Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 23:41:18 Player: aihara Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (6317) 6317 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (662) 662 TOTAL SCORE: 12539 Bonus ------- High Alert Combat Kills 162 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 185/300 Energy 12/100 System Corruption 16% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- Mace > --- INVENTORY (15) --- Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Myomer Leg Gravmag Array Antigrav System Improved Antigrav System Improved Component Analysis Suite Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Improved Target Analyzer Improved Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Heavy Ion Cannon Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Armored Medium Treads Armored Medium Treads Gravmag Array Tesla Rifle Tesla Rifle Advanced EMP Blaster Precision Grenade Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher Mace [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 2 | . . . . 1 1 . . . Propulsion 3 | . . . . 1 1 . . 1 Utility 5 | . . 1 1 . . . 2 1 Weapon 2 | . . 1 1 . . . . . Parts Attached 143 | 6 8 16 21 19 2 14 22 35 Power 28 | 1 2 5 2 4 1 2 5 6 Engine 16 | 1 2 5 1 4 1 . 2 . Core 6 | . . . 1 . . 2 3 . Reactor 6 | . . . . . . . . 6 Propulsion 31 | 2 1 3 5 4 1 3 3 9 Treads 18 | 2 1 3 5 1 . . . 6 Leg 7 | . . . . 3 1 3 . . Wheel . | . . . . . . . . . Hover 6 | . . . . . . . 3 3 Flight . | . . . . . . . . . Utility 33 | 1 4 1 5 4 . 2 9 7 Device 26 | . 2 1 3 4 . 2 8 6 Storage 2 | 1 1 . . . . . . . Processor 3 | . 1 . . . . . 1 1 Hackware . | . . . . . . . . . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 51 | 2 1 7 9 7 . 7 5 13 Energy Gun 28 | 2 1 7 7 3 . . 1 7 Energy Cannon 9 | . . . . . . 6 2 1 Ballistic Gun 4 | . . . 1 2 . . 1 . Ballistic Cannon 3 | . . . . . . . 1 2 Launcher 6 | . . . 1 2 . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 3 . . 1 1 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 8 | . . . . . . . . 8 Parts Lost 60 | . . 4 9 1 . 5 2 39 Power 12 | . . 1 . 1 . 1 . 9 Propulsion 16 | . . 2 2 . . 3 1 8 Utility 10 | . . . 3 . . . 1 6 Weapon 22 | . . 1 4 . . 1 . 16 Highest Loss Streak 14 | . . 4 8 1 . 4 1 14 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 3 11 14 13 14 14 14 13 11 Power 1 | . 1 . . . 1 . 2 2 Propulsion 3 | 2 5 4 3 3 1 1 . 3 Utility 1 | . 1 2 2 3 4 4 1 . Weapon 7 | . 2 6 7 8 8 8 9 6 Tool/Special . | . . . . . . . . . Unused Backups 20 | . 2 7 2 2 . 1 2 4 Power 2 | . . 1 . . . . . 1 Propulsion 6 | . 2 1 . 1 . . . 2 Utility 4 | . . 1 1 . . . 2 . Weapon 8 | . . 4 1 1 . 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 96 98 93 95 94 80 Engine 8 | . 14 11 9 14 13 17 3 . Core 4 | . . . . . . 2 12 7 Reactor 1 | . . . . . . . . 5 Treads 13 | . 28 21 17 16 . . . 12 Leg 4 | . . . . 6 26 22 14 . Hover 2 | . . . . . . . 6 5 Device 15 | . 3 10 10 20 20 19 23 14 Storage 7 | . 14 11 9 7 6 6 5 5 Processor 6 | . 9 11 9 2 . . 1 9 Energy Gun 16 | . 28 31 29 18 20 6 2 5 Energy Cannon 5 | . . . . . . 12 16 5 Ballistic Gun 2 | . . . 4 7 6 1 2 1 Launcher 1 | . . . . 3 . 5 . 2 Peak Build Rating 111 | 6 10 20 28 48 50 59 89 111 Average Rating 49 | 4 8 17 24 38 49 51 77 93 On Entrance 33 | . 6 10 20 28 45 50 55 85 Avg Prop Armor Cover (%) 2 | . . . . . . 4 2 8 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 12 30 38 48 57 63 78 88 90 Greatest Support 132 | 40 40 40 48 71 69 72 55 132 Greatest Overweight (x) 7 | . . . 1 1 . 1 2 7 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 14 15 15 15 Average Carried 13 | 3 11 14 13 14 13 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 13 15 15 11 Class Distribution -------------------- 29% | Scavenger-Gunner 24% | Scavenger-Skirmisher 16% | Mutant 14% | Gunner 8% | Scavenger-Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Matter Collected 3137 | 209 132 182 291 453 . 341 411 1118 Remotely . | . . . . . . . . . Salvage Created 6133 | . 546 713 1043 846 . 619 469 1897 Parts 325 | . 31 48 54 47 . 25 27 93 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 118 | . 17 16 16 23 . 9 8 29 Melee 1 | . . . . . . . . 1 Guns 70 | . 17 16 14 14 . 2 1 6 Cannons 23 | . . . . . . 5 5 13 AOE 22 | . . . 2 9 . 1 2 8 Classes Destroyed 15 | . 5 3 1 2 . 2 1 1 Worker 6 | . 1 . 2 1 . . 1 1 Builder 14 | . . . 1 3 . . 1 9 Hauler 2 | . 1 . 1 . . . . . Recycler 3 | . . 1 2 . . . . . Operator 4 | . . 1 . 1 . . 1 1 Watcher 9 | . 1 1 3 2 . . . 2 Swarmer 18 | . 9 4 . 2 . 3 . . Grunt 61 | . 8 8 11 12 . 2 3 17 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . 1 . Sentry 13 | . . 4 5 4 . . . . Specialist 3 | . . . . . . 3 . . Hunter 9 | . . . . 3 . . 2 4 Programmer 11 | . . . . 2 . . 2 7 Heavy 1 | . . . . . . 1 . . Best Kill Streak 9 | . 3 9 7 8 . 5 3 8 Combat Bots Only 7 | . 3 7 5 4 . 5 3 5 Max Kills in Single Turn 4 | . 2 2 2 3 . 1 2 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 3 . 1 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Hostile Shots Fired 983 | . 71 93 110 192 . 72 37 408 Missed 310 | . 17 28 33 76 . 25 7 124 Hits 673 | . 54 65 77 116 . 47 30 284 Melee 2 | . . . . . . . . 2 Projectile 671 | . 54 65 77 116 . 47 30 282 Critical Strikes 23 | . . 1 2 2 . . 4 14 Part Disruptions 6 | . . . . . . 6 . . Damage Taken 11021 | . 521 726 1253 1180 . 843 864 5634 Core 2033 | . 119 97 193 144 . 17 308 1155 Absorbed by Shields 298 | . . . . . . . . 298 Core Remaining (%) 76 | 100 52 75 64 79 . 98 69 . Volleys Fired 293 | . 51 36 39 48 . 23 16 80 Largest 4 | . 2 3 4 4 . 4 4 4 Hottest 276 | . 100 161 202 203 . 234 276 276 Shots Fired 825 | . 102 97 127 161 . 56 48 234 Gun 616 | . 102 97 125 145 . 13 16 118 Cannon 171 | . . . . . . 39 32 100 Launcher 38 | . . . 2 16 . 4 . 16 Special . | . . . . . . . . . Kinetic 134 | . . . 13 41 . 2 12 66 Thermal 424 | . 102 50 49 91 . 44 25 63 Explosive 31 | . . . 2 16 . 2 . 11 Electromagnetic 236 | . . 47 63 13 . 8 11 94 Robot Hit Streak 24 | . 9 7 13 11 . 7 11 24 Robot Miss Streak 9 | . 6 4 6 8 . 3 9 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 13 | . 5 5 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 483 | . 62 61 86 98 . 28 24 124 Core Hits 349 | . 31 33 66 87 . 21 20 91 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 43 | . 9 4 3 10 . 1 . 16 Burn 27 | . 9 4 3 10 . . . 1 Meltdown 1 | . . . . . . 1 . . Destroy 2 | . . . . . . . . 2 Blast 7 | . . . . . . . . 7 Corrupt 6 | . . . . . . . . 6 Melee Attacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14680 | . 793 954 1989 3220 . 1048 1164 5512 Guns 6432 | . 792 917 1332 1572 . 161 154 1504 Cannons 3029 | . . . . . . 626 598 1805 Explosions 5077 | . . 37 652 1644 . 261 403 2080 Melee 85 | . . . . . . . . 85 Ramming 57 | . 1 . 5 4 . . 9 38 Kinetic 2168 | . . . 163 534 . 52 155 1264 Thermal 5541 | . 792 525 722 1106 . 797 519 1080 Explosive 4033 | . . . 407 1487 . 57 362 1720 Electromagnetic 2796 | . . 429 692 89 . 142 119 1325 Impact 85 | . . . . . . . . 85 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . 5 2 . 5 . 2 2 16 Average Corruption 4 | . 3 2 . 2 . 1 1 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . 9 12 . 10 . 4 6 43 Message Errors 21 | . 5 4 . . . 2 1 9 Matter Fused 14 | . 2 4 . 2 . . . 6 Heat Flow Errors 6 | . 1 1 . 2 . . . 2 Energy Discharges 7 | . . 1 . 1 . 1 1 3 Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 12 | . 1 2 . 2 . 1 1 5 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 6 | . . . . 2 . . 1 3 Alerts 2 | . . . . . . . . 2 Misdirections 3 | . . . . . . . . 3 Weapon Failures 8 | . . . . . . . 1 7 Overload Shots . | . . . . . . . . . Overflow Damage 213 | . . . 7 12 . . 39 155 Projectiles 57 | . . . . . . . 39 18 Explosions 140 | . . . 7 12 . . . 121 Melee 16 | . . . . . . . . 16 Knockbacks 19 | . . . . . . . . 19 Impact 1 | . . . . . . . . 1 Kinetic 14 | . . . . . . . . 14 Secondary 4 | . . . . . . . . 4 Self-Inflicted Damage 340 | . . 38 99 . . . . 203 Shots 13 | . . 1 3 . . . . 9 Rammed 10 | . 1 . 1 1 . . . 7 Targets Rammed 13 | . 1 . 1 1 . . 1 9 Kicked 1 | . . . . . . . 1 . Crushed 2 | . . . . . . . . 2 Highest Temperature 1324 | . 354 330 490 243 . 583 638 1324 Average Temperature 175 | . 108 92 149 86 . 115 224 438 Received Heat Transfer 2514 | . 147 258 639 291 . 45 171 963 Effects 71 | . 3 1 5 . . 3 32 27 Shutdowns 18 | . . . 1 . . 1 14 2 Energy Bleed 10 | . 3 1 . . . . 1 5 Interference 5 | . . . . . . . 4 1 Matter Decay 4 | . . . 1 . . . 1 2 Short Circuit 13 | . . . 2 . . 2 3 6 Damage (minor) 9 | . . . 1 . . . 3 5 Damage (major) 7 | . . . . . . . 4 3 Damage (core) 5 | . . . . . . . 2 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . 1 2 . . . 1 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 29 | . 9 2 2 5 . 9 . 2 Heat Transferred 12597 | . 3034 1617 1555 3060 . 1173 605 1553 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 1 4 . . 1 1 1 Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Maximum Alert Level 2 | . 1 1 . 2 1 1 . 2 Low Security (%) 74 | 100 69 65 100 60 . 19 100 64 Level 1 17 | . 30 34 . 3 100 80 . 27 Level 2 8 | . . . . 36 . . . 7 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 568 | . 252 247 192 505 233 370 191 568 Initial 233 | . . 82 63 49 233 163 191 86 Average 146 | . 125 174 119 213 233 296 44 167 Influence Increases 4175 | . 441 495 510 904 . 253 348 1224 Destroy 0b10 Robot/C 2360 | . 340 320 320 460 . 180 160 580 Destroy 0b10 Robot/NC 200 | . 15 15 45 35 . 10 15 65 Destroy Leader 542 | . 64 82 78 144 . 30 20 124 Successful Hack 114 | . 5 28 10 29 . . 10 32 Disable Machine 360 | . . 30 30 105 . . 75 120 Destroy Structure 524 | . 2 5 27 116 . 18 68 288 Lose Combat Pursuer 75 | . 15 15 . 15 . 15 . 15 Influence Decreases 3734 | . 245 540 552 536 244 120 537 960 Entered New Map 842 | . . 114 88 60 244 70 175 91 Time Decay 2320 | . 245 386 374 466 . . 352 497 Lost Part 572 | . . 40 90 10 . 50 10 372 Squads Dispatched 39 | . 2 4 5 13 . 2 2 11 Investigation 12 | . 1 2 2 4 . . . 3 Extermination 7 | . . . . 2 . . 2 3 Reinforcement 14 | . 1 2 . 4 . 2 . 5 Assault . | . . . . . . . . . Garrison 6 | . . . 3 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . 2 . . . 4 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Distress Signals 11 | . 2 . 4 1 . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 167 | . 26 23 29 29 . 10 9 41 Peak Tracking Total 8 | . 5 7 8 4 . 3 3 6 Tactical Retreats 5 | . 1 1 . 1 . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Traps Triggered 8 | . 3 1 . 1 . . 1 2 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Disabled 24 | . . 2 2 7 . . 5 8 Max in Single Turn 4 | . . 1 1 4 . . 3 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Accessed 25 | . 3 5 4 5 1 . 3 4 Terminals 16 | . 3 3 2 3 1 . 3 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . 1 1 . . . . . Scanalyzers 3 | . . 1 . 2 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 73 | . 10 18 10 15 1 . 8 11 Successful 29 | . 4 9 4 3 1 . 4 4 Failed 44 | . 6 9 6 12 . . 4 7 Catastrophic 9 | . 2 2 1 3 . . . 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 47 | . 10 10 6 10 1 . 8 2 Fabricators 6 | . . . . . . . . 6 Repair Stations 3 | . . . . . . . . 3 Recycling Units 5 | . . 3 2 . . . . . Scanalyzers 10 | . . 5 . 5 . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 17 | . 4 3 3 1 1 . 4 1 Record 1 | . . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . Dispatch Records 3 | . 1 . . . . . 2 . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . . 1 2 . . . . . Zone Layout 4 | . 1 . 1 1 . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . 1 Scan Component 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . . 2 1 . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Components 2 | . . 1 1 . . . . . Scanalyzer 6 | . . 4 . 2 . . . . Retrieve Study 6 | . . 4 . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 5 4 5 . . 2 4 Full Trace Events 15 | . 2 3 3 4 . . . 3 Feedback Events 2 | . . . . 1 . . . 1 Corruption 2 | . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 69 | . . . . . . . . 69 Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . 4 . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . 10 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Active Infowar (turns) 4162 | . 686 916 870 414 . . 1091 185 Optics 2725 | . 525 916 870 414 . . . . Sensors 1276 | . . . . . . . 1091 185 Terrain 161 | . 161 . . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Turns Passed 6910 | 86 733 916 870 1257 5 292 1321 1430 Spaces Moved 3397 | 47 332 444 345 626 3 112 761 727 Core 4 | 3 . . . . . . . 1 Treads 1997 | 44 332 444 345 465 . . . 367 Legs 644 | . . . . 161 3 112 368 . Wheels . | . . . . . . . . . Hover 752 | . . . . . . . 393 359 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 152 120 120 120 108 105 Average Speed 153 | 152 160 160 187 158 120 166 147 130 Slowest Speed 400 | 160 160 160 212 212 120 190 252 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 65 39 29 17 . 51 16 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 403 | . . 4 32 149 . 18 32 168 Melee . | . . . . . . . . . Projectile 39 | . . . . . . . 7 32 AOE 364 | . . 4 32 149 . 18 25 136 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total 4445 | 58 431 576 482 784 4 169 921 1020 Wait 388 | . 21 46 55 58 . 6 96 106 Move 3389 | 46 331 443 344 625 2 111 760 727 Hop . | . . . . . . . . . Pick Up 80 | 6 12 17 8 8 . 6 7 16 Fast Attach 42 | 6 1 1 5 3 . 2 6 18 Attach 50 | . 1 6 9 3 2 3 5 21 Detach 11 | . . 1 3 . . . 1 6 Swap 98 | . 6 10 11 22 . 11 14 24 Drop 78 | . 7 16 7 16 . 7 15 10 Fire 293 | . 51 36 39 48 . 23 16 80 Melee 3 | . . . . . . . . 3 Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush 12 | . 1 . 1 1 . . . 9 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 15) 772 | -10/Materials | Discovered new exit (range 17) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1074 | -9/Materials | Destroyed 7 combat bots 1078 | -9/Materials | Lost 4 parts (1p2n1w) 1720 | -9/Materials | Discovered new exit (range 4) 1736 | -9/Materials | Entered another Materials area 1736 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2077 | -8/Materials | Garrison activated, responded to threat 2175 | -8/Materials | Lost 8 parts (2n2u4w) 2517 | -8/Materials | Discovered new exit (range 5) 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2746 | -7/Factory | Build established: Scavenger-Skirmisher 3399 | -7/Factory | Garrison activated, responded to threat 3514 | -7/Factory | Build established: Gunner 3684 | -7/Factory | Discovered new exit (range 14) 3863 | -7/Factory | Entered another Factory area 3863 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3868 | -6/Factory | Identified exit to DSF 3868 | -6/Factory | Entered DSF 3916 | -6/DSF | Additional patrols routed to DSF 4024 | -6/DSF | Sterilization system engaged 4043 | -6/DSF | Discovered new exit (range 16) 4044 | -6/DSF | Ambient heat levels rising (+10) 4059 | -6/DSF | Ambient heat levels rising (+10) 4065 | -6/DSF | Lost 4 parts (1p2n1w) 4074 | -6/DSF | Ambient heat levels rising (+10) 4089 | -6/DSF | Ambient heat levels rising (+10) 4104 | -6/DSF | Ambient heat levels rising (+10) 4119 | -6/DSF | Ambient heat levels rising (+10) 4134 | -6/DSF | Ambient heat levels rising (+10) 4149 | -6/DSF | Ambient heat levels rising (+10) 4160 | -6/DSF | Entered Factory 4160 | -5/Factory | Evolved 2 slots: Utility x2 4325 | -5/Factory | Build established: Scavenger-Gunner 4411 | -5/Factory | Discovered new exit (range 15) 5205 | -5/Factory | Discovered new exit (range 5) 5227 | -5/Factory | Identified exit to Upper Caves 5298 | -5/Factory | Build established: Scavenger-Skirmisher 5400 | -5/Factory | Discovered new exit (range 15) 5480 | -5/Factory | Identified exit to Factory 5481 | -5/Factory | Entered another Factory area 5481 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5822 | -4/Factory | Discovered new exit (range 6) 5980 | -4/Factory | Lost 6 parts (1p1n4w) 6019 | -4/Factory | Build established: Scavenger-Gunner 6103 | -4/Factory | Found Prototype Launcher 6103 | -4/Factory | Identified Mni. Smartbomb Launcher 6106 | -4/Factory | Found Mni. Smartbomb Launcher 6409 | -4/Factory | System corruption reached 10% 6414 | -4/Factory | Build established: Gunner 6512 | -4/Factory | Core integrity fell below 50% 6598 | -4/Factory | Lost 12 parts (4p2n1u5w) 6901 | -4/Factory | Core integrity fell below 20% 6911 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06897_ K-01 Serf collects debris. 06897_ M-28 Smith repairs G-67 Veteran Lgt. Antimatter Reactor. 06898_ G-67 Veteran system terminally corrupted. 06901_ Penetrated by Slug. 06901_ Slug penetrates R-10 Processor. 06901_ Slug penetrates Wall. 06903_ System corrupted: Matter fused (-9). 06903_ Slug penetrates Fabricator. 06903_ Penetrated by Slug. 06906_ Slug penetrates Wall. 06906_ Slug penetrates Fabricator. 06906_ K-01 Serf collects debris. 06908_ Penetrated by Slug. 06908_ Antigrav System destroyed. 06908_ Penetrated by Slug. 06908_ Critical hit (Burn: +50). 06908_ Acquired 27 matter. 06911_ Slug penetrates Fabricator. 06911_ Penetrated by Slug. 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"????????????#!! # # | | ????????????????? ?????????????#! # # """ | | ???????????????????????????????########## # """ | | ????????????????????????????????????????# # R" | | ????????????????????????????????????????# # """ | | ????????????????????????????????????????# + "" | | ??????????????????????????????????####### # | | ??????????????????????????? ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 48 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 225 Phase Shifting 10 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Fancy Inventory Hot Goods I Spy Respectable Loadout Thread The Needle Around The Corner Window Shopping Challenges ------------ None Game ------ Seed LaunchProtonTreads Manual? 0 Play Time 02:11:58 Cumulative 30.5 hours Start 2026.09.21 @ 04:34:39 End 2026.09.21 @ 23:41:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 58043f48-3a63-44aa-8491-dafb95675a91