Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 15:50:20 Player: Sony PS2 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (871) 871 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2801 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Hot (295) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Medium Treads Medium Treads Medium Treads Medium Treads Medium Storage Unit Targeting Computer Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Medium Treads Medium Treads Medium Treads Medium Treads Wheel Compact Wheel [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Light Armor Plating Device Field Recycling Unit Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Parts Attached 39 | 7 7 4 . 21 Power 5 | 1 1 . . 3 Engine 5 | 1 1 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 . 4 Treads 4 | . . . . 4 Leg 6 | 2 2 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . . 6 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . 2 . . 3 Artifact . | . . . . . Weapon 14 | 3 1 2 . 8 Energy Gun 10 | 3 1 2 . 4 Energy Cannon . | . . . . . Ballistic Gun 4 | . . . . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 3 | . . 3 . . System Corruption 9 | . . 9 . . Parts Lost 24 | . . 2 . 22 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 5 | . . . . 5 Weapon 12 | . . 2 . 10 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 99 100 92 Engine 11 | . 14 14 14 8 Treads 6 | . . . . 11 Leg 15 | . 27 28 28 4 Device 1 | . . . . 2 Storage 11 | . 14 14 14 9 Processor 4 | . . . . 8 Protection 12 | . 10 14 14 13 Energy Gun 21 | . 27 27 28 16 Ballistic Gun 8 | . . . . 16 Peak Build Rating 25 | 6 7 7 7 25 Average Rating 13 | 4 6 6 7 19 On Entrance 5 | . 6 7 7 7 Naked Turns . | . . . . . Heaviest Build 63 | 12 20 20 18 63 Greatest Support 56 | 20 20 20 20 56 Greatest Overweight (x) 16 | . 3 1 . 16 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 Average Capacity 11 | 7 8 10 10 14 Most Carried 9 | 7 8 8 8 9 Average Carried 6 | 3 6 7 8 6 Final Capacity 20 | 8 10 10 10 20 Final Carried 8 | 6 7 8 8 8 Class Distribution -------------------- 49% | Mutant 32% | Scavenger-Tank 14% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 728 | 173 40 121 . 394 Remotely . | . . . . . Salvage Created 970 | . 40 139 . 791 Parts 54 | . 2 11 . 41 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 24 | . 1 6 . 17 Guns 24 | . 1 6 . 17 Classes Destroyed 6 | . 1 1 . 4 Builder 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 7 | . . 4 . 3 Grunt 10 | . 1 2 . 7 Duelist 1 | . . . . 1 Sentry 6 | . . . . 6 Best Kill Streak 4 | . 1 4 . 3 Combat Bots Only 4 | . 1 4 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 255 | . 2 29 . 224 Missed 65 | . 1 9 . 55 Damage Taken 2850 | . 12 246 . 2592 Core 605 | . . 43 . 562 Absorbed by Shields . | . . . . . Ignored by Resistances 40 | . . . . 40 Core Remaining (%) 91 | 100 . . 82 . Volleys Fired 90 | . 2 20 . 68 Largest 4 | . 2 2 . 4 Hottest 200 | . 80 80 . 200 Shots Fired 203 | . 4 34 . 165 Gun 203 | . 4 34 . 165 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 76 | . . . . 76 Thermal 111 | . . 22 . 89 Explosive . | . . . . . Electromagnetic 16 | . 4 12 . . Robot Hit Streak 19 | . 2 4 . 19 Robot Miss Streak 8 | . 2 8 . 7 Penetration Max . | . . . . . Secondary Targets 6 | . . . . 6 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 131 | . 2 14 . 115 Core Hits 55 | . 2 9 . 44 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . . . 8 Burn 8 | . . . . 8 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1794 | . 24 181 . 1589 Guns 1780 | . 24 181 . 1575 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . . . . 14 Kinetic 621 | . . . . 621 Thermal 1042 | . . 88 . 954 Explosive . | . . . . . Electromagnetic 117 | . 24 93 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 9 . Average Corruption 8 | . . 8 9 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 7 . . Message Errors 2 | . . 2 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 533 | . 27 298 . 533 Average Temperature 168 | . 16 115 . 186 Received Heat Transfer 1230 | . 6 117 . 1107 Effects 23 | . . 2 . 21 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . 1 . 3 Interference 9 | . . 1 . 8 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 3166 | . . 200 . 2966 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 185 | . 105 175 . 185 Initial . | . . . . . Average 41 | . 51 18 . 51 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 6 8 . 27 Peak Tracking Total 6 | . 3 3 . 6 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 3 | . 2 . . 1 Successful 2 | . 2 . . . Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2191 | 80 437 501 22 1151 Spaces Moved 1215 | 55 330 364 19 447 Core 10 | 7 1 . . 2 Treads 300 | . . . . 300 Legs 905 | 48 329 364 19 145 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 150 | 111 121 120 120 203 Slowest Speed 850 | 120 200 190 120 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 32 56 2 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1416 | 74 361 394 18 569 Wait 18 | . 18 . . . Move 1211 | 54 329 363 18 447 Hop . | . . . . . Pick Up 44 | 12 3 5 . 24 Fast Attach 5 | . 5 . . . Attach 29 | 7 1 4 . 17 Detach 1 | 1 . . . . Swap 5 | . 1 . . 4 Drop 12 | . 2 2 . 8 Fire 90 | . 2 20 . 68 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 14) 518 | -10/Materials | Entered Mines 530 | -10/Mines | Learned Materials interactive machine intel 1004 | -10/Mines | Discovered new exit (range 10) 1019 | -10/Mines | Entered Subcaves 1019 | -10/Subcaves | Discovered new exit (range 14) 1041 | -10/Subcaves | Entered Materials 1041 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1042 | -8/Materials | Loaded intel: 17 interactive machine locations 1288 | -8/Materials | Garrison activated, responded to threat 1413 | -8/Materials | Lost 7 parts (2n1u4w) 1762 | -8/Materials | Build established: Scavenger-Tank 2173 | -8/Materials | Core integrity fell below 50% 2185 | -8/Materials | Core integrity fell below 20% 2192 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Beam Rifle temporarily disabled. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Matter decay (-62). Lgt. Armor Plating destroyed. Med. Treads broken. Overheating: Short circuit. Overheating: Core damaged (-71). Overheating: Hvy. Assault Rifle damaged (-34). Lgt. Deuterium Engine broken. Overheating: Short circuit. Broken Med. Treads destroyed. Hvy. Assault Rifle destroyed. Overheating: Beam Rifle damaged (-26). Broken Lgt. Deuterium Engine destroyed. Med. Treads destroyed. Targeting Computer destroyed. Beam Rifle destroyed. Critical hit (Burn: +37). Beam Rifle destroyed. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????""????????????? | | ??????????????????????????????"T????????????? | | ???????????????????????????#??""????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ####??????################ ##### ### !?????? | | ???? !#????? | | ???? u !#????? | | ???? % !#?????? | | ????????????????########g########???????????? | | ????????????????###### ggg #???????????????? | | ???????????? + *%/g #???????????????? | | ?????????????" ######!!! #???????????????? | | ?????????????????????#!! @l #???????????????? | | ?????????????????????#!! #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????####+###???????????????? | | ??????????????????????### ###???????????????? | | ??????????????????????# #???????????????? | | ?????#+##?????????????# T ###### ###??????? | | ???? ????????????+ "" #??? | | ??? #???????????# ######+###??????? | | ###? #???????????# #???????????????? | | ??? ???????????### ###???????????????? | | ?????? #?????????????# #?????????????????? | | #?????????????# #?????????????????? | | ? #?????????????# #?????????????????? | | ????????# #?????????????# #?????????????????? | | ??????### ###???#######?# #?????????????????? | | ??##### ##### #?# #?????????????????? | | ??#!! ### #?????????????????? | | ??#!! T #?????????????????? | | ??#== ###+#?????????????????? | | ??#== ##### #? ?????????????????? | | ??#!! ## ##???#######? ?????????????????? | | ??#????# #??????????? ????????????????? | | ######## #??????????? ! !????????????????? | | #??????????#######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionTerrabombEdition Manual? 0 Play Time 00:18:38 Cumulative 1.5 hours Start 2025.03.03 @ 15:32:01 End 2025.03.03 @ 15:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: dc69c392-c663-4b93-8c2a-b491e9a7f453