Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 17:33:51 Player: YA-B01 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3616) 3616 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2152) 2152 TOTAL SCORE: 8823 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 526 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 44/100 System Corruption 0% Temperature Warm (137) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Core Analyzer Relay Coupler [Swarmer] (14) Relay Coupler [Heavy] (11) > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (10) --- Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor ECM Suite Relay Coupler [NC] (24) Relay Coupler [Grunt] (29) Grenade Launcher Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scanner Core Analyzer > --- WEAPON ----------- Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Light Treads Heat Sink Improved Sensor Array Signal Interpreter Terrain Scan Processor ECM Suite Grenade Launcher Rocket Launcher Improved Datajack Scythe [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 137 | 6 7 35 39 29 3 18 Power 10 | 1 1 4 3 1 . . Engine 9 | 1 1 4 2 1 . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 37 | 2 2 14 11 8 . . Treads 37 | 2 2 14 11 8 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 1 4 6 3 . 2 Device 8 | . 1 2 4 1 . . Storage 2 | 1 . 1 . . . . Processor 1 | . . . 1 . . . Hackware 3 | . . . 1 . . 2 Protection 3 | . . 1 . 2 . . Artifact . | . . . . . . . Weapon 73 | 2 3 13 19 17 3 16 Energy Gun 17 | 2 1 8 2 2 . 2 Energy Cannon 15 | . 1 1 3 4 1 5 Ballistic Gun . | . . . . . . . Ballistic Cannon 14 | . 1 2 6 2 . 3 Launcher 10 | . . 2 2 4 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 12 | . . . 5 3 1 3 Piercing Weapon . | . . . . . . . Special Melee Weapon 5 | . . . 1 2 . 2 Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 2 6 5 3 . 8 Power 1 | . . . . . . 1 Propulsion 8 | . 1 2 . 1 . 4 Utility 6 | . . 2 3 . . 1 Weapon 9 | . 1 2 2 2 . 2 Highest Loss Streak 4 | . 1 2 4 1 . 4 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 95 | . 91 98 96 94 100 95 Engine 9 | . 14 10 7 9 9 8 Treads 35 | . 27 42 36 34 36 33 Device 10 | . 6 9 17 10 9 7 Storage 10 | . 14 11 9 9 9 9 Processor 3 | . . . 1 9 9 9 Hackware 1 | . . . 4 . . 4 Protection 1 | . . 1 . 4 9 5 Energy Gun 12 | . 20 16 9 5 9 7 Energy Cannon 3 | . 4 2 4 6 2 3 Ballistic Cannon 2 | . 3 2 3 . . 1 Slashing Weapon 1 | . . . 1 3 1 4 Peak Build Rating 30 | 6 8 17 30 28 22 28 Average Rating 18 | 5 7 14 25 24 21 22 On Entrance 14 | . 6 8 17 26 22 22 Naked Turns . | . . . . . . . Heaviest Build 34 | 12 16 28 34 30 30 30 Greatest Support 88 | 40 40 86 88 82 80 80 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 Most Carried 10 | 3 8 10 10 10 10 10 Average Carried 8 | 1 7 9 9 9 10 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 3 8 9 10 10 10 9 Class Distribution -------------------- 54% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2048 | 260 91 519 697 326 30 125 Remotely . | . . . . . . . Salvage Created 3931 | 36 769 1260 1073 543 89 161 Parts 249 | 6 44 103 61 24 2 9 Haulers Intercepted 6 | . 2 4 . . . . Recyclers Shooed 11 | 1 2 5 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 88 | . 8 30 26 15 2 7 Melee 2 | . . . . 2 . . Guns 29 | . 5 19 3 1 . 1 Cannons 40 | . 3 6 18 8 2 3 AOE 17 | . . 5 5 4 . 3 Classes Destroyed 14 | 2 6 4 2 . . . Worker 5 | 1 3 . 1 . . . Builder 2 | . . 1 1 . . . Tunneler 2 | 2 . . . . . . Hauler 6 | . 2 4 . . . . Recycler 6 | . 3 1 2 . . . Mechanic 1 | . . 1 . . . . Operator 3 | . 2 1 . . . . Watcher 10 | . 3 5 2 . . . Swarmer 32 | . 4 15 6 5 . 2 Grunt 26 | . 4 4 9 4 1 4 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 25 | . . 10 9 6 . . Hunter 3 | . . . 1 . 1 1 Best Kill Streak 6 | 2 3 6 6 6 2 4 Combat Bots Only 6 | . 2 5 4 6 2 4 Max Kills in Single Turn 3 | 1 1 3 2 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 3 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 444 | . 52 120 128 67 6 71 Missed 115 | . 12 25 46 17 1 14 Damage Taken 5029 | . 588 1160 1257 748 82 1194 Core 827 | . 71 204 87 85 . 380 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 80 | . . 80 . . . . Core Remaining (%) 73 | 100 71 49 . . . . Volleys Fired 283 | 6 60 88 66 29 5 29 Largest 2 | 2 2 2 2 2 2 2 Hottest 140 | 80 100 110 140 138 131 131 Shots Fired 514 | 12 105 174 119 51 9 44 Gun 296 | 12 85 134 28 16 4 17 Cannon 200 | . 20 37 84 31 5 23 Launcher 18 | . . 3 7 4 . 4 Special . | . . . . . . . Kinetic 70 | . 6 11 40 1 . 12 Thermal 213 | . 14 78 44 40 9 28 Explosive 18 | . . 3 7 4 . 4 Electromagnetic 213 | 12 85 82 28 6 . . Robot Hit Streak 19 | 5 9 17 14 16 4 19 Robot Miss Streak 8 | 2 5 6 8 2 1 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 393 | 7 61 122 93 58 10 42 Core Hits 282 | 2 24 102 98 21 3 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 1 . 2 1 1 Burn 4 | . . . . 2 1 1 Corrupt 2 | . 1 1 . . . . Melee Attacks 138 | . . . 15 65 5 53 Impact . | . . . . . . . Slashing 102 | . . . 15 40 2 45 Piercing . | . . . . . . . Sneak Attacks 31 | . . . . 24 3 4 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 8330 | 99 1005 2209 2583 1204 167 1063 Guns 3012 | 96 730 1364 399 183 42 198 Cannons 3155 | . 158 489 1409 494 125 480 Explosions 2019 | . 82 348 769 435 . 385 Melee 92 | . . . . 92 . . Ramming 52 | 3 35 8 6 . . . Kinetic 1145 | . 71 138 637 . . 299 Thermal 3341 | . 169 1068 1005 553 167 379 Explosive 1593 | . . 210 563 435 . 385 Electromagnetic 2107 | 96 730 785 372 124 . . Impact . | . . . . . . . Slashing 92 | . . . . 92 . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 . . . . Average Corruption 3 | . . 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . 52 . . . . Message Errors 15 | . . 15 . . . . Matter Fused 13 | . . 13 . . . . Heat Flow Errors 8 | . . 8 . . . . Energy Discharges 5 | . . 5 . . . . Parts Fused 2 | . . 2 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 3 | . . 3 . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 132 | . 27 18 44 38 5 . Projectiles 19 | . 9 . 5 . 5 . Explosions 113 | . 18 18 39 38 . . Melee . | . . . . . . . Knockbacks 28 | . 2 3 21 . . 2 Impact 1 | . 1 . . . . . Kinetic 25 | . 1 2 20 . . 2 Secondary 2 | . . 1 1 . . . Self-Inflicted Damage 256 | . 33 23 145 55 . . Shots 9 | . 1 1 5 2 . . Rammed 15 | . 8 4 3 . . . Targets Rammed 18 | 1 9 5 3 . . . Kicked . | . . . . . . . Crushed 3 | 1 1 1 . . . . Highest Temperature 310 | 108 247 282 310 39 71 161 Average Temperature 63 | 56 64 65 72 15 30 73 Received Heat Transfer 1422 | . 120 258 504 243 27 270 Effects 5 | . 3 . 2 . . . Interference 5 | . 3 . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . 3 4 . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . 1 2 . 5 1 5 Heat Transferred 5658 | . 285 1625 1454 1110 370 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 2 4 3 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Peak Influence 1189 | 10 220 396 530 1189 662 776 Initial 579 | . 9 1 124 344 579 417 Average 256 | 2 41 166 108 647 554 578 Maximum Alert Level 4 | . 1 1 2 4 2 3 Low Security (%) 57 | 100 96 68 81 . . . Level 1 15 | . 3 31 14 22 6 . Level 2 18 | . . . 3 46 93 71 Level 3 6 | . . . . 18 . 28 Level 4 1 | . . . . 11 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 1 6 . 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . . 1 2 . 2 . Assault . | . . . . . . . Garrison 4 | . . . 4 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 10 | . . 4 4 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 17 44 37 22 15 12 Peak Tracking Total 9 | . 3 5 6 5 9 4 Tactical Retreats 11 | . 1 3 3 2 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 6 | . 2 1 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts 12 | . . . . . . 12 Triggered . | . . . . . . . Disarmed 1 | . . . . . . 1 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 9 | . 2 4 1 1 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Relay 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 40 | . 10 16 8 2 2 2 Terminals 27 | . 7 10 5 2 1 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 4 | . 2 2 . . . . Scanalyzers 4 | . . 2 2 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 135 | . 35 55 31 5 6 3 Successful 81 | . 12 39 23 2 4 1 Failed 52 | . 23 15 7 3 2 2 Catastrophic 4 | . . 1 1 . 1 1 Database Lockouts 2 | . . 1 1 . . . Manual 68 | . 19 28 16 . 5 . Terminals 94 | . 29 36 17 5 4 3 Fabricators . | . . . . . . . Repair Stations 6 | . 2 4 . . . . Recycling Units 12 | . 4 8 . . . . Scanalyzers 18 | . . 7 11 . . . Garrison Access 5 | . . . 3 . 2 . Terminal Hacks 35 | . 9 14 7 2 2 1 Robot Analysis 3 | . . 3 . . . . Prototype ID Bank 11 | . 5 4 2 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 Garrison Index 1 | . . . 1 . . . Alert Level 4 | . . 2 2 . . . Unreport Threat 6 | . 1 2 1 . 2 . Locate Traps 6 | . 3 2 1 . . . Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 4 | . 1 3 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 3 | . 1 2 . . . . Scanalyzer 17 | . . 6 11 . . . Insert Component 9 | . . 3 6 . . . Analyze 8 | . . 3 5 . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 19 | . 2 12 4 . 1 . Terminals 15 | . 2 9 4 . . . Track 1 | . . 1 . . . . Assimilate 2 | . . 1 1 . . . Botnet 9 | . 1 6 2 . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 3 . . . . Monitor 1 | . . 1 . . . . Reject 1 | . . 1 . . . . Recyclers 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Broadcast 1 | . . . . . 1 . Data Cores Recovered 2 | . 1 1 . . . . Used . | . . . . . . . Hacking Detections 36 | . 9 13 8 2 2 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . 3 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 83 | . . 83 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 2 9 . . . . Parts Scanalyzed 8 | . . 3 5 . . . Part Schematics Acquired 8 | . . 3 5 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 2 . . Program Shield 1 | . . . . 1 . . Robots Hacked 3 | . . . . . 2 1 Non-combat 2 | . . . . . 2 . Combat 1 | . . . . . . 1 Robot Hacks Applied 6 | . . . . . 3 3 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . 1 . ignore_repairs 1 | . . . . . 1 . find_recycling 1 | . . . . . 1 . overwrite_iff 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 10 | . . . . 5 . 5 Machine Destruction 10 | . . . . 5 . 5 Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 9 | . . 1 . 7 . 1 Largest Group 7 | . . 1 . 7 7 1 Highest-Rated Group 177 | . . 10 . 177 177 5 Highest-Rated Ally 39 | . . 10 . 39 39 5 Total Orders 2 | . . 1 . . . 1 STAY 2 | . . 1 . . . 1 Ally Attacks 96 | . . . . 26 69 1 Total Damage 1624 | . . . . 457 1167 . Kills 22 | . . . . 8 14 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Robot Analysis Total 3 | . . 3 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 9786 | 102 1826 2615 2396 1360 162 1325 Spaces Moved 4305 | 46 897 1275 798 645 76 568 Core 4 | 4 . . . . . . Treads 4301 | 42 897 1275 798 645 76 568 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 155 156 160 160 Average Speed 159 | 150 160 160 158 158 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 5 100 93 61 51 13 40 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . . 15 . 2 . Terrain Destroyed 124 | . . 28 70 24 2 . Melee 17 | . . . 15 . 2 . Projectile 6 | . . . 5 1 . . AOE 101 | . . 28 50 23 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 6546 | 63 1181 1678 1783 869 104 868 Wait 1557 | 2 188 247 834 88 13 185 Move 4301 | 46 896 1274 797 644 76 568 Hop . | . . . . . . . Pick Up 35 | 3 13 8 7 2 1 1 Fast Attach 34 | 6 2 10 9 5 . 2 Attach 11 | . 2 3 4 1 . 1 Detach 4 | . . 1 3 . . . Swap 92 | . 3 22 26 23 3 15 Drop 61 | . 8 20 19 11 1 2 Fire 283 | 6 60 88 66 29 5 29 Melee 138 | . . . 15 65 5 53 Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . 9 5 3 . . . Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap 12 | . . . . . . 12 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Discovered new exit (range 5) 1053 | -10/Materials | Discovered new exit (range 16) 1343 | -10/Materials | Discovered new exit (range 14) 1929 | -10/Materials | Entered another Materials area 1929 | -9/Materials | Evolved 2 slots: Propulsion x2 2339 | -9/Materials | Build established: Scavenger-Mutant 2753 | -9/Materials | Discovered new exit (range 12) 3187 | -9/Materials | Discovered new exit (range 16) 3529 | -9/Materials | Discovered new exit (range 4) 3637 | -9/Materials | Repaired Hvy. Ion Engine 3844 | -9/Materials | Central database locked down 3874 | -9/Materials | Discovered new exit (range 16) 3963 | -9/Materials | Core integrity fell below 50% 4299 | -9/Materials | Build established: Mutant 4430 | -9/Materials | Discovered new exit (range 12) 4452 | -9/Materials | Repaired EM Shotgun 4544 | -9/Materials | Entered another Materials area 4544 | -8/Materials | Evolved 2 slots: Utility x2 5374 | -8/Materials | Discovered new exit (range 9) 5911 | -8/Materials | Lost 4 parts (2u2w) 6210 | -8/Materials | Build established: Scavenger-Mutant 6228 | -8/Materials | Central database locked down 6472 | -8/Materials | Garrison activated, responded to threat 6788 | -8/Materials | Discovered new exit (range 12) 6870 | -8/Materials | Garrison activated, responded to threat 6939 | -8/Materials | Identified exit to Garrison 6940 | -8/Materials | Entered Garrison 7220 | -8/Garrison | Triggered checkpoint 7404 | -8/Garrison | Triggered checkpoint 7880 | -8/Garrison | Triggered checkpoint 7949 | -8/Garrison | Discovered new exit (range 12) 8037 | -8/Garrison | Installed Relay Interface Framework 8073 | -8/Garrison | Expanded RIF knowledge: Program Shield 8098 | -8/Garrison | Triggered checkpoint 8148 | -8/Garrison | Garrison Relay disabled 8179 | -8/Garrison | Discovered new exit (range 79) 8179 | -8/Garrison | Discovered new exit (range 75) 8179 | -8/Garrison | Discovered new exit (range 11) 8300 | -8/Garrison | Entered Materials 8300 | -8/Materials | Accompanied by 7 allies 8300 | -8/Materials | Discovered new exit (range 8) 8450 | -8/Materials | Identified exit to Garrison 8462 | -8/Materials | Entered Garrison 8492 | -8/Garrison | Lost 5 allies 8616 | -8/Garrison | Spotted B-75 Beast 8880 | -8/Garrison | Triggered checkpoint 9180 | -8/Garrison | Discovered new exit (range 12) 9233 | -8/Garrison | Spotted B-75 Beast 9272 | -8/Garrison | Triggered checkpoint 9391 | -8/Garrison | Garrison Relay disabled 9678 | -8/Garrison | Lost 4 parts (1p3n) 9763 | -8/Garrison | Core integrity fell below 50% 9776 | -8/Garrison | Core integrity fell below 20% 9787 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09494_ Sneak attack on Pest 3a. 09494_ Reactivated Pest 3a. 09546_ Dropped Imp. Heat Sink. 09548_ Acquired Relay Coupler [Heavy]. 09612_ Sneak attack on B-75 Beast. 09612_ B-75 Beast system offline. 09643_ Sneak attack on B-75 Beast. 09643_ B-75 Beast system offline. 09644_ B-75 Beast springs to life. 09646_ Jacked B-75 Beast... 09647_ Imp. Ion Engine destroyed. 09647_ Lgt. Treads destroyed. 09662_ ALERT: Garrison interior compromised. 09761_ B-75 Beast suffers critical hit (Burn). 09769_ Hvy. Particle Cannon destroyed. 09778_ Lgt. Treads destroyed. 09781_ Beam Rifle destroyed. 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