Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 14:32:14 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (161) 805 Value Destroyed (6916) 6916 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1490) 1490 TOTAL SCORE: 12131 Bonus ------- High Alert Combat Kills 1029 Follower Combat Kills 217 Entered Garrisons 400 Friendly Fire -156 Cogmind --------- Core Integrity 70/550 Matter 163/300 Energy 290/290 System Corruption 3% Temperature Warning (321) Movement Rolling (155) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (2) ------ Cooling System Huge Storage Unit > --- WEAPON (5) ------- Heavy Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Gauss Rifle > --- INVENTORY (25) --- Reinforced Deuterium Engine Compact Wheel Compact Wheel Improved Heat Sink Energy Well (350) Medium Matter Pod (100) Compact Matter Pod (150) Seismic Detector Core Analyzer Core Analyzer Improved Particle Charger High-powered Tractor Beam Gatling Laser Gatling Laser Gatling Laser Plasma Cannon Plasma Cannon Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Rocket Launcher Datajack Multitool Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Energy Well Medium Matter Pod Machine Analyzer Seismic Detector Core Analyzer Improved Particle Charger Improved Medium Armor Plating Layered Medium Armor Plating Heavy Laser Beamcaster Heavy Assault Rifle Magnetic Acceleration Cannon Rocket Launcher Subdweller Shrapnel Launcher Datajack Mining Laser Multitool [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Shotgun Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Slots Evolved 4 | . . . . 4 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility . | . . . . . . . . . Weapon 3 | . . . . 3 . . . . Parts Attached 83 | 7 10 6 6 19 15 3 10 7 Power 9 | 1 1 1 . 2 3 . . 1 Engine 5 | 1 1 1 . . 1 . . 1 Core 4 | . . . . 2 2 . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 3 1 4 2 2 2 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 20 | 2 2 3 1 4 2 2 2 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 3 1 1 3 1 1 2 2 Device 7 | 1 . . . 2 1 . 2 1 Storage 4 | 1 2 . . 1 . . . . Processor 2 | . . . . . . 1 . 1 Hackware . | . . . . . . . . . Protection 3 | . 1 1 1 . . . . . Artifact . | . . . . . . . . . Weapon 38 | 2 4 1 4 10 9 . 6 2 Energy Gun 4 | 2 . . 1 1 . . . . Energy Cannon 4 | . . . 2 . . . 1 1 Ballistic Gun 19 | . 3 1 1 4 7 . 2 1 Ballistic Cannon 6 | . . . . 5 . . 1 . Launcher 2 | . . . . . 1 . 1 . Special Weapon 2 | . 1 . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 16 | . 1 1 . 5 4 . 4 1 Power 1 | . . . . . 1 . . . Propulsion 5 | . 1 . . 1 1 . 1 1 Utility 1 | . . . . . . . 1 . Weapon 9 | . . 1 . 4 2 . 2 . Highest Loss Streak 4 | . 1 1 . 4 1 . 3 1 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 21 | 3 14 19 19 20 24 24 24 24 Power 1 | . 2 2 1 1 2 2 1 1 Propulsion 3 | 2 3 2 4 2 3 3 3 1 Utility 7 | . 3 5 4 7 9 9 8 9 Weapon 7 | . 5 8 8 7 7 8 9 11 Tool/Special . | . . . . . . . . . Unused Backups 46 | 1 3 . 3 8 5 1 4 21 Power 7 | . 1 . 1 . 1 1 1 2 Propulsion 4 | 1 . . 1 . . . . 2 Utility 21 | . 1 . . 6 4 . 2 8 Weapon 14 | . 1 . 1 2 . . 1 9 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 98 99 100 99 99 Engine 8 | . 14 14 14 6 1 9 9 9 Core 2 | . . . . 2 7 . . . Wheel 27 | . 27 28 28 25 27 27 26 26 Device 8 | . 13 . . 8 9 8 9 9 Storage 10 | . 14 14 14 9 9 9 9 9 Protection 2 | . . 14 14 . . . . . Energy Gun 2 | . 2 . 1 5 4 . . . Energy Cannon 2 | . . . 5 . . . 6 9 Ballistic Gun 31 | . 25 28 19 16 38 45 37 35 Ballistic Cannon 3 | . . . . 21 . . . . Peak Build Rating 38 | 7 13 13 17 34 38 38 38 37 Average Rating 26 | 6 11 12 13 30 33 36 34 34 On Entrance 20 | . 7 13 13 17 30 35 37 34 Naked Turns . | . . . . . . . . . Heaviest Build 120 | 15 63 63 68 109 108 108 114 120 Greatest Support 30 | 20 20 20 20 30 30 30 30 30 Greatest Overweight (x) 5 | . 3 3 3 3 5 3 5 3 Average Overweight (x) 2 | . 1 3 3 2 3 3 3 3 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 16 20 20 21 25 25 25 25 Most Carried 25 | 8 20 20 20 25 25 25 25 25 Average Carried 21 | 3 14 19 19 20 24 24 24 24 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 Final Carried 25 | 8 20 20 20 25 25 25 25 25 Class Distribution -------------------- 67% | Scavenger-Gunner 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Matter Collected 6317 | 270 729 319 128 1926 1016 82 1200 647 Remotely . | . . . . . . . . . Salvage Created 5567 | 212 729 380 91 1299 906 36 973 941 Parts 336 | 18 51 27 7 70 48 8 57 50 Haulers Intercepted 10 | . 2 . . 5 . . . 3 Recyclers Shooed 3 | . 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Combat Hostiles Destroyed 111 | . 17 10 2 24 22 . 24 12 Guns 85 | . 17 10 2 8 22 . 21 5 Cannons 20 | . . . . 16 . . . 4 AOE 5 | . . . . . . . 3 2 Classes Destroyed 19 | 3 5 . 2 4 2 . 2 1 Worker 13 | 2 1 . . 5 . 1 . 4 Builder 7 | . 1 . . 3 . 2 . 1 Tunneler 10 | 5 2 2 . . . . . 1 Hauler 10 | . 2 . . 5 . . . 3 Recycler 4 | 1 1 1 . . . . . 1 Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . 2 . . 1 . . . . Swarmer 23 | . 6 6 . . 4 . 7 . Cutter 1 | . . . . . . . 1 . Grunt 62 | . 11 4 . 20 11 . 8 8 Brawler 2 | . . . . . 1 . . 1 Duelist 2 | . . . . . . . . 2 Sentry 13 | . . . . 3 3 . 6 1 Specialist 2 | . . . . . 1 . 1 . Hunter 3 | . . . . 1 2 . . . Programmer 2 | . . . . . . . 2 . Artisan 1 | . . . 1 . . . . . Subdweller 2 | . . . 2 . . . . . Best Kill Streak 9 | 6 5 4 1 9 4 1 6 8 Combat Bots Only 6 | . 4 3 1 6 4 . 6 6 Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Hostile Shots Fired 425 | . 51 22 11 117 93 . 87 44 Missed 115 | . 10 4 3 29 28 . 31 10 Hits 310 | . 41 18 8 88 65 . 56 34 Melee 3 | . . . . . . . 3 . Projectile 307 | . 41 18 8 88 65 . 53 34 AOE 2 | . . . . . . . 2 . Critical Strikes 12 | . 1 1 1 2 1 . 4 2 Damage Taken 4624 | . 409 187 209 1392 930 . 885 612 Core 647 | . 68 39 60 123 126 . 115 116 Absorbed by Shields 8 | . . . . . . . 8 . Regen/Repaired (Parts) 96 | . 96 . . . . . . . Core Remaining (%) 66 | 100 . . 33 . . . . . Volleys Fired 426 | 11 65 18 20 71 112 4 89 36 Largest 5 | 2 2 2 2 5 5 3 5 5 Hottest 235 | 100 100 46 100 235 179 75 191 194 Shots Fired 1238 | 22 113 36 26 319 317 12 242 151 Gun 911 | 22 112 36 15 119 285 12 197 113 Cannon 283 | . . . 6 200 . . 42 35 Launcher 6 | . . . . . . . 3 3 Special 38 | . 1 . 5 . 32 . . . Kinetic 988 | . 108 36 12 291 220 12 196 113 Thermal 246 | 22 5 . 14 28 97 . 45 35 Explosive 4 | . . . . . . . 1 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 15 16 13 8 10 12 8 22 14 Robot Miss Streak 11 | . 7 4 1 6 11 2 8 4 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 12 | . . 2 1 1 5 . 3 . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . Shots Hit Robots 586 | 15 82 28 15 149 141 6 83 67 Core Hits 265 | 9 41 22 7 62 42 3 43 36 Critical Kills 4 | . 1 . . . 1 . 1 1 Critical Parts Destroyed 6 | . . 1 . 2 2 . 1 . Critical Strikes 28 | 1 1 1 . 14 7 . 3 1 Burn 7 | 1 . . . 2 3 . 1 . Meltdown 1 | . . . . . . . . 1 Destroy 10 | . 1 1 . 2 4 . 2 . Blast 10 | . . . . 10 . . . . Melee Attacks 6 | . . . . . 6 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12178 | 203 1203 408 238 3738 2343 101 2129 1815 Guns 8470 | 203 1203 408 238 1407 2343 101 1629 938 Cannons 3040 | . . . . 2331 . . 127 582 Explosions 668 | . . . . . . . 373 295 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 9785 | . 1179 408 174 3444 1853 101 1688 938 Thermal 1891 | 203 24 . 64 294 490 . 234 582 Explosive 502 | . . . . . . . 207 295 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . . . . 21 11 Message Errors 5 | . . . . . . . 4 1 Matter Fused 9 | . . . . . . . 7 2 Heat Flow Errors 5 | . . . . . . . 2 3 Energy Discharges 3 | . . . . . . . 1 2 Data Loss (minor) 5 | . . . . . . . 4 1 Data Loss (major) 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 83 | . . . . 59 . . . 24 Projectiles 83 | . . . . 59 . . . 24 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 33 | . . . . 33 . . . . Impact . | . . . . . . . . . Kinetic 29 | . . . . 29 . . . . Secondary 4 | . . . . 4 . . . . Self-Inflicted Damage 132 | . . . . . . . 61 71 Shots 4 | . . . . . . . 2 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | 156 39 71 56 360 226 . 318 355 Average Temperature 70 | 53 12 15 23 94 53 . 80 97 Received Heat Transfer 1776 | . 168 69 42 720 315 . 129 333 Effects 10 | . . . . 6 . . . 4 Energy Bleed 1 | . . . . 1 . . . . Interference 8 | . . . . 5 . . . 3 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 7 | 3 . . . 1 . . 1 2 Heat Transferred 3912 | 666 74 . 111 666 1073 . 422 900 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Maximum Alert Level 4 | . 1 . . 2 4 2 4 3 Low Security (%) 35 | 100 92 100 . 46 3 . 3 . Level 1 16 | . 7 . . 40 12 93 9 . Level 2 18 | . . . . 12 26 6 26 65 Level 3 17 | . . . . . 24 . 41 34 Level 4 12 | . . . . . 33 . 18 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1415 | 15 219 147 . 464 1383 674 1415 923 Initial 689 | . . 77 . . 184 674 166 689 Average 490 | 3 64 78 . 213 811 337 833 699 Influence Increases 4818 | 40 579 255 . 876 1259 22 1329 458 Destroy 0b10 Robot/C 2380 | . 340 200 . 480 480 . 640 240 Destroy 0b10 Robot/NC 255 | 40 45 15 . 80 . 15 10 50 Destroy Leader 346 | . 78 40 . 112 30 . 30 56 Allied During Kill 42 | . . . . . 4 3 35 . Successful Hack 89 | . 40 . . 4 23 4 16 2 Select Force Hacks 60 | . 60 . . . . . . . Disable Machine 105 | . . . . 60 . . 15 30 Anti-Garrison Action 1050 | . . . . . 600 . 450 . Destroy Structure 371 | . 1 . . 80 92 . 133 65 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 105 | . 15 . . 60 15 . . 15 Influence Decreases 3895 | 40 380 418 36 592 160 1149 170 950 Entered New Map 1767 | . . 122 20 . 100 709 90 726 Time Decay 1458 | 40 370 286 16 392 . 140 . 214 Lost Part 160 | . 10 10 . 50 40 . 40 10 Lost Ally 60 | . . . . . 20 . 40 . Purge Threat 450 | . . . . 150 . 300 . . Squads Dispatched 12 | . 4 . . 3 . . . 5 Investigation 3 | . 3 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . 3 . . . 3 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Distress Signals 6 | . 1 . . 4 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 165 | . 28 9 8 41 25 . 32 22 Peak Tracking Total 7 | . 5 3 5 6 4 . 7 7 Tactical Retreats 7 | . 1 . . 4 1 . . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Traps Triggered 12 | . . . . 1 6 . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Machines Disabled 22 | . . . . 4 8 . 8 2 Max in Single Turn 2 | . . . . 1 2 . 2 1 Garrison Relay 10 | . . . . . 5 . 5 . Phase Generator 2 | . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Machines Accessed 28 | . 9 . 1 5 4 2 3 4 Terminals 18 | . 6 . . 3 4 1 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 91 | . 33 . 1 20 9 5 8 15 Successful 44 | . 16 . 1 10 2 3 3 9 Failed 46 | . 16 . . 10 7 2 5 6 Catastrophic 11 | . 3 . . 2 3 1 2 . Database Lockouts 1 | . 1 . . . . . . . Manual 29 | . 17 . . 7 . 1 2 2 Terminals 57 | . 23 . . 12 9 3 8 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . Recycling Units 9 | . 6 . . . . . . 3 Scanalyzers 17 | . . . . 7 . . . 10 Garrison Access 3 | . . . . 1 . 2 . . Terminal Hacks 14 | . 5 . 1 2 2 2 2 . Part Schematic 1 | . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . 1 . 2 . . Locate Traps 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Security Stations 2 | . . . . . 1 . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 Retrieve Components 3 | . 1 . . . . . . 2 Scanalyzer 12 | . . . . 5 . . . 7 Insert Component 5 | . . . . 2 . . . 3 Analyze 7 | . . . . 3 . . . 4 Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 11 | . 8 . . 2 . . 1 . Terminals 9 | . 6 . . 2 . . 1 . Operators 1 | . 1 . . . . . . . Skim 7 | . 5 . . 2 . . . . Override 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 8 . . 5 3 2 3 3 Full Trace Events 3 | . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . . 2 . . . 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 16 | . 16 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . 3 Parts Scanalyzed 5 | . . . . 2 . . . 3 Part Schematics Acquired 5 | . . . . 2 . . . 3 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 42 | . . . . . 23 . 19 . Machine Destruction 42 | . . . . . 23 . 19 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Total Allies 4 | . . . . . 4 . . . Largest Group 3 | . . . . . 3 3 3 . Highest-Rated Group 72 | . . . . . 72 72 72 . Highest-Rated Ally 31 | . . . . . 31 24 24 . Initial Warlord ECA Mod 34 | . . . . . . 8 8 18 Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . . 8 . 24 . Total Damage 574 | . . . . . 148 . 426 . Kills 10 | . . . . . 2 . 8 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Active Infowar (turns) 1341 | 102 1134 . . . 75 30 . . Seismic 1311 | 102 1134 . . . 75 . . . Machine Analysis 30 | . . . . . . 30 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Turns Passed 7524 | 173 1139 628 395 1143 1836 289 1465 456 Spaces Moved 4731 | 151 842 425 253 676 1041 214 884 245 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4729 | 149 842 425 253 676 1041 214 884 245 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 125 125 110 125 125 125 125 Average Speed 117 | 79 100 125 125 116 125 125 125 125 Slowest Speed 155 | 80 125 125 125 125 155 125 155 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 97 73 9 42 97 8 90 20 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 4 . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 4 | . . 1 3 . . . . . Spaces Dug 28 | . 1 . 2 . . . 25 . Terrain Destroyed 306 | . 1 . 3 78 73 . 81 70 Melee . | . . . . . . . . . Projectile 101 | . 1 . 3 78 1 . 2 16 AOE 205 | . . . . . 72 . 79 54 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Total 5823 | 178 1023 486 296 860 1313 232 1120 315 Wait 268 | . 76 31 . 30 54 5 65 7 Move 4723 | 150 841 424 252 675 1040 213 883 245 Hop . | . . . . . . . . . Pick Up 97 | 9 17 3 8 28 10 2 14 6 Fast Attach 19 | 7 3 . . 3 4 . 1 1 Attach 19 | . 1 1 . 9 4 . 4 . Detach 2 | . 1 . . 1 . . . . Swap 91 | . 9 5 8 18 23 5 12 11 Drop 83 | 1 10 4 8 25 12 3 11 9 Fire 426 | 11 65 18 20 71 112 4 89 36 Melee 6 | . . . . . 6 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 88 | . . . . . 48 . 40 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 447 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Learned location of Recycling (-7) 540 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Learned location of Subcaves (-10) 588 | -10/Materials | Learned location of 2 exits from Subcaves 612 | -10/Materials | Identified exit to Subcaves 625 | -10/Materials | Learned 4 Recycling zone layouts 648 | -10/Materials | Learned 4 Subcaves zone layouts 725 | -10/Materials | Learned Storage emergency access door positions 1144 | -10/Materials | Repaired Shotgun 1313 | -10/Materials | Entered Mines 1353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1486 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1486 | -10/Mines | Discovered new exit (range 5) 1506 | -10/Mines | Discovered exit to Subcaves (range 8) 1567 | -10/Mines | Discovered exit to Materials (range 8) 1594 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1600 | -10/Mines | Learned 4 Materials zone layouts 1941 | -10/Mines | Entered Subcaves 1942 | -10/Subcaves | Approached by a straggling Scientist 1942 | -10/Subcaves | Identified exit to Materials 2004 | -10/Subcaves | Disturbed a concealed Subdweller 2088 | -10/Subcaves | Ambushed by swarm of Subdwellers 2102 | -10/Subcaves | Core integrity fell below 50% 2293 | -10/Subcaves | Visited 4L-MR0's lab 2336 | -10/Subcaves | Entered Materials 2336 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 2337 | -8/Materials | Identified exit to Factory 2682 | -8/Materials | Build established: Scavenger-Gunner 2920 | -8/Materials | Discovered exit to Factory (range 14) 3068 | -8/Materials | Lost 4 parts (4w) 3476 | -8/Materials | Identified exit to Garrison 3479 | -8/Materials | Entered Garrison 3515 | -8/Garrison | Triggered checkpoint 3542 | -8/Garrison | Garrison Relay disabled 3617 | -8/Garrison | Garrison Relay disabled 4037 | -8/Garrison | Triggered checkpoint 4061 | -8/Garrison | Garrison Relay disabled 4095 | -8/Garrison | Discovered exit to Factory (range 10) 4338 | -8/Garrison | Discovered exit to Factory (range 8) 4361 | -8/Garrison | Triggered checkpoint 4376 | -8/Garrison | Garrison Relay disabled 4605 | -8/Garrison | Triggered checkpoint 4677 | -8/Garrison | Rescued a captive Derelict 4699 | -8/Garrison | Garrison Relay disabled 4712 | -8/Garrison | Triggered checkpoint 4772 | -8/Garrison | Discovered exit to Factory (range 14) 4882 | -8/Garrison | Phase Generator disabled 4907 | -8/Garrison | Learned Factory security intel 5298 | -8/Garrison | Discovered new exit (range 3) 5315 | -8/Garrison | Entered Materials 5315 | -8/Materials | Accompanied by 3 allies 5363 | -8/Materials | Identified exit to Garrison 5604 | -8/Materials | Entered Garrison 5604 | -8/Garrison | Accompanied by 3 allies 5658 | -8/Garrison | Learned Materials security intel 5658 | -8/Garrison | Identified exit to Materials 5680 | -8/Garrison | Garrison Relay disabled 5753 | -8/Garrison | Triggered checkpoint 5798 | -8/Garrison | Triggered checkpoint 5838 | -8/Garrison | Core integrity fell below 50% 5853 | -8/Garrison | Triggered checkpoint 5925 | -8/Garrison | Lost 3 parts (1u2w) 6184 | -8/Garrison | Garrison Relay disabled 6188 | -8/Garrison | Triggered checkpoint 6322 | -8/Garrison | Garrison Relay disabled 6386 | -8/Garrison | Triggered checkpoint 6460 | -8/Garrison | Triggered checkpoint 6489 | -8/Garrison | Garrison Relay disabled 6756 | -8/Garrison | Triggered checkpoint 6795 | -8/Garrison | Garrison Relay disabled 6806 | -8/Garrison | Triggered checkpoint 6843 | -8/Garrison | Discovered exit to Materials (range 5) 7065 | -8/Garrison | Phase Generator disabled 7069 | -8/Garrison | Entered Materials 7469 | -8/Materials | First assault squad dispatched 7483 | -8/Materials | Core integrity fell below 20% 7489 | -8/Materials | Garrison activated, responded to threat 7525 | -8/Materials | Self-destructed Last Messages --------------- 07513_ U-05 Engineer lays Concrete. 07514_ K-01 Serf collects debris. 07514_ U-05 Engineer lays Concrete. 07514_ G-47 Trooper destroyed. 07514_ Slug penetrates Wall. 07516_ The unstable cave ceiling collapses. 07516_ U-05 Engineer builds a Wall. 07517_ U-05 Engineer lays Concrete. 07518_ K-01 Serf collects debris. 07518_ U-05 Engineer lays Concrete. 07518_ K-01 Serf destroyed. 07519_ U-05 Engineer builds a Wall. 07519_ U-05 Engineer lays Concrete. 07522_ U-05 Engineer builds a Wall. 07522_ Slug penetrates Wall. 07523_ U-05 Engineer lays Concrete. 07523_ W-25 Informer sends out distress signal. 07524_ Overheating: Matter decay (-48). 07524_ U-05 Engineer builds a Wall. 07524_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ## #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?########????????????????????????????????????? | | ?# ### "" #????????????????????????????????????? | | ?# #[ ""S #????????????????????????????????????? | | ?# # "" #????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# + [#????????????????????????????????????? | | ## # = ! #????????????????????????????????????? | | #" ########????????????????????????????????????? | | ## #???????????????????? ??????????????????????? | | ## #???????????????????? ??????????????????????? | | ?# #####???????????????? ??????????????????????? | | ?# !!#???????????????? ??????????????????????? | | ?# !!#????????????? ? ??????????????????????? | | ?# **#?????????????" " ??????????????????????? | | ?# * #??????????????G"g??????????????????????? | | ?# !*#??????????????"" ??????????????????????? | | ?# !!#??????????????=%*??????????????????????? | | ?# "###############???#%#??????????????????????? | | ?# ##???# #???#!##???#?????????????????? | | ?# #????# #?### ;###/######????????????? | | ?# #????# ### # [ #????????????? | | ?# #???## # og ""#????????????? | | ## ##########+##### #= %# ""#????????????? | | ![![= !!!][[ uum % @ u T"#????????????? | | *[[%=*=!]*[ /= ""#????????????? | | ![*[[!!=!!%[[! %g!%* ! ""#????????????? | | "##+###########+## #==== #????????????? | | ????#! %![ # #????????????? | | """#???# !* #### ###########????????????? | | """ R"#???# ["" #??# #??????????????????????? | | """ """#???# T" #??# #??????????????????????? | | """ #???#! "" #??# #??????????????????????? | | #???# #??# #??????????????????????? | | ! #???########??# #??????????????????????? | | #?????????????# k#??????????????????????? | | +########?????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# w#??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Shotgun | 16% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorPropulsionLeg Manual? 0 Play Time 01:06:37 Cumulative 1282.5 hours Start 2025.08.22 @ 23:56:07 End 2025.08.23 @ 14:32:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 607 Rogue 607 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: ecc527b6-fa67-4561-9420-75b52dd5bc22