Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 01:06:01 Player: Lia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (80) 400 Value Destroyed (2381) 2381 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-82) -82 TOTAL SCORE: 7459 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 37 Friendly Fire -184 Cogmind --------- Core Integrity 916/1000 Matter 102/300 Energy 0/310 System Corruption 5% Temperature Cool (0) Movement Hovering (44) Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Improved Hover Unit Airjet Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Propulsion Shielding Advanced Shield Generator System Shield > --- WEAPON (3) ------- Tesla Rifle Plasma Rifle > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Trap Scanner Peak State ------------ > --- POWER ------------ Makeshift Power Source Fission Core > --- PROPULSION ------- Airjet Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Trap Scanner Advanced Shield Generator System Shield [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Shield Generator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . Utility 5 | . . . . 2 . . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 133 | . 7 9 3 40 15 7 7 17 8 . 20 Power 12 | . 1 1 . 4 2 1 1 . 1 . 1 Engine 6 | . 1 1 . 3 . . . . 1 . . Core 6 | . . . . 1 2 1 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 36 | . 2 4 2 15 5 . . 6 1 . 1 Treads 10 | . . . . 7 2 . . 1 . . . Leg 9 | . 2 4 2 . . . . 1 . . . Wheel 3 | . . . . . 3 . . . . . . Hover 6 | . . . . . . . . 4 1 . 1 Flight 8 | . . . . 8 . . . . . . . Utility 50 | . 2 . . 12 6 . 2 8 5 . 15 Device 17 | . 1 . . . 3 . . 3 3 . 7 Storage 2 | . . . . 2 . . . . . . . Processor 9 | . . . . 2 1 . 1 2 1 . 2 Hackware 3 | . . . . 1 . . . . . . 2 Protection 19 | . 1 . . 7 2 . 1 3 1 . 4 Artifact . | . . . . . . . . . . . . Weapon 35 | . 2 4 1 9 2 6 4 3 1 . 3 Energy Gun 16 | . . 3 1 7 . 1 . 2 . . 2 Energy Cannon 3 | . . 1 . . . . . . 1 . 1 Ballistic Gun 7 | . 2 . . 2 . 2 . 1 . . . Ballistic Cannon 8 | . . . . . 2 3 3 . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . 1 . . . Corrupted Parts 2 | . . . . 1 . . . . . . 1 System Corruption 3 | . . . . 1 . . . . . . 2 Parts Lost 22 | . . . . 5 2 . 3 7 . . 5 Power 4 | . . . . 1 . . . 2 . . 1 Propulsion 6 | . . . . 2 1 . 1 2 . . . Utility 7 | . . . . . 1 . 2 1 . . 3 Weapon 5 | . . . . 2 . . . 2 . . 1 Highest Loss Streak 5 | . . . . 3 1 . 1 5 . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 94 100 83 91 99 98 55 68 80 95 Engine 2 | . 14 11 11 4 . . . . 4 6 1 Core 7 | . . . . . 13 15 15 2 . . 4 Treads 9 | . . . . 25 20 7 5 1 . . . Leg 5 | . 28 38 44 . . . . 1 . . . Wheel 8 | . . . . . 8 23 23 7 . . . Hover 4 | . . . . . . . . 3 26 33 29 Flight 1 | . . . . 8 . . . . . . . Device 2 | . 3 . . . 2 7 1 . 2 6 6 Storage 6 | . 14 11 11 3 7 7 7 4 . . . Processor 7 | . . . . 8 7 7 7 8 20 20 12 Hackware 1 | . . . . 6 . . . . . . 9 Protection 8 | . 6 11 11 10 6 7 13 8 5 6 9 Energy Gun 4 | . . 6 22 10 5 . . 3 6 6 11 Ballistic Gun 7 | . 28 15 . 5 7 12 1 . . . . Ballistic Cannon 6 | . . . . . 8 9 20 9 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 12 15 20 19 36 48 49 57 63 13 13 41 Greatest Support 88 | 20 20 40 40 88 88 36 36 40 48 48 48 Greatest Overweight (x) 2 | . . . . 1 2 1 1 2 . . . Average Overweight (x) . | . . . . . . 1 1 . . . . Largest Inventory Capacity 10 | . 8 8 8 10 10 10 10 10 5 5 5 Average Capacity 8 | . 8 8 8 6 10 10 10 8 5 5 5 Most Carried 10 | . 8 8 8 8 10 10 10 8 5 5 5 Average Carried 6 | . 6 7 8 4 8 9 7 3 2 5 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 8 8 6 10 10 7 1 5 5 4 Class Distribution -------------------- 39% | Tank 30% | Mutant 6% | Scavenger-Mutant 5% | Gunner 5% | Scavenger-Tank 3% | Derelict-Tank 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2566 | 200 99 215 30 416 146 506 473 187 113 . 181 Remotely . | . . . . . . . . . . . . Salvage Created 2973 | . 391 421 245 558 221 296 402 235 . . 204 Parts 132 | . 21 20 13 33 15 7 11 3 . . 9 Haulers Intercepted 7 | . . 4 . 1 . . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . 4 Retrieved Matter 33 | . . . . . . . . . . . 33 Parts Self-Destructed 19 | . . . . . . 5 14 . . . . Prevented 2 | . . . . . . . 2 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 60 | . 9 5 5 11 7 3 17 3 . . . Guns 34 | . 9 5 4 6 5 3 1 1 . . . Cannons 15 | . . . . . 2 . 11 2 . . . AOE 11 | . . . 1 5 . . 5 . . . . Classes Destroyed 15 | . 3 2 . 4 1 1 1 1 . . 2 Worker 3 | . . . . . . . . . . . 3 Builder 1 | . . . . 1 . . . . . . . Hauler 7 | . . 4 . 1 . . . 1 . . 1 Recycler 3 | . 2 . . 1 . . . . . . . Minesweeper 2 | . . . . . . 2 . . . . . Operator 2 | . . . . . . . . 1 . . 1 Watcher 1 | . . . . . . . . . . . 1 Swarmer 20 | . 6 . . 5 3 . 6 . . . . Grunt 24 | . 3 4 5 2 2 1 5 2 . . . Brawler 4 | . . 1 . . . . 2 1 . . . Duelist 3 | . . . . 1 . . 2 . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 5 | . . . . 2 1 . 1 1 . . . Hunter 3 | . . . . 1 . 2 . . . . . Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | . 9 5 3 4 3 1 11 2 . . 3 Combat Bots Only 11 | . 8 5 3 4 3 1 11 2 . . . Max Kills in Single Turn 3 | . 2 2 1 3 1 1 2 1 . . 1 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 3 | . . . 1 3 . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 527 | . 44 43 15 112 72 45 45 97 . . 54 Missed 173 | . 13 21 9 34 29 8 11 28 . . 20 Damage Taken 4972 | . 271 319 118 1246 601 446 521 907 . . 543 Core 415 | . 19 . 57 183 15 22 . 35 . . 84 Absorbed by Shields 388 | . . . . . 21 171 55 . . . 141 Redirected to Shielding 42 | . . . . . . . . . . . 42 Core Remaining (%) 88 | 100 92 . 85 66 . . 94 . . 95 . Volleys Fired 159 | . 23 23 8 24 15 18 19 22 . . 7 Largest 3 | . 2 2 2 2 3 3 3 3 . . 3 Hottest 209 | . 40 90 90 110 130 143 145 145 . . 209 Shots Fired 375 | . 46 46 16 46 47 51 52 50 . . 21 Gun 235 | . 46 46 16 46 31 28 7 1 . . 14 Cannon 137 | . . . . . 16 23 42 49 . . 7 Launcher 3 | . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . Kinetic 278 | . 46 36 . 15 32 50 49 50 . . . Thermal 35 | . . . . 12 15 1 . . . . 7 Explosive 3 | . . . . . . . 3 . . . . Electromagnetic 59 | . . 10 16 19 . . . . . . 14 Robot Hit Streak 15 | . 13 15 11 9 9 10 6 8 . . 8 Robot Miss Streak 14 | . 6 2 2 2 5 9 9 14 . . 2 Penetration Max 2 | . . . . . . . 2 . . . . Secondary Targets 6 | . 2 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 263 | . 27 38 14 32 32 41 33 32 . . 14 Core Hits 210 | . 19 17 11 24 21 29 53 29 . . 7 Critical Kills 3 | . . . . . . . 2 1 . . . Critical Parts Destroyed 12 | . . 1 . . 1 . 5 5 . . . Critical Strikes 18 | . . 1 . . 1 1 7 7 . . 1 Burn 1 | . . . . . . . . . . . 1 Destroy 16 | . . 1 . . 1 . 7 7 . . . Blast 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5831 | . 223 581 472 834 535 623 1341 742 . . 480 Guns 2546 | . 223 543 231 487 360 381 88 29 . . 204 Cannons 1831 | . . . . . 167 216 627 639 . . 182 Explosions 1418 | . . 38 241 345 . . 626 74 . . 94 Melee . | . . . . . . . . . . . . Ramming 36 | . . . . 2 8 26 . . . . . Kinetic 3112 | . 223 371 . 232 328 575 715 668 . . . Thermal 1208 | . . 38 241 483 199 22 . . . . 225 Explosive 700 | . . . . . . . 626 74 . . . Electromagnetic 775 | . . 172 231 117 . . . . . . 255 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 4 4 6 . . . 5 Average Corruption 3 | . . . . 1 3 4 5 . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . 2 13 16 15 . . . 3 Message Errors 12 | . . . . . 1 6 4 . . . 1 Matter Fused 14 | . . . . . 7 3 4 . . . . Heat Flow Errors 4 | . . . . 1 . 1 2 . . . . Energy Discharges 3 | . . . . . . 1 . . . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . 1 1 . . . . Data Loss (minor) 5 | . . . . . 3 1 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 5 | . . . . 1 2 1 1 . . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 145 | . . . . 94 . . 7 42 . . 2 Projectiles 9 | . . . . . . . 7 2 . . . Explosions 136 | . . . . 94 . . . 40 . . 2 Melee . | . . . . . . . . . . . . Knockbacks 44 | . . . . . 8 10 13 13 . . . Impact 1 | . . . . . 1 . . . . . . Kinetic 40 | . . . . . 7 10 11 12 . . . Secondary 3 | . . . . . . . 2 1 . . . Self-Inflicted Damage 380 | . . 12 39 185 4 . . 113 . . 27 Shots 8 | . . 1 1 4 . . . 1 . . 1 Rammed 15 | . . . . 2 1 12 . . . . . Targets Rammed 15 | . . . . 2 1 12 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 500 | . 18 192 171 500 276 282 459 451 . . 279 Average Temperature 125 | . 7 81 78 112 103 86 166 209 . . 93 Received Heat Transfer 957 | . 42 147 45 288 57 6 66 297 . . 9 Effects 15 | . . . . 4 1 . 3 7 . . . Shutdowns 5 | . . . . 2 . . 1 2 . . . Energy Bleed 7 | . . . . 2 1 . 1 3 . . . Short Circuit 2 | . . . . . . . 1 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1890 | . . 50 300 646 407 37 . . . . 450 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 2 3 . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 593 | . 235 399 290 593 299 . . 279 . . 145 Initial 229 | . . 98 155 113 229 . . 138 . . 28 Average 219 | . 146 183 238 454 180 . . 219 . . 81 Maximum Alert Level 2 | . 1 1 1 2 1 . . 1 . . . Low Security (%) 49 | . 58 47 25 12 54 . . 38 . . 100 Level 1 38 | . 41 52 74 16 45 . . 61 . . . Level 2 12 | . . . . 71 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 2 . 1 2 . 1 3 . . 1 Investigation 2 | . . . . 1 . . . 1 . . . Extermination 2 | . . . . . 1 . . . . . 1 Reinforcement 6 | . 1 2 . . 1 . . 2 . . . Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 6 | . 2 1 . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 14 14 5 31 14 3 24 12 . 1 13 Peak Tracking Total 13 | . 5 9 3 13 4 1 12 5 . 1 8 Tactical Retreats 17 | . . 2 . 4 2 . 5 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 6 | . . . . 4 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . 2 3 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 6 | . . . . 3 . . . 3 . . . Max in Single Turn 2 | . . . . 2 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 28 | . 2 3 . 4 8 2 . 4 . . 5 Terminals 17 | . 1 3 . 4 5 . . 1 . . 3 Fabricators 3 | . . . . . 1 . . 2 . . . Repair Stations 2 | . . . . . 1 . . . . . 1 Recycling Units 3 | . 1 . . . . . . 1 . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 72 | . 4 6 . 11 18 2 . 10 . . 21 Successful 32 | . 2 3 . 5 9 2 . 5 . . 6 Failed 40 | . 2 3 . 6 9 . . 5 . . 15 Catastrophic 11 | . . 2 . 2 2 . . 2 . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 1 2 . 6 . 1 . 2 . . 5 Terminals 50 | . 1 6 . 11 13 . . 3 . . 16 Fabricators 6 | . . . . . 1 . . 5 . . . Repair Stations 4 | . . . . . 1 . . . . . 3 Recycling Units 7 | . 3 . . . . . . 2 . . 2 Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . . 3 . 5 6 2 . 2 . . 5 Record 8 | . . . . 1 3 1 . 1 . . 2 Robot Analysis 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 3 | . . 1 . 1 . . . . . . 1 Alert Level 3 | . . . . 2 . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . 1 Security Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Transport Status 2 | . . 1 . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 . . . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 2 . . . . . . 2 . . . Report Inventory 3 | . 1 . . . . . . 2 . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 3 . 3 8 . . 2 . . 5 Full Trace Events 2 | . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 1 . . . Highest-Rated Group 36 | . . . . . . . 36 20 . . . Highest-Rated Ally 20 | . . . . . . . 20 20 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . . Total Damage 28 | . . . . . . . 28 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 4929 | . 264 359 108 580 1215 798 473 450 187 67 428 Spaces Moved 4144 | 1 140 211 57 452 850 609 345 324 326 151 678 Core . | . . . . . . . . . . . . Treads 633 | . . . . 190 438 5 . . . . . Legs 409 | 1 140 211 57 . . . . . . . . Wheels 1514 | . . . . . 412 604 345 153 . . . Hover 1326 | . . . . . . . . 171 326 151 678 Flight 262 | . . . . 262 . . . . . . . Fastest Speed 29 | 120 120 120 120 29 105 105 105 48 44 44 44 Average Speed 90 | 120 120 120 120 80 125 106 105 86 49 44 44 Slowest Speed 305 | 120 120 120 120 145 305 240 105 120 52 44 48 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 2 31 27 10 41 25 76 25 8 65 30 22 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 9 | . . . . . . 3 . . 6 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 130 | . . 3 18 33 . 6 36 31 . . 3 Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . 6 1 9 . . . AOE 114 | . . 3 18 33 . . 35 22 . . 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total 5021 | . 202 273 81 624 963 706 415 461 352 150 794 Wait 366 | . 11 18 12 64 58 45 32 64 6 . 56 Move 4131 | . 139 210 56 449 849 608 344 323 325 150 678 Hop 1 | . . . . 1 . . . . . . . Pick Up 68 | . 10 5 . 13 11 5 . 5 6 . 13 Fast Attach 63 | . 2 2 . 20 9 3 . 13 7 . 7 Attach 35 | . . 2 . 12 5 1 3 3 1 . 8 Detach 37 | . 1 . . 10 4 1 1 12 2 . 6 Swap 35 | . 5 5 3 8 1 3 4 1 . . 5 Drop 98 | . 11 8 2 21 10 8 1 18 5 . 14 Fire 159 | . 23 23 8 24 15 18 19 22 . . 7 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . Crush 14 | . . . . 2 . 12 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 13 | . . . . . . 2 11 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Destroyed 8 combat bots 245 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 480 | -9/Materials | Discovered new exit (range 11) 624 | -9/Materials | Entered Mines 713 | -9/Mines | Discovered new exit (range 5) 726 | -9/Mines | Assembled infested the area 730 | -9/Mines | Build established: Scavenger-Mutant 732 | -9/Mines | Entered Materials 732 | -8/Materials | Evolved 2 slots: Utility x2 810 | -8/Materials | Discovered new exit (range 17) 896 | -8/Materials | Lost 3 parts (1p2n) 1143 | -8/Materials | Build established: Mutant 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1687 | -7/Factory | Build established: Tank 2398 | -7/Factory | Identified exit to Lower Caves 2527 | -7/Factory | Entered Lower Caves 2656 | -7/Lower Caves | Identified exit to Lower Caves 3050 | -7/Lower Caves | Learned location of Extension (-6) 3144 | -7/Lower Caves | Encountered a Warlord checkpoint 3230 | -7/Lower Caves | Learned location of 1 exit from Factory 3325 | -7/Lower Caves | Entered another Lower Caves area 3366 | -7/Lower Caves | Encountered a Warlord checkpoint 3377 | -7/Lower Caves | Learned Factory interactive machine intel 3383 | -7/Lower Caves | Discovered new exit (range 9) 3427 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3469 | -7/Lower Caves | Lost 3 allies 3505 | -7/Lower Caves | Destroyed 11 combat bots 3693 | -7/Lower Caves | Spotted B-75 Beast 3798 | -7/Lower Caves | Entered Factory 3798 | -6/Factory | Accompanied by 1 ally 3798 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3799 | -6/Factory | Identified exit to Factory 3800 | -6/Factory | Loaded intel: 53 interactive machine locations 4001 | -6/Factory | Lost 5 parts (1p1n1u2w) 4243 | -6/Factory | Discovered new exit (range 5) 4248 | -6/Factory | Entered Lower Caves 4253 | -6/Lower Caves | Build established: Mutant 4278 | -6/Lower Caves | Encountered a Warlord checkpoint 4331 | -6/Lower Caves | Learned Factory trap positions 4412 | -6/Lower Caves | Discovered new exit (range 13) 4435 | -6/Lower Caves | Identified exit to Lower Caves 4435 | -6/Lower Caves | Entered another Lower Caves area 4471 | -6/Lower Caves | Spotted B-75 Beast 4487 | -6/Lower Caves | Discovered exit to Factory (range 14) 4502 | -6/Lower Caves | Entered Factory 4502 | -5/Factory | Evolved 2 slots: Utility x2 4503 | -5/Factory | Loaded intel: 98 trap records 4632 | -5/Factory | Discovered new exit (range 19) 4880 | -5/Factory | Identified exit to Upper Caves 4930 | -5/Factory | Self-destructed Last Messages --------------- 04829_ Cloaking Device destroyed. 04862_ System corrupted: Energy discharge (-89). 04866_ Connecting with Terminal... 04867_ K-01 Serf cleans the Terminal. 04874_ P-70 Sage resets R-10 Processor, system corruption cleaned. 04880_ EXIT=IDENTIFIED: UPPER CAVES 04882_ K-01 Serf destroyed. 04882_ Door malfunctions. 04886_ Acquired 17 matter. 04915_ System corrupted: Energy discharge (-53). 04919_ C-30 ARC bursts open, deploying its payload. 04919_ S-27 Virus unfolds itself. 04921_ Imp. EM Pulse Cannon destroyed. 04925_ Dropped Imp. Field Recycling Unit. 04925_ Dropped Imp. Remote Datajack. 04926_ Dropped Adv. Terrain Scanner. 04926_ Acquired Field Propulsion Drive. 04930_ Imp. Light Armor Plating destroyed. 04930_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###########???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# """" #???????? | | # #?????????????????????????# """" #???????? | | +?????????????????????????# """" #???????? | | #### #?????????????????????????# """" #???????? | | ????????????????????????#??????# """" #???????? | | ????????????????????????/ ?????# """" #???????? | | ????????????????????????# ?????# #???????? | | ???????????????????#????# ?????#####/############# | | ???????????????????# ???# ???????# "% | | ?????????????????### ???# "??????# ########? | | ?????????????????? ??# G??????# #???????? | | ???????????????????# ?# "??????# #???????? | | ?????????? ????????# ?# "??????# #???????? | | ???????? ??????#?? ? ??????# #???????? | | ??????" ?????# ##+####### #???????? | | ????""" ?????# p p ^ #???????? | | ## """" ????? # p #???????? | | + """" ??????????#k s""""""^^ #???????? | | ## """" ??????????# ^ """""" #???????? | | ????""" "T"???????????#=== """""" ! #???????? | | ????? ????????????#@ !^""""""p #???????? | | ?????#+#+###????????????#= | s s #####+#?? | | ?????# ????????????# ! s | | ?##### #????????????# | | # #????????????# # | | "" # #????????????## # R # | | "" # #?????????????# ################### # | | "" # ###########?### ###????????????????? + | | # # #?# #?????????????????? # | | "" # # #?# #???????????????????# | | "" # # #?# > #????????????????^^^? | | "" # # #?# #???????????????????? | | # + #?# #???????????????????? | | # # #?## ##???????????????????? | | # # #??# #????????????????????? | | ###### # #??# #????????????????????? | | ######+####??# #????????????????????? | | T#???? #?????# #????????????????????? | | #?############# #????????????????????? | | ##?# # #????????????????????? | | #??# """ """ =#k#????????????????????? | | ###+####### """ """ # #????????????????????? | | # ## """ """ # #????????????????????? | | # """ ## # #????????????????????? | | # """ ## """ """ # #???????????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 825 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend More Dakka Please Oops Power Corrupts Universal Adapter Challenges ------------ None Game ------ Seed TransmissionVisualTearclaws Manual? 0 Play Time 01:49:33 Cumulative 21.9 hours Start 2024.04.14 @ 23:13:26 End 2024.04.15 @ 01:06:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d2f11ae-9e25-433e-9692-7e9b0ecd3123