Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 18:06:20 Player: Naughtyusername Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (4549) 4549 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 8932 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 83 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Visual Processing Unit Experimental Sensor Array Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Treads Coolant Injector Coolant Injector Compact Matter Pod Structural Scanner Experimental Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Advanced Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating System Restoration Module Flak Gun Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Heavy Missile Launcher Katana [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 67 | 4 1 2 . . 34 19 4 3 Power 6 | . . . . . 5 1 . . Engine 3 | . . . . . 2 1 . . Core 3 | . . . . . 3 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . . . . 9 6 . 1 Treads 14 | 2 . . . . 7 5 . . Leg 4 | . . . . . 2 1 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 . . . . 11 5 2 1 Device 9 | 1 . . . . 4 2 2 . Storage 2 | . . . . . 2 . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 8 | . . . . . 4 3 . 1 Artifact . | . . . . . . . . . Weapon 23 | 1 1 2 . . 9 7 2 1 Energy Gun 3 | 1 . . . . 2 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 2 | . . . . . 2 . . . Ballistic Cannon 10 | . . 1 . . 3 4 2 . Launcher 5 | . . 1 . . 1 2 . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . . Parts Lost 17 | . . . . . 2 8 . 7 Power 2 | . . . . . 1 1 . . Propulsion 8 | . . . . . 1 4 . 3 Utility 4 | . . . . . . 3 . 1 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 4 | . . . . . 2 4 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 4 4 5 5 14 22 22 20 Power 1 | . 1 1 1 1 . 1 . . Propulsion 1 | . . . . . 2 2 . . Utility 9 | . 1 1 2 2 6 11 14 12 Weapon 5 | 1 2 2 2 1 5 6 7 6 Tool/Special . | . . . . . . . . . Unused Backups 30 | . . 1 . 1 11 4 . 13 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . Utility 13 | . . . . . 3 1 . 9 Weapon 14 | . . 1 . 1 6 3 . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 57 71 71 71 97 99 92 73 Engine 2 | . . . . . 4 . 7 5 Core 3 | . . . . . 4 6 . . Treads 30 | . 28 28 28 28 33 29 30 22 Device 12 | . 14 14 14 14 11 12 15 12 Storage 6 | . . . . . 8 7 7 5 Processor 4 | . . . . . 8 6 . . Protection 6 | . . . . . 6 9 7 5 Energy Gun 2 | . 14 13 14 14 2 . . . Ballistic Gun 5 | . . . . . 7 9 . . Ballistic Cannon 10 | . . . . . 7 11 23 18 Special Weapon 1 | . . 14 14 14 . . . . Peak Build Rating 44 | 4 5 5 5 6 34 44 40 43 Average Rating 31 | 2 4 4 5 5 27 38 38 31 On Entrance 15 | . 4 5 5 5 6 34 42 39 Avg Prop Armor Cover (%) 8 | 38 31 25 25 25 1 . . . Naked Turns 53 | . . . . . . . . 53 Heaviest Build 124 | 2 3 3 3 3 100 124 124 123 Greatest Support 92 | 20 3 3 3 3 92 92 86 86 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 25 | 5 5 5 5 5 25 25 25 25 Average Capacity 20 | 5 5 5 5 5 18 25 25 20 Most Carried 25 | 4 4 5 5 5 20 25 25 25 Average Carried 18 | 2 4 4 5 4 14 23 22 20 Final Capacity 25 | 5 5 5 5 5 25 25 25 5 Final Carried 25 | 4 4 5 5 5 20 18 25 5 Class Distribution -------------------- 52% | Mutant 24% | Tank 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 4754 | 192 . 64 . 54 1717 2104 142 481 Remotely 301 | . . . . . . . 75 226 Salvage Created 3711 | 27 . 45 . . 1669 1554 17 399 Parts 207 | 3 . 6 . . 103 72 1 22 Haulers Intercepted 7 | . . . . . 5 2 . . Recyclers Shooed 3 | . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 2 19 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 105 | . . 3 . . 50 33 . 19 Guns 22 | . . . . . 16 6 . . Cannons 58 | . . . . . 21 27 . 10 AOE 25 | . . 3 . . 13 . . 9 Classes Destroyed 16 | 1 . 2 . . 8 4 . 1 Worker 6 | . . . . . . 6 . . Builder 6 | . . . . . 3 3 . . Tunneler 1 | 1 . . . . . . . . Hauler 7 | . . . . . 5 2 . . Recycler 8 | . . 1 . . 2 5 . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . . . 1 2 . . Swarmer 27 | . . 3 . . 16 . . 8 Grunt 44 | . . . . . 24 15 . 5 Brawler 1 | . . . . . . . . 1 Duelist 6 | . . . . . 1 1 . 4 Sentry 13 | . . . . . 8 5 . . Specialist 2 | . . . . . . 2 . . Hunter 2 | . . . . . 1 1 . . Programmer 9 | . . . . . . 8 . 1 Heavy 1 | . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . Best Kill Streak 9 | 1 . 3 . . 9 9 . 7 Combat Bots Only 8 | . . 3 . . 8 5 . 7 Max Kills in Single Turn 3 | 1 . 2 . . 3 2 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . 3 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 535 | . . 4 . . 188 256 . 87 Missed 171 | . . 2 . . 62 78 . 29 Hits 364 | . . 2 . . 126 178 . 58 Melee 17 | . . . . . . 4 . 13 Projectile 347 | . . 2 . . 126 174 . 45 Critical Strikes 14 | . . . . . 5 4 . 5 Damage Taken 5662 | . . 30 . . 1756 2491 . 1385 Core 898 | . . . . . 188 299 . 411 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 8 | . . . . . 8 . . . Regen/Repaired (Parts) 272 | . . . . . 138 134 . . Core Remaining (%) 88 | 100 . . . 100 65 . . . Volleys Fired 276 | 1 . 14 . . 129 88 . 44 Largest 3 | 1 . 2 . . 2 3 . 3 Hottest 140 | 40 . 140 . . 101 117 . 114 Shots Fired 589 | 1 . 16 . . 230 241 1 100 Gun 179 | 1 . 9 . . 102 67 . . Cannon 373 | . . . . . 115 171 1 86 Launcher 32 | . . 2 . . 13 3 . 14 Special 5 | . . 5 . . . . . . Kinetic 495 | . . . . . 170 238 1 86 Thermal 62 | 1 . 14 . . 47 . . . Explosive 32 | . . 2 . . 13 3 . 14 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 1 . 5 . . 13 16 . 8 Robot Miss Streak 8 | . . 3 . . 6 8 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 411 | 1 . 7 . . 170 178 . 55 Core Hits 383 | 1 . 7 . . 167 163 1 44 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . . 2 5 . 2 Blast 9 | . . . . . 2 5 . 2 Melee Attacks 15 | . . . . . . 15 . . Impact . | . . . . . . . . . Slashing 15 | . . . . . . 15 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12056 | 11 . 243 . . 4781 4609 13 2399 Guns 2733 | 11 . 67 . . 1390 1265 . . Cannons 6180 | . . . . . 1989 2984 . 1207 Explosions 2810 | . . 152 . . 1313 153 . 1192 Melee 134 | . . . . . . 134 . . Ramming 175 | . . . . . 89 73 13 . Kinetic 8316 | . . . . . 2860 4249 . 1207 Thermal 621 | 11 . 91 . . 519 . . . Explosive 2810 | . . 152 . . 1313 153 . 1192 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 134 | . . . . . . 134 . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 2 2 3 Average Corruption 2 | . . . . . 2 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 73 | . . . . . 40 8 14 11 Message Errors 13 | . . . . . 9 2 2 . Matter Fused 21 | . . . . . 10 2 6 3 Heat Flow Errors 9 | . . . . . 6 . . 3 Energy Discharges 9 | . . . . . 5 . 3 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 1 1 1 Data Loss (major) 5 | . . . . . 2 . 1 2 Misfires 3 | . . . . . 2 . 1 . Alerts 2 | . . . . . 1 1 . . Weapon Failures 4 | . . . . . 2 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . . . . 51 15 . 42 Projectiles 43 | . . . . . 15 3 . 25 Explosions 65 | . . . . . 36 12 . 17 Melee . | . . . . . . . . . Knockbacks 68 | . . . . . 29 36 . 3 Impact 1 | . . . . . 1 . . . Kinetic 59 | . . . . . 26 30 . 3 Secondary 8 | . . . . . 2 6 . . Self-Inflicted Damage 115 | . . 13 . . . 29 . 73 Shots 5 | . . 1 . . . 1 . 3 Rammed 22 | . . . . . 13 6 3 . Targets Rammed 26 | . . . . . 15 8 3 . Kicked . | . . . . . . . . . Crushed 4 | . . . . . 2 2 . . Highest Temperature 438 | . . 15 . . 246 412 1 438 Average Temperature 88 | . . 9 . . 57 88 1 146 Received Heat Transfer 1629 | . . . . . 801 567 . 261 Effects 3 | . . . . . . . . 3 Interference 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1227 | 25 . 200 . . 1002 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 3 | . . . . . 3 2 . . Low Security (%) 36 | 100 100 100 . 100 19 34 . . Level 1 32 | . . . . . 16 54 . . Level 2 17 | . . . . . 31 11 . . Level 3 12 | . . . . . 32 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 926 | 5 . 99 . . 926 633 . . Initial 396 | . . . . . . 396 . . Average 328 | 1 . 22 . . 525 250 . . Influence Increases 3551 | 5 . 108 . . 1586 1177 . 675 Destroy 0b10 Robot/C 2160 | . . 60 . . 1060 660 . 380 Destroy 0b10 Robot/NC 165 | 5 . 5 . . 65 90 . . Destroy Leader 500 | . . 10 . . 242 208 . 40 Allied During Kill 36 | . . 11 . . 25 . . . Successful Hack 108 | . . . . . 27 81 . . Disable Machine 60 | . . . . . 30 30 . . Destroy Structure 162 | . . 22 . . 92 48 . . Partial Spotted 30 | . . . . . 15 15 . . Lose Combat Pursuer 330 | . . . . . 30 45 . 255 Influence Decreases 3072 | 5 . 108 . . 714 1421 628 196 Entered New Map 709 | . . . . . . 476 233 . Time Decay 2003 | 5 . 108 . . 654 715 395 126 Lost Part 170 | . . . . . 20 80 . 70 Lost Ally 40 | . . . . . 40 . . . Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 22 | . . . . . 9 12 . 1 Investigation 6 | . . . . . 3 3 . . Extermination 5 | . . . . . . 5 . . Reinforcement 8 | . . . . . 4 4 . . Assault 2 | . . . . . 1 . . 1 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 10 | . . . . . 7 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 1 3 . 1 82 46 . 42 Peak Tracking Total 16 | . 2 3 . 2 7 7 . 16 Tactical Retreats 10 | . . . . . 2 2 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . . . . . 3 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . . . . . 2 2 . 1 Max in Single Turn 1 | . . . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 34 | . . . 1 . 13 19 1 . Terminals 20 | . . . . . 7 13 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 3 | . . . . . 2 1 . . Recycling Units 4 | . . . . . 2 2 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 89 | . . . 1 . 44 43 1 . Successful 37 | . . . 1 . 22 13 1 . Failed 51 | . . . . . 21 30 . . Catastrophic 13 | . . . . . 3 10 . . Database Lockouts 1 | . . . . . 1 . . . Manual 41 | . . . . . 26 15 . . Terminals 55 | . . . . . 23 32 . . Fabricators 4 | . . . . . . 4 . . Repair Stations 9 | . . . . . 7 2 . . Recycling Units 6 | . . . . . 4 2 . . Scanalyzers 11 | . . . . . 8 3 . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 11 | . . . 1 . 2 7 1 . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 2 | . . . . . 1 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 4 2 . . Scan Component 3 | . . . . . 2 1 . . Repair 3 | . . . . . 2 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 7 | . . . . . 6 1 . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Retrieve Study 3 | . . . . . 2 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 10 | . . . . . 8 2 . . Terminals 7 | . . . . . 6 1 . . Botnet 4 | . . . . . 3 1 . . Skim 3 | . . . . . 3 . . . Fabricators 1 | . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Reject 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . . . . . 11 19 . . Full Trace Events 5 | . . . . . 2 3 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 1 . . Parts Repaired 3 | . . . . . 2 1 . . Time 115 | . . . . . 83 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . . . 35 . . . Total Damage 423 | . . . . . 423 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 6231 | 10 34 501 156 254 1066 2495 1200 515 Sensors 1 | . . . . . 1 . . . Terrain 1430 | . . . . . . . 915 515 Structural 3059 | . . . . . 1049 2010 . . Seismic 5140 | 10 34 501 156 254 658 1927 1200 400 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 8750 | 43 34 501 156 254 2627 3280 1200 655 Spaces Moved 4453 | 55 64 712 157 383 1116 1161 489 316 Core 1567 | 52 64 712 157 383 6 . . 193 Treads 2886 | 3 . . . . 1110 1161 489 123 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 221 240 50 Average Speed 159 | 56 50 50 50 50 185 238 240 123 Slowest Speed 240 | 160 50 50 50 50 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 16 96 54 74 85 36 58 22 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . 3 . . 2 2 Spaces Dug 23 | . . 3 . . . 20 . . Terrain Destroyed 293 | . . 28 . . 98 55 . 112 Melee 11 | . . . . . . 11 . . Projectile 36 | . . 4 . . 5 16 . 11 AOE 246 | . . 24 . . 93 28 . 101 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 5556 | 63 64 831 233 445 1429 1474 510 507 Wait 515 | . . 95 77 59 52 97 1 134 Move 4445 | 54 63 711 156 382 1115 1160 488 316 Hop . | . . . . . . . . . Pick Up 67 | 4 . 3 . 2 30 19 9 . Fast Attach 33 | 4 1 2 . . 15 6 . 5 Attach 19 | . . . . . 6 10 . 3 Detach 6 | . . . . . 5 1 . . Swap 98 | . . 2 . . 31 54 6 5 Drop 55 | . . 4 . 2 31 16 2 . Fire 276 | 1 . 14 . . 129 88 . 44 Melee 15 | . . . . . . 15 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 26 | . . . . . 15 8 3 . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 5) 78 | -10/Materials | Entered Mines 145 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 171 | -10/Mines | Learned 4 Materials zone layouts 201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 201 | -10/Mines | Discovered new exit (range 5) 208 | -10/Mines | Discovered new exit (range 6) 233 | -10/Mines | Discovered new exit (range 5) 249 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 316 | -10/Mines | Build established: Mutant 579 | -10/Mines | Entered Exiles 579 | -10/Exiles | Accompanied by 3 allies 592 | -10/Exiles | Met 8R-AWN 601 | -10/Exiles | Met EX-HEX 614 | -10/Exiles | Met EX-BIN 626 | -10/Exiles | Met EX-DEC 631 | -10/Exiles | Learned location of Zion (-6) 654 | -10/Exiles | Discovered new exit (range 10) 735 | -10/Exiles | Entered Mines 735 | -9/Mines | Accompanied by 3 allies 741 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 743 | -9/Mines | Found Prototype Device 792 | -9/Mines | Discovered new exit (range 7) 807 | -9/Mines | Discovered new exit (range 10) 858 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 876 | -9/Mines | Learned Materials emergency access door positions 989 | -9/Mines | Entered Materials 989 | -8/Materials | Accompanied by 3 allies 989 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 990 | -8/Materials | Identified exit to Factory 1005 | -8/Materials | Identified Exp. Sensor Array 1438 | -8/Materials | Central database locked down 1964 | -8/Materials | Destroyed 8 combat bots 2130 | -8/Materials | Repaired Rocket Launcher+? 2189 | -8/Materials | First assault squad dispatched 2300 | -8/Materials | Discovered exit to Factory (range 14) 2919 | -8/Materials | Repaired Hvy. Ion Engine 3047 | -8/Materials | Garrison activated, responded to threat 3068 | -8/Materials | Sterilization system engaged 3068 | -8/Materials | Non-combat units ordered to evacuate 3168 | -8/Materials | Combat units ordered to evacuate 3219 | -8/Materials | Discovered exit to Factory (range 16) 3368 | -8/Materials | Ambient heat levels rising (+10) 3518 | -8/Materials | Ambient heat levels rising (+10) 3616 | -8/Materials | Entered Factory 3616 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3617 | -7/Factory | Identified exit to Storage 3906 | -7/Factory | Build established: Gunner 4282 | -7/Factory | Repaired Imp. Treads? 4297 | -7/Factory | Identified exit to Lower Caves 5134 | -7/Factory | Discovered new exit (range 16) 5398 | -7/Factory | Cargo convoy interrupted 6381 | -7/Factory | Build established: Mutant 6626 | -7/Factory | Lost 4 parts (1p1n2u) 6896 | -7/Factory | Entered Lower Caves 6987 | -7/Lower Caves | Build established: Tank 7856 | -7/Lower Caves | Discovered new exit (range 6) 8096 | -7/Lower Caves | Entered another Lower Caves area 8236 | -7/Lower Caves | Discovered new exit (range 6) 8255 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8575 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8578 | -7/Lower Caves | Destroyed 7 combat bots 8611 | -7/Lower Caves | Released all parts (9) 8642 | -7/Lower Caves | Lost 4 parts (2n2w) 8658 | -7/Lower Caves | Core integrity fell below 50% 8712 | -7/Lower Caves | Core integrity fell below 20% 8751 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- rejected. 08700_ Acquired Mni. Grenade Launcher. 08705_ L-41 Fighter destroyed. 08706_ Critical hit (Burn: +37). 08712_ G-50 Soldier destroyed. 08712_ Critical hit (Burn: +37). 08714_ G-47 Trooper destroyed. 08716_ Lgt. Angular Momentum Engine fries itself beyond repair. 08722_ Acquired 5 matter. 08722_ Acquired 3 matter. 08723_ Acquired 1 matter. 08723_ Acquired 8 matter. 08724_ Acquired 9 matter. 08727_ System corrupted: Component data lost. 08730_ B-48 Gladiator destroyed. 08730_ Penetrated by Slug. 08732_ Machine disabled. 08733_ Mni. Grenade Launcher destroyed. 08733_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????#??????????????#### ]/ | | ??????????????????????????###???#/## ! | | ????????????????########### #####!## ####### | | ????????????????# %]#[##* #?#????# | | ????????????????# ]!!#!##!!#######? | | ????????????????# ###### ]!%!!]!!!!= #???## | | ????????????????# #????## *##!=######## ##????? | | ????????????????# #??#??### ##!# !"" ""# #?#??## | | ??? ?????????# #?????##" #]## #" "# ##?### | | ???? ???????# #????## #### #" "# #### | | ??????? ????## #???## ## # "# | | ?????????# #### # #???#" | | ?????????# ###?# ## ### | | ??????"""" # ## #### Y % ### | | ????????????### ##"#???# #??#### | | ??????????????## # ####?# ## #?#???# | | ???????????????### ##?# #### #######??? | | ?????????????????# #?# #??## ###### ###? | | ?????????????????# ### ##### ##? | | ?????????????????# # # ##? | | ?????????????????# # ##### ## | | ?????????????????# ## ##??### < # | | ?????????????????# ### #### ####??#?## # | | ?????????????????# ##?## ### ##??#???#?## # | | ????????????????# # #???# #?##??#?#??####? | | ??????????????? # ##??##@ #???#?#????# ## ## | | ?????????????? #?? ?# #??#??????## % ## | | ????????????? ???? ?# ##??????????# [ | | ???????????# ???????# ####??????###?## ## # | | ???????????# #???????? #??????????# ### #### | | ???????????# ?????????#???#??#?#??# | | ????????????#????????????#????????## ## | | ?????????????????????????????#?#??# ## | | ???????????????????????#????#?????# ### ### | | ??????????????????????????????????## #######?# | | ??????????????????????#????#??#?#?#####?#?????## | | ?????????????????????????##??????????????###??#### | | ????????????????????????#??????#????#?#??????????? | | ???????????????????????????#??????##???#?#?#?##??? | | ????????????????????????????????????????????#???#? | | ????????????????????????#??????????????????????#?? | | ????????????????????????????????#???????#?#??????? | | ???????????????????????????#???????????????#?????? | | ??????????????????????????????????????#???#??????? | | ???????????????????????????????????#???????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 30% | -8/Materials Hvy. Ion Engine | 19% | -8/Materials Imp. Treads | 13% | -7/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityArchitectLaser Manual? 0 Play Time 01:05:49 Cumulative 244.2 hours Start 2025.09.06 @ 05:38:14 End 2025.09.06 @ 18:06:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 683e8f46-5089-41f2-be6b-be4781e72e37