Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 05:33:06 Player: Dull Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (144) 720 Value Destroyed (3956) 3956 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (2027) 2027 TOTAL SCORE: 17563 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 60 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved Armor Integrity Analyzer System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Improved Signal Interpreter System Restoration Module Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Enhanced Optical Array Advanced Terrain Scanner Reaction Control System Improved Phase Shifter Hacking Suite Advanced Hacking Suite System Guard > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Light Particle Reactor Cooled Linear Gravjet Improved Signal Interpreter System Restoration Module [Rating: 142] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Utility 9 | . . . . . 2 2 . . . . . . . . . . . 2 . . . . 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 195 | 3 5 7 3 4 61 16 . 10 1 1 . . 10 . . 6 3 4 4 1 4 4 26 . 11 6 5 Power 28 | . . 1 . 1 7 . . 3 . . . . 3 . . 2 . 1 1 . . 1 5 . 2 . 1 Engine 15 | . . 1 . 1 3 . . 3 . . . . 2 . . 2 . . . . . 1 2 . . . . Core 9 | . . . . . 4 . . . . . . . 1 . . . . 1 1 . . . 2 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 Propulsion 61 | 2 . 1 2 . 20 7 . 4 1 1 . . 3 . . 1 2 1 1 . 2 1 6 . 4 1 1 Treads 20 | 2 . 1 2 . 14 1 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . 4 1 1 Flight 23 | . . . . . 1 5 . 3 1 1 . . 3 . . 1 2 1 1 . 1 . 3 . . . . Utility 61 | 1 2 1 . 1 17 8 . . . . . . 3 . . . . 2 2 1 2 2 11 . 1 5 2 Device 32 | 1 . . . 1 8 5 . . . . . . 2 . . . . 2 . 1 2 . 4 . 1 5 . Storage 9 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . 3 . . . . Processor 12 | . . . . . 3 1 . . . . . . 1 . . . . . 1 . . 1 3 . . . 2 Hackware 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . . . Protection 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | . 3 4 1 2 17 1 . 3 . . . . 1 . . 3 1 . . . . . 4 . 4 . 1 Energy Gun 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 2 1 . 1 8 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 11 | . . 2 . . . 1 . 2 . . . . 1 . . 3 . . . . . . . . 1 . 1 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . . 3 . . . . . . . . . 1 . 1 3 . 4 . . . 3 Parts Lost 57 | . . . . . 16 . . . . 1 . . . . . . 5 . 1 . . 1 12 . 1 4 16 Power 8 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . 1 1 2 Propulsion 24 | . . . . . 7 . . . . 1 . . . . . . 3 . 1 . . 1 6 . . . 5 Utility 18 | . . . . . 3 . . . . . . . . . . . . . . . . . 5 . . 3 7 Weapon 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . . . . 5 . . . . 1 . . . . . . 5 . 1 . . 1 5 . 1 4 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 100 93 92 92 91 91 92 92 92 92 93 93 95 100 79 91 93 93 93 80 38 45 67 39 Engine 8 | . 14 14 14 14 4 . . 5 7 7 7 7 12 13 13 13 13 . . . . . 2 . . . . Core 1 | . . . . . 4 7 7 1 . . . . . . . . . 4 5 5 5 5 3 4 . . . Treads 16 | . 28 28 28 28 19 3 . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 13 4 . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 21 30 30 29 30 30 30 32 33 33 33 33 27 29 29 29 26 18 4 1 . . Device 8 | . . . . 12 13 15 15 15 15 15 15 15 13 13 13 13 13 11 11 10 10 11 12 . 2 12 4 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . . . Processor 7 | . . . . . 9 15 15 15 15 15 15 15 13 13 13 13 13 11 15 17 17 17 13 14 14 13 14 Hackware 2 | . . . . . . 3 7 7 7 7 7 7 6 6 6 6 6 5 9 11 11 11 10 9 9 8 3 Protection 4 | . 13 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 3 | . . 1 10 14 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 16 25 . 12 6 7 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 11 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 14 1 . 3 7 7 7 7 7 7 6 6 6 8 7 5 5 5 5 4 . . 1 . . Peak Build Rating 142 | 9 9 14 14 15 31 47 36 43 42 42 42 42 57 50 51 55 57 76 63 65 70 75 88 44 110 142 136 Average Rating 29 | 7 8 10 13 14 24 39 36 40 41 41 42 42 50 50 50 52 56 57 61 64 64 67 71 44 74 134 74 On Entrance 45 | 6 9 9 14 14 15 31 36 36 42 42 42 42 42 50 50 51 55 46 55 63 65 65 67 44 44 110 136 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 11 48 57 57 57 216 217 22 28 23 23 23 23 28 25 25 29 29 26 26 26 26 26 34 5 41 47 61 Greatest Support 104 | 40 40 40 40 40 60 26 24 24 24 24 23 23 28 28 28 30 30 30 30 28 28 28 33 6 78 104 104 Greatest Overweight (x) 21 | . 1 1 1 1 8 21 . 1 1 . . . . . . . . . . . . 1 3 . . . 1 Average Overweight (x) . | . . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 17 | 8 17 20 20 20 22 22 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 35 | 6 20 20 20 20 35 34 3 10 10 10 10 10 10 9 10 10 10 8 7 9 10 10 10 5 5 4 4 Average Carried 15 | 4 13 19 19 19 20 17 3 7 9 9 10 10 9 9 9 9 9 6 6 8 9 9 9 5 4 3 3 Final Capacity 35 | 8 20 20 20 20 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 35 | 2 20 20 20 20 35 3 3 10 9 10 10 10 9 9 10 10 8 7 6 9 9 10 5 5 5 4 3 Class Distribution -------------------- 39% | Scavenger-Mutant 27% | Mutant 10% | Scavenger-Ninja 6% | Ninja 4% | Hauler-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Ninja | -7/Waste Ninja | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Scavenger-Ninja | -7/Data Miner Scavenger-Ninja | -6/Proximity Caves Scavenger-Ninja | -6/Factory Scavenger-Ninja | -6/Lower Caves Scavenger-Ninja | -6/Lower Caves Scavenger-Ninja | -6/Zion Scavenger-Ninja | -5/Proximity Caves Assassin | -5/Factory Derelict-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Matter Collected 4303 | 242 266 378 69 364 1821 . . 265 . 10 . . 110 . . 20 49 46 202 53 . 79 210 . 13 . 106 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5133 | 103 420 171 . 83 2292 . . 591 . 187 . . 209 . . . . 46 96 12 . 59 842 . . . 22 Parts 313 | 7 44 10 . 5 142 . . 34 . 6 . . 14 . . . . 6 3 . . 6 35 . . . 1 Haulers Intercepted 12 | . 1 . . . 6 . . 2 . . . . 1 . . . . . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 2 . . . 3 . . . . . 2 . 5 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Combat Hostiles Destroyed 84 | . 12 6 . 3 49 . . 5 . 3 . . 1 . . . . . . . . 1 4 . . . . Melee 15 | . . 1 . . . . . 5 . 3 . . 1 . . . . . . . . 1 4 . . . . Guns 37 | . 5 5 . 2 25 . . . . . . . . . . . . . . . . . . . . . . Cannons 28 | . 7 . . . 21 . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 6 1 . 2 5 . . 1 . . . . . . . . . . 1 . . . . . . . . Worker 8 | . 1 . . . 5 . . . . . . . . . . . . 1 . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler 12 | . 1 . . . 6 . . 2 . . . . 1 . . . . . . . . . 2 . . . . Recycler 10 | 1 . . . 1 5 . . . . . . . . . . . . . . . . . 3 . . . . Operator 11 | . 2 . . . 2 . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . Watcher 15 | . 3 . . . 5 . . 4 . . . . 1 . . . . . . . . . 2 . . . . Swarmer 21 | . 3 2 . . 16 . . . . . . . . . . . . . . . . . . . . . . Grunt 36 | . 9 3 . 1 21 . . 2 . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 9 . . 2 . 1 . . 1 . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 4 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 5 2 . 2 8 . . 2 . 2 . . 2 . . . . 1 . . . 1 5 . . . 1 Combat Bots Only 5 | . 5 2 . 2 4 . . 1 . 2 . . 1 . . . . . . . . 1 2 . . . . Max Kills in Single Turn 2 | 1 1 2 . 1 2 . . 1 . 1 . . 1 . . . . 1 1 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . 1 . 1 . . 1 . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Hostile Shots Fired 901 | . 55 20 . 17 251 . . 38 2 7 . 9 19 7 . . 29 . 7 5 . 4 83 . 58 70 220 Missed 357 | . 15 4 . 5 75 . . 22 . 3 . 9 12 4 . . 10 . 2 4 . 1 38 . 32 32 89 Damage Taken 10122 | . 442 166 . 246 2942 . . 195 18 50 . . 58 51 . . 370 . 86 18 . 55 1363 . 691 837 2534 Core 3130 | . 36 46 . 56 444 . . 103 . . . . . 51 . . 92 . 39 18 . . 464 . 327 107 1347 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 48 | . . . . . . . . . . . . . 24 . . . . . . . . . 24 . . . . Core Remaining (%) 68 | 100 . . . 44 19 . . . . . . 85 . . . . 83 . . . . 85 59 . 74 . . Volleys Fired 283 | 6 49 12 2 7 207 . . . . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Hottest 109 | 40 55 40 75 105 109 . . . . . . . . . . . . . . . . . . . . . . Shots Fired 538 | 12 98 25 3 14 386 . . . . . . . . . . . . . . . . . . . . . . Gun 324 | 12 50 25 3 10 224 . . . . . . . . . . . . . . . . . . . . . . Cannon 206 | . 48 . . . 158 . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 413 | 12 98 25 . 2 276 . . . . . . . . . . . . . . . . . . . . . . Thermal 117 | . . . 3 8 106 . . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 10 5 . 4 17 . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | 1 4 3 . 2 6 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 423 | 8 72 13 . 9 246 . . 24 . 4 . . 7 . . . 2 4 4 1 . 1 27 . . . 1 Core Hits 188 | 4 28 8 . 6 112 . . 7 . 2 . . 4 . . . 1 2 . 1 . 1 11 . . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 4 . . . 10 . . 2 . 1 . . . . . . . . . . . . 2 . . . . Burn 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 244 | . . 22 . . . 10 . 57 2 9 . . 14 1 . . 2 11 7 6 . 2 66 . . 11 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . 22 . . . 10 . 57 2 9 . . 14 1 . . 1 8 4 2 . 1 . . . . 1 Piercing 112 | . . . . . . . . . . . . . . . . . 1 3 3 4 . 1 66 . . 11 23 Sneak Attacks 27 | . . . . . . . . 4 . 4 . . 2 . . . 2 2 4 1 . . 7 . . . 1 Combat Hostiles 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . 1 . Damage Inflicted 12049 | 60 934 226 . 553 5412 . . 1658 . 413 . . 488 . . . 85 279 293 92 . 42 1424 . . . 90 Guns 3281 | 60 306 172 . 168 2575 . . . . . . . . . . . . . . . . . . . . . . Cannons 3081 | . 618 . . . 2463 . . . . . . . . . . . . . . . . . . . . . . Explosions 621 | . . . . 355 266 . . . . . . . . . . . . . . . . . . . . . . Melee 4855 | . . 31 . . . . . 1658 . 413 . . 488 . . . 85 279 293 92 . 42 1424 . . . 50 Ramming 211 | . 10 23 . 30 108 . . . . . . . . . . . . . . . . . . . . . 40 Kinetic 4759 | 60 924 172 . 11 3592 . . . . . . . . . . . . . . . . . . . . . . Thermal 1722 | . . . . 276 1446 . . . . . . . . . . . . . . . . . . . . . . Explosive 502 | . . . . 236 266 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3155 | . . 31 . . . . . 1658 . 413 . . 488 . . . 45 253 225 . . 42 . . . . . Piercing 1700 | . . . . . . . . . . . . . . . . . 40 26 68 92 . . 1424 . . . 50 Highest Corruption 12 | . 2 2 2 2 3 . . . . . . . . . . . . . . . . 2 5 . . . 12 Average Corruption 2 | . 2 2 2 2 3 . . . . . . . . . . . . . . . . 2 2 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 115 | . 9 18 26 24 28 . . . . . . . . . . . . . . . . . 5 . . . 5 Message Errors 24 | . 2 4 6 8 4 . . . . . . . . . . . . . . . . . . . . . . Matter Fused 36 | . 5 7 7 5 10 . . . . . . . . . . . . . . . . . 1 . . . 1 Heat Flow Errors 13 | . 1 1 3 2 3 . . . . . . . . . . . . . . . . . 1 . . . 2 Energy Discharges 14 | . . 1 5 4 3 . . . . . . . . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . 3 2 . 4 . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 8 | . 1 1 1 1 2 . . . . . . . . . . . . . . . . . 1 . . . 1 Misfires 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1133 | . 8 . . 32 78 . . 520 . 65 . . 108 . . . . 6 122 . . . 194 . . . . Projectiles 83 | . 8 . . . 75 . . . . . . . . . . . . . . . . . . . . . . Explosions 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . Melee 1018 | . . . . . 3 . . 520 . 65 . . 108 . . . . 6 122 . . . 194 . . . . Knockbacks 26 | . 5 . . . 21 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . 5 . . . 19 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . 16 80 . . . . . . . . . . . . . . . . . . . . . 19 Shots 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 25 | . 3 3 . 2 8 . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 27 | . 3 3 . 4 8 . . . . . . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | . 260 228 154 460 366 . . 4 1 . . . 51 141 63 118 12 . . 4 . 4 199 . . 11 137 Average Temperature 53 | . 28 66 54 145 110 . . 4 1 . . . 16 52 26 38 2 . . 4 . 4 41 . . 1 82 Received Heat Transfer 1761 | . 156 120 . 54 981 . . 78 9 . . . 12 . . . 96 . . 9 . 9 12 . 27 27 171 Effects 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3739 | . . . . 409 3330 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Peak Influence 623 | 10 158 42 . 122 623 369 40 325 . . . . 149 . . . . 33 . . . . 192 81 65 272 173 Initial 282 | . 6 . . . 5 282 25 28 . . . . . . . . . . . . . . 18 81 60 36 153 Average 150 | 5 42 23 . 22 298 246 27 179 . . . . 66 . . . . 21 . . . . 78 81 52 92 142 Maximum Alert Level 2 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . Low Security (%) 69 | 100 100 100 . 100 29 24 100 54 . . . . 100 . . . . 100 . . . . 100 100 100 91 100 Level 1 21 | . . . . . 45 75 . 45 . . . . . . . . . . . . . . . . . 8 . Level 2 9 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 1 . . 6 . . 4 . . . . 5 . . . 2 1 . . . . 5 . . . 3 Investigation 9 | . 2 . . . 1 . . . . . . . 3 . . . . 1 . . . . 2 . . . . Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 Reinforcement 11 | . 1 . . . 3 . . 2 . . . . 2 . . . . . . . . . 1 . . . 2 Assault 5 | . . 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Distress Signals 11 | . . . . . 6 1 . . . . . . 1 . . . . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 16 7 . 12 83 5 4 14 3 5 . 6 10 7 . . 13 1 8 8 . 5 31 . 4 17 26 Peak Tracking Total 22 | . 3 3 . 16 6 3 4 3 4 5 . 4 4 4 . . 9 1 3 4 . 4 11 . 3 11 22 Tactical Retreats 50 | . . . . 6 8 2 . 1 . 2 . 2 2 3 . . 2 . 3 5 . 1 5 . 1 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Traps Triggered 6 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Machines Disabled 6 | . . . . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Machines Accessed 73 | . 8 . 3 . 13 3 . 10 . . 4 1 10 3 . 1 . . 2 1 9 . 3 1 . . 1 Terminals 36 | . 7 . . . 9 2 . 7 . . . 1 6 1 . . . . 1 . . . . 1 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 218 | . 24 . 3 . 37 7 . 26 . . 28 1 22 3 . 4 . . 2 1 48 . 10 1 . . 1 Successful 155 | . 11 . 3 . 18 6 . 11 . . 28 1 13 3 . 4 . . 2 1 48 . 5 1 . . . Failed 62 | . 12 . . . 19 1 . 15 . . . . 9 . . . . . . . . . 5 . . . 1 Catastrophic 13 | . 2 . . . 3 . . 4 . . . . 3 . . . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 110 | . 19 . 1 . 23 6 . 19 . . . . 4 . . . . . . . . . 25 2 . 3 8 Terminals 94 | . 23 . . . 27 6 . 20 . . . 1 13 1 . . . . 1 . . . . 1 . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 11 | . . . . . . . . 2 . . . . 5 . . . . . . . . . 4 . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 4 . . 2 . . . . 2 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 3 . . 2 . . . . 2 . . . . . . . . . 4 . . . . Terminal Hacks 116 | . 8 . 3 . 6 3 . 1 . . 28 1 7 3 . 4 . . 2 1 48 . . 1 . . . Record 56 | . . . 3 . . . . . . . 11 1 2 1 . . . . 1 1 36 . . . . . . Part Schematic 16 | . . . . . . . . . . . 8 . . . . 4 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 12 | . 5 . . . 2 . . . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . . . 1 . . . . 3 . . . . . . . . . 3 . . . . Scan Component 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 . . 2 . . . . 2 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Analyze 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . . . 7 3 . 6 . . . . . . . . . . . . . . . . . . . Terminals 14 | . 2 . . . 4 2 . 6 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . . . 4 2 . 5 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Used 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Hacking Detections 39 | . 6 . . . 11 2 . 10 . . . 1 6 . . . . . . . . . 3 . . . . Full Trace Events 7 | . 1 . . . 1 . . . . . . . 3 . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 2 . . 1 . . 8 . 1 . . 4 . . . . 4 . 11 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Time 52 | . . . . . . . . . . . . . 22 . . . . . . . . . 30 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Total Allies 14 | . . 2 . 3 . . . . . . . . . 2 . 6 . . . . . . 1 . . . . Largest Group 6 | . . 1 . 3 . . . . . . . . . 2 . 6 . . . . . . 1 . . . . Highest-Rated Group 208 | . . 31 . 40 . . . . . . . . . 62 . 208 . . . . . . 32 . . . . Highest-Rated Ally 40 | . . 31 . 16 . . . . . . . . . 31 . 40 . . . . . . 32 . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 22 | . . 6 . 11 . . . . . . . . . 5 . . . . . . . . . . . . . Total Damage 269 | . . 105 . 121 . . . . . . . . . 43 . . . . . . . . . . . . . Kills 5 | . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Robot Analysis Total 12 | . 5 . . . 2 . . . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 1 2 . 2 . 2 . . 2 . 1 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Turns Passed 17907 | 50 2043 1704 1800 1685 4989 308 44 790 204 296 45 141 321 347 185 237 116 100 489 221 120 178 915 25 66 228 260 Spaces Moved 16103 | 22 796 652 746 671 2357 408 142 1185 448 656 120 404 786 833 444 829 327 140 717 555 420 448 1208 63 100 391 235 Core 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 3694 | 9 796 652 746 671 819 1 . . . . . . . . . . . . . . . . . . . . . Legs 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1582 | . . . . . 1538 44 . . . . . . . . . . . . . . . . . . . . . Hover 858 | . . . . . . . . . . . . . . . . . . . . . . . 198 . 44 391 225 Flight 9946 | . . . . . . 363 142 1185 448 656 120 404 786 833 444 829 327 140 717 555 420 448 1010 63 56 . . Fastest Speed 26 | 120 160 240 240 240 101 31 31 31 31 29 29 29 26 26 26 26 26 29 26 26 26 26 28 40 40 48 40 Average Speed 87 | 136 225 240 240 240 159 58 31 31 31 30 29 29 26 26 26 27 28 29 28 26 26 33 38 40 45 48 48 Slowest Speed 960 | 160 240 240 240 240 320 960 31 111 114 31 29 29 26 26 26 29 32 32 29 26 26 105 280 40 60 48 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 1 . 1 1 . . . . . . . 2 . . . . . 4 . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 61 | 2 98 99 94 99 99 11 77 30 67 75 74 70 30 87 70 90 52 5 84 78 63 70 35 3 90 13 51 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 9 | . . . . 1 . . . . . 1 1 1 . . . . . . . 2 3 . . . . . . Known Exits Taken 20 | . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 2 . . . . 2 1 . 1 . 2 1 4 1 . 2 2 . 3 . . . . . Spaces Dug 120 | . . . . . 12 10 . 19 . 3 . . 7 1 . . . 4 2 2 . . 35 . . 6 19 Terrain Destroyed 166 | . . . . 27 31 10 . 19 . 3 . . 7 1 . . . 4 2 2 . . 35 . . 6 19 Melee 108 | . . . . . . 10 . 19 . 3 . . 7 1 . . . 4 2 2 . . 35 . . 6 19 Projectile 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . AOE 41 | . . . . 27 14 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res DSF Res Tes Total 19066 | 34 958 720 758 733 3220 485 141 1499 506 734 129 428 879 961 512 840 343 186 993 623 429 473 1559 62 118 407 336 Wait 1887 | . 83 15 . 35 495 11 . 220 57 63 10 21 59 128 68 1 14 31 266 59 . 17 234 . . . . Move 16062 | 21 795 651 745 670 2356 406 141 1182 445 655 119 403 785 832 443 828 323 139 716 554 419 447 1201 62 99 390 235 Hop 6 | . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . 2 . . . . Pick Up 114 | . 20 4 3 6 47 3 . 5 . 3 . 2 4 . 1 1 . 2 . 3 1 1 4 . 2 1 1 Fast Attach 70 | 1 . . . . 16 2 . 5 . . . . 1 . . 2 1 . 3 2 4 1 15 . 9 5 3 Attach 58 | 2 . . 1 . 14 11 . 1 1 1 . . 4 . . 1 2 4 1 . 1 1 8 . 2 1 2 Detach 21 | . . . 1 . 2 3 . 2 . . . . 1 . . . . 1 . . . 2 9 . . . . Swap 70 | . 5 7 2 4 31 3 . 4 . . . . 5 . . 3 . . . . 1 2 3 . . . . Drop 154 | 4 3 6 4 7 44 35 . 4 . 3 . 2 6 . . 4 1 1 1 1 3 1 17 . 6 . 1 Fire 283 | 6 49 12 2 7 207 . . . . . . . . . . . . . . . . . . . . . . Melee 233 | . . 22 . . . 10 . 57 2 9 . . 14 1 . . 1 8 6 4 . 1 66 . . 10 22 Ram 16 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 3 3 . 4 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 81 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . 63 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Derelicts attacked the area 1052 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Central database locked down 1311 | -10/Materials | Discovered new exit (range 7) 1503 | -10/Materials | Discovered new exit (range 14) 1726 | -10/Materials | Identified exit to Mines 2094 | -10/Materials | Entered Mines 2095 | -10/Mines | Met a Derelict testing a Signal Generator 2126 | -10/Mines | Met a Derelict bent on vengeance 2198 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2269 | -10/Mines | Discovered new exit (range 9) 2485 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2495 | -10/Mines | Excavation squad dispatched 2495 | -10/Mines | A large section of the Mines collapsed 2819 | -10/Mines | Received a Mining Laser from a helpful Derelict 2938 | -10/Mines | Discovered new exit (range 9) 3210 | -10/Mines | Discovered new exit (range 4) 3737 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3787 | -10/Mines | Discovered new exit (range 5) 3798 | -10/Mines | Entered Exiles 3798 | -10/Exiles | Found Exiles lab abandoned 4150 | -10/Exiles | Discovered new exit (range 14) 4547 | -10/Exiles | Build established: Scavenger-Mutant 5363 | -10/Exiles | Discovered new exit (range 14) 5598 | -10/Exiles | Entered Mines 5865 | -9/Mines | Discovered new exit (range 7) 5931 | -9/Mines | Learned location of Zion (-6) 6008 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6066 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6249 | -9/Mines | Assembled infested the area 6254 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6307 | -9/Mines | Lost 4 allies 6342 | -9/Mines | Core integrity fell below 50% 6587 | -9/Mines | Discovered new exit (range 15) 6619 | -9/Mines | Learned Materials emergency access door positions 6979 | -9/Mines | Build established: Mutant 7283 | -9/Mines | Entered Materials 7283 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7606 | -8/Materials | Build established: Scavenger-Mutant 9284 | -8/Materials | Discovered new exit (range 16) 10358 | -8/Materials | Discovered new exit (range 8) 11034 | -8/Materials | Core integrity fell below 50% 11078 | -8/Materials | Lost 5 parts (1p2n1u1w) 11081 | -8/Materials | Discovered new exit (range 16) 11154 | -8/Materials | Identified exit to Factory 11283 | -8/Materials | First assault squad dispatched 11435 | -8/Materials | Lost 3 parts (1n2w) 11829 | -8/Materials | Build established: Hauler-Mutant 11868 | -8/Materials | Core integrity fell below 20% 12272 | -8/Materials | Entered Factory 12272 | -7/Factory | Evolved 2 slots: Utility x2 12580 | -7/Factory | Sucked down chute 12580 | -7/Factory | Entered Waste 12606 | -7/Waste | Spotted C-40 Crusher 12608 | -7/Waste | Spotted C-40 Crusher 12609 | -7/Waste | Spotted C-40 Crusher 12615 | -7/Waste | Spotted C-40 Crusher 12616 | -7/Waste | Spotted C-40 Crusher 12618 | -7/Waste | Discovered new exit (range 20) 12620 | -7/Waste | Spotted C-40 Crusher 12624 | -7/Waste | Identified exit to Factory 12624 | -7/Waste | Entered Factory 12667 | -7/Factory | Garrison activated, responded to threat 12913 | -7/Factory | Discovered new exit (range 10) 12968 | -7/Factory | Identified exit to Lower Caves 13055 | -7/Factory | Build established: Scavenger-Ninja 13150 | -7/Factory | Discovered new exit (range 9) 13152 | -7/Factory | Identified exit to Factory 13375 | -7/Factory | Build established: Ninja 13414 | -7/Factory | Entered Lower Caves 13543 | -7/Lower Caves | Learned Factory emergency access door positions 13587 | -7/Lower Caves | Encountered a Warlord checkpoint 13587 | -7/Lower Caves | Discovered new exit (range 17) 13598 | -7/Lower Caves | Identified exit to Lower Caves 13618 | -7/Lower Caves | Entered another Lower Caves area 13830 | -7/Lower Caves | Spotted B-75 Beast 13871 | -7/Lower Caves | Found Prototype Device 13901 | -7/Lower Caves | Discovered new exit (range 17) 13905 | -7/Lower Caves | Identified exit to Data Miner 13914 | -7/Lower Caves | Entered Data Miner 13914 | -7/Data Miner | Discovered new exit (range 6) 13920 | -7/Data Miner | Identified exit to Proximity Caves 13923 | -7/Data Miner | Met Data Miner 13930 | -7/Data Miner | Learned location of Section 7 (-3) 13930 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13935 | -7/Data Miner | Received God Mode back door access code from Data Miner 13959 | -7/Data Miner | Entered Proximity Caves 13991 | -6/Proximity Caves | Spotted B-75 Beast 14051 | -6/Proximity Caves | Discovered exit to Factory (range 12) 14100 | -6/Proximity Caves | Entered Factory 14100 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14141 | -6/Factory | Build established: Scavenger-Ninja 14172 | -6/Factory | Repaired Xenon Bombardment Thruster 14209 | -6/Factory | Identified exit to Lower Caves 14421 | -6/Factory | Entered Lower Caves 14434 | -6/Lower Caves | A Commander dispatched an escort 14507 | -6/Lower Caves | Encountered a Warlord checkpoint 14585 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14590 | -6/Lower Caves | Learned Factory trap positions 14591 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14766 | -6/Lower Caves | Discovered new exit (range 8) 14768 | -6/Lower Caves | Identified exit to Lower Caves 14768 | -6/Lower Caves | Entered another Lower Caves area 14770 | -6/Lower Caves | Discovered new exit (range 7) 14791 | -6/Lower Caves | Identified exit to Factory 14937 | -6/Lower Caves | Discovered new exit (range 10) 14939 | -6/Lower Caves | Identified exit to Zion 14953 | -6/Lower Caves | Entered Zion 14963 | -6/Zion | Given A8's code to call for help 14994 | -6/Zion | Discovered new exit (range 11) 15141 | -6/Zion | Met Imprinter 15145 | -6/Zion | Imprinted 15147 | -6/Zion | Declared Zion's savior 15169 | -6/Zion | Gained Derelict followers 15190 | -6/Zion | Identified exit to Proximity Caves 15190 | -6/Zion | Entered Proximity Caves 15259 | -5/Proximity Caves | Learned location of 1 exit from Factory 15296 | -5/Proximity Caves | Derelict sapper outpost attacked 15297 | -5/Proximity Caves | Learned Factory stockpile data 15306 | -5/Proximity Caves | Entered Factory 15306 | -5/Factory | Evolved 2 slots: Utility x2 15307 | -5/Factory | Identified exit to Extension 15308 | -5/Factory | Identified exit to Upper Caves 15309 | -5/Factory | Loaded intel: 96 trap records 15335 | -5/Factory | Lost 5 parts (2p3n) 15340 | -5/Factory | Incoming investigation squad redirected 15343 | -5/Factory | Identified Heart of Steel 15406 | -5/Factory | Entered Upper Caves 15549 | -5/Upper Caves | Spotted B-75 Beast 15602 | -5/Upper Caves | Identified exit to Upper Caves 15807 | -5/Upper Caves | Build established: Derelict-Ninja 15895 | -5/Upper Caves | Entered another Upper Caves area 15896 | -5/Upper Caves | Discovered new exit (range 8) 15898 | -5/Upper Caves | Identified exit to Factory 15900 | -5/Upper Caves | Learned location of Warlord (-4) 15931 | -5/Upper Caves | Encountered a Warlord checkpoint 15953 | -5/Upper Caves | Learned Factory trap positions 16010 | -5/Upper Caves | Found Alien Artifact 16010 | -5/Upper Caves | Identified Dimensional Node Initializer 16010 | -5/Upper Caves | Initialized slip node 16063 | -5/Upper Caves | Discovered new exit (range 8) 16065 | -5/Upper Caves | Identified exit to Zhirov 16116 | -5/Upper Caves | Entered Zhirov 16116 | -5/Zhirov | Discovered new exit (range 3) 16118 | -5/Zhirov | Identified exit to Proximity Caves 16128 | -5/Zhirov | Build established: Hacker-Ninja 16130 | -5/Zhirov | Learned location of Quarantine (-3) 16130 | -5/Zhirov | Learned location of Testing (-2) 16130 | -5/Zhirov | Learned location of Command (-1) 16175 | -5/Zhirov | Found Alien Artifact 16179 | -5/Zhirov | Identified Transdimensional Reconstructor 16179 | -5/Zhirov | Warped through subspace 16187 | -5/Zhirov | Found Alien Artifact 16187 | -5/Zhirov | Identified Integrated Reactor 16187 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16236 | -5/Zhirov | Entered Proximity Caves 16273 | -4/Proximity Caves | Learned Research trap positions 16286 | -4/Proximity Caves | Learned Research stockpile data 16390 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16414 | -4/Proximity Caves | Entered Factory 16414 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16415 | -4/Factory | Loaded intel: 91 trap records 16476 | -4/Factory | Spotted B-86 Titan 16524 | -4/Factory | Incoming investigation squad redirected 16536 | -4/Factory | Retrieved Zion intel report: Guard Positions 16537 | -4/Factory | Zion Resource Resupply teleported in 16541 | -4/Factory | Fabricated Xenon Bombardment Thruster? 16641 | -4/Factory | Crushed by falling debris 16643 | -4/Factory | Crushed by falling debris 16674 | -4/Factory | Lost 4 parts (1p1n2u) 16752 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16952 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17029 | -4/Factory | Repaired Broken Xenon Bombardment Thruster 17131 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17242 | -4/Factory | Lost 5 parts (3n2u) 17301 | -4/Factory | Retrieved Zion intel report: Main Access 17301 | -4/Factory | Identified exit to Research 17329 | -4/Factory | Entered Research 17329 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17330 | -3/Research | Loaded intel: 94 trap records 17354 | -3/Research | Identified exit to DSF 17354 | -3/Research | Entered DSF 17375 | -3/DSF | Additional patrols routed to DSF 17389 | -3/DSF | Discovered new exit (range 17) 17420 | -3/DSF | Entered Research 17420 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17508 | -2/Research | Build established: Hacker-Mutant 17540 | -2/Research | Retrieved Zion intel report: Branch Access 17540 | -2/Research | Identified exit to Testing 17637 | -2/Research | Lost 4 parts (1p3u) 17648 | -2/Research | Entered Testing 17673 | -2/Testing | Retrieved Zion intel report: Branch Access 17688 | -2/Testing | Spotted Alpha 7 17736 | -2/Testing | Found Prototype Processor 17736 | -2/Testing | Identified Spectral Analyzer 17739 | -2/Testing | Retrieved Zion intel report: Emergency Access 17762 | -2/Testing | Crushed by falling debris 17770 | -2/Testing | Crushed by falling debris 17788 | -2/Testing | Crushed by falling debris 17821 | -2/Testing | Scanned by Researcher 17862 | -2/Testing | Lost 13 parts (2p4n5u2w) 17892 | -2/Testing | Core integrity fell below 50% 17906 | -2/Testing | Core integrity fell below 20% 17906 | -2/Testing | System corruption reached 10% 17908 | -2/Testing | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 17898_ ALERT: Rogue bot located, Programmers report to Testing Zone 2O. 17899_ Held in stasis. 17899_ C-65 Expert is analyzing... 17900_ P-80 Master resets P-80 Master, system corruption cleaned. 17901_ System corrupted: Substantial component data lost. 17901_ Held in stasis. 17901_ C-65 Expert is analyzing... 17903_ Held in stasis. 17903_ C-65 Expert is analyzing... 17903_ P-80 Master resets P-80 Master, system corruption cleaned. 17905_ P-80 Master knocked back. 17905_ Held in stasis. 17905_ C-65 Expert is analyzing... 17906_ P-80 Master resets P-80 Master, system corruption cleaned. 17907_ Held in stasis. 17907_ C-65 Expert is analyzing... 17907_ Enh. Optical Array destroyed. 17908_ C-65 Expert knocked back. 17908_ G-73 Enforcer knocked back. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | "" """ #####++#####?????????#########+##########?! | | #??## ##########?????????# #??????? | | "" """ #??#T #?????????# #??????? | | "" """ #??# #?????????# #??????? | | "" """ #??## #?????????# """ #??????? | | #???#[]]#########?????????# " "?" #??????? | | """####???#####?????????????????# " """ #??????? | | S"""#????????????????????????????# " #??????? | | #####????????????????????#####???# """""" #??????? | | ????????????????????????? ???# """""" #??????? | | ?????????????????????????? ???# " #??????? | | ?????????????????????????? ???# " """ #??????? | | ?????????????????????????? ""???+ " "?" #??????? | | ?????????????????????????" ""????# """ #??????? | | ?????????????????????????" "????# #??????? | | ?????????????????????????? ????# #??????? | | ???????????????############+#????# #??????? | | ???????????????# / ###### #??????? | | ?????????????????????????# %%% / #??????? | | ?????????????????????????# ####"##########??????? | | ?????????????????????????#7 #??## ##?????????????? | | ?????????????????????????# x#???## #?????????????? | | ?????????????????????????#g #????###?????????????? | | ????????# w######/##### c#????????????????????? | | ????????# R cg p#????????????????????? | | ????????# ppg p@p #????????????????????? | | ????????#^ """"" =########????????????????????? | | ??????????????""T""??????????????????????????????? | | ?????????????? ????????????????????????????????? | | +???????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 64 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Power Amplification 30 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 225 Core Shielding 20 Phase Shifting 10 Evasion (%) 73 Melee Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Greatsword | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Gravity Neutralizer | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- I Think I Know What's Going On Subspace Traveler Challenges ------------ None Game ------ Seed ScrapRingStreamer Manual? 0 Play Time 02:41:44 Cumulative 138.4 hours Start 2024.09.21 @ 01:55:00 End 2024.09.21 @ 05:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29d8f00b-aa12-4631-9ea6-66e5f9c8a377