Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 17:33:07 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (865) 4325 Value Destroyed (52418) 52418 Prototype IDs (383) 7660 Alien Tech Used (12) 2400 Bonus (106466) 106466 TOTAL SCORE: 184369 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 30966 Follower Combat Kills 3968 Prayed to X0-1V1 5000 Major X0-1V1 Interference 25550 Awakened Behemoth Slayer 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -11218 Cogmind --------- Core Integrity 1156/1650 Matter 672/700 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) +NEM 1 Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Biometal Leg Advanced Coolant Injector Experimental Energy Well (56) Improved Utility Shielding Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Transmission Jammer Advanced Cloaking Device Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Heavy Quantum Rifle Cooled Nova Cannon Multirail Hypervelocity Multirail > --- INVENTORY -------- High-density Centrium Heavy Treads Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Graphene Brace Experimental EM Shield AEGIS Remote Shield Advanced Point Defense System System Mapper Hacking Drone Bay X0-1V1's Piety Tracker Transdimensional Reconstructor High-powered Transdimensional Reconstructor Enhanced Force Rifle Enhanced Nova Cannon Hypervelocity Multirail Tactical Quantum Warhead Containment Facilitator CR-A16's Behemoth Slayer [Rating: 263] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Experimental Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Regenerative Plating Weapon Enhanced Nova Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Tactical Quantum Warhead Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 17 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 1 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Utility 8 | . . . 1 . 1 1 . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 443 | 8 9 6 16 19 21 12 11 46 8 2 6 16 16 5 5 7 10 7 5 2 . 13 7 34 8 5 23 27 4 7 1 74 3 Power 46 | 2 1 1 . 4 1 . 1 2 . . . 2 2 . . 1 1 . . . . . . 1 . 4 2 7 1 1 1 10 1 Engine 11 | 2 1 1 . 4 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Reactor 32 | . . . . . . . 1 1 . . . . 1 . . 1 1 . . . . . . 1 . 3 2 7 1 1 1 10 1 Propulsion 108 | 2 4 2 7 6 8 5 5 9 4 . 2 6 3 . . . 5 2 . . . . 3 4 . . 9 3 . 1 . 18 . Treads 67 | 2 2 2 7 6 8 5 5 4 1 . 1 5 3 . . . 2 . . . . . . . . . 7 2 . 1 . 4 . Leg 36 | . 2 . . . . . . 5 3 . 1 1 . . . . 3 2 . . . . 3 4 . . 2 . . . . 10 . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 158 | 2 2 1 1 1 4 6 4 21 3 2 2 3 8 3 2 3 3 3 2 1 . 6 2 14 6 1 7 10 3 . . 30 2 Device 79 | 2 1 . 1 . 3 2 1 13 2 1 2 2 5 2 1 1 2 2 1 1 . 3 . 6 4 . 5 3 1 . . 11 1 Storage 12 | . 1 1 . . . . . 2 . . . . 1 . 1 . . . . . . 1 . 1 . . 1 2 . . . . 1 Processor 27 | . . . . . 1 4 1 3 . . . . 2 1 . . 1 1 . . . 1 . . . . . 4 2 . . 6 . Hackware 9 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . 4 1 . . . . . . 1 . Protection 31 | . . . . . . . 1 2 1 1 . 1 . . . 2 . . 1 . . 1 2 3 1 1 1 1 . . . 12 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 2 2 8 8 8 1 1 14 1 . 2 5 3 2 3 3 1 2 3 1 . 7 2 15 2 . 5 7 . 5 . 16 . Energy Gun 28 | . . . . 2 1 . 1 6 . . . . . 2 . . . . 1 1 . . 1 3 2 . . 4 . 1 . 3 . Energy Cannon 26 | . . . . 1 . . . 3 . . . . 3 . . 3 1 1 . . . . . 3 . . 2 1 . 1 . 7 . Ballistic Gun 44 | 2 . 1 5 3 5 1 . 3 . . . 2 . . 2 . . . . . . 3 . 8 . . 2 2 . 2 . 3 . Ballistic Cannon 15 | . 2 1 3 . . . . 1 . . . 1 . . . . . . 2 . . 2 1 . . . . . . . . 2 . Launcher 10 | . . . . 1 1 . . . 1 . 2 1 . . . . . 1 . . . 1 . . . . . . . 1 . 1 . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . 1 . 2 5 3 . 1 7 . . 3 . 5 . . . . . . . 1 . 3 2 7 1 9 7 . 5 . 5 . Corrupted Parts 19 | . . . . . 2 . 2 . . . . 7 . . . . . . . . . 2 . 2 2 . . 1 . . . 1 . System Corruption 97 | . . . . . 17 . 18 . . . . 27 . . . . . . . . . 11 . 4 8 . . 9 . . . 3 . Parts Lost 64 | . 1 . 1 1 1 . 7 14 1 1 . . . . . 1 2 1 2 . . 1 . 1 . . . 5 . 2 . 20 2 Power 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . 2 . Propulsion 16 | . 1 . . . . . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . 5 2 Utility 23 | . . . . 1 1 . 2 4 . . . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 . 10 . Weapon 19 | . . . 1 . . . 2 6 . 1 . . . . . . 1 1 1 . . . . . . . . 2 . 1 . 3 . Highest Loss Streak 6 | . 1 . 1 1 1 . 5 5 1 1 . . . . . 1 1 1 1 . . 1 . 1 . . . 1 . 2 . 6 2 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Average Backups 16 | 1 12 16 21 24 24 24 9 9 14 14 13 13 14 14 14 14 14 14 14 14 13 14 14 14 14 14 16 17 17 18 18 18 19 Power . | . . . 1 1 1 1 . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . Propulsion 3 | . 5 8 10 12 10 10 3 2 3 3 1 3 1 1 1 1 4 3 1 . . . 1 . . . . . . . 1 2 5 Utility 6 | . 4 6 5 3 5 6 3 5 8 8 8 6 5 6 6 5 5 7 9 11 11 9 7 7 8 7 7 8 10 9 9 6 7 Weapon 4 | . 2 1 4 7 6 6 1 2 2 3 3 3 6 6 6 6 3 2 2 2 2 3 4 5 5 5 4 4 3 4 5 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 93 | . 3 1 9 2 . . 11 6 1 1 1 1 7 1 . 3 1 2 5 1 . 1 3 3 . . 6 4 3 . . 13 4 Power 5 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Propulsion 29 | . 2 1 . . . . 7 1 . . 1 . 2 . . 2 . . 3 . . . . . . . . 1 3 . . 5 1 Utility 32 | . . . 5 . . . 3 4 1 . . 1 . 1 . . . 2 . 1 . . 1 2 . . 3 . . . . 5 3 Weapon 25 | . 1 . 4 . . . 1 1 . 1 . . 4 . . 1 1 . 2 . . 1 2 . . . . 3 . . . 3 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Average Slot Usage (%) 90 | . 99 100 99 99 99 98 57 83 93 91 89 93 92 95 100 99 99 99 95 94 94 93 94 92 94 94 87 82 73 77 80 84 79 Engine 2 | . 13 12 10 10 6 7 3 . . . . 1 5 6 6 4 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . 4 . . . . . . . 1 6 5 5 5 5 5 5 5 4 12 10 8 7 9 11 14 14 Treads 14 | . 23 25 30 30 28 28 16 15 4 . . 5 31 31 31 31 18 11 11 11 11 10 10 1 . . 5 12 12 12 11 6 10 Leg 8 | . 3 . . . . . . 1 30 34 34 29 . . . . 11 22 22 22 22 22 20 24 24 21 10 . . . . 7 . Device 16 | . 14 12 19 16 17 21 3 20 11 13 14 10 18 18 18 14 18 19 13 11 11 14 14 17 19 21 18 18 16 16 19 19 11 Storage 5 | . 13 12 10 10 6 7 1 6 6 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 11 | . . . . . 6 12 16 9 13 14 14 11 11 14 18 17 12 12 16 16 16 12 15 15 14 13 13 15 16 16 15 10 14 Protection 3 | . . . . . . . 3 . 1 . . 5 5 3 . 4 6 5 3 5 5 5 5 3 4 4 7 5 4 4 3 5 10 Energy Gun 1 | . . . . . . . . 8 6 5 . . . 4 . . . . 2 2 2 . . 1 . . . 3 4 5 3 2 . Energy Cannon 4 | . . . . 1 . . . 3 13 14 13 13 4 3 2 3 17 12 5 . . . . 2 6 8 4 5 8 8 7 7 9 Ballistic Gun 7 | . 13 1 23 28 30 21 9 4 . . . . . 2 14 10 . . . . . . 14 15 13 8 8 6 2 2 3 2 1 Ballistic Cannon 3 | . 14 34 6 . . . . 3 . . . . 6 3 . . . . 1 11 11 10 . . . . . . . . . . . Peak Build Rating 263 | 9 20 23 36 40 51 53 71 81 67 56 56 73 94 93 90 95 121 129 121 130 124 137 149 164 179 193 231 247 237 249 259 263 251 Average Rating 131 | 5 10 22 33 36 45 47 47 69 52 52 49 56 90 90 89 88 105 121 116 122 121 130 144 154 168 191 210 227 235 241 257 245 247 On Entrance 111 | . 9 20 23 35 37 41 52 68 63 54 52 53 73 91 90 89 95 109 118 121 123 120 133 146 164 179 193 220 224 237 249 259 246 Avg Prop Armor Cover (%) 9 | . 7 . . . . . 32 8 8 . . 7 3 . . 3 9 9 8 6 6 6 7 11 . . . 1 . . . 5 . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 218 | 10 32 97 98 100 108 105 99 86 58 50 43 73 81 78 59 78 80 79 90 93 93 113 91 112 122 152 182 207 194 198 207 218 206 Greatest Support 270 | 40 40 40 60 60 80 80 140 160 70 70 78 116 146 146 146 146 168 112 112 112 112 112 112 171 171 171 270 215 215 260 205 220 220 Greatest Overweight (x) 9 | . 1 2 1 1 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 1 9 . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 5 14 21 22 25 25 25 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 19 Most Carried 25 | 3 15 20 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 17 | 1 12 16 21 24 24 24 10 11 14 14 13 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 17 19 19 19 19 19 19 Final Capacity 25 | 5 15 25 25 25 25 25 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 25 | 3 15 18 25 25 25 25 5 15 15 15 15 15 14 14 15 14 15 15 15 15 15 15 15 15 15 15 20 20 19 20 20 20 5 Class Distribution -------------------- 23% | Scavenger-Gunner 12% | Scavenger-Mutant 10% | Generator-Gunner 7% | Gunner 7% | Generator-Tank 6% | Scavenger-Tank 6% | Mutant 5% | Messiah-Gunner 5% | Messiah-Tank 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Messiah-Tank | -4/Armory Messiah-Gunner | -4/Lab Messiah-Gunner | -3/Research Messiah-Gunner | -3/Quarantine Scavenger-Gunner | -3/Section 7 Generator-Gunner | -2/Research Generator-Gunner | -2/Testing Generator-Gunner | -1/Access Generator-Gunner | -1/Command Generator-Tank | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 31585 | 312 368 429 687 636 887 829 948 2128 170 124 131 376 640 345 207 640 219 230 225 308 101 1131 554 2834 627 1151 1864 5231 555 714 52 4893 1039 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 52172 | 179 472 335 1152 1101 1204 942 1763 3155 116 131 . 200 762 322 210 440 824 810 307 140 101 1063 463 3933 233 858 3823 8376 456 2920 275 12709 2397 Parts 2300 | 10 36 15 57 62 61 40 42 122 7 6 . 12 29 18 4 31 27 40 26 3 . 28 25 185 22 34 173 342 20 139 6 526 152 Haulers Intercepted 19 | . 2 . 5 3 5 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recyclers Shooed 15 | . . 1 . 1 1 1 . 1 . . . . 4 . . . . . . . . . . . . . 2 2 . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . . . . . . . . 2 6 2 8 . 11 4 . 34 . 28 1 . 24 . . . . . . . . . . . Prevented 11 | . . . . . . . . . . . . 10 . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 704 | . 13 5 17 13 15 14 5 55 1 2 . 8 5 6 4 4 8 16 5 2 . 31 5 57 3 11 45 137 5 33 2 148 29 Melee 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . Guns 441 | . 10 . 10 12 12 13 5 27 . . . . . 2 1 4 . . . 1 . . 5 53 2 8 21 88 5 16 2 123 21 Cannons 163 | . 3 5 7 1 . . . 21 1 2 . 1 5 2 1 . 8 9 5 1 . 24 . 1 1 2 11 12 . 16 . 20 4 AOE 65 | . . . . . 3 1 . . . . . 7 . 2 2 . . 6 . . . 5 . 3 . . . 30 . . . 4 2 Classes Destroyed 33 | 2 4 1 2 2 2 1 1 2 3 1 . 1 . . . . 1 . . . . 1 . 2 . . 3 2 . 1 . 1 . Worker 27 | . . . 2 5 3 . . 4 . . . . . . . . . 2 . . . . . . . 2 1 2 . . . 6 . Builder 18 | . 1 . . 1 1 . . 2 . . . . . . . . . 1 . . . . 3 . . . 1 4 . 4 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 5 3 5 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Recycler 29 | 1 . 2 3 1 2 1 . 5 . . . . 5 . . . . 1 . . . . . . . 1 . 3 . 1 . 3 . Mechanic 20 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 3 . . . 6 . . . 8 . Operator 9 | . . . . 3 . . . 2 . . . . 1 . . . . . . . . . . 1 . . 1 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 17 | . . . . 1 1 1 . 2 . . . . . . . . . 2 . . . . . 3 . 1 . 2 . 2 . 2 . Swarmer 63 | . 6 . 3 3 . . . 3 . . . 2 . 3 2 . . 2 1 . . 6 . 14 . 5 . 3 . 4 . 6 . Saboteur 21 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . 8 . . . 8 . Grunt 272 | . 7 3 9 5 11 9 . 31 . . . 4 1 . . . 1 10 2 . . 13 3 18 2 1 10 62 3 14 2 51 . Brawler 29 | . . . . . 1 1 . 1 . . . . . . . . . . . . . 3 . . . . . 11 1 . . 11 . Duelist 22 | . . . . . . . . 4 . . . 1 . . . . . . . . . 1 . 1 . 2 1 7 . . . 5 . Protector 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 6 . . . 7 . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . . Sentry 52 | . . 2 5 7 2 2 . 5 . . . . 1 1 1 . 1 2 . 1 . 2 2 3 . . 5 4 1 . . 5 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 22 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . 5 . . 5 . . 5 . . 3 Hunter 46 | . . . . . 1 1 . 3 . . . . 1 . . . 1 . . . . 4 . 6 . 1 4 11 . 6 . 7 . Programmer 53 | . . . . . . 1 . 7 . . . . 2 2 1 . . 2 2 . . . . 1 . . 8 11 . 1 . 15 . Heavy 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 8 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . 2 . 1 . . . 1 . Compactor 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 11 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Striker 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 13 . Executioner 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 12 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Decomposer 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . Thug 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Commander 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 29 | 4 7 2 7 4 6 5 2 11 1 2 . 4 4 3 3 2 4 8 3 1 . 6 6 9 2 5 10 24 5 16 3 29 6 Combat Bots Only 25 | . 7 2 6 3 4 3 2 11 1 2 . 4 2 3 3 2 4 6 3 1 . 6 5 8 2 3 10 22 5 10 2 25 6 Max Kills in Single Turn 7 | 1 1 1 2 4 2 1 1 2 1 1 . 2 2 2 1 1 1 4 1 1 . 4 2 4 1 2 2 7 2 2 1 7 2 Gunslinging 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 2 . . . 1 . Exploded 6 | . . . . . 1 1 . . . . . 2 . 2 1 . . 3 . . . 4 . 2 . . . 6 . . . 4 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 4393 | . 98 11 26 40 60 75 7 496 24 49 . 59 35 11 39 22 84 50 36 . . 268 75 152 40 15 277 587 18 171 4 1062 502 Missed 1469 | . 21 4 6 13 19 30 . 140 10 18 . 20 5 7 17 7 25 13 10 . . 102 18 47 2 6 133 215 7 51 2 301 220 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . Hits 2924 | . 77 7 20 27 41 45 7 356 14 31 . 39 30 4 22 15 59 37 26 . . 166 57 105 38 9 144 372 11 120 2 761 282 Melee 60 | . . . . . . . 7 5 . 16 . . . . . . . . . . . . . . . . . 14 . . . 9 9 Projectile 2864 | . 77 7 20 27 41 45 . 351 14 15 . 39 30 4 22 15 59 37 26 . . 166 57 105 38 9 144 358 11 120 2 752 273 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 . Critical Strikes 153 | . 1 . 1 3 4 3 2 18 1 . . 1 . . . . 1 1 . . . 15 3 5 2 . 6 25 . 4 1 31 25 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 3 Part Disruptions 21 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 2 . 2 . 12 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 31265 | . 801 109 257 424 671 453 324 4486 400 214 . 695 356 73 217 479 994 848 500 . . 1299 695 703 432 90 824 3842 61 961 22 6918 3117 Core 2894 | . 163 26 58 23 114 12 148 525 63 29 . 45 23 . 5 32 90 116 94 . . 90 32 10 . 17 74 351 . 27 . 470 257 Absorbed by Shields 19222 | . . . . . . 160 . 607 . . . . . . . . . . . . . 1232 416 712 467 123 1117 3625 204 1302 22 6581 2654 Reduced by Siege Mode 322 | . . . . . . . . 147 . . . . . . . . . . . . . . . . . . . 19 . 18 . 105 33 Redirected to Shielding 444 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 345 99 Ignored by Resistances 16319 | . . . . . . . . 231 . . . . . . . 213 . . . . . 676 273 369 . 47 942 1684 . 343 . 8355 3186 Regen/Repaired (Parts) 3988 | . . . . . . . . . . . 682 . . . . . . . . . . . . . 80 36 72 712 18 315 . 1717 356 Core Remaining (%) 83 | 100 . 74 . 94 81 . . . . . . 54 . . . . 83 . . . . 71 . . 96 . . 96 . 98 . . 70 Volleys Fired 2100 | 8 61 16 48 75 46 41 102 157 10 5 . 13 30 19 9 14 47 29 18 4 1 80 10 128 30 37 149 334 13 79 23 321 143 Largest 6 | 2 2 3 3 3 6 3 3 3 3 3 . 2 1 3 3 3 3 3 2 3 2 3 3 4 4 4 4 6 4 4 4 4 4 Hottest 498 | 40 60 90 99 114 138 71 113 225 240 240 . 160 90 183 153 96 270 215 125 172 102 137 95 350 308 308 308 498 385 420 295 370 380 Shots Fired 4890 | 16 122 38 134 145 171 122 145 377 20 11 . 20 30 27 23 42 99 56 26 11 2 159 28 380 100 99 309 801 37 236 40 847 217 Gun 3009 | 16 104 . 72 134 168 122 145 241 6 5 . . . 18 16 42 . . . 2 . 4 27 333 80 44 161 576 16 112 12 507 46 Cannon 1843 | . 18 38 62 9 . . . 136 12 6 . 14 30 7 5 . 99 54 26 9 2 152 1 47 20 55 148 211 21 124 28 338 171 Launcher 37 | . . . . 1 3 . . . 2 . . 6 . 2 2 . . 2 . . . 3 . . . . . 14 . . . 2 . Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2663 | 16 122 38 134 104 168 122 141 144 . . . . 21 15 16 42 . . . 9 2 156 28 306 80 44 161 338 8 35 5 362 46 Thermal 1701 | . . . . 10 . . 4 233 18 11 . 14 9 10 5 . 99 54 26 . . . . 74 20 55 106 211 21 181 35 359 146 Explosive 37 | . . . . 1 3 . . . 2 . . 6 . 2 2 . . 2 . . . 3 . . . . . 14 . . . 2 . Electromagnetic 107 | . . . . 30 . . . . . . . . . . . . . . . 2 . . . . . . 42 33 . . . . . Slashing 233 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 8 20 . . . Phasic 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 25 Robot Hit Streak 84 | 8 9 8 12 14 26 16 52 27 14 4 . 10 9 17 18 21 20 30 9 9 . 11 8 15 9 7 28 34 28 17 17 65 84 Robot Miss Streak 7 | 1 3 3 5 4 2 1 2 4 5 2 . 1 1 1 1 3 2 2 3 . . 4 2 6 5 4 5 6 3 6 1 7 3 Penetration Max 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . 1 1 2 1 . 1 4 1 Secondary Targets 81 | . 1 . 2 1 3 2 1 3 . . . . . 1 . 1 . . . . . . 2 12 . 2 . 25 . 1 . 24 . Max Gunslinging Chain 3 | . 1 . 1 1 1 1 1 1 . . . . . 1 . 1 . . . . . . 1 1 . 1 . 3 . 1 . 1 . Shots Hit Robots 3148 | 10 76 21 80 71 117 98 134 264 15 6 . 14 18 22 15 35 57 39 22 8 7 103 23 179 52 39 179 496 23 110 14 635 166 Core Hits 2025 | 7 30 12 33 40 51 46 41 140 8 3 . 20 6 15 7 14 25 31 9 4 1 51 10 120 23 27 103 457 15 79 9 482 106 Critical Kills 235 | . 1 . 1 . 1 . 1 2 . . . . . . . 3 . . . . . . 2 32 2 3 15 21 1 3 1 123 23 Critical Parts Destroyed 251 | . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . 31 3 3 16 30 1 1 1 142 18 Critical Strikes 627 | . 2 1 2 . 1 1 4 21 . . . . 2 . 1 3 . 1 1 2 1 23 2 70 5 6 33 65 3 5 2 328 42 Burn 10 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 3 . . . . . Meltdown 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 2 . 1 . 1 2 Destroy 548 | . 2 . 1 . 1 1 4 . . . . . . . 1 3 . . . . . . 2 70 5 5 30 49 2 3 2 327 40 Blast 37 | . . 1 1 . . . . 9 . . . . 2 . . . . . . 1 . 23 . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Smash 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 1 1 . . . Impale 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . Melee Attacks 122 | . . . . . 7 . 2 14 . 1 . 1 3 . 1 29 . 7 6 5 7 13 7 14 . . 4 1 . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact 19 | . . . . . . . . 14 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . 7 . 2 . . . . . . . 1 29 . . . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . . . . . . . . . 7 6 5 7 13 7 14 . . 2 1 . . . . . Sneak Attacks 15 | . . . . . 4 . . . . 1 . . 1 . . 1 . 2 2 . . 2 2 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 124060 | 112 874 400 1456 1309 2538 1840 2145 6964 457 246 . 1712 1341 999 705 802 2302 3013 961 299 485 4526 726 4812 1083 1836 6772 25580 975 4879 757 24716 16438 Guns 50854 | 112 697 . 767 999 1778 1589 2145 3490 126 65 . . . 426 335 704 . . . 70 . 42 569 3782 799 908 3465 14845 502 2129 367 9682 461 Cannons 48683 | . 152 376 612 81 . . . 2662 239 79 . 306 1226 285 150 . 2288 1505 734 229 . 3661 . 554 284 857 3188 2411 473 2719 371 12602 10639 Explosions 21791 | . . . 76 168 454 247 . 419 92 . . 1406 . 282 220 . . 1234 . . . 598 . 470 . 52 . 8313 . . . 2422 5338 Melee 2251 | . . . . . 297 . . 339 . 102 . . 115 . . 98 . 179 227 . 485 225 157 . . . 27 . . . . . . Ramming 481 | . 25 24 1 61 9 4 . 54 . . . . . 6 . . 14 95 . . . . . 6 . 19 92 11 . 31 19 10 . Kinetic 44995 | 112 849 376 1379 999 1778 1589 2060 2247 . . . . 1226 533 335 704 . . . 229 . 3703 569 3289 799 908 3492 9955 298 448 191 6466 461 Thermal 45952 | . . . 76 81 . . 85 4324 365 144 . 306 . 178 150 . 2288 1743 734 . . . . 1047 284 857 1920 2506 473 4069 547 9063 14712 Explosive 15588 | . . . . 168 454 247 . . 92 . . 1406 . 282 220 . . 864 . . . 598 . 470 . 52 . 8313 . . . 2422 . Electromagnetic 1848 | . . . . . . . . . . . . . . . . . . 132 . 70 . . . . . . 1268 378 . . . . . Impact 556 | . . . . . . . . 339 . 102 . . 115 . . . . . . . . . . . . . . . . . . . . Slashing 5347 | . . . . . 297 . . . . . . . . . . 98 . . . . . . . . . . . 4417 204 331 . . . Piercing 1273 | . . . . . . . . . . . . . . . . . . 179 227 . 485 225 157 . . . . . . . . . . Phasic 8020 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6755 1265 Highest Corruption 66 | . . . . . 17 1 47 66 55 55 55 32 . . 8 . . 1 1 1 . 12 . 21 39 . 21 38 . 1 . 6 8 Average Corruption 23 | . . . . . 16 1 27 51 55 55 55 5 . . 8 . . 1 1 1 . 3 . 18 34 . 19 26 . 1 . 2 4 Corruption Purged 11 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 693 | . . . . . 3 4 32 200 22 35 1 8 . . 10 . . 1 5 1 . 6 . 20 24 . 100 167 . 8 . 26 20 Message Errors 154 | . . . . . . 1 5 51 4 7 1 2 . . 3 . . . 1 . . 2 . 5 1 . 30 33 . 1 . 4 3 Matter Fused 138 | . . . . . 1 . 4 37 3 8 . 4 . . 2 . . . 4 . . 1 . 5 3 . 18 33 . 3 . 7 5 Heat Flow Errors 64 | . . . . . . . 2 22 3 2 . . . . 2 . . 1 . . . . . 1 2 . 10 12 . 2 . 3 2 Energy Discharges 58 | . . . . . . 2 7 11 3 3 . 1 . . . . . . . . . . . 2 3 . 10 10 . 1 . 4 1 Parts Rejected 12 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 4 . . . . 3 Parts Fused 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 . . . 1 1 Data Loss (minor) 51 | . . . . . 1 . 4 16 1 2 . 1 . . 1 . . . . . . 2 . 1 2 . 4 14 . 1 . 1 . Data Loss (major) 29 | . . . . . . . 3 10 3 2 . . . . 1 . . . . . . 1 . 1 . . 3 4 . . . 1 . Misfires 27 | . . . . . 1 . . 7 2 3 . . . . . . . . . 1 . . . 1 1 . 5 3 . . . 1 2 Alerts 12 | . . . . . . . . 2 1 2 . . . . 1 . . . . . . . . . 1 . 3 . . . . 1 1 Misdirections 19 | . . . . . . . 1 9 . 2 . . . . . . . . . . . . . . 1 . 1 5 . . . . . Weapon Failures 121 | . . . . . . 1 5 33 2 3 . . . . . . . . . . . . . 4 10 . 13 45 . . . 3 2 Overload Shots 11 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 5 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Overflow Damage 2203 | . . 8 . 25 110 24 . 226 . . . 21 253 14 49 . 83 182 . 37 29 62 87 82 . 25 101 242 . 29 32 251 231 Projectiles 1142 | . . 8 . 19 . . . 26 . . . . 253 . 49 . 79 25 . 37 . 57 . 17 . 25 66 130 . 28 32 151 140 Explosions 467 | . . . . . . 24 . . . . . 21 . 14 . . . 35 . . . 5 . 65 . . . 112 . . . 100 91 Melee 594 | . . . . 6 110 . . 200 . . . . . . . . 4 122 . . 29 . 87 . . . 35 . . 1 . . . Knockbacks 58 | . 2 7 1 . . . . 12 . 1 . . 7 . . . 1 1 . . . 16 . . . . 1 . . 1 . 8 . Impact 7 | . 1 . . . . . . . . 1 . . 1 . . . 1 1 . . . . . . . . 1 . . 1 . . . Kinetic 51 | . 1 7 1 . . . . 12 . . . . 6 . . . . . . . . 16 . . . . . . . . . 8 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 724 | . . . . 49 33 81 . 93 . . . . . 13 . . . 72 . . . . . . . 22 . 198 . . . 66 97 Shots 16 | . . . . 1 2 1 . 1 . . . . . 1 . . . 2 . . . . . . . 1 . 3 . . . 2 2 Rammed 24 | . 3 7 1 3 1 1 . 3 . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 1 . Targets Rammed 41 | . 4 7 2 5 1 1 . 5 . . . . . 1 . . 2 3 . . . . . 1 . 2 3 1 . 1 1 1 . Kicked 11 | . . . . . . . . . . . . . . . . . 2 3 . . . . . 1 . 2 3 . . . . . . Crushed 6 | . 1 . 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | . 18 89 219 126 12 . 160 255 495 218 . 275 168 64 235 . 108 234 48 216 . 198 4 172 194 198 362 522 308 192 152 428 140 Average Temperature 74 | . 8 35 99 38 5 . 77 80 126 89 . 102 40 20 85 . 32 53 29 98 . 40 2 49 101 86 79 89 114 92 71 107 57 Received Heat Transfer 6084 | . 297 54 105 120 396 182 . 1832 380 6 . 99 108 . 18 . 165 171 81 . . 456 149 89 8 4 66 492 12 98 4 692 . Effects 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 14 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 . 1 . 2 2 Total Turns 232 | . . . . . . . . 94 . . . . . . . . . . . . . . . . . . . 29 . 25 . 66 18 Longest Duration 37 | . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . 10 . 25 . 37 17 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . Total Turns 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 25 . . . . . . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 14 . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . 12 2 . 1 . . . Combat Hostiles 16 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 11 2 . . . . . Parts Fried 48 | . . . . 2 . . . 5 . . . . . . . . . 1 . 1 . . . . . . 32 1 . 3 . 3 . Impact Corruptions 10 | . . . . 1 . . . 4 . . . . . . . . 2 1 . . . . . . . . 1 . . 1 . . . Robots Melted 12 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 2 . 1 . 2 2 Combat Hostiles 12 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 2 . 1 . 2 2 Parts Melted 86 | . . . . 7 . . . 28 1 . . . . 1 1 . . . 1 . . . . 3 . 3 3 6 . 10 1 13 8 Heat Transferred 33991 | . . . 50 148 . . 110 7250 700 300 . 600 . 259 200 . 1002 1050 768 . . . . 1147 296 627 1443 2568 370 3367 444 8358 2934 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 2 2 1 . . 4 . . . . . . . . . 2 . . . . 1 5 . 3 5 5 5 5 4 5 . Low Security (%) 26 | 100 100 100 20 1 10 100 100 31 . . . . 100 . . . . 34 . . . . . 5 . 19 . . . . . . . Level 1 16 | . . . 71 89 89 . . 10 . . . . . . . . . 30 . . . . 100 18 . 25 . . . . . . . Level 2 7 | . . . 7 9 . . . 24 . . . . . . . . . 35 . . . . . 24 . 31 9 . . . . . . Level 3 7 | . . . . . . . . 27 . . . . . . . . . . . . . . . 7 . 23 19 . . . . 7 . Level 4 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . 30 . . 17 11 . 31 100 6 . Level 5 23 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 42 32 100 68 . 66 . High Security 11 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 11 56 . . . 19 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Peak Influence 5056 | 10 162 71 474 409 343 129 21 1173 . . . . 167 . . . . 519 . . . . 369 1852 . 868 2146 4419 2595 2572 1554 5056 . Initial 2485 | . . 15 . 187 166 119 21 . . . . . 167 . . . . . . . . . 285 170 . . 488 1206 2485 1433 1539 936 . Average 1012 | 1 48 9 261 332 253 70 1 469 . . . . 41 . . . . 282 . . . . 287 880 . 455 1474 3025 2514 1867 1501 2456 . Influence Increases 27456 | 20 348 175 902 912 608 413 . 1966 30 40 . 442 195 130 90 . 185 721 180 40 5 831 204 2333 40 1228 2253 3741 183 1539 130 5351 2221 Destroy 0b10 Robot/C 15600 | . 260 120 520 460 380 280 . 1160 20 40 . 300 100 120 80 . 140 340 160 40 . 680 120 1380 40 520 980 2780 100 800 40 3580 60 Destroy 0b10 Robot/NC 930 | 20 15 10 85 85 65 15 . 90 . . . . 30 . . . 25 30 5 . 5 . 15 40 . 60 15 100 . 45 5 170 . Destroy Leader 2708 | . 44 20 138 160 84 64 . 256 10 . . 40 40 10 10 . 20 64 . . . 70 30 216 . 138 210 392 20 114 2 556 . Allied During Kill 1423 | . . 10 86 79 40 . . 9 . . . 102 10 . . . . 21 15 . . 66 15 157 . 330 35 . . 12 . 436 . Successful Hack 74 | . 12 . 8 7 . 7 . 14 . . . . . . . . . . . . . . . 7 . . . 7 . 12 . . . Disable Machine 1710 | . . 15 45 75 15 15 . 180 . . . . . . . . . 105 . . . . . 315 . 60 165 255 30 210 15 135 75 Destroy Structure 3668 | . 2 . 20 16 24 17 . 57 . . . . 15 . . . . 146 . . . . 24 128 . 90 108 162 33 228 68 459 2071 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 330 | . 15 . . 30 . 15 . 60 . . . . . . . . . 15 . . . 15 . 90 . 30 . 45 . . . 15 . Miscellaneous 998 | . . . . . . . . 140 . . . . . . . . . . . . . . . . . . 740 . . 118 . . . Influence Decreases 25375 | 20 309 214 458 961 739 617 60 795 614 384 243 176 416 175 90 . 185 224 531 186 5 377 309 830 1892 360 975 1468 2054 1521 1233 1507 5447 Entered New Map 15244 | . . 24 . 257 229 145 39 . 434 112 243 . 99 18 . . . . 185 29 . . 169 179 1852 . 380 940 1934 1115 1027 527 5307 Time Decay 8320 | 20 299 190 448 534 440 446 21 505 170 262 . 156 282 157 90 . 175 184 326 157 5 347 100 571 40 260 595 478 120 386 206 350 . Lost Part 550 | . 10 . 10 10 10 . . 140 10 10 . . . . . . 10 10 20 . . 10 . 10 . . . 50 . 20 . 200 20 Lost Ally 1111 | . . . . 160 60 26 . . . . . 20 35 . . . . 30 . . . 20 40 70 . 100 . . . . . 430 120 Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 176 | . 2 . 3 5 4 4 . 21 . . . 1 3 . . . . 4 . . . 1 1 11 . 6 20 36 2 8 2 42 . Investigation 11 | . . . 1 1 . . . 2 . . . . . . . . . 1 . . . 1 . . . . 1 1 . . . 3 . Extermination 28 | . . . . . . 2 . 8 . . . . 2 . . . . 1 . . . . 1 3 . 2 2 2 . 2 1 2 . Reinforcement 26 | . 2 . 2 1 1 2 . 3 . . . . 1 . . . . 2 . . . . . 1 . 1 2 4 . 2 1 1 . Assault 86 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . 7 . . 8 27 2 3 . 36 . Garrison 20 | . . . . 3 3 . . 6 . . . . . . . . . . . . . . . . . 2 6 . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 45 | . . . . 2 5 1 . 3 . . . . 2 . . . 2 1 . . . . . 3 . 2 1 . . 1 . 22 . Communications Jammed 119 | . . . . . . . . . . . . . . . . . . 18 . . . . . 1 . . . 62 . 10 7 21 . Distress Signals 115 | . . . . . . . . . . . . . . . . . . 18 . . . . . 1 . . . 60 . 10 6 20 . Times Spotted 1163 | . 20 6 28 24 27 20 7 84 1 4 . 14 11 6 4 4 20 24 9 2 1 31 8 75 4 34 54 222 5 45 5 297 67 Peak Tracking Total 20 | . 7 2 4 4 6 4 4 10 1 2 . 7 7 3 3 2 7 5 3 1 1 5 5 9 3 5 4 18 4 4 1 20 7 Tactical Retreats 19 | . 1 . . 2 . 1 1 3 . . . . . . . . . 1 . . . 1 . 3 . 2 . 3 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 13 | . 2 . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 140 | . . 1 3 5 1 1 . 12 . . . 1 . . 1 . . 7 1 . 1 3 1 21 6 5 11 26 2 16 1 9 5 Max in Single Turn 3 | . . 1 1 1 1 1 . 2 . . . 1 . . 1 . . 3 1 . 1 1 1 2 2 2 1 3 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 65 | . 2 . 7 9 1 4 . 14 1 . . . 4 2 . 4 . . 2 1 4 1 . 4 . 1 1 1 . 1 . 1 . Terminals 34 | . 2 . 6 8 1 2 . 8 . . . . . . . . . . 1 . . 1 . 2 . 1 . 1 . . . 1 . Fabricators 9 | . . . . . . 1 . 4 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 153 | . 4 . 13 12 1 8 . 30 1 . . . 6 4 . 29 . . 7 1 13 4 . 10 . 1 2 1 . 3 . 3 . Successful 92 | . 2 . 2 5 . 6 . 4 1 . . . 2 4 . 29 . . 7 1 13 4 . 8 . . 2 1 . 1 . . . Failed 61 | . 2 . 11 7 1 2 . 26 . . . . 4 . . . . . . . . . . 2 . 1 . . . 2 . 3 . Catastrophic 20 | . . . 4 2 1 . . 10 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 1 . 8 . . 3 . 6 . . . . 11 . . . . 6 . . . . 3 8 . 9 26 . . 6 . . . Terminals 68 | . 4 . 12 11 1 3 . 19 . . . . . . . . . . 6 . . 4 . 3 . 1 . 1 . . . 3 . Fabricators 23 | . . . . . . 4 . 8 . . . . 4 . . . . . . . . . . 7 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 2 . . 3 . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 72 | . 2 . 1 5 . 1 . 1 1 . . . . 4 . 29 . . 7 1 13 4 . 2 . . . 1 . . . . . Record 29 | . . . . . . . . . . . . . . 3 . 11 . . 6 . 5 4 . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 10 | . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . . . 2 . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 6 . . . . . . . . . Network Status 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 2 . 7 7 1 4 . 14 . . . . 4 . . . . . 1 . . 1 . 2 . 1 1 1 . 1 . 1 . Full Trace Events 5 | . . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 4 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . . . . . . . 11 . . 8 . . . . 4 . . . . . 15 2 . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Time 218 | . . . . . . . . . . . . . . . . . . . . . . . . 218 . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 3 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 83 | . . 2 3 10 5 . . 1 . . 4 . 1 . . . . 4 1 . . 1 2 5 . 7 . . . 1 . 30 6 Largest Group 15 | . . 2 3 10 5 2 . 1 . . 4 4 2 . . . . 4 1 . . 1 2 4 . 5 2 . . 1 . 15 3 Highest-Rated Group 1424 | . . 45 45 88 80 32 . 142 . . 156 156 78 . . . . 153 183 . . 145 206 316 . 653 365 . . 48 . 1424 297 Highest-Rated Ally 269 | . . 31 40 16 16 16 . 142 . . 40 40 40 . . . . 42 183 . . 145 103 180 . 269 269 . . 48 . 269 99 Zionite Dispatches 10 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 3 . 3 . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . STAY 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . DROP 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 602 | . . 3 38 51 30 3 . 12 . . . 43 . . . . . 15 10 . . 22 6 82 . 89 8 . . 5 . 138 47 Total Damage 26323 | . . 44 718 668 329 32 . 427 . . . 1207 . . . . . 181 637 . . 834 442 2964 . 5305 699 . . 1166 . 9835 835 Kills 147 | . . 1 15 12 5 . . 5 . . . 8 . . . . . 2 3 . . 3 1 13 . 23 3 . . 8 . 45 . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 7 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 680 | . 13 . 30 . . 5 . 60 . . . 5 . . . 95 . . . . 25 5 10 80 39 . 58 43 30 63 20 49 50 Average Entertainment 37 | . 11 3 5 15 6 8 8 20 35 24 . 11 7 4 2 . 53 34 15 9 . 16 17 10 . 68 68 96 41 69 68 89 52 Good Acts 181 | . 1 4 3 4 7 2 9 24 2 5 . 1 4 1 4 . 4 2 5 5 . 9 . 6 . 4 8 19 2 4 2 24 16 Bad Acts 150 | . 2 1 2 2 6 4 2 23 4 3 . 5 4 5 7 . 1 4 2 1 . 11 5 9 . 5 14 7 1 4 . 10 6 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 25127 | 23 836 . . . 565 230 44 550 312 503 195 427 949 1112 896 537 655 447 731 680 205 1602 212 1839 300 586 2152 2841 254 906 436 3190 912 Optics 19414 | . . . . . . . . . . . . . 933 1112 896 537 655 447 731 680 205 1602 212 1839 300 586 2152 2841 254 906 436 1178 912 Sensors 3673 | . . . . . . . . 550 312 503 195 379 . . . . . 146 558 430 203 395 . . . . . . 2 . . . . IFF 2760 | . . . . . . . . . . . . 48 386 938 894 185 309 . . . . . . . . . . . . . . . . Terrain 83 | 16 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1698 | 23 836 . . . 565 230 44 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1653 | . . . . . . . . . . . . . . . . . . . . . . . . 373 45 46 . 249 98 18 436 388 . Spoofing 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Jamming 7623 | . . . . . . . . . . . . . . . . . . 254 116 215 . . 211 541 . . 380 1964 254 888 436 2364 . Robot Analysis Total 154 | . 1 . . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . . 1 1 1 1 . 2 1 . 2 . 3 1 . 2 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 . . 1 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 37500 | 96 1131 1421 1221 1518 1086 1100 583 3059 358 567 1377 660 949 1112 896 537 655 447 731 680 205 1602 212 1839 300 586 2152 2841 254 906 436 5069 914 Spaces Moved 18740 | 39 471 538 505 627 419 466 268 1477 248 243 1095 431 488 653 495 227 365 242 533 524 138 830 113 1018 134 365 1169 1294 130 418 222 2200 355 Core 121 | 2 . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 10745 | 37 424 538 505 627 419 466 154 1410 . . . 3 488 653 495 227 85 . . . . 73 . . . . 551 1294 130 418 222 1176 350 Legs 7797 | . 47 . . . . . . 67 248 243 1095 428 . . . . 280 242 533 524 138 757 113 1018 134 365 618 . . . . 947 . Wheels 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 50 120 120 120 120 120 160 160 160 160 120 120 120 120 120 120 117 107 124 124 120 150 155 155 155 102 50 Average Speed 153 | 154 163 233 195 200 200 200 117 159 120 120 120 129 160 160 160 160 129 120 120 120 120 128 119 115 124 124 140 153 155 155 175 181 161 Slowest Speed 320 | 160 240 320 240 200 200 200 240 165 120 120 120 190 160 160 160 160 160 120 120 120 120 215 120 124 124 124 240 230 155 160 238 320 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 2 . 2 . 6 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Teleports 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 49 6 22 11 126 24 Exploration Rate (%) 56 | 4 59 94 58 88 48 13 78 53 50 59 89 67 22 87 79 83 58 9 67 67 63 83 7 74 88 17 90 89 2 45 13 63 40 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 36 | . . 1 . . . . . . 1 1 . . . . . 30 . . . . 3 . . . . . . . . . . . . Known Exits Taken 24 | . 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . 1 1 . Scrap Searched 27 | . . 1 . . . . . . 1 3 2 3 . 1 8 . 1 . 3 3 . 1 . . . . . . . . . . . Spaces Dug 206 | . . . . . 3 . 2 11 . . . 1 7 1 . . 18 9 2 4 . 7 5 23 . 4 14 23 2 15 14 27 14 Terrain Destroyed 1836 | . . . 24 15 24 25 2 46 6 . . 54 17 38 11 2 37 82 8 7 1 207 6 71 13 30 57 84 10 78 20 159 702 Melee 38 | . . . . . 3 . 2 4 . . . 1 2 . . . . 3 2 4 . 6 5 6 . . . . . . . . . Projectile 582 | . . . 1 . . . . 15 . . . 1 15 5 3 2 37 12 6 3 1 35 1 44 12 22 56 71 10 78 20 89 43 AOE 1188 | . . . 23 15 21 25 . 27 6 . . 52 . 33 8 . . 67 . . . 166 . 17 . 8 . 12 . . . 54 654 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 24301 | 57 718 665 644 764 546 547 415 1869 288 505 1159 506 612 692 575 326 454 321 586 556 159 1176 160 1412 219 456 1560 1871 171 580 252 2908 572 Wait 1499 | . 136 86 19 7 8 9 5 59 6 250 36 12 12 2 58 21 . 17 2 7 9 218 . 131 24 36 90 90 . 45 1 73 30 Move 18707 | 38 470 537 504 626 418 466 267 1476 247 242 1094 430 487 652 494 226 364 241 532 523 137 829 112 1017 133 364 1168 1293 129 417 222 2198 354 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 396 | 3 20 5 24 5 15 5 5 48 7 2 5 9 21 4 2 10 7 7 7 4 1 4 8 26 4 3 22 23 12 9 2 64 3 Fast Attach 197 | 7 7 2 4 1 3 . 11 16 1 . 4 5 2 1 1 3 1 1 3 . 1 7 2 12 5 4 26 30 . 2 . 29 6 Attach 137 | . 2 1 2 1 7 2 6 20 2 . 3 3 2 1 . 1 2 4 . . . 2 2 10 1 1 7 10 3 4 1 33 4 Detach 71 | . 2 . . . 1 . 3 6 . . 3 3 1 . . . 2 . 2 . . . . 3 1 1 11 9 . 1 . 19 3 Swap 569 | 1 5 4 16 30 24 15 8 43 9 4 6 18 30 8 8 10 17 7 7 7 2 17 9 36 16 4 41 53 6 17 1 66 24 Drop 413 | . 11 7 25 13 16 8 6 23 6 1 8 12 24 4 2 12 9 5 9 5 1 6 10 34 5 4 39 24 8 5 1 65 5 Fire 2100 | 8 61 16 48 75 46 41 102 157 10 5 . 13 30 19 9 14 47 29 18 4 1 80 10 128 30 37 149 334 13 79 23 321 143 Melee 122 | . . . . . 7 . 2 14 . 1 . 1 3 . 1 29 . 7 6 5 7 13 7 14 . . 4 1 . . . . . Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . 2 3 . . . . . 1 . 2 3 . . . . . . Crush 30 | . 4 7 2 5 1 1 . 5 . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 1 . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 37 . Rewire 7 | . . . . 1 . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Destroyed 7 combat bots 305 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 855 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Prayed at D.C.S.S. Altar Unit 968 | -10/Materials | X0-1V1 caused items to flee you 1078 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 1139 | -10/Materials | Discovered new exit (range 3) 1150 | -10/Materials | Items stopped fleeing you 1164 | -10/Materials | Identified exit to Mines 1186 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1228 | -10/Materials | Entered Mines 1284 | -10/Mines | Met a Derelict bent on vengeance 1288 | -10/Mines | Discovered new exit (range 13) 1455 | -10/Mines | Discovered new exit (range 13) 1471 | -10/Mines | Weapon slot count permanently improved by X0-1V1 (+1) 1627 | -10/Mines | Identified exit to Materials 1724 | -10/Mines | Learned location of Zion (-7) 1770 | -10/Mines | Build established: Gunner 2259 | -10/Mines | Core integrity restored by X0-1V1 (+72) 2649 | -10/Mines | Entered Materials 2649 | -9/Materials | Accompanied by 2 allies 2649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2654 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2708 | -9/Materials | Discovered new exit (range 13) 2757 | -9/Materials | Discovered new exit (range 13) 2914 | -9/Materials | X0-1V1 sent you to a vault 2945 | -9/Materials | Build established: Scavenger-Gunner 3442 | -9/Materials | Identified exit to Mines 3442 | -9/Materials | Identified exit to Storage 3508 | -9/Materials | Discovered new exit (range 3) 3748 | -9/Materials | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3870 | -9/Materials | Entered Storage 3870 | -9/Storage | Accompanied by 3 allies 4190 | -9/Storage | Build established: Gunner 4264 | -9/Storage | X0-1V1 activates XOMVISION 4426 | -9/Storage | X0-1V1 foreshadows a heat wave 4608 | -9/Storage | Ambient heat levels rising (+10) 4757 | -9/Storage | Identified exit to Materials 4757 | -9/Storage | X0-1V1 revealed exit location to -8/Materials 4798 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4824 | -9/Storage | Ambient heat levels rising (+10) 4957 | -9/Storage | X0-1V1 announced a LAN party 4972 | -9/Storage | Ambient heat levels falling (-10) 5087 | -9/Storage | Build established: Commander-Gunner 5212 | -9/Storage | Ambient heat levels falling (-10) 5244 | -9/Storage | Lost 3 allies 5388 | -9/Storage | Entered Materials 5388 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5516 | -8/Materials | Garrison activated, responded to threat 5615 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 5907 | -8/Materials | Build established: Scavenger-Executioner 5959 | -8/Materials | X0-1V1 mutated your Weapon slot to Utility slot 6007 | -8/Materials | X0-1V1 put everyone to sleep 6049 | -8/Materials | X0-1V1 sent you to a vault 6049 | -8/Materials | Identified exit to Factory 6049 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6257 | -8/Materials | Build established: Scavenger-Gunner 6351 | -8/Materials | Weapon slot count reverted to normal (-3) 6361 | -8/Materials | System corruption reached 10% 6474 | -8/Materials | Entered Factory 6474 | -7/Factory | Accompanied by 2 allies 6474 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6690 | -7/Factory | X0-1V1 upgraded hostiles (x2) 6861 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x3) 7574 | -7/Factory | Manually triggered Chute Trap 7574 | -7/Factory | Sucked down chute 7574 | -7/Factory | Entered Waste 7584 | -7/Waste | Found Prototype Hackware 7589 | -7/Waste | EMP discharged 7606 | -7/Waste | Spotted C-40 Crusher 7637 | -7/Waste | Destroyed C-40 Crusher 7648 | -7/Waste | Spotted C-40 Crusher 7654 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7659 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7680 | -7/Waste | Destroyed C-40 Crusher 7689 | -7/Waste | EMP discharged 7689 | -7/Waste | System corruption reached 10% 7692 | -7/Waste | Spotted C-40 Crusher 7710 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7713 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7716 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7719 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7722 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7730 | -7/Waste | Spotted C-40 Crusher 7753 | -7/Waste | Lost 5 parts (3n2w) 7789 | -7/Waste | EMP discharged 7811 | -7/Waste | Spotted C-40 Crusher 7848 | -7/Waste | Destroyed C-40 Crusher 7850 | -7/Waste | Destroyed C-40 Crusher 7877 | -7/Waste | Destroyed C-40 Crusher 7889 | -7/Waste | EMP discharged 7891 | -7/Waste | Found Damper Plating 7950 | -7/Waste | System corruption reached 30% 7952 | -7/Waste | Identified Exp. Hacking Suite 7989 | -7/Waste | EMP discharged 8000 | -7/Waste | Build established: Mutant 8089 | -7/Waste | EMP discharged 8133 | -7/Waste | Discovered new exit (range 11) 8157 | -7/Waste | Entered Factory 8325 | -7/Factory | X0-1V1 sent you to a vault 8347 | -7/Factory | Found Damper Plating 8642 | -7/Factory | Build established: Scavenger-Gunner 8747 | -7/Factory | X0-1V1 caused items to flee you 8829 | -7/Factory | Discovered new exit (range 9) 8840 | -7/Factory | Identified exit to Factory 9022 | -7/Factory | Items stopped fleeing you 9256 | -7/Factory | Identified exit to Lower Caves 9256 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 9399 | -7/Factory | Garrison activated, responded to threat 9424 | -7/Factory | X0-1V1 downgraded hostiles (x1) 9477 | -7/Factory | Destroyed 7 combat bots 9528 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 9645 | -7/Factory | Build established: Tank 9942 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 9993 | -7/Factory | X0-1V1 enhanced Transport squad support 10004 | -7/Factory | Garrison activated, responded to threat 10075 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 10082 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 10106 | -7/Factory | X0-1V1 collapsed Lower Caves access 10107 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 10118 | -7/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 10146 | -7/Factory | Core integrity restored by X0-1V1 (+112) 10171 | -7/Factory | X0-1V1 sent hostile H-55 Commando (x2) 10282 | -7/Factory | Lost 5 parts (1n2u2w) 10284 | -7/Factory | Destroyed 11 combat bots 10357 | -7/Factory | X0-1V1 put everyone to sleep 10557 | -7/Factory | First assault squad dispatched 10576 | -7/Factory | X0-1V1 announced a LAN party 10686 | -7/Factory | Core integrity fell below 50% 10729 | -7/Factory | Lost 4 parts (1n2u1w) 10739 | -7/Factory | X0-1V1 sent allied H-71 Marshal (x1) 10783 | -7/Factory | Lost 3 parts (3w) 10987 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 11036 | -7/Factory | Build established: Mutant 11071 | -7/Factory | X0-1V1 woke everyone up 11081 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x3) 11176 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 11199 | -7/Factory | Discovered exit to Lower Caves (range 12) 11216 | -7/Factory | Entered Lower Caves 11285 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 24) 11292 | -7/Lower Caves | Spotted B-75 Beast 11312 | -7/Lower Caves | Core integrity fell below 20% 11316 | -7/Lower Caves | Destroyed B-75 Beast 11329 | -7/Lower Caves | Weapon slot count reverted to normal (-1) 11498 | -7/Lower Caves | Encountered a Warlord checkpoint 11560 | -7/Lower Caves | Discovered new exit (range 3) 11565 | -7/Lower Caves | Sensors blinded by X0-1V1 11566 | -7/Lower Caves | Identified exit to Lower Caves 11574 | -7/Lower Caves | Entered another Lower Caves area 11581 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11603 | -7/Lower Caves | Core integrity restored by X0-1V1 (+120) 11697 | -7/Lower Caves | Core integrity restored by X0-1V1 (+120) 11828 | -7/Lower Caves | Encountered a Warlord checkpoint 12043 | -7/Lower Caves | X0-1V1 sent hostile X-57 Shotgunner (x2) 12123 | -7/Lower Caves | Discovered new exit (range 6) 12131 | -7/Lower Caves | Plasma Cannon reconfigured into Item Mimic 12138 | -7/Lower Caves | Identified exit to Zion 12140 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12141 | -7/Lower Caves | Entered Zion 12181 | -7/Zion | System corruption cleaned by Quarantine Array 12306 | -7/Zion | Discovered new exit (range 12) 12357 | -7/Zion | Build established: Scavenger-Mutant 12412 | -7/Zion | Identified exit to Deep Caves 12557 | -7/Zion | Given the Hacking Drone Bay 12558 | -7/Zion | Found Prototype Device 12563 | -7/Zion | Identified Hacking Drone Bay 12652 | -7/Zion | Learned Factory emergency access door positions 12762 | -7/Zion | Found CR-A16's Pointy Stick 13017 | -7/Zion | Found Prototype Launcher 13017 | -7/Zion | Identified Gui. Missile Launcher 13189 | -7/Zion | Met Imprinter 13210 | -7/Zion | Imprinted 13212 | -7/Zion | Declared Zion's savior 13470 | -7/Zion | Visited the Megawrench Repair Shop 13470 | -7/Zion | Megawrench repaired 10 parts 13491 | -7/Zion | Identified exit to Proximity Caves 13518 | -7/Zion | Entered Proximity Caves 13518 | -6/Proximity Caves | Accompanied by 4 allies 13657 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 16) 13714 | -6/Proximity Caves | Spotted B-75 Beast 13744 | -6/Proximity Caves | Allies destroyed B-75 Beast 13894 | -6/Proximity Caves | Sensors blinded by X0-1V1 13995 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14117 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+127) 14178 | -6/Proximity Caves | Entered Factory 14178 | -6/Factory | Accompanied by 2 allies 14178 | -6/Factory | Evolved 2 slots: Utility x2 14542 | -6/Factory | Zion Recon squad teleported in 14590 | -6/Factory | X0-1V1 sent you to a vault 14618 | -6/Factory | Found Prototype Device 14619 | -6/Factory | Identified Skeleton Box 14671 | -6/Factory | X0-1V1 activates XOMVISION 14698 | -6/Factory | X0-1V1 enhanced Transport squad support 14713 | -6/Factory | Build established: Scavenger-Gunner 14747 | -6/Factory | X0-1V1 announced a LAN party 14988 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14989 | -6/Factory | Zion Melee Resupply teleported in 15005 | -6/Factory | Cargo convoy interrupted 15055 | -6/Factory | X0-1V1 caused items to flee you 15056 | -6/Factory | Discovered new exit (range 7) 15067 | -6/Factory | Identified exit to Lower Caves 15127 | -6/Factory | Entered Lower Caves 15204 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15484 | -6/Lower Caves | Learned Factory interactive machine intel 15536 | -6/Lower Caves | Learned location of 1 exit from Factory 15596 | -6/Lower Caves | Encountered a Warlord checkpoint 15685 | -6/Lower Caves | Entered an active Warlord outpost 15699 | -6/Lower Caves | Sensors blinded by X0-1V1 15704 | -6/Lower Caves | Learned Extension terminal intel 15704 | -6/Lower Caves | Learned Armory terminal intel 15731 | -6/Lower Caves | Destroyed NK-LQO(g) 15809 | -6/Lower Caves | Discovered new exit (range 15) 15893 | -6/Lower Caves | X0-1V1 sent hostile P-60 Hacker (x2) 16239 | -6/Lower Caves | Entered another Lower Caves area 16363 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16426 | -6/Lower Caves | Identified exit to Factory 16426 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 16440 | -6/Lower Caves | X0-1V1 caused items to flee you 16559 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 18) 16655 | -6/Lower Caves | Items stopped fleeing you 16757 | -6/Lower Caves | Learned Factory terminal intel 16824 | -6/Lower Caves | Sensors blinded by X0-1V1 16907 | -6/Lower Caves | Identified exit to Data Miner 16907 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 16929 | -6/Lower Caves | Encountered a Warlord checkpoint 16970 | -6/Lower Caves | Build established: Derelict-Gunner 17116 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17135 | -6/Lower Caves | Entered Data Miner 17135 | -6/Data Miner | Discovered new exit (range 6) 17156 | -6/Data Miner | Met Data Miner 17196 | -6/Data Miner | Learned location of Section 7 (-3) 17196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17225 | -6/Data Miner | Received God Mode back door access code from Data Miner 17237 | -6/Data Miner | Interfaced with the Data Conduit 17424 | -6/Data Miner | Found Exp. Thermal Shield 17672 | -6/Data Miner | Entered Proximity Caves 17681 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 17721 | -5/Proximity Caves | Build established: Scavenger-Gunner 17789 | -5/Proximity Caves | Spotted B-75 Beast 17802 | -5/Proximity Caves | Destroyed B-75 Beast 17818 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17834 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 17889 | -5/Proximity Caves | Found Tactical Quantum Warhead 17897 | -5/Proximity Caves | Found Tactical Quantum Warhead 17986 | -5/Proximity Caves | X0-1V1 activates XOMVISION 18008 | -5/Proximity Caves | Learned 4 Factory zone layouts 18029 | -5/Proximity Caves | Found Exp. Target Analyzer 18261 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 15) 18288 | -5/Proximity Caves | Learned Factory terminal intel 18297 | -5/Proximity Caves | Discovered exit to Factory (range 21) 18327 | -5/Proximity Caves | Entered Factory 18327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18328 | -5/Factory | Identified exit to Extension 18330 | -5/Factory | Loaded intel: 281 machine locations 18331 | -5/Factory | Loaded intel: 54 interactive machine locations 18332 | -5/Factory | Loaded intel: 27 terminal locations 18348 | -5/Factory | Zion Infowar Resupply teleported in 18388 | -5/Factory | X0-1V1 sent you to a vault 18391 | -5/Factory | Discovered new exit (range 8) 18391 | -5/Factory | Discovered new exit (range 14) 18474 | -5/Factory | X0-1V1 sent you into danger 18612 | -5/Factory | Identified exit to Factory 18625 | -5/Factory | Identified exit to Upper Caves 18774 | -5/Factory | Entered Upper Caves 18802 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18842 | -5/Upper Caves | Sensors blinded by X0-1V1 18894 | -5/Upper Caves | X0-1V1 sent hostile P-60 Hacker (x2) 18931 | -5/Upper Caves | Build established: Scavenger-Assassin 18934 | -5/Upper Caves | Attracted the attention of an 0b10 base 18957 | -5/Upper Caves | X0-1V1 sent allied H-81 Overseer (x1) 19000 | -5/Upper Caves | Learned Factory security intel 19013 | -5/Upper Caves | Learned Armory garrison access intel 19013 | -5/Upper Caves | Learned Factory terminal intel 19013 | -5/Upper Caves | Learned Factory emergency access door positions 19013 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 19013 | -5/Upper Caves | Identified exit to Upper Caves 19013 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 19024 | -5/Upper Caves | Learned 4 Factory zone layouts 19505 | -5/Upper Caves | Entered another Upper Caves area 19506 | -5/Upper Caves | Identified exit to Zhirov 19544 | -5/Upper Caves | Discovered exit to Factory (range 10) 19622 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19786 | -5/Upper Caves | X0-1V1 activates XOMVISION 19939 | -5/Upper Caves | Learned Factory machine intel 20185 | -5/Upper Caves | Entered Zhirov 20185 | -5/Zhirov | Discovered new exit (range 3) 20208 | -5/Zhirov | Met Zhirov 20249 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20267 | -5/Zhirov | Found Alien Artifact 20267 | -5/Zhirov | Identified Integrated Dissipator 20267 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20284 | -5/Zhirov | Found Alien Artifact 20374 | -5/Zhirov | Identified exit to Proximity Caves 20378 | -5/Zhirov | Cloak Generator disabled 20378 | -5/Zhirov | Attacked by Zhirov 20389 | -5/Zhirov | Enhanced Grunts warped into view 20390 | -5/Zhirov | Entered Proximity Caves 20494 | -4/Proximity Caves | Spotted B-86 Titan 20626 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20663 | -4/Proximity Caves | Learned 4 Research zone layouts 20670 | -4/Proximity Caves | Learned Research interactive machine intel 20720 | -4/Proximity Caves | X0-1V1 activates XOMVISION 20812 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 20815 | -4/Proximity Caves | Destroyed B-86 Titan 21110 | -4/Proximity Caves | Hvy. Gauss Cannon reconfigured into Item Mimic 21111 | -4/Proximity Caves | X0-1V1 sent hostile G-67 Veteran (x5) 21194 | -4/Proximity Caves | Build established: Scavenger-Mutant 21350 | -4/Proximity Caves | X0-1V1 sent allied Quarantine Guard (x1) 21546 | -4/Proximity Caves | X0-1V1 caused items to flee you 21556 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 22) 21565 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21754 | -4/Proximity Caves | Items stopped fleeing you 21778 | -4/Proximity Caves | Learned Factory garrison access intel 21778 | -4/Proximity Caves | Learned Factory terminal intel 21778 | -4/Proximity Caves | Learned Extension trap positions 21778 | -4/Proximity Caves | Learned Factory trap positions 21944 | -4/Proximity Caves | System corruption reached 10% 21992 | -4/Proximity Caves | Entered Factory 21992 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21993 | -4/Factory | Identified exit to Research 21993 | -4/Factory | Identified exit to Armory 21995 | -4/Factory | Loaded intel: 95 trap records 21998 | -4/Factory | Loaded intel: 249 machine locations 21999 | -4/Factory | Loaded intel: 26 terminal locations 22000 | -4/Factory | Loaded intel: 4 garrison access locations 22051 | -4/Factory | Zion Heavy squad teleported in 22121 | -4/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 22124 | -4/Factory | X0-1V1 sent you into danger 22186 | -4/Factory | Sterilization system engaged 22186 | -4/Factory | Non-combat units ordered to evacuate 22189 | -4/Factory | Found Prototype Protection 22189 | -4/Factory | Identified Zio. Weapon Casing 22204 | -4/Factory | Entered Armory 22205 | -4/Armory | Loaded intel: 101 machine locations 22206 | -4/Armory | Loaded intel: 17 terminal locations 22266 | -4/Armory | Zion Offense Resupply teleported in 22276 | -4/Armory | Zion Light squad teleported in 22366 | -4/Armory | Build established: Scavenger-Tank 22533 | -4/Armory | Fabricated Force Rifle? 22629 | -4/Armory | Fabricated Enh. Coil Gun? 22652 | -4/Armory | X0-1V1 sent hostile X-77 Beamer (x3) 22729 | -4/Armory | X0-1V1 tapped a No Entrance sign 22778 | -4/Armory | Fabricated Adv. Transmission Jammer (x2) 22799 | -4/Armory | Build established: Messiah-Tank 22822 | -4/Armory | Zion hero teleported in (7V-RTL) 22939 | -4/Armory | X0-1V1 sent hostile G-67 Veteran (x5) 23078 | -4/Armory | Spotted B-86 Titan 23147 | -4/Armory | Destroyed B-86 Titan 23204 | -4/Armory | First assault squad dispatched 23353 | -4/Armory | Found Corrupted Prototype Device 23359 | -4/Armory | Found Corrupted Adv. Powered Armor 23361 | -4/Armory | Found Corrupted Adv. Powered Armor 23588 | -4/Armory | Terminal network hard line cut 23673 | -4/Armory | System corruption reached 10% 23751 | -4/Armory | X0-1V1 destroyed Energy Cycler 23751 | -4/Armory | Energy Cycler disabled 23758 | -4/Armory | Spotted Armor Guard 23758 | -4/Armory | Spotted Armor Guard 23771 | -4/Armory | Destroyed Armor Guard 23799 | -4/Armory | Destroyed Armor Guard 23845 | -4/Armory | Found Exp. Weapon Cycler 23860 | -4/Armory | Destroyed 8 combat bots 23928 | -4/Armory | High security lockdown imminent 23936 | -4/Armory | Destroyed 7 combat bots 23953 | -4/Armory | Discovered new exit (range 4) 24008 | -4/Armory | High security lockdown engaged 24043 | -4/Armory | Entered Lab 24043 | -4/Lab | Discovered exit to Research (range 9) 24059 | -4/Lab | Hidden lab's door opened automatically 24059 | -4/Lab | Sensor layout match revealed 24060 | -4/Lab | Gained access to the hidden lab's interior 24065 | -4/Lab | Decrypted terminal 24065 | -4/Lab | Identified 7V-RTL's Ultimate Field 24070 | -4/Lab | Decrypted terminal 24083 | -4/Lab | Decrypted terminal 24083 | -4/Lab | Disabled Active System Cloaker 24093 | -4/Lab | MAIN.C forces arrive to investigate 24098 | -4/Lab | Detected by scanners 24113 | -4/Lab | Confronted by A5 24128 | -4/Lab | System corruption reached 30% 24171 | -4/Lab | Destroyed A5 24181 | -4/Lab | Found Prototype Protection 24181 | -4/Lab | Identified Med. Regenerative Plating 24203 | -4/Lab | Found Integrated Dissipator 24203 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24229 | -4/Lab | Found Prototype Device 24229 | -4/Lab | Identified AEGIS Remote Shield 24236 | -4/Lab | Found Prototype Energy Gun 24236 | -4/Lab | Identified Hyp. EM Gauss Rifle 24241 | -4/Lab | Found Prototype Energy Gun 24241 | -4/Lab | Identified Tachyon Dispersion Ray 24262 | -4/Lab | Found Prototype Hackware 24262 | -4/Lab | Identified Quantum Router 24285 | -4/Lab | Found Alien Artifact 24285 | -4/Lab | Identified Core Expander 24285 | -4/Lab | Installed Core Expander, added new Utility slot 24302 | -4/Lab | Found Alien Artifact 24319 | -4/Lab | Build established: Messiah-Gunner 24343 | -4/Lab | Entered Research 24343 | -3/Research | Evolved 2 slots: Power x2 24345 | -3/Research | Loaded intel: 135 machine locations 24346 | -3/Research | Loaded intel: 42 interactive machine locations 24368 | -3/Research | Zion Experimental squad teleported in 24375 | -3/Research | Spotted B-86 Titan 24375 | -3/Research | X0-1V1 whisked you away to safety 24393 | -3/Research | Destroyed B-86 Titan 24394 | -3/Research | X0-1V1 released a cloud of subatomizers 24404 | -3/Research | Zion Light squad teleported in 24714 | -3/Research | X0-1V1 announced a LAN party 24786 | -3/Research | Zion Light squad teleported in 24786 | -3/Research | Garrison activated, responded to threat 24802 | -3/Research | Intercept squad dispatched 24806 | -3/Research | Spotted Tracker 24814 | -3/Research | Allies destroyed Tracker 24857 | -3/Research | Spotted Combat Programmer 24863 | -3/Research | Allies destroyed Combat Programmer 24869 | -3/Research | Spotted B-86 Titan 24876 | -3/Research | Destroyed B-86 Titan 24915 | -3/Research | X0-1V1 enhanced Transport squad support 24922 | -3/Research | Discovered new exit (range 4) 24929 | -3/Research | Entered Quarantine 24929 | -3/Quarantine | Accompanied by 2 allies 24930 | -3/Quarantine | Loaded intel: 78 machine locations 24993 | -3/Quarantine | Found Prototype Protection 24993 | -3/Quarantine | Identified Zio. Shade Armor 25034 | -3/Quarantine | Found Alien Artifact 25034 | -3/Quarantine | Identified Dimensional Node Initializer 25034 | -3/Quarantine | Initialized slip node 25041 | -3/Quarantine | Found Alien Artifact 25041 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 25041 | -3/Quarantine | Warped through subspace to slip node 25059 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 25074 | -3/Quarantine | System corruption reached 10% 25151 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 25181 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 25211 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 25223 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 25247 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 25279 | -3/Quarantine | Found Alien Artifact 25297 | -3/Quarantine | Cryocooling Duct disabled 25312 | -3/Quarantine | Ambient heat levels rising (+20) 25312 | -3/Quarantine | Non-combat units ordered to evacuate 25337 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (major) 25359 | -3/Quarantine | Discovered new exit (range 15) 25405 | -3/Quarantine | Found Alien Artifact 25424 | -3/Quarantine | Intercept squad dispatched 25428 | -3/Quarantine | Spotted Tracker 25429 | -3/Quarantine | Garrison activated, responded to threat 25433 | -3/Quarantine | Spotted Combat Programmer 25434 | -3/Quarantine | Destroyed Tracker 25444 | -3/Quarantine | Destroyed Combat Programmer 25463 | -3/Quarantine | Found Exp. Phase Shifter 25480 | -3/Quarantine | Identified exit to Section 7 25480 | -3/Quarantine | X0-1V1 revealed exit location to -3/Section 7 25490 | -3/Quarantine | X0-1V1 sent you to a vault 25494 | -3/Quarantine | Found Prototype Ballistic Gun 25494 | -3/Quarantine | Identified Multirail 25618 | -3/Quarantine | Destroyed 10 combat bots 25642 | -3/Quarantine | Identified Core Reset Matrix 25781 | -3/Quarantine | Cryocooling Duct disabled 25796 | -3/Quarantine | Ambient heat levels rising (+20) 25796 | -3/Quarantine | Combat units ordered to evacuate 25805 | -3/Quarantine | Retrieved Zion intel report: Main Access 25805 | -3/Quarantine | Identified exit to Research 25855 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 25896 | -3/Quarantine | Quarantine Guard activated 25896 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (major) 25899 | -3/Quarantine | Found Alien Impact Weapon 25900 | -3/Quarantine | X0-1V1 activates XOMVISION 25930 | -3/Quarantine | Spotted Quarantine Guard 25932 | -3/Quarantine | Spotted Quarantine Guard 25947 | -3/Quarantine | Spotted Fortress 25947 | -3/Quarantine | X0-1V1 sent you into danger 25953 | -3/Quarantine | Identified Core Stripper 25962 | -3/Quarantine | Destroyed Fortress 26018 | -3/Quarantine | Destroyed Quarantine Guard 26023 | -3/Quarantine | Destroyed Quarantine Guard 26051 | -3/Quarantine | Found Exp. EM Shield 26088 | -3/Quarantine | Found Vortex Chain Reactor 26100 | -3/Quarantine | Found Prototype Device 26100 | -3/Quarantine | Identified Exp. Force Field 26152 | -3/Quarantine | Terminal network hard line cut 26198 | -3/Quarantine | Spotted Quarantine Guard 26243 | -3/Quarantine | Destroyed Quarantine Guard 26293 | -3/Quarantine | X0-1V1 mutated your Propulsion slot to Utility slot 26295 | -3/Quarantine | Spotted Quarantine Guard 26308 | -3/Quarantine | Destroyed Quarantine Guard 26342 | -3/Quarantine | Build established: Scavenger-Tank 26370 | -3/Quarantine | X0-1V1 added 0b10 threat records associated with you (major) 26413 | -3/Quarantine | Spotted Quarantine Guard 26421 | -3/Quarantine | Destroyed Quarantine Guard 26458 | -3/Quarantine | Spotted Quarantine Guard 26466 | -3/Quarantine | Destroyed Quarantine Guard 26478 | -3/Quarantine | Spotted Quarantine Guard 26627 | -3/Quarantine | Found Prototype Energy Cannon 26627 | -3/Quarantine | Identified YOLO Cannon 26639 | -3/Quarantine | Found Exp. Transmission Jammer 26658 | -3/Quarantine | Spotted Quarantine Guard 26687 | -3/Quarantine | Found Alien Energy Cannon 26718 | -3/Quarantine | Spotted Quarantine Guard 26718 | -3/Quarantine | X0-1V1 sent you into danger 26726 | -3/Quarantine | Destroyed Quarantine Guard 26799 | -3/Quarantine | Spotted Quarantine Guard 26806 | -3/Quarantine | Destroyed Quarantine Guard 26828 | -3/Quarantine | High security lockdown imminent 26828 | -3/Quarantine | Destroyed Quarantine Guard 26908 | -3/Quarantine | High security lockdown engaged 26908 | -3/Quarantine | X0-1V1 activates XOMVISION 27028 | -3/Quarantine | X0-1V1 sent hostile X-82 Rainmaker (x3) 27075 | -3/Quarantine | Discovered new exit (range 6) 27081 | -3/Quarantine | Entered Section 7 27082 | -3/Section 7 | Loaded intel: 133 machine locations 27147 | -3/Section 7 | Found Integrated Dissipator 27147 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27291 | -3/Section 7 | Spotted S7 Guard 27297 | -3/Section 7 | Found Alien Artifact 27297 | -3/Section 7 | Identified Core Regenerator 27297 | -3/Section 7 | Used Core Regenerator, restored core integrity (+184) 27320 | -3/Section 7 | Destroyed S7 Guard 27331 | -3/Section 7 | Crushed by falling debris 27331 | -3/Section 7 | First assault squad dispatched 27461 | -3/Section 7 | Destroyed 12 combat bots 27532 | -3/Section 7 | Found Integrated Dissipator 27532 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27630 | -3/Section 7 | Found Integrated Dissipator 27630 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27660 | -3/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+2) 27709 | -3/Section 7 | Spotted S7 Guard 27728 | -3/Section 7 | Destroyed S7 Guard 27763 | -3/Section 7 | Found Alien Artifact 27770 | -3/Section 7 | Found Corrupted Prototype Protection 27793 | -3/Section 7 | Found Alien Artifact 27793 | -3/Section 7 | Identified Integrated Reactor 27793 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27823 | -3/Section 7 | Intercept squad dispatched 27836 | -3/Section 7 | Spotted Tracker 27839 | -3/Section 7 | Destroyed Tracker 27864 | -3/Section 7 | Spotted Combat Programmer 27868 | -3/Section 7 | Destroyed Combat Programmer 27901 | -3/Section 7 | Spotted Executioner 27920 | -3/Section 7 | Spotted Executioner 27954 | -3/Section 7 | Destroyed Executioner 27956 | -3/Section 7 | Destroyed Executioner 27984 | -3/Section 7 | Found Exp. Core Analyzer 27988 | -3/Section 7 | Identified Navigation Efficiency Matrix 27988 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 27992 | -3/Section 7 | Found Exp. Targeting Computer 28011 | -3/Section 7 | Build established: Scavenger-Executioner 28095 | -3/Section 7 | X0-1V1 revealed exit location to -2/Research 28206 | -3/Section 7 | Found Alien Energy Gun 28209 | -3/Section 7 | Found Alien Energy Gun 28214 | -3/Section 7 | Weapon slot count reverted to normal (-2) 28220 | -3/Section 7 | System corruption reached 30% 28224 | -3/Section 7 | Spotted Striker 28224 | -3/Section 7 | Spotted Striker 28229 | -3/Section 7 | Scanned by Researcher 28231 | -3/Section 7 | Destroyed Striker 28237 | -3/Section 7 | Destroyed Striker 28259 | -3/Section 7 | Spotted Executioner 28259 | -3/Section 7 | Spotted Executioner 28271 | -3/Section 7 | Destroyed Executioner 28274 | -3/Section 7 | Destroyed Executioner 28281 | -3/Section 7 | Identified Sigix Sheargun (x2) 28315 | -3/Section 7 | High security lockdown imminent 28336 | -3/Section 7 | Found Exp. Core Analyzer 28352 | -3/Section 7 | Destroyed 11 combat bots 28395 | -3/Section 7 | High security lockdown engaged 28496 | -3/Section 7 | Intercept squad dispatched 28524 | -3/Section 7 | Spotted Tracker 28536 | -3/Section 7 | Destroyed Tracker 28549 | -3/Section 7 | Weapon slot count temporarily expanded by X0-1V1 (+2) 28586 | -3/Section 7 | Destroyed 16 combat bots 28751 | -3/Section 7 | Destroyed Investigator 28774 | -3/Section 7 | Found Prototype Launcher 28785 | -3/Section 7 | Destroyed Executioner 28826 | -3/Section 7 | Destroyed 22 combat bots 28878 | -3/Section 7 | Destroyed 21 combat bots 28989 | -3/Section 7 | Sterilization system engaged 28989 | -3/Section 7 | Non-combat units ordered to evacuate 29011 | -3/Section 7 | Destroyed 13 combat bots 29036 | -3/Section 7 | X0-1V1 sent you to a vault 29043 | -3/Section 7 | Found Vortex Chain Reactor 29065 | -3/Section 7 | Found Vortex Chain Reactor 29077 | -3/Section 7 | Identified Hvy. Regenerative Plating 29084 | -3/Section 7 | Weapon slot count reverted to normal (-2) 29087 | -3/Section 7 | Found YOLO Cannon 29089 | -3/Section 7 | Combat units ordered to evacuate 29092 | -3/Section 7 | X0-1V1 activates XOMVISION 29114 | -3/Section 7 | Found Botcube 29148 | -3/Section 7 | Spotted B-86 Titan 29289 | -3/Section 7 | Ambient heat levels rising (+10) 29336 | -3/Section 7 | Build established: Scavenger-Gunner 29364 | -3/Section 7 | Found Tactical Quantum Warhead 29392 | -3/Section 7 | Spotted B-99 Colossus 29407 | -3/Section 7 | Destroyed B-99 Colossus 29439 | -3/Section 7 | Ambient heat levels rising (+10) 29515 | -3/Section 7 | Core integrity restored by X0-1V1 (+310) 29552 | -3/Section 7 | Found Alien Artifact 29552 | -3/Section 7 | Identified LRC Insulator 29552 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 29589 | -3/Section 7 | Ambient heat levels rising (+10) 29739 | -3/Section 7 | Ambient heat levels rising (+10) 29889 | -3/Section 7 | Ambient heat levels rising (+10) 29922 | -3/Section 7 | Entered Research 29922 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 29923 | -2/Research | Loaded intel: 137 machine locations 30025 | -2/Research | Discovered new exit (range 22) 30079 | -2/Research | Identified exit to Access 30079 | -2/Research | X0-1V1 revealed exit location to -1/Access 30092 | -2/Research | Found Spectral Analyzer 30172 | -2/Research | First assault squad dispatched 30174 | -2/Research | Identified exit to Testing 30176 | -2/Research | Entered Testing 30177 | -2/Testing | Loaded intel: 87 machine locations 30203 | -2/Testing | X0-1V1 activates XOMVISION 30214 | -2/Testing | Build established: Generator-Gunner 30270 | -2/Testing | X0-1V1 redirected Transport squads to designated parking area 30273 | -2/Testing | Identified Containment Facilitator 30371 | -2/Testing | Found AEGIS Remote Shield 30426 | -2/Testing | First assault squad dispatched 30458 | -2/Testing | X0-1V1 vaporized surrounding terrain (radius 15) 30510 | -2/Testing | Destroyed 10 combat bots 30554 | -2/Testing | Found Prototype Ballistic Gun 30572 | -2/Testing | Identified Subatomic Replicator 30572 | -2/Testing | Used Subatomic Replicator to replicate Prototype Ballistic Gun 30591 | -2/Testing | Identified Hyp. Multirail (x2) 30609 | -2/Testing | Destroyed 8 combat bots 30633 | -2/Testing | Found Prototype Hackware 30662 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 30680 | -2/Testing | Botcube activated 30686 | -2/Testing | Botcube completed mutation into core form, armed with 1 cannon 30757 | -2/Testing | X0-1V1 mutated your Propulsion slot to Power slot 30810 | -2/Testing | Intercept squad dispatched 30910 | -2/Testing | Spotted Tracker 30920 | -2/Testing | Destroyed Tracker 30925 | -2/Testing | Found Exp. Targeting Computer 30935 | -2/Testing | Spotted Tracker 30939 | -2/Testing | Destroyed Tracker 30982 | -2/Testing | X0-1V1 added 0b10 threat records associated with you (minor) 30987 | -2/Testing | Found Prototype Energy Cannon 30987 | -2/Testing | Identified Cld. Nova Cannon 31018 | -2/Testing | X0-1V1 revealed exit location to -1/Access 31082 | -2/Testing | Entered Access 31082 | -1/Access | Evolved 1 slot: Utility x1 31083 | -1/Access | Loaded intel: 115 machine locations 31126 | -1/Access | X0-1V1 activates XOMVISION 31309 | -1/Access | X0-1V1 put everyone to sleep 31516 | -1/Access | Discovered new exit (range 0) 31518 | -1/Access | Entered Command 31519 | -1/Command | Loaded intel: 66 machine locations 31532 | -1/Command | Identified System Mapper 31734 | -1/Command | X0-1V1 activates XOMVISION 31768 | -1/Command | First assault squad dispatched 31780 | -1/Command | Disengaged cave seal 31780 | -1/Command | Zionites emerged from the dark tunnel 31827 | -1/Command | Found Prototype Protection 31827 | -1/Command | Identified Zio. Shade Carapace 31849 | -1/Command | Murdered Z-Experimental 31863 | -1/Command | Found Zio. Shade Armor 31869 | -1/Command | Found Zio. Weapon Casing 31874 | -1/Command | Found Zio. Shade Armor 31881 | -1/Command | Found Prototype Energy Cannon 31885 | -1/Command | Found Prototype Energy Cannon 31885 | -1/Command | Identified Zio. Alpha Cannon Mk. II (x2) 31890 | -1/Command | Found Zio. Shade Armor 31927 | -1/Command | Zionites emerged from the dark tunnel 31935 | -1/Command | Lost 9 allies 31941 | -1/Command | Found Zio. Weapon Casing 32029 | -1/Command | Murdered Z-Experimental 32037 | -1/Command | Found Exp. Weapon Cycler 32041 | -1/Command | Found Zio. Alpha Cannon Mk. II 32045 | -1/Command | Identified exit to Surface 32045 | -1/Command | X0-1V1 revealed exit location to -0/Surface 32087 | -1/Command | Found Zio. Shade Armor 32093 | -1/Command | Found Zio. Weapon Casing 32211 | -1/Command | Spotted B-99 Colossus 32225 | -1/Command | Spotted Alpha 7 32225 | -1/Command | Spotted Striker 32225 | -1/Command | Spotted Executioner 32225 | -1/Command | Spotted Executioner 32226 | -1/Command | Spotted Alpha 7 32241 | -1/Command | Destroyed Striker 32243 | -1/Command | Destroyed Executioner 32285 | -1/Command | Destroyed 9 combat bots 32290 | -1/Command | Crushed by falling debris 32298 | -1/Command | High security lockdown imminent 32344 | -1/Command | Destroyed B-99 Colossus 32378 | -1/Command | High security lockdown engaged 32389 | -1/Command | Destroyed 16 combat bots 32415 | -1/Command | Spotted M Guard 32418 | -1/Command | Spotted M Guard 32418 | -1/Command | Spotted Combat Programmer 32427 | -1/Command | X0-1V1 whisked you away to safety 32463 | -1/Command | Found Fusion Bomb Launcher 32532 | -1/Command | Build established: Generator-Tank 32542 | -1/Command | Spotted Striker 32543 | -1/Command | Destroyed Striker 32573 | -1/Command | Spotted Striker 32573 | -1/Command | Spotted Striker 32576 | -1/Command | Spotted Investigator 32590 | -1/Command | Destroyed Striker 32591 | -1/Command | Destroyed Striker 32594 | -1/Command | Destroyed Investigator 32612 | -1/Command | Spotted Executioner 32612 | -1/Command | Spotted Executioner 32615 | -1/Command | Destroyed 7 combat bots 32615 | -1/Command | Destroyed Executioner 32618 | -1/Command | Destroyed Executioner 32634 | -1/Command | Found Exp. Targeting Computer 32758 | -1/Command | Spotted Executioner 32767 | -1/Command | Spotted Striker 32768 | -1/Command | Spotted Striker 32777 | -1/Command | Destroyed Striker 32784 | -1/Command | Destroyed Striker 32790 | -1/Command | Destroyed Executioner 32825 | -1/Command | Lost 3 parts (2n1u) 32839 | -1/Command | Destroyed Executioner 32860 | -1/Command | Destroyed 23 combat bots 32898 | -1/Command | Destroyed Executioner 32915 | -1/Command | Spotted Combat Programmer 32954 | -1/Command | X0-1V1 turns hostiles against one another 32960 | -1/Command | Destroyed 22 combat bots 32961 | -1/Command | Destroyed Combat Programmer 32963 | -1/Command | Destroyed Combat Programmer 32970 | -1/Command | Destroyed M Guard 32981 | -1/Command | Destroyed M Guard 32981 | -1/Command | All MAIN.C guards destroyed 32982 | -1/Command | Lost 6 parts (1n5u) 33000 | -1/Command | Destroyed Striker 33030 | -1/Command | Build established: Messiah-Tank 33031 | -1/Command | Spotted Executioner 33031 | -1/Command | Spotted Striker 33031 | -1/Command | Spotted Executioner 33034 | -1/Command | Destroyed Striker 33036 | -1/Command | Destroyed Executioner 33038 | -1/Command | Destroyed Executioner 33071 | -1/Command | Found Exp. Core Analyzer 33072 | -1/Command | Destroyed 20 combat bots 33074 | -1/Command | Found Exp. Core Analyzer 33142 | -1/Command | Spotted Striker 33142 | -1/Command | Spotted Striker 33142 | -1/Command | Spotted Executioner 33143 | -1/Command | Spotted Executioner 33143 | -1/Command | Spotted Striker 33144 | -1/Command | Spotted Striker 33144 | -1/Command | Destroyed Striker 33144 | -1/Command | Destroyed Executioner 33145 | -1/Command | Spotted Executioner 33147 | -1/Command | Destroyed Striker 33149 | -1/Command | Destroyed Executioner 33149 | -1/Command | Spotted Executioner 33151 | -1/Command | Spotted Investigator 33152 | -1/Command | Spotted Striker 33153 | -1/Command | Destroyed Executioner 33157 | -1/Command | Destroyed Striker 33159 | -1/Command | Destroyed Investigator 33162 | -1/Command | Destroyed Striker 33169 | -1/Command | Destroyed Striker 33175 | -1/Command | Destroyed Executioner 33195 | -1/Command | Found Hvy. Regenerative Plating 33196 | -1/Command | Destroyed 25 combat bots 33199 | -1/Command | Lost 5 parts (2n3w) 33247 | -1/Command | Met MAIN.C 33269 | -1/Command | 0b10 Conduit disabled 33288 | -1/Command | Destroyed MAIN.C Shell 33290 | -1/Command | MAIN.C activated Command garrisons 33337 | -1/Command | Destroyed MAIN.C 33339 | -1/Command | Lost 4 parts (2p2u) 33380 | -1/Command | Identified Transdimensional Reconstructor 33380 | -1/Command | Discovered exit to Surface (range 49) 33380 | -1/Command | Discovered exit to Surface (range 86) 33380 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33488 | -1/Command | Destroyed 7 combat bots 33515 | -1/Command | Build established: Scavenger-Gunner 33666 | -1/Command | Found Zero-point Reactor 33682 | -1/Command | Found Exp. System Purifier 33685 | -1/Command | Found Exp. EM Shield 33703 | -1/Command | Found Zero-point Reactor 33736 | -1/Command | Found Imp. Potential Cannon 33952 | -1/Command | Build established: Generator-Gunner 34318 | -1/Command | Found Zero-point Reactor 35472 | -1/Command | Build established: Generator-Tank 35559 | -1/Command | Core integrity restored by X0-1V1 (+429) 35989 | -1/Command | X0-1V1 mutated your Power slot to Propulsion slot 36156 | -1/Command | Found Zio. Weapon Casing 36174 | -1/Command | Found Exp. Targeting Computer 36204 | -1/Command | Found Exp. Targeting Computer 36298 | -1/Command | Found Zio. Shade Armor 36579 | -1/Command | Warped through subspace to slip node 36579 | -1/Command | Discovered new exit (range 5) 36587 | -1/Command | Entered Access_0 36588 | -1/Access_0 | Loaded intel: 60 machine locations 36588 | -1/Access_0 | Met Architect 36590 | -1/Access_0 | Destroyed A8 36593 | -1/Access_0 | Architect warped through subspace 36627 | -1/Access_0 | Architect warped through subspace 36659 | -1/Access_0 | Architect warped through subspace 36684 | -1/Access_0 | Spotted Enhanced Programmer 36685 | -1/Access_0 | Architect warped through subspace 36694 | -1/Access_0 | Destroyed Enhanced Programmer 36699 | -1/Access_0 | Subspace Access Node disabled 36706 | -1/Access_0 | X0-1V1 activates XOMVISION 36711 | -1/Access_0 | Architect warped through subspace 36726 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 36732 | -1/Access_0 | Architect warped through subspace 36751 | -1/Access_0 | Subspace Access Node disabled 36761 | -1/Access_0 | Architect warped through subspace 36789 | -1/Access_0 | Architect warped through subspace 36838 | -1/Access_0 | Architect warped through subspace 36875 | -1/Access_0 | A6 warped into view 36876 | -1/Access_0 | Subspace Access Node disabled 36880 | -1/Access_0 | Architect warped through subspace 36880 | -1/Access_0 | Spotted Enhanced Programmer 36890 | -1/Access_0 | Destroyed A6 36891 | -1/Access_0 | Spotted Enhanced Programmer 36896 | -1/Access_0 | Destroyed Enhanced Programmer 36899 | -1/Access_0 | Destroyed Enhanced Programmer 36909 | -1/Access_0 | X0-1V1 sent hostile X-87 Electro (x3) 36924 | -1/Access_0 | Architect warped through subspace 36960 | -1/Access_0 | Architect warped through subspace 37000 | -1/Access_0 | Architect warped through subspace 37005 | -1/Access_0 | Spotted Enhanced Programmer 37011 | -1/Access_0 | Destroyed Enhanced Programmer 37026 | -1/Access_0 | Found Exp. Weapon Cycler 37029 | -1/Access_0 | Architect warped through subspace 37053 | -1/Access_0 | Architect warped through subspace 37072 | -1/Access_0 | Spotted Enhanced Programmer 37079 | -1/Access_0 | X0-1V1 sent allied Striker (x3) 37101 | -1/Access_0 | Destroyed Enhanced Programmer 37103 | -1/Access_0 | Architect warped through subspace 37129 | -1/Access_0 | Architect warped through subspace 37134 | -1/Access_0 | X0-1V1 activates XOMVISION 37161 | -1/Access_0 | Architect warped through subspace 37177 | -1/Access_0 | Architect warped through subspace 37179 | -1/Access_0 | Spotted Enhanced Programmer 37179 | -1/Access_0 | Destroyed Enhanced Programmer 37198 | -1/Access_0 | Architect warped through subspace 37214 | -1/Access_0 | Spotted Enhanced Programmer 37221 | -1/Access_0 | Architect warped through subspace 37223 | -1/Access_0 | Destroyed Enhanced Programmer 37244 | -1/Access_0 | Architect warped through subspace 37269 | -1/Access_0 | Architect warped through subspace 37316 | -1/Access_0 | Architect warped through subspace 37336 | -1/Access_0 | Architect warped through subspace 37348 | -1/Access_0 | Architect warped through subspace 37364 | -1/Access_0 | Architect warped through subspace 37367 | -1/Access_0 | Spotted Enhanced Programmer 37372 | -1/Access_0 | Destroyed Enhanced Programmer 37379 | -1/Access_0 | Architect warped through subspace 37396 | -1/Access_0 | Architect warped through subspace 37421 | -1/Access_0 | X0-1V1 sent allied G-67 Veteran (x3) 37440 | -1/Access_0 | Architect warped through subspace 37464 | -1/Access_0 | Subspace Access Node disabled 37493 | -1/Access_0 | Lost 3 allies 37495 | -1/Access_0 | Destroyed Architect 37496 | -1/Access_0 | Architect triggered a singularity event 37497 | -1/Access_0 | Warped through subspace to slip node 37499 | -1/Access_0 | Released all parts (18) 37501 | *** | Escaped singularity! Last Messages --------------- 37499_ Released Exp. Targeting Computer. 37499_ Released Zero-point Reactor. 37499_ Released Hvy. Regenerative Plating. 37499_ Released Hcp. Storage Unit. 37499_ Released Exp. Targeting Computer. 37499_ Released AEGIS Remote Shield. 37499_ Released Exp. Core Analyzer. 37499_ Released Zero-point Reactor. 37499_ Zero-point Reactor crushed and broken. 37499_ Released Enh. Nova Cannon+. 37499_ Enh. Nova Cannon+ crushed and broken. 37499_ Released Imp. Potential Cannon. 37499_ Imp. Potential Cannon crushed and broken. 37499_ Released Zio. Shade Armor. 37499_ Zio. Shade Armor crushed and broken. 37499_ Released Cld. Nova Cannon. 37499_ Cld. Nova Cannon crushed and broken. 37500_ A0_COM: 7. 37501_ A0_COM: 6. 37501_ Navigation matrix triggers involuntary quantum shift. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????##[![#?????????????????????? | | ??????????????????????#==]!#?????????????????????? | | ??????????????????????#!*]##?????????????????????? | | ??????????????????????#!!*=#?????????????????????? | | ??????????????????????#==!##?????????????????????? | | ??????????????????????##=!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 319 Coolant Potential 200 Energy Generation 162 Energy Capacity 2950 Matter Stores 1000 Matter Capacity 1000 Sight Range 29 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 100 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 36 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Matter Filter | -3/Quarantine | Z-intel Cmb. Gravmag System | -3/Quarantine | Z-intel Adv. Actuator Array | -3/Quarantine | Z-intel Imp. System Guard | -3/Quarantine | Z-intel Centrium Wheel | -3/Quarantine | Z-intel Imp. Heavy Treads | -3/Quarantine | Z-intel Gyrokinetic Inverter | -3/Quarantine | Z-intel Imp. Force Field | -3/Quarantine | Z-intel Micro-nuke Launcher | -3/Quarantine | Z-intel Hvy. Gauss Cannon | -3/Quarantine | Z-intel Point Defense System | -3/Quarantine | Z-intel Seismic Detector | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Smartbomb Launcher | -3/Quarantine | Archive Imp. Energy Well | -3/Section 7 | Archive Lgt. Antimatter Cannon | -3/Section 7 | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel W-44 Eye | -3/Quarantine | Z-intel B-60 Warrior | -3/Quarantine | Z-intel Y-64 Sentinel | -3/Section 7 | Archive S-43 Plague | -3/Section 7 | Archive Fabricated ------------ Force Rifle | x2 | -4/Armory | Authchip Enh. Coil Gun | x1 | -4/Armory | Authchip Adv. Transmission Jammer | x2 | -4/Armory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Minigun | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Enh. Nova Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Stripper Core Regenerator Integrated Reactor Navigation Efficiency Matrix Sigix Sheargun LRC Insulator Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeBarrageKatana Manual? 0 Play Time 07:02:11 Cumulative 1407.4 hours Start 2026.08.21 @ 11:49:20 End 2026.08.27 @ 17:33:07 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 437 Adventurer 2 Explorer 0 Win Type 6 Total 125 Types 34/31/28/2/1/1/21/3/1/3 Lore% 97 Gallery% 92 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40c7f1a9-ab7b-46e4-8ef4-57c727fe78dc