recycler 13 | 1 . . . 2 . 5 . . . . . . . . 3 . . . . . . . 1 1 . . Operator 9 | . . . . . 2 . 1 . 1 . . . . . 2 . 3 . . . . . . . . . Watcher 6 | . 1 . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . Swarmer 46 | . 2 3 . 3 . . . . 3 . . . . 4 4 . . 4 9 2 . 5 2 . . 5 Grunt 48 | . 5 . . 7 9 . 1 . 3 . . . . 3 9 . . 9 . 1 . . 1 . . . Brawler 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . . 2 7 2 . . 1 . . . . 4 2 . 1 3 . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Programmer 10 | . . . . . . . . . 1 . . . . 3 . . . 3 . . . . . 3 . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 13 | . . . 7 . . 6 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 3 4 3 2 13 7 3 1 1 3 . 1 . . 4 5 4 2 5 5 3 . 4 3 2 . 5 Combat Bots Only 9 | . 3 3 2 9 4 3 1 1 3 . 1 . . 4 5 3 1 4 5 3 . 4 1 2 . 5 Max Kills in Single Turn 5 | 1 1 1 1 4 5 1 1 1 1 . 1 . . 2 2 1 1 3 5 3 . 3 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 2 2 . . 1 1 . . . . 2 2 . . 3 5 3 . 3 1 . . 3 Melee 1 | . . . 1 . . . 1 . 1 . . . . 1 1 . . 1 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1469 | . 46 10 24 38 69 24 15 5 52 . 2 . 6 118 74 19 9 229 16 61 . 26 148 295 28 155 Missed 511 | . 16 2 4 15 21 10 4 . 23 . 1 . 3 24 24 6 3 66 5 19 . 15 55 111 8 76 Hits 958 | . 30 8 20 23 48 14 11 5 29 . 1 . 3 94 50 13 6 163 11 42 . 11 93 184 20 79 Melee 62 | . . . . . . . . 5 . . 1 . . . . . . 5 . 8 . . 43 . . . Projectile 896 | . 30 8 20 23 48 14 11 . 29 . . . 3 94 50 13 6 158 11 34 . 11 50 184 20 79 AOE 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 64 | . . . 1 . 1 . 3 4 . . . . . 5 3 2 . 14 . 2 . 1 9 15 4 . Actively Blocked 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 22421 | . 309 69 653 321 729 343 206 340 398 . 134 . 55 1882 959 304 161 4064 221 1001 . 249 3443 4288 524 1768 Core 4421 | . 50 . 93 58 134 19 . 48 34 . . . . 251 44 . . 304 . 96 . 21 353 1128 169 1619 Absorbed by Shields 358 | . . . . . . . . . . . . . . . 146 83 . 129 . . . . . . . . Redirected to Shielding 196 | . . . . . . . . 28 12 . . . . . . . . . . . . 40 116 . . . Regen/Repaired (Parts) 4749 | . . . . . . . 54 79 229 . . . . 1031 869 134 38 512 . 100 100 52 1492 59 . . Core Remaining (%) 62 | 100 . . 42 . . 61 . . . . . . 90 . . . 70 . . . . 63 66 . 10 . Volleys Fired 481 | 8 34 4 20 29 50 34 . 16 8 . 1 . . 48 76 15 4 66 7 10 . 4 18 22 5 2 Largest 2 | 2 2 2 2 2 2 2 . 1 1 . 1 . . 1 1 1 1 1 1 1 . 1 1 2 1 1 Hottest 316 | 40 40 40 100 50 136 136 . 36 144 . 144 . . 144 145 134 134 316 46 46 . 46 49 105 58 49 Shots Fired 629 | 16 68 8 36 49 97 56 . 15 8 . 1 . . 47 75 14 4 65 7 10 . 4 18 25 4 2 Gun 201 | 16 68 8 32 40 8 . . . 4 . . . . . . . . . . . . . 16 9 . . Cannon 340 | . . . . . 88 56 . . 2 . 1 . . 42 72 8 4 49 . . . . . 15 3 . Launcher 84 | . . . 2 9 1 . . 15 2 . . . . 5 3 6 . 16 7 9 . 4 2 . 1 2 Special 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . Kinetic 368 | 16 68 8 34 47 8 12 . . . . 1 . . 42 72 8 4 19 . . . . 9 17 3 . Thermal 184 | . . . 2 . 88 44 . . 6 . . . . . . . . 30 . . . . 7 7 . . Explosive 52 | . . . . 2 1 . . 15 2 . . . . 5 3 . . 15 6 . . . . . 1 2 Electromagnetic 23 | . . . . . . . . . . . . . . . . 6 . 1 1 9 . 4 2 . . . Robot Hit Streak 38 | 4 9 12 13 7 38 22 . 34 38 . 2 . . 13 8 4 5 9 1 3 . . 4 6 . . Robot Miss Streak 4 | 2 3 1 3 3 2 2 . . 1 . 1 . . 3 3 1 . 4 2 1 . . 2 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Secondary Targets 5 | . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 548 | 11 45 7 28 25 76 44 10 13 23 . 1 . . 51 72 5 9 63 6 8 . 3 30 18 . . Core Hits 356 | 4 18 3 13 34 37 18 3 3 17 . 2 . . 30 41 9 6 54 13 9 . 9 13 8 4 8 Critical Kills 7 | . . . . . 1 1 . . . . . . . . 2 . . 3 . . . . . . . . Critical Parts Destroyed 17 | . . . . . . . . . . . . . . . 10 1 . 4 . . . . . 2 . . Critical Strikes 44 | . . . 1 . 1 1 2 . 3 . . . . 3 13 1 2 9 . 2 . . 3 3 . . Meltdown 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Destroy 24 | . . . 1 . . . . . . . . . . . 12 1 1 7 . . . . . 2 . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 8 | . . . . . . . 2 . 3 . . . . . . . . . . 1 . . 2 . . . Impale 9 | . . . . . . . . . . . . . . 2 1 . 1 2 . 1 . . 1 1 . . Melee Attacks 205 | . . . 4 . 1 1 12 1 28 . 1 . . 29 24 . 5 31 4 10 . 5 36 13 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . 4 . 1 1 12 1 19 . . . . . . . . . . 8 . 5 21 1 . . Piercing 132 | . . . . . . . . . 9 . 1 . . 29 24 . 5 31 4 2 . . 15 12 . . Sneak Attacks 23 | . . . . . . . 2 . 3 . . . . 1 8 . 4 . 3 . . . 2 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25960 | 134 575 80 608 1410 1768 866 465 1346 1015 . 52 . . 2509 3775 739 523 5244 872 609 . 533 1381 551 164 741 Guns 2103 | 134 575 80 400 338 65 . . . 61 . . . . . . . . . . . . . 296 154 . . Cannons 8913 | . . . . . 1514 866 . . 31 . 52 . . 1361 2602 188 164 1937 . . . . . 198 . . Explosions 9617 | . . . 105 1072 189 . . 1328 195 . . . . 679 313 551 . 2639 634 389 . 410 276 . 164 673 Melee 5244 | . . . 103 . . . 465 18 728 . . . . 469 860 . 359 668 238 220 . 123 809 184 . . Ramming 83 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 68 Kinetic 8153 | 134 575 80 505 1211 65 213 . . . . 52 . . 1361 2602 188 164 541 . . . . 164 298 . . Thermal 4172 | . . . . . 1514 653 . . 92 . . . . 64 . . . 1663 . . . . 132 54 . . Explosive 6645 | . . . . 199 189 . . 1328 195 . . . . 615 313 . . 2341 628 . . . . . 164 673 Electromagnetic 1663 | . . . . . . . . . . . . . . . . 551 . 31 6 389 . 410 276 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1859 | . . . 103 . . . 465 18 502 . . . . . . . . . . 182 . 123 466 . . . Piercing 3385 | . . . . . . . . . 226 . . . . 469 860 . 359 668 238 38 . . 343 184 . . Highest Corruption 30 | . . . . . . . . 25 25 25 25 25 25 5 5 5 5 9 9 9 9 9 . 22 30 . Average Corruption 10 | . . . . . . . . 12 25 25 25 25 25 4 5 5 3 2 9 9 9 6 . 7 22 . Corruption Purged 10 | . . . . . . . . . . . . . . . . . 5 . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 262 | . . . . . . . . 11 53 5 18 1 12 19 33 7 2 12 9 22 14 11 . 17 16 . Message Errors 69 | . . . . . . . . 4 13 1 5 . 5 6 9 1 1 3 4 4 2 3 . 4 4 . Matter Fused 64 | . . . . . . . . . 14 . 7 1 3 6 10 1 1 5 1 5 3 3 . 3 1 . Heat Flow Errors 27 | . . . . . . . . . 7 . 2 . . . 6 . . . 2 3 1 1 . 3 2 . Energy Discharges 30 | . . . . . . . . 2 5 2 . . . 1 3 2 . . . 6 2 2 . 2 3 . Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Data Loss (minor) 36 | . . . . . . . . 3 11 . 1 . 1 3 2 2 . 1 . 2 3 2 . 2 3 . Data Loss (major) 13 | . . . . . . . . . 2 . 2 . 2 . 1 . . 1 2 2 1 . . . . . Alerts 10 | . . . . . . . . . 1 2 . . 1 2 1 . . 1 . . 1 . . . 1 . Misdirections 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . Weapon Failures 7 | . . . . . . . . 1 . . . . . 1 1 1 . 1 . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1210 | . . . 6 17 12 . 53 26 66 . . . . 110 180 . 68 259 174 51 . 17 119 23 . 29 Projectiles 277 | . . . . . 12 . . . . . . . . 16 151 . . 98 . . . . . . . . Explosions 283 | . . . 6 17 . . . 26 7 . . . . 20 . . . 119 57 . . 2 . . . 29 Melee 650 | . . . . . . . 53 . 59 . . . . 74 29 . 68 42 117 51 . 15 119 23 . . Knockbacks 32 | . . . . . . 3 . . . . . . . 10 15 . . 3 . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . 3 . . . . . . . 9 14 . . 3 . . . . . 1 . . Secondary 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 578 | . . . 24 . . . . 108 . . . . . . . . . 152 62 10 . 13 . 7 60 142 Shots 14 | . . . 1 . . . . 2 . . . . . . . . . 3 2 1 . 2 . . 1 2 Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 6 . 268 32 34 6 1 . 267 . 360 . . 357 411 108 108 461 210 222 121 76 52 101 224 . Average Temperature 100 | . 2 . 155 7 8 2 1 . 107 . 132 . . 150 131 61 62 130 110 93 77 52 12 50 109 . Received Heat Transfer 3483 | . 111 . 384 135 297 42 153 . 111 . . . . 495 336 . 27 619 . 63 . . 287 351 . 72 Effects 12 | . . . . . . . . . . . 1 . . 1 4 . . 5 1 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . 5 . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . Parts Melted 17 | . . . 1 . 9 6 . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 5336 | . . . . . 2701 1184 . . 250 . . . . 50 . . . 866 . . . . 185 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 5 | . . . . 1 1 . 1 . 1 . . . . 1 3 2 2 5 . . . . 3 1 . 1 Low Security (%) 64 | 100 100 100 . 35 98 100 80 100 35 . . . . 78 70 . . 6 . . . . . 74 100 94 Level 1 16 | . . . . 64 1 . 19 . 64 . . . . 21 1 . 92 . . . . . . 25 . 5 Level 2 10 | . . . . . . . . . . . . . . . 21 100 7 12 . . . . 60 . . . Level 3 4 | . . . . . . . . . . . . . . . 6 . . 12 . . . . 39 . . . Level 4 3 | . . . . . . . . . . . . . . . . . . 46 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1827 | 5 82 62 . 353 201 112 250 25 321 . . . . 304 790 656 400 1827 . . . . 760 303 140 276 Initial 752 | . . . . . 42 72 250 11 . . . . . . 147 435 238 79 . . . . 752 303 22 72 Average 241 | . 23 8 . 210 80 14 134 3 199 . . . . 138 219 575 320 1231 . . . . 672 136 17 46 Influence Increases 10134 | 15 253 70 . 516 577 255 330 39 607 . . . . 678 1180 361 222 2422 200 325 . 200 1048 315 195 326 Destroy 0b10 Robot/C 3640 | . 140 60 . 260 360 40 20 . 160 . . . . 280 520 160 80 820 180 180 . 100 80 100 . 100 Destroy 0b10 Robot/NC 260 | 15 15 . . 30 40 25 5 . 10 . . . . 5 50 10 15 25 . . . . 10 5 . . Destroy Leader 658 | . 32 10 . 56 104 . 10 . 30 . . . . 80 62 . . 164 20 20 . 10 10 40 . 10 Allied During Kill 1284 | . . . . . . . . . . . . . . 4 331 168 95 658 . 20 . . . 8 . . Successful Hack 256 | . 21 . . 17 15 38 . . 75 . . . . 44 14 . . 32 . . . . . . . . Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Disable Machine 615 | . 15 . . 30 30 . . . 15 . . . . 90 60 . 30 240 . . . . . . 90 15 Anti-Garrison Action 400 | . . . . . . . . . 200 . . . . . . . . 200 . . . . . . . . Destroy Structure 956 | . . . . 93 13 2 . 39 27 . . . . 160 98 8 2 268 . . . . 18 42 105 81 Advance Influence 1000 | . . . . . . . 250 . . . . . . . . . . . . . . . 750 . . . Partial Spotted 45 | . . . . . . . . . 15 . . . . . . . . . . . . . 15 15 . . Lose Combat Pursuer 870 | . 30 . . 30 15 . 45 . 75 . . . . 15 45 15 . 15 . 105 . 90 165 105 . 120 Influence Decreases 9858 | 15 253 64 6 414 494 440 296 73 394 129 84 . . 378 702 543 592 821 877 551 924 196 512 815 115 170 Entered New Map 3422 | . . . 4 . 60 113 . 23 . 79 17 . . . 153 343 358 147 677 219 924 . 2 237 18 48 Time Decay 5221 | 15 253 64 2 264 274 291 286 31 394 50 67 . . 368 459 160 214 374 180 262 . 196 440 398 77 102 Lost Part 499 | . . . . . 10 . 10 19 . . . . . 10 10 . . 100 20 50 . . 70 160 20 20 Lost Ally 380 | . . . . . . . . . . . . . . . 80 40 20 200 . 20 . . . 20 . . Purge Threat 336 | . . . . 150 150 36 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . . . 1 . 2 . 4 . . . . 4 2 . . 10 . 1 . . 8 5 1 2 Investigation 9 | . . . . . . . . . 1 . . . . . . . . 4 . . . . 3 . . 1 Extermination 11 | . . . . . . . 1 . 2 . . . . 2 . . . 1 . . . . 1 3 1 . Reinforcement 18 | . 2 . . . 1 . 1 . 1 . . . . 2 2 . . 2 . . . . 4 2 . 1 Assault 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 25 | . 1 . . 2 2 2 . . . . . . . . 2 1 . 2 . . . 2 9 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 20 3 8 21 22 9 4 6 15 . 1 . 2 18 33 10 9 47 4 19 . 14 52 30 4 18 Peak Tracking Total 18 | . 5 3 2 3 6 3 2 5 4 . 1 . 2 5 6 5 2 6 3 5 . 6 9 18 4 14 Tactical Retreats 31 | . 1 . . 1 1 1 2 . 2 . . . . 1 3 1 . 1 . 3 . 3 4 4 . 3 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 45 | . 1 . 1 2 2 . . . 1 . . . . 6 6 . 2 16 . 1 . . . . 6 1 Max in Single Turn 5 | . 1 . 1 1 1 . . . 1 . . . . 3 1 . . 5 . 1 . . . . 3 1 Garrison Access 4 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 68 | . 4 . 1 4 6 13 . . 8 . . 4 . 3 5 1 . 8 . . 4 . 3 2 1 1 Terminals 41 | . 4 . . 3 5 6 . . 6 . . . . 2 4 1 . 7 . . . . . 1 1 1 Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 1 . 6 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 1 . . Total Hacks 202 | . 20 . 1 14 13 40 . . 16 . . 29 . 7 10 2 . 22 . . 17 . 5 3 1 2 Successful 118 | . 8 . 1 8 9 23 . . 8 . . 29 . 3 4 . . 5 . . 17 . 2 1 . . Failed 84 | . 12 . . 6 4 17 . . 8 . . . . 4 6 2 . 17 . . . . 3 2 1 2 Catastrophic 20 | . . . . 1 1 4 . . 3 . . . . 2 1 . . 4 . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 15 . . 8 7 18 . . 10 . . . . 3 7 1 . 14 . . . . 3 . . . Terminals 117 | . 20 . . 11 12 20 . . 13 . . . . 5 9 2 . 20 . . . . . 2 1 2 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . . . . 3 . 17 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . 1 . . . 2 . . . . . . . . 2 . . . . 3 1 . . Terminal Hacks 72 | . 4 . 1 4 5 7 . . 2 . . 29 . . 1 . . 2 . . 17 . . . . . Record 18 | . . . . . . 1 . . 1 . . 11 . . . . . . . . 5 . . . . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . 2 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . 3 . . . . . . . . 4 . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . 1 1 . . . . . . . . . 1 . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 33 | . 4 . . 3 3 10 . . 5 . . . . 2 3 . . 3 . . . . . . . . Terminals 25 | . 4 . . 2 3 5 . . 4 . . . . 2 3 . . 2 . . . . . . . . Botnet 25 | . 4 . . 2 3 5 . . 4 . . . . 2 3 . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Jam 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Used 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 . . 4 3 10 . . 7 . . . . 2 5 1 . 8 . . . . 1 1 1 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 10 . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Part Studies Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 26 | . . . . . . . . . . . . . . 2 17 5 . . . 1 . . . 1 . . Largest Group 14 | . . . . . . . . . . . . . . 2 13 14 14 12 . 1 . . . 1 . . Highest-Rated Group 868 | . . . . . . . . . . . . . . 40 505 868 868 679 . 116 . . . 148 . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . 20 159 159 159 96 . 116 . . . 148 . . Total Orders 5 | . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 355 | . . . . . . . . . . . . . . . 112 25 10 168 . 21 . . . 19 . . Total Damage 10996 | . . . . . . . . . . . . . . . 1776 589 289 6735 . 1179 . . . 428 . . Kills 55 | . . . . . . . . . . . . . . . 15 4 3 25 . 6 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 8693 | . . . . 564 635 799 . . 556 110 370 37 302 1200 1496 333 447 875 308 62 . . . 163 233 203 Optics 5707 | . . . . . . . . . 537 110 370 37 302 1200 1496 333 447 875 . . . . . . . . Sensors 3007 | . . . . . . . . . 556 110 370 37 302 1087 49 . . 60 . . . . . . 233 203 Terrain 1998 | . . . . 564 635 799 . . . . . . . . . . . . . . . . . . . . Cloaking 533 | . . . . . . . . . . . . . . . . . . . 308 62 . . . 163 . . Jamming 95 | . . . . . . . . . . . . . . . . . . 95 . . . . . . . . Robot Analysis Total 8 | . 2 . . . . 2 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . . 2 2 . 1 . . . . . 2 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 19023 | 90 836 605 2283 648 635 2294 628 218 1213 110 370 37 302 1200 1496 333 447 944 371 572 289 427 1086 940 355 294 Spaces Moved 12898 | 44 416 297 1378 412 307 1188 202 133 1355 227 465 78 312 724 956 170 200 841 280 395 142 445 724 638 301 268 Core 391 | 1 . . . . . . . . . . . . . . . . . . . . . . . 110 127 153 Treads 1172 | . . . . . . . . . . . . . . 246 704 80 116 . . . . . 26 . . . Legs 4162 | . . . . 219 307 866 . . . . . . . 213 252 90 . 647 280 395 141 . 108 410 119 115 Wheels 3171 | 43 416 297 1378 193 . 322 202 133 171 . . . . . . . . . . . . . 16 . . . Hover 2606 | . . . . . . . . . 802 227 465 78 312 265 . . 84 194 . . . . 6 118 55 . Flight 1396 | . . . . . . . . . 382 . . . . . . . . . . . 1 445 568 . . . Fastest Speed 48 | 50 95 155 140 110 110 110 199 114 48 48 48 48 48 48 96 129 62 62 119 119 73 73 73 50 50 50 Average Speed 108 | 96 157 155 146 124 110 153 247 127 63 48 48 48 48 110 103 140 102 72 119 121 119 73 110 105 88 85 Slowest Speed 284 | 100 215 155 155 190 110 284 284 199 114 48 48 48 48 161 148 148 129 119 119 178 178 73 207 200 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 4 71 48 76 30 52 97 4 87 33 56 64 73 51 21 87 60 83 25 47 56 60 65 18 17 36 7 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 11 | . . . 1 . . 5 . . . . . 1 . . . . . . 1 . 3 . . . . . Known Exits Taken 13 | . 1 . . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 . . 1 . . 1 . Unknown Exits Taken 11 | 1 . 1 1 . 1 1 . . . . . . . . 1 1 . . . 1 1 . 1 1 . . Scrap Searched 19 | . . . 8 . . . . . . 3 1 . 3 . . . . . 2 . . 2 . . . . Spaces Dug 168 | . . . 9 38 . 1 . 9 9 . . . . 25 31 . . 15 . . . 15 8 8 . . Terrain Destroyed 694 | . . . 14 93 18 1 . 58 25 . . . . 108 66 1 1 111 95 . . 15 8 8 34 38 Melee 41 | . . . . . . 1 . . 9 . . . . 11 . . . 6 . . . . 8 6 . . Projectile 54 | . . . . . 3 . . . . . . . . 9 18 1 1 20 . . . . . 2 . . AOE 599 | . . . 14 93 15 . . 58 16 . . . . 88 48 . . 85 95 . . 15 . . 34 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Total 16949 | 71 528 434 1595 511 511 1616 319 160 1664 227 608 77 464 1021 1350 256 427 1047 301 462 260 536 934 856 384 330 Wait 2834 | 7 63 132 140 11 121 371 89 6 245 1 140 . 151 203 218 53 208 81 . 13 106 76 143 156 57 43 Move 12863 | 43 415 296 1377 411 306 1187 202 132 1350 226 464 77 311 723 955 169 199 840 279 394 141 444 717 637 300 268 Hop 5 | . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . Pick Up 115 | 6 8 2 14 20 3 2 10 . 7 . 1 . 1 3 11 6 2 5 1 2 2 1 3 2 2 1 Fast Attach 82 | 6 2 . 1 4 6 1 2 2 7 . . . . 4 4 1 3 2 4 3 3 1 3 15 6 2 Attach 50 | . . . 2 5 1 1 1 2 1 . . . . 1 2 . 1 7 2 6 2 2 4 5 3 2 Detach 33 | . 1 . . . 2 1 . . 1 . . . . . 1 . . 3 2 5 2 2 5 3 5 . Swap 83 | 1 4 . 21 11 9 2 1 . 4 . . . . 4 7 4 1 9 1 . 2 . 1 . 1 . Drop 128 | . 1 . 16 20 12 16 2 1 11 . 1 . 1 6 14 8 4 2 1 1 2 1 1 2 5 . Fire 481 | 8 34 4 20 29 50 34 . 16 8 . 1 . . 48 76 15 4 66 7 10 . 4 18 22 5 2 Melee 205 | . . . 4 . 1 1 12 1 28 . 1 . . 29 24 . 5 31 4 10 . 5 36 13 . . Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . . . . . . . . 38 . . 1 . 18 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Identified exit to Mines 927 | -10/Materials | Entered Mines 1448 | -10/Mines | Found a hidden stash of uninstalled traps 1492 | -10/Mines | Discovered new exit (range 10) 1532 | -10/Mines | Entered Subcaves 1639 | -10/Subcaves | Learned location of Zion (-7) 1680 | -10/Subcaves | Visited 4L-MR0's lab 1705 | -10/Subcaves | Found Cargo Legs 1782 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2060 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2216 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2218 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2301 | -10/Subcaves | Lost 3 parts (1p1n1u) 2436 | -10/Subcaves | Ambushed by Subdweller buried in earth 3157 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3216 | -10/Subcaves | Core integrity fell below 50% 3301 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3800 | -10/Subcaves | Discovered new exit (range 7) 3800 | -10/Subcaves | Discovered new exit (range 9) 3815 | -10/Subcaves | Entered Materials 3815 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4063 | -8/Materials | Destroyed 9 combat bots 4169 | -8/Materials | Attached Cargo Legs, gained temporary slots: Utility x2 4225 | -8/Materials | Identified exit to Storage 4463 | -8/Materials | Entered Storage 5094 | -8/Storage | Used back door to open Recycling access 5094 | -8/Storage | Discovered new exit (range 5) 5098 | -8/Storage | Entered Recycling 5379 | -8/Recycling | Discovered new exit (range 16) 5900 | -8/Recycling | Found Prototype Device 5900 | -8/Recycling | Identified Scrap Engine 5931 | -8/Recycling | Entered Scraplab 6732 | -8/Recycling | Build established: Construct 7392 | -8/Recycling | Entered Factory 7392 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7678 | -6/Factory | Build established: Mutant 8020 | -6/Factory | Sucked down chute 8020 | -6/Factory | Entered Waste 8035 | -6/Waste | EMP discharged 8066 | -6/Waste | Spotted C-40 Crusher 8075 | -6/Waste | Spotted C-40 Crusher 8076 | -6/Waste | Destroyed C-40 Crusher 8099 | -6/Waste | Crushed by Compactor (1 part destroyed) 8102 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8105 | -6/Waste | Spotted C-40 Crusher 8105 | -6/Waste | Crushed by Compactor (1 part destroyed) 8135 | -6/Waste | EMP discharged 8135 | -6/Waste | System corruption reached 10% 8136 | -6/Waste | Lost 3 parts (1p1u1w) 8152 | -6/Waste | Spotted C-40 Crusher 8158 | -6/Waste | Spotted C-40 Crusher 8176 | -6/Waste | Spotted C-40 Crusher 8187 | -6/Waste | Crushed by Compactor (1 part destroyed) 8223 | -6/Waste | Discovered new exit (range 13) 8235 | -6/Waste | EMP discharged 8236 | -6/Waste | Identified exit to Factory 8238 | -6/Waste | Entered Factory 8245 | -6/Factory | Build established: Construct 8684 | -6/Factory | Identified exit to Lower Caves 9451 | -6/Factory | Entered Lower Caves 9507 | -6/Lower Caves | Learned location of 1 exit from Factory 9550 | -6/Lower Caves | Identified exit to Lower Caves 9561 | -6/Lower Caves | Entered another Lower Caves area 9584 | -6/Lower Caves | Learned Factory stockpile data 9621 | -6/Lower Caves | Identified exit to Data Miner 9931 | -6/Lower Caves | Entered Data Miner 9931 | -6/Data Miner | Discovered new exit (range 6) 9938 | -6/Data Miner | Met Data Miner 9954 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9954 | -6/Data Miner | Learned location of Section 7 (-2) 9958 | -6/Data Miner | Received God Mode back door access code from Data Miner 9968 | -6/Data Miner | Identified exit to Proximity Caves 9968 | -6/Data Miner | Entered Proximity Caves 10086 | -5/Proximity Caves | Identified exit to Factory 10223 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10270 | -5/Proximity Caves | Entered Factory 10270 | -5/Factory | Evolved 2 slots: Utility x2 10271 | -5/Factory | Identified exit to Factory 11000 | -5/Factory | Discovered new exit (range 12) 11098 | -5/Factory | Fabricated R-10 Processor? 11178 | -5/Factory | Discovered exit to Factory (range 20) 11465 | -5/Factory | Identified exit to Extension 11470 | -5/Factory | Entered Extension 11470 | -5/Extension | Accompanied by 2 allies 12077 | -5/Extension | Rescued a captive Derelict 12122 | -5/Extension | Rescued a captive Derelict 12123 | -5/Extension | Rescued a captive Derelict 12166 | -5/Extension | Rescued a captive Derelict 12167 | -5/Extension | Rescued a captive Derelict 12184 | -5/Extension | Rescued a captive Derelict 12184 | -5/Extension | Rescued a captive Derelict 12393 | -5/Extension | Spotted B-75 Beast 12421 | -5/Extension | Destroyed B-75 Beast 12425 | -5/Extension | Spotted B-75 Beast 12448 | -5/Extension | Allies destroyed B-75 Beast 12488 | -5/Extension | Lost 4 allies 12508 | -5/Extension | Rescued A7 12788 | -5/Extension | Rescued a captive Derelict 12789 | -5/Extension | Rescued a captive Derelict 12809 | -5/Extension | Rescued a captive Derelict 12906 | -5/Extension | Discovered exit to Factory (range 10) 12907 | -5/Extension | Discovered new exit (range 6) 12965 | -5/Extension | Build established: Commander-Construct 12966 | -5/Extension | Entered Cetus 12966 | -5/Cetus | Accompanied by 11 allies (A7) 12971 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12981 | -5/Cetus | Spotted Cetus Guard 12983 | -5/Cetus | Spotted Cetus Guard 12986 | -5/Cetus | Spotted Cetus Guard 12989 | -5/Cetus | Allies destroyed Cetus Guard 12990 | -5/Cetus | Allies destroyed Cetus Guard 12990 | -5/Cetus | Spotted Cetus Guard 13002 | -5/Cetus | Destroyed Cetus Guard 13004 | -5/Cetus | Allies destroyed Cetus Guard 13095 | -5/Cetus | Started Cetus Manufacturing Module 13112 | -5/Cetus | Discovered new exit (range 21) 13120 | -5/Cetus | Manufactured an Enhanced Grunt 13145 | -5/Cetus | Manufactured an Enhanced Grunt 13149 | -5/Cetus | Spotted Cetus Guard 13149 | -5/Cetus | Spotted Cetus Guard 13150 | -5/Cetus | Spotted Cetus Guard 13150 | -5/Cetus | Spotted Cetus Guard 13154 | -5/Cetus | Allies destroyed Cetus Guard 13157 | -5/Cetus | Destroyed Cetus Guard 13162 | -5/Cetus | Destroyed Cetus Guard 13162 | -5/Cetus | Discovered exit to Factory (range 22) 13170 | -5/Cetus | Manufactured an Enhanced Grunt 13171 | -5/Cetus | Destroyed Cetus Guard 13182 | -5/Cetus | Met Revision 17 13195 | -5/Cetus | Manufactured an Enhanced Grunt 13220 | -5/Cetus | Manufactured an Enhanced Grunt 13299 | -5/Cetus | Entered Archives 13299 | -5/Archives | Accompanied by 14 allies (A7) 13338 | -5/Archives | Discovered exit to Factory (range 18) 13360 | -5/Archives | Discovered new exit (range 21) 13379 | -5/Archives | Discovered new exit (range 22) 13746 | -5/Archives | Entered Factory 13746 | -4/Factory | Accompanied by 12 allies 13746 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13840 | -4/Factory | Lost 3 allies 14246 | -4/Factory | First assault squad dispatched 14325 | -4/Factory | Spotted B-86 Titan 14463 | -4/Factory | Build established: Construct 14513 | -4/Factory | Incoming assault squad redirected 14543 | -4/Factory | Destroyed B-86 Titan 14573 | -4/Factory | Lost 5 parts (2p1u2w) 14612 | -4/Factory | High security lockdown imminent 14652 | -4/Factory | Lost 3 parts (2u1w) 14674 | -4/Factory | Discovered new exit (range 12) 14689 | -4/Factory | Identified exit to Upper Caves 14690 | -4/Factory | Entered Upper Caves 14733 | -4/Upper Caves | Learned 4 Research zone layouts 15047 | -4/Upper Caves | Discovered new exit (range 8) 15059 | -4/Upper Caves | Identified exit to Upper Caves 15061 | -4/Upper Caves | Entered another Upper Caves area 15062 | -4/Upper Caves | Encountered a Warlord checkpoint 15091 | -4/Upper Caves | Discovered new exit (range 10) 15100 | -4/Upper Caves | Identified exit to Research 15273 | -4/Upper Caves | Spotted B-86 Titan 15278 | -4/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 15312 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15458 | -4/Upper Caves | Build established: Scavenger-Gladiator 15470 | -4/Upper Caves | Learned Research stockpile data 15504 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15515 | -4/Upper Caves | Discovered new exit (range 13) 15564 | -4/Upper Caves | Lost 3 parts (1p1u1w) 15633 | -4/Upper Caves | Entered Zhirov 15635 | -4/Zhirov | Discovered new exit (range 3) 15657 | -4/Zhirov | Met Zhirov 15679 | -4/Zhirov | Learned location of Quarantine (-3) 15679 | -4/Zhirov | Learned location of Testing (-2) 15679 | -4/Zhirov | Learned location of Command (-1) 15690 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15708 | -4/Zhirov | Found Alien Artifact 15708 | -4/Zhirov | Identified Integrated Dissipator 15708 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15723 | -4/Zhirov | Found Alien Artifact 15922 | -4/Zhirov | Entered Proximity Caves 15992 | -3/Proximity Caves | Spotter reported a threat 16008 | -3/Proximity Caves | Spotter reported a threat 16059 | -3/Proximity Caves | Build established: Hacker-Mutant 16061 | -3/Proximity Caves | Spotter reported a threat 16208 | -3/Proximity Caves | Spotter reported a threat 16260 | -3/Proximity Caves | Spotter reported a threat 16342 | -3/Proximity Caves | Discovered exit to Research (range 5) 16349 | -3/Proximity Caves | Entered Research 16349 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16436 | -3/Research | Identified Transdimensional Reconstructor 16436 | -3/Research | Warped through subspace 16451 | -3/Research | Watched by a mysterious "MATRIX" hacker. 16520 | -3/Research | Fabricated Enh. Hardcell Cannon? 16549 | -3/Research | Revision forces began assault on 0b10 16780 | -3/Research | Met up with Revision 17++ 17049 | -3/Research | Research terminal network offline 17101 | -3/Research | Spotted Striker 17103 | -3/Research | Spotted Striker 17155 | -3/Research | Spotted Striker 17214 | -3/Research | Discovered new exit (range 11) 17308 | -3/Research | Spotted Striker 17310 | -3/Research | Spotted Striker 17381 | -3/Research | Destroyed Striker 17419 | -3/Research | Lost 5 parts (1p4u) 17435 | -3/Research | Entered another Research area 17435 | -2/Research | Evolved 2 slots: Utility x2 18051 | -2/Research | Spotted B-90 Cyclops 18053 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 18230 | -2/Research | System corruption reached 10% 18234 | -2/Research | Released all parts (9) 18266 | -2/Research | Lost 11 parts (2p1n3u5w) 18337 | -2/Research | Core integrity fell below 50% 18371 | -2/Research | Discovered new exit (range 5) 18375 | -2/Research | Entered Testing 18403 | -2/Testing | Found Prototype Device 18403 | -2/Testing | Identified Exp. Hardlight Generator 18405 | -2/Testing | Lost 4 parts (1p2n1w) 18413 | -2/Testing | Found Prototype Energy Gun 18413 | -2/Testing | Identified Tachyon Dispersion Ray 18537 | -2/Testing | Build established: Mutant 18570 | -2/Testing | Found Prototype Launcher 18570 | -2/Testing | Identified Tactical Quantum Warhead 18703 | -2/Testing | Core integrity fell below 20% 18723 | -2/Testing | Discovered new exit (range 15) 18724 | -2/Testing | System corruption reached 30% 18730 | -2/Testing | Identified exit to Access 18730 | -2/Testing | Entered Access 18730 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18933 | -1/Access | Released all parts (5) 18995 | -1/Access | Core integrity fell below 50% 19001 | -1/Access | Spotted B-99 Colossus 19017 | -1/Access | Core integrity fell below 20% 19024 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 19013_ Destroyed Xenon Bombardment Thruster. 19013_ S-43 Plague destroyed. 19013_ Micro-nuke Launcher destroyed. 19013_ Destroyed Micro-nuke Launcher. 19014_ The unstable cave ceiling collapses. 19015_ Penetrated by Slug. 19015_ Acquired Xenon Bombardment Thruster. 19016_ K-01 Serf suffers critical hit (Destroy). 19016_ Penetrated by Slug. 19016_ Xenon Bombardment Thruster destroyed. 19016_ Slug penetrates Earth. 19016_ Slug penetrates K-01 Serf. 19016_ Slug penetrates Earth. 19017_ Acquired 24 matter. 19018_ K-01 Serf collects debris. 19020_ Penetrated by Slug. 19020_ Slug penetrates Wall. 19021_ K-01 Serf collects debris. 19023_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????? ??????????????? | | ??????????????####### ###???????? #?????????????? | | ??????????????#" #???????? #?????????????? | | ??????????????# #??????? #?????????????? | | ?????????????## ########R #?????????????? | | ?????????????# # ###???????????? | | ?????????????# [ Y ????????????? | | ?????????????## = * ! #?????????????? | | ?????????????# ^! #??????????????? | | ????????????## ][ [ k %! ###????????????? | | ????????????# %s% BB #????????????? | | ????????????## # # BB #????????????? | | ?????????????## [ ] #??????????????? | | ??????????????# ## k #+###???????????????? | | ??#######?????# ##?#### #???????????????????? | | ??# #?????##?????## #???????????????????? | | ??# ##############; #???????????????????? | | ??+ Y % @ #???????????????????? | | ??# ###############+#### #???????????????????? | | ??# #??????????# % # #???????????????????? | | ??#### ##??????????# # #???????????????????? | | ###??# #???????????# # #???????????????????? | | #??# #???????????# = # +???????????????????? | | #??# #???????????# ! = # #???????????????????? | | #??# #???????????######### #???????????????????? | | #??# #???????????????????? #???????????????????? | | #??# #?????????????????????#???????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | ????# #####?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | ### #???????????????????????????????? | | " ??????????????????????????? | | ### ###?????????????????????????????? | | ###### #????##???????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 35 Energy Capacity 586 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 3 Armor Coverage 900 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 11 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 28 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-30 Cleanser | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ R-10 Processor | x2 | -5/Factory | Preloaded Enh. Hardcell Cannon | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -6/Factory | Hacked Imp. Remote Datajack | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Bigger Is Better Challenges ------------ None Game ------ Seed StasisExoskeletonWand Manual? 0 Play Time 02:44:30 Cumulative 154.1 hours Start 2026.03.25 @ 23:51:26 End 2026.03.26 @ 05:32:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c57d48f3-227e-45d8-8460-b47a1d198170