Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.21 @ 01:50:34 Player: Reishara Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (151) 151 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 621 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 190/300 Energy 51/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Grenade Launcher > --- INVENTORY (6) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 2 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | . . 2 Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 1 3 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 95 | . 95 95 Engine 13 | . 14 13 Leg 10 | . . 22 Wheel 16 | . 28 2 Device 11 | . 9 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 14 12 Naked Turns . | . . . Heaviest Build 14 | 12 13 14 Greatest Support 32 | 32 32 32 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 6 Average Carried 5 | 3 6 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 303 | 209 82 12 Remotely . | . . . Salvage Created 188 | . 154 34 Parts 11 | . 9 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 5 1 Guns 5 | . 5 . AOE 1 | . . 1 Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 2 | . 2 . Demolisher 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 968 | . 151 817 Core 250 | . 36 214 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 18 | . 11 7 Largest 2 | . 2 2 Hottest 73 | . 60 73 Shots Fired 36 | . 22 14 Gun 31 | . 22 9 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 13 | . 11 2 Thermal . | . . . Explosive 5 | . . 5 Electromagnetic 18 | . 11 7 Robot Hit Streak 7 | . 7 6 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 26 | . 16 10 Core Hits 14 | . 7 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 357 | . 146 211 Guns 215 | . 146 69 Cannons . | . . . Explosions 142 | . . 142 Melee . | . . . Ramming . | . . . Kinetic 59 | . 45 14 Thermal . | . . . Explosive 142 | . . 142 Electromagnetic 156 | . 101 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 21 | . . 21 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 82 | . 82 . Average Temperature 31 | . 31 . Received Heat Transfer 48 | . 48 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 135 | . 135 52 Initial 52 | . . 52 Average 66 | . 94 49 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 10 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 564 | 56 281 227 Spaces Moved 448 | 43 240 165 Core 3 | 3 . . Treads . | . . . Legs 146 | . . 146 Wheels 299 | 40 240 19 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 106 | 96 100 117 Slowest Speed 120 | 100 100 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 47 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 500 | 54 261 185 Wait 8 | . 6 2 Move 446 | 42 239 165 Hop . | . . . Pick Up 7 | 5 1 1 Fast Attach 7 | 6 1 . Attach 7 | . . 7 Detach . | . . . Swap 3 | 1 1 1 Drop 4 | . 2 2 Fire 18 | . 11 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 178 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 355 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 381 | -10/Mines | Met a Derelict bent on vengeance 522 | -10/Mines | Assembled infested the area 556 | -10/Mines | Core integrity fell below 50% 564 | -10/Mines | Core integrity fell below 20% 565 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00414_ Found 12 Matter. 00415_ Acquired 12 matter. 00468_ K-01 Serf collects debris. 00522_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00531_ C-30 ARC bursts open, deploying its payload. 00531_ D-53 Grenadier unfolds itself. 00539_ U-05 Engineer destroyed. 00541_ Aluminum Leg destroyed. 00543_ Assault Rifle destroyed. 00548_ Rocket Launcher destroyed. 00549_ U-05 Engineer lays Concrete. 00551_ D-53 Grenadier destroyed. 00551_ Ion Engine destroyed. 00553_ The unstable cave ceiling collapses. 00553_ Aluminum Leg destroyed. 00554_ The unstable cave ceiling collapses. 00555_ R-06 Scavenger collects Mni. Grenade Launcher. 00556_ The unstable cave ceiling collapses. 00563_ Destroyed Tractor Beam. Map ----- +----------------------------------------------------+ | ##?????## ##?????????# #???????????????????? | | ####### ##????????# #???????????????????? | | ## #######??# #???????????????????? | | #??# #???????????????????? | | ### #??# #???????????????????? | | ##?# #??# #???????????????????? | | ##??# #### ###?????????????????? | | ### ##???# #?????????????????? | | #?####????# #?????????????????? | | #?????????######## #?????????????????? | | #####????????????# #?????????????????? | | #???????????# #?????????????????? | | ##### #???????????# #???????? #???????? | | = #?????????????????# #?????? ???????? | | ##?????????????????# #?????# #??????? | | =####??????????????????# #?#### #??????? | | #?????????????????????# ## #??????? | | #????????????????##???# # #???????? | | #???????????????## ##?# # #????????? | | ##???????????????# ###t # #?????????? | | ?????????# ####### ## #?????????? | | ?????????# #??????????? | | ?????????# ###??????????? | | ????????????### ##????????????? | | ??????????????# #?????????????? | | ??????????????# @ #?????????????? | | ??????????????## #?????????????? | | ???????????????## #?????????????? | | ????????????????## ##?????????????? | | ??????????????? / X %= ##??????????????? | | ?????????????"/^^" ###???????????????? | | ?????????????"!??" d ##?????????????????? | | ????????????????! #???????????????????? | | ???????????????### ????????????????????? | | ???????????????? ????????????????????? | | ???????????????# r #????????????????? | | ???????????????## #????????????????? | | ????????????????# #????????????????? | | ????????????????# "% ??????????????? | | ???????????????? " ?????????????? | | ???????????????# ####????????????? | | ??????????????? ##### #???????????????? | | ??????????????? ##????# ##???????????????? | | ?????????????? #???????####????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ??????????????# ????????????????????????????? | | ??????????????#?????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonTacticalAccelerator Manual? 0 Play Time 00:09:45 Cumulative 14.7 hours Start 2020.09.21 @ 01:42:35 End 2020.09.21 @ 01:50:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f313dcbc-e8d0-44ef-9d80-060e934592ca