Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.20 @ 19:52:46 Player: ThesmokingMan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (17) 85 Value Destroyed (681) 681 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 5175 Bonus ------- Follower Combat Kills 329 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 415/850 Matter 246/300 Energy 20/100 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Leg > --- UTILITY (5) ------ High-capacity Storage Unit Launcher Guidance Computer Reflective Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Compact Wheel Compact Wheel Advanced Heat Sink Makeshift System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Experimental Thermal Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Advanced Terrain Scanner Improved Targeting Computer ECM Suite Improved Light Armor Plating Reflective Plating Reflective Plating Shield Generator Makeshift System Shield High-powered Shotgun High-powered Shotgun [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . . . 2 Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 39 | 6 2 . 6 . 4 9 12 Power 4 | 1 . . . . . 1 2 Engine 3 | 1 . . . . . 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . . 2 . . 4 3 Treads 1 | . . . . . . . 1 Leg 10 | 2 . . 2 . . 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 . 2 . 3 2 7 Device 9 | . 2 . 1 . 2 1 3 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 4 | . . . . . 1 1 2 Artifact . | . . . . . . . . Weapon 7 | 2 . . 2 . 1 2 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . . 2 . 1 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . Parts Lost 24 | . . . . . 1 10 13 Power 4 | . . . . . . 1 3 Propulsion 7 | . . . . . . 3 4 Utility 8 | . . . . . . 3 5 Weapon 5 | . . . . . 1 3 1 Highest Loss Streak 10 | . . . . . 1 4 10 Average Slot Usage (%) 91 | . 93 100 95 100 99 95 55 Engine 10 | . 14 14 11 11 11 10 5 Leg 29 | . 28 28 29 33 33 31 14 Device 16 | . 8 14 21 22 16 17 12 Storage 10 | . 14 14 11 11 11 11 6 Protection 3 | . . . . . 5 3 5 Ballistic Gun 19 | . 28 28 22 22 21 20 5 Naked Turns . | . . . . . . . . Heaviest Build 53 | 12 13 13 45 45 48 48 53 Greatest Support 63 | 20 20 20 33 33 33 61 63 Greatest Overweight (x) 2 | . . . 2 1 1 1 2 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 14 | 6 6 6 14 12 12 12 12 Average Capacity 11 | 5 6 6 11 12 12 12 12 Most Carried 12 | 5 6 6 12 12 12 12 7 Average Carried 9 | 2 4 6 9 11 11 10 4 Final Capacity 12 | 6 6 6 12 12 12 12 12 Final Carried 12 | 2 6 6 12 12 11 8 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 981 | 196 . 120 100 96 98 371 . Remotely . | . . . . . . . . Salvage Created 599 | . . 43 89 96 . 371 . Parts 30 | . . 1 10 6 . 13 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . 3 20 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 17 | . . 1 2 3 . 11 . Guns 17 | . . 1 2 3 . 11 . Classes Destroyed 3 | . . 1 1 . . 1 . Swarmer 5 | . . . . . . 5 . Grunt 9 | . . 1 1 3 . 4 . Sentry 3 | . . . 1 . . 2 . Best Kill Streak 5 | . . 1 1 3 . 5 . Combat Bots Only 5 | . . 1 1 3 . 5 . Max Kills in Single Turn 2 | . . 1 1 2 . 1 . Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 3473 | . . 195 152 79 . 1337 1710 Core 781 | . . 43 27 14 . 262 435 Absorbed by Shields 13 | . . . . . . . 13 Core Remaining (%) 68 | 100 . 82 . . . 24 . Volleys Fired 84 | . . 9 18 5 . 51 1 Largest 2 | . . 2 2 2 . 2 1 Hottest 50 | . . 40 50 50 . 50 25 Shots Fired 147 | . . 18 36 10 . 82 1 Gun 147 | . . 18 36 10 . 82 1 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 147 | . . 18 36 10 . 82 1 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . . 17 6 6 . 16 . Robot Miss Streak 10 | . . . 10 2 . 8 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . 1 . 1 . Shots Hit Robots 122 | . . 17 28 9 . 68 . Core Hits 50 | . . 2 5 4 . 39 . Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1833 | . . 170 336 148 . 1163 16 Guns 1797 | . . 170 320 148 . 1159 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 36 | . . . 16 . . 4 16 Kinetic 1797 | . . 170 320 148 . 1159 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 3 | . . . 1 . . 1 1 Kicked 2 | . . . 1 . . . 1 Crushed . | . . . . . . . . Highest Temperature 30 | . . 30 2 4 . 28 . Average Temperature 10 | . . 14 2 2 . 8 . Received Heat Transfer 1419 | . . 144 93 57 . 489 636 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 302 | . 3 20 302 103 . . 160 Initial 40 | . . . 6 33 . . 40 Average 74 | . 2 18 139 85 . . 74 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 92 | 100 100 100 70 100 . . 100 Level 1 7 | . . . 29 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 3 . . . 3 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . . 3 12 3 . 28 28 Peak Tracking Total 10 | . . 3 4 3 . 7 10 Tactical Retreats 9 | . . . . . . 3 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 2 | . 1 . . . 1 . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 1 . . . 3 . . Successful 4 | . 1 . . . 3 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . . 4 . 2 Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . . . 3 . . Part Schematic 3 | . . . . . 3 . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 11 | . . 1 . . 10 . . Largest Group 10 | . . 1 1 . 10 10 . Highest-Rated Group 437 | . . 31 31 . 437 437 . Highest-Rated Ally 94 | . . 31 31 . 94 94 . Total Orders . | . . . . . . . . Ally Attacks 91 | . . . 21 . . 70 . Total Damage 2007 | . . . 375 . . 1632 . Kills 18 | . . . 10 . . 8 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 4548 | 53 73 359 427 90 1598 1311 637 Spaces Moved 2946 | 39 55 276 217 50 1059 884 366 Core 10 | 10 . . . . . . . Treads 66 | . . . . . . . 66 Legs 2870 | 29 55 276 217 50 1059 884 300 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 120 120 Average Speed 139 | 102 120 120 155 150 150 128 148 Slowest Speed 180 | 120 120 120 180 150 150 150 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 15 58 26 16 90 79 10 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 1 1 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . 2 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 3232 | 52 62 287 270 56 1067 981 457 Wait 110 | . . 3 11 . . 27 69 Move 2935 | 38 54 275 216 49 1054 883 366 Hop 2 | . . . . . 2 . . Pick Up 42 | 8 5 . 12 1 2 6 8 Fast Attach 3 | . . . 2 . 1 . . Attach 28 | 6 2 . 1 . 1 6 12 Detach 1 | . 1 . . . . . . Swap 9 | . . . 3 . 3 3 . Drop 15 | . . . 6 1 4 4 . Fire 84 | . . 9 18 5 . 51 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . 1 . . 1 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 127 | -10/Materials | Entered Mines 151 | -10/Mines | Escorted by a lone wolf Derelict 171 | -10/Mines | Learned location of Storage (-8) 275 | -10/Mines | Assembled infested the area 312 | -10/Mines | Found a hidden stash of uninstalled traps 316 | -10/Mines | Build established: Mutant 474 | -10/Mines | Discovered new exit (range 5) 486 | -10/Mines | Entered Materials 486 | -9/Materials | Accompanied by 1 ally 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -9/Materials | Discovered new exit (range 10) 913 | -9/Materials | Entered Mines 945 | -9/Mines | Learned location of Zion (-7) 989 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1003 | -9/Mines | Entered Zion 1663 | -7/Zion | Given A8's code to call for help 1834 | -7/Zion | Found Prototype Device 1836 | -7/Zion | Identified Phasing AFG 1977 | -7/Zion | Gained Derelict followers 2080 | -7/Zion | Imprinted 2082 | -7/Zion | Declared Zion's savior 2288 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2289 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2515 | -7/Zion | Discovered new exit (range 16) 2601 | -7/Zion | Entered Proximity Caves 2601 | -6/Proximity Caves | Accompanied by 10 allies 2726 | -6/Proximity Caves | Spotted B-75 Beast 2774 | -6/Proximity Caves | Learned 4 Factory zone layouts 2928 | -6/Proximity Caves | Found Prototype Device 2929 | -6/Proximity Caves | Identified Exp. Thermal Shield 3119 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3510 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3540 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3752 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3775 | -6/Proximity Caves | Core integrity fell below 50% 3830 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 3903 | -6/Proximity Caves | Discovered new exit (range 9) 3912 | -6/Proximity Caves | Entered Factory 3912 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4546 | -6/Factory | Core integrity fell below 50% 4549 | -6/Factory | Self-destructed Last Messages --------------- 04520_ S-27 Virus destroyed. 04521_ W-25 Informer distress signal alerts nearby ally. 04522_ Acquired Com. Wheel. 04532_ U-05 Engineer lays Concrete. 04534_ Acquired Lgt. Nuclear Core. 04538_ U-05 Engineer lays Concrete. 04539_ R-10 Processor collects VTOL Module. 04539_ U-05 Engineer lays Concrete. 04539_ Acquired Launcher Guidance Computer. 04539_ U-05 Engineer builds a Door. 04539_ U-05 Engineer lays Concrete. 04542_ Lgt. Nuclear Core destroyed. 04543_ U-05 Engineer lays Concrete. 04543_ R-10 Processor collects VTOL Module. 04543_ U-05 Engineer lays Concrete. 04544_ Shield Generator destroyed. 04545_ U-05 Engineer lays Concrete. 04547_ ECM Suite destroyed. 04548_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## #???#????????#?#???????????????????????? | | ## ###########?????????#??????????????????? | | # ## #??#?????????????????????????? | | # ## """ #?????#?#????????????????????? | | ####### #### """ #?????????#??????????????????? | | % # """ #?#???????#????? ????????????? | | # #???????#????????????????????? | | # """ #???#???????? ???????????????? | | # """ ! #?#?#????????????????????????? | | # """ #????????????????????????????? | | ###### # #????????????????????????????? | | #????# ###+#######???????????????????????????? | | ?#???# #???????????#??????????????????? | | ????## #?????????????#????????????????? | | ###??# """""" #??#???????????????????????????? | | ???#?# """""" #??#?????????#?????????????????? | | ????## """""" #?????##???????????????????????? | | ?#???# """""" #??????#???????????????????????? | | ???#?# ##???????#?????????????????????? | | #????# """""" #??????#?????? ????????????????? | | ?#???# """""" ##?????????????????????????????? | | ##???# """""" #??###????? ???????????????????? | | #????# """""" #### ######????????????????????? | | #????# # uY #????????????????????? | | ?????# """" # Ru% #????????????????????? | | ?????# """" # % @! #????????????????????? | | ######% """% #g g b!! #????????????????????? | | # gg u !!! #????????????????????? | | # # gg #????????????????????? | | # """""" # #????????????????????? | | #^ """""" # ! #????????????????????? | | # ^ ^ """""" ###########????????????????????? | | """""" ##########?????????????????????? | | ?????????????????????? | | """""" ?????????????????????? | | ###### """""" ?????????????????????? | | ## """""" ???????????????????????? | | ## """""" ???????????????????????? | | ## ##????#????????????????????????? | | ## #??????????????????????????????? | | " ## #??? ??????????????????????????? | | " ## ""T"" # ?????????????????????????????? | | ## """"" #??????????????????????????????? | | ## #???????????? ????????????????? | | ###### #??????????????????????????????? | | ?????####### #??????????????????????????????? | | ############ # ?????????? ????????????????# | | #????????????????????????????# | | #????????????????????????????# | | #????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Help From High Places I'm Back, Baby! Robot Respite Storm Trooper The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed LinkedQuantumBroadsword Manual? 0 Play Time 00:51:32 Cumulative 5.3 hours Start 2021.02.20 @ 18:43:11 End 2021.02.20 @ 19:52:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 2 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ff2ee8c-42ca-4103-a780-c229db296dc4