Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 17:39:03 Player: odium reigns Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1652) 1652 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4577 Bonus ------- None Cogmind --------- Core Integrity 570/700 Matter 250/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer > --- WEAPON (6) ------- Field Laser Autogun Katana Katana > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Cryofiber Web Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Medium Matter Pod (100) Medium Matter Pod (100) Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Microactuators Improved Medium Armor Plating Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Targeting Computer > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle Beam Rifle Particle Gun Field Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Cryofiber Web Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Medium Matter Pod Medium Matter Pod Improved Sensor Array Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Microactuators Improved Medium Armor Plating Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Katana Katana [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 4 | . . . 2 2 . Parts Attached 55 | 7 7 4 11 15 11 Power 8 | 1 . 1 1 4 1 Engine 5 | 1 . . 1 3 . Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 2 3 2 2 3 Treads 6 | 2 . . 2 . 2 Leg 8 | . 2 3 . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . 1 1 2 Device 2 | 1 . . . . 1 Storage 3 | 1 1 . . . 1 Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 4 . 7 8 5 Energy Gun 7 | 1 . . . 4 2 Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 4 . 7 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 1 . . 10 11 Power 4 | . . . . 2 2 Propulsion 5 | . 1 . . 2 2 Utility 1 | . . . . . 1 Weapon 12 | . . . . 6 6 Highest Loss Streak 10 | . 1 . . 10 6 To Critical Strikes . | . . . . . . Average Backups 15 | 4 9 15 14 13 20 Power 1 | . . . 1 1 1 Propulsion 1 | 1 . . 1 1 2 Utility 7 | 1 3 3 4 9 11 Weapon 4 | 1 5 9 7 1 4 Tool/Special . | . . . . . . Unused Backups 35 | . 7 4 . 4 20 Power 5 | . 1 . . 1 3 Propulsion 1 | . . 1 . . . Utility 23 | . 2 2 . 3 16 Weapon 6 | . 4 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 100 99 91 97 Engine 6 | . 14 9 . 5 6 Core 5 | . . 4 10 2 7 Treads 4 | . 6 . 9 8 1 Leg 15 | . 21 28 12 8 12 Device 7 | . 14 14 5 . 7 Storage 9 | . 14 14 11 9 7 Processor 5 | . . . 5 9 7 Energy Gun 16 | . . . . 11 35 Ballistic Gun 19 | . 27 28 43 27 . Launcher 4 | . . . . 8 6 Peak Build Rating 41 | 9 10 13 16 25 41 Average Rating 21 | 7 9 11 14 19 34 On Entrance 11 | . 9 10 13 14 25 Naked Turns . | . . . . . . Heaviest Build 110 | 14 30 30 36 44 110 Greatest Support 48 | 40 40 20 40 40 48 Greatest Overweight (x) 32 | . 1 1 1 7 32 Average Overweight (x) 1 | . . 1 . 1 4 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 17 | 7 10 15 15 15 24 Most Carried 25 | 8 15 15 15 15 25 Average Carried 15 | 4 9 14 14 13 20 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 22 | 8 15 15 15 15 22 Class Distribution -------------------- 44% | Scavenger-Executioner 29% | Mutant 10% | Scavenger-Gunner 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2225 | 377 111 310 683 644 100 Remotely . | . . . . . . Salvage Created 2893 | 151 224 236 983 890 409 Parts 151 | 18 14 17 48 36 18 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 7 | . 2 . 4 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . 2 7 9 11 7 Guns 32 | . 2 7 9 9 5 AOE 4 | . . . . 2 2 Classes Destroyed 13 | 3 3 1 3 1 2 Worker 5 | 2 . . 2 1 . Builder 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Hauler 4 | . 2 . 2 . . Recycler 13 | 1 1 . 5 4 2 Operator 2 | . . . 2 . . Watcher 5 | . . . 2 2 1 Swarmer 9 | . 2 3 . . 4 Grunt 18 | . . 4 5 9 . Duelist 1 | . . . . 1 . Sentry 5 | . . . 4 1 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 2 4 3 4 6 3 Combat Bots Only 6 | . 2 3 3 6 3 Max Kills in Single Turn 2 | 1 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 312 | . 42 29 60 89 92 Missed 76 | . 16 9 21 11 19 Hits 236 | . 26 20 39 78 73 Projectile 236 | . 26 20 39 78 73 AOE 1 | . 1 . . . . Critical Strikes 11 | . . . 2 3 6 Part Disruptions 1 | . . . . . 1 Damage Taken 3508 | . 307 226 513 1322 1140 Core 405 | . 56 16 62 141 130 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 82 | . . . . 82 . Core Remaining (%) 82 | 100 . 71 84 74 . Volleys Fired 165 | 13 28 14 45 36 29 Largest 6 | 2 2 2 4 6 6 Hottest 334 | 70 40 40 83 238 334 Shots Fired 533 | 26 56 28 180 159 84 Gun 519 | 26 56 28 180 150 79 Cannon . | . . . . . . Launcher 14 | . . . . 9 5 Special . | . . . . . . Kinetic 409 | 13 56 28 180 127 5 Thermal 81 | 13 . . . 17 51 Explosive 14 | . . . . 9 5 Electromagnetic 29 | . . . . 6 23 Robot Hit Streak 12 | 4 7 5 11 11 12 Robot Miss Streak 6 | 6 4 4 6 3 3 Penetration Max . | . . . . . . Secondary Targets 9 | . . 2 3 3 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 298 | 10 36 17 90 100 45 Core Hits 137 | 8 12 13 37 46 21 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 1 . 1 1 1 Burn 1 | . . . . 1 . Destroy 3 | . 1 . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4610 | 123 260 224 1339 1757 907 Guns 4064 | 123 256 224 1326 1450 685 Cannons . | . . . . . . Explosions 529 | . . . . 307 222 Melee . | . . . . . . Ramming 17 | . 4 . 13 . . Kinetic 3019 | 26 256 224 1326 1176 11 Thermal 814 | 97 . . . 203 514 Explosive 529 | . . . . 307 222 Electromagnetic 231 | . . . . 71 160 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 14 | . . . . 14 . Projectiles . | . . . . . . Explosions 14 | . . . . 14 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 89 | . . . . 49 40 Shots 3 | . . . . 2 1 Rammed 1 | . . . 1 . . Targets Rammed 3 | . 1 . 2 . . Kicked 1 | . 1 . . . . Crushed 1 | . . . 1 . . Highest Temperature 468 | 100 . 9 152 468 420 Average Temperature 118 | 40 . 4 53 175 188 Received Heat Transfer 1146 | . . 87 213 738 108 Effects 14 | . . . . 12 2 Shutdowns 2 | . . . . 2 . Interference 2 | . . . . . 2 Matter Decay 1 | . . . . 1 . Short Circuit 3 | . . . . 3 . Damage (major) 6 | . . . . 6 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1850 | 296 . . . 518 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 121 | 5 40 90 89 61 121 Initial 18 | . . . 16 18 7 Average 18 | 1 7 25 45 27 6 Influence Increases 1264 | 30 109 170 339 371 245 Destroy 0b10 Robot/C 720 | . 40 140 180 220 140 Destroy 0b10 Robot/NC 165 | 30 20 . 65 35 15 Destroy Leader 208 | . 14 30 68 44 52 Successful Hack 30 | . 5 . 25 . . Select Force Hacks 30 | . 30 . . . . Disable Machine 30 | . . . . 15 15 Destroy Structure 81 | . . . 1 57 23 Influence Decreases 1177 | 30 109 128 335 400 175 Entered New Map 64 | . . . 26 28 10 Time Decay 858 | 30 99 128 240 272 89 Lost Part 186 | . 10 . . 100 76 Purge Threat 69 | . . . 69 . . Squads Dispatched 8 | . 1 . 1 1 5 Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 8 7 18 18 13 Peak Tracking Total 5 | . 3 2 3 5 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 3 . 4 2 1 Terminals 8 | . 2 . 4 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 7 . 13 7 2 Successful 15 | . 4 . 8 3 . Failed 14 | . 3 . 5 4 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 24 | . 6 . 13 3 2 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 . 8 1 . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 3 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1297 | 134 470 418 275 . . Terrain 1297 | 134 470 418 275 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3728 | 231 470 418 570 641 1398 Spaces Moved 1281 | 113 250 191 217 214 296 Core 8 | 3 . . . 4 1 Treads 350 | 110 34 . 111 72 23 Legs 923 | . 216 191 106 138 272 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 160 190 260 Average Speed 235 | 157 145 190 177 211 431 Slowest Speed 1650 | 160 190 190 240 400 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 10 44 36 23 25 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 84 | . . . . 62 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 84 | . . . . 62 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1636 | 140 316 222 289 308 361 Wait 37 | . 3 2 1 26 5 Move 1276 | 112 249 190 216 213 296 Hop . | . . . . . . Pick Up 56 | 8 16 4 5 10 13 Fast Attach 24 | 7 1 1 4 8 3 Attach 14 | . 1 . 2 6 5 Detach 1 | . . . . . 1 Swap 21 | . 5 3 5 3 5 Drop 39 | . 12 8 9 6 4 Fire 165 | 13 28 14 45 36 29 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 232 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 3) 581 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Entered Mines 799 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 807 | -10/Mines | Found Prototype Device 829 | -10/Mines | Learned 2 Materials zone layouts 924 | -10/Mines | Learned location of Zion (-7) 1107 | -10/Mines | Discovered new exit (range 8) 1120 | -10/Mines | Entered Materials 1120 | -9/Materials | Evolved 2 slots: Weapon x2 1121 | -9/Materials | Identified exit to Mines 1576 | -9/Materials | Identified exit to Materials 1690 | -9/Materials | Entered another Materials area 1690 | -8/Materials | Evolved 2 slots: Weapon x2 1922 | -8/Materials | Repaired Assault Rifle 2028 | -8/Materials | Lost 10 parts (2p2n6w) 2311 | -8/Materials | Discovered new exit (range 10) 2331 | -8/Materials | Entered Factory 2331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2555 | -7/Factory | Build established: Scavenger-Executioner 3580 | -7/Factory | Garrison activated, responded to threat 3664 | -7/Factory | Lost 6 parts (1p5w) 3729 | -7/Factory | Self-destructed Last Messages --------------- 03708_ K-01 Serf collects debris. 03709_ H-55 Commando suffers critical hit (Destroy). 03709_ H-55 Commando destroyed. 03710_ The unstable cave ceiling collapses. 03713_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 03714_ K-01 Serf collects debris. 03715_ The unstable cave ceiling collapses. 03716_ U-05 Engineer lays Concrete. 03719_ K-01 Serf collects debris. 03720_ Imp. Cooling System destroyed. 03720_ Mni. Grenade Launcher destroyed. 03720_ Critical hit (Burn: +37). 03721_ U-05 Engineer lays Concrete. 03722_ K-01 Serf collects debris. 03722_ Med. Treads destroyed. 03722_ U-05 Engineer lays Concrete. 03725_ K-01 Serf collects debris. 03726_ U-05 Engineer builds a Wall. 03726_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????""?#????????????????????? | | ??????????????T" ??????############# | | ????????????? 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"" % g *%" " !!! # | | ????????????# =g @=!"T" !!! # | | ?????????????# # """ """ # | | ?????????????######u G"= % # | | ??????????????????# """%% ##+######### | | ??????????????????# %= ##^#???????? | | ??????????????????# """ ###?????? | | ???????????????#### """ #?????? | | ???????????????+ u """ #?????? | | ????????????????# g #?????? | | ????????????????# """ #?????? | | ????????????????# """ ##### #?????? | | ????????????????# """ #???# #?????? | | ????????????????# #####+#####?? | | ????????????????# """ # """ """ #?? | | ????????????????# """ # """ """ #?? | | ????????????????# """ # """ """ #?? | | ????????????????# # #?? | | ????????????????# """ + #?? | | ????????????????# """ # #?? | | ????????????????# """ # #?? | | ????????????????# # #?? | | ????????????????# """ ###########?? | | ????????????????# """ ## #?? | | ????????????????# """ ## """#?? | | ????????????????# ## """#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 18% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityThermicWartreads Manual? 0 Play Time 00:25:20 Cumulative 65.3 hours Start 2025.09.08 @ 15:33:48 End 2025.09.08 @ 17:39:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c9e91e61-41b9-4889-8c97-a2c59c7a9a8d