Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 19:36:57 Player: Dinner Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2138) 2138 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 5713 Bonus ------- Follower Combat Kills 290 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 290/290 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Medium Treads Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Heavy Beamcaster > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Signal Interpreter Precision Shock Rifle Plasma Cannon [Rating: 60] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Battle Rifle Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 2 | . . 1 . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 66 | 5 3 17 15 1 2 7 16 Power 16 | 1 . 4 2 . 2 2 5 Engine 7 | 1 . 4 . . . 1 1 Core 7 | . . . 2 . . 1 4 Reactor 2 | . . . . . 2 . . Propulsion 18 | 2 . 7 5 . . 2 2 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 14 | 2 . 4 5 . . 2 1 Hover 1 | . . 1 . . . . . Flight 2 | . . 2 . . . . . Utility 17 | . 1 4 4 1 . 2 5 Device 7 | . . 1 2 . . 2 2 Storage . | . . . . . . . . Processor 5 | . 1 2 1 . . . 1 Hackware 1 | . . . . 1 . . . Protection 4 | . . 1 1 . . . 2 Artifact . | . . . . . . . . Weapon 15 | 2 2 2 4 . . 1 4 Energy Gun 5 | 1 . . 2 . . 1 1 Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 3 | 1 . . . . . . 2 Ballistic Cannon 4 | . 2 2 . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 7 | . . . . . . . 7 Parts Lost 39 | . . 8 7 . . 1 23 Power 10 | . . 1 1 . . 1 7 Propulsion 12 | . . 5 3 . . . 4 Utility 8 | . . 2 1 . . . 5 Weapon 9 | . . . 2 . . . 7 Highest Loss Streak 9 | . . 6 6 . . 1 9 To Critical Strikes . | . . . . . . . . Average Backups 2 | . 1 3 3 4 4 4 1 Power . | . . . . . . 1 . Propulsion . | . . . . . . . . Utility . | . . . 1 2 2 1 . Weapon 1 | . . 2 1 2 2 2 . Tool/Special . | . . . . . . . . Unused Backups 7 | . 1 1 3 . . 1 1 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 1 | . . . . . . 1 . Weapon 3 | . 1 . 2 . . . . Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 76 | . 80 77 91 92 98 84 71 Engine 6 | . 14 19 14 . . . 6 Core 8 | . . . 3 15 8 5 12 Reactor 3 | . . . . . 11 15 . Leg 2 | . . . . . . . 4 Wheel 10 | . 28 14 30 30 30 16 2 Device 15 | . . 1 7 15 15 21 18 Processor 8 | . 9 12 14 7 7 7 8 Protection 1 | . . 1 3 . . . 1 Energy Gun 3 | . 12 . 4 7 7 7 2 Energy Cannon 4 | . . . 2 7 7 6 5 Ballistic Gun 3 | . 12 . . . . . 5 Ballistic Cannon 2 | . 2 22 10 . . . . Peak Build Rating 60 | 5 6 15 31 34 46 60 58 Average Rating 34 | 3 5 8 22 34 43 56 35 On Entrance 24 | . 5 6 15 31 34 46 58 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 53 | 7 9 24 29 23 50 53 53 Greatest Support 58 | 26 26 48 58 46 46 56 56 Greatest Overweight (x) 9 | . . 3 . . 1 1 9 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 4 5 5 5 Average Carried 2 | . 1 3 3 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 5 4 5 4 2 Class Distribution -------------------- 44% | Mutant 36% | Derelict-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 1880 | 170 . 673 464 . 10 135 428 Remotely . | . . . . . . . . Salvage Created 2427 | . 8 654 618 35 . 376 736 Parts 111 | . 2 32 31 2 . 19 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 Prevented 6 | . . . . . . . 6 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 48 | . . 14 11 . . 9 14 Guns 11 | . . . 2 . . 3 6 Cannons 34 | . . 14 9 . . 6 5 Classes Destroyed 12 | . 1 6 2 . . 1 2 Worker 3 | . . 2 1 . . . . Builder 1 | . . . 1 . . . . Recycler 7 | . . 4 3 . . . . Operator 2 | . . . 1 . . 1 . Watcher 4 | . 1 1 . 1 . 1 . Swarmer 17 | . . 4 4 . . 5 4 Grunt 19 | . . 6 7 . . 3 3 Brawler 3 | . . 1 . . . . 2 Duelist 1 | . . . . . . . 1 Sentry 5 | . . 3 . . . . 2 Programmer 2 | . . . . . . 1 1 Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 1 7 7 1 . 4 4 Combat Bots Only 5 | . . 5 4 . . 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 456 | . . 83 90 . . 35 248 Missed 124 | . . 21 23 . . 7 73 Hits 332 | . . 62 67 . . 28 175 Melee 4 | . . . . . . . 4 Projectile 328 | . . 62 67 . . 28 171 Critical Strikes 7 | . . 1 . . . 5 1 Damage Taken 4946 | . 17 809 1034 . . 438 2648 Core 1004 | . . 189 111 . . 86 618 Absorbed by Shields 100 | . . . . . . . 100 Core Remaining (%) 82 | 100 100 52 79 . . . . Volleys Fired 175 | . 2 50 54 1 . 19 49 Largest 2 | . 2 2 2 2 . 2 2 Hottest 161 | . 60 63 135 135 . 161 161 Shots Fired 342 | . 4 99 97 2 . 38 102 Gun 102 | . 2 . 11 1 . 19 69 Cannon 240 | . 2 99 86 1 . 19 33 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 196 | . 3 99 68 . . . 26 Thermal 109 | . . . 18 1 . 38 52 Explosive . | . . . . . . . . Electromagnetic 37 | . 1 . 11 1 . . 24 Robot Hit Streak 16 | . 1 7 7 4 . 11 16 Robot Miss Streak 5 | . 3 4 5 . . 2 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 191 | . 1 49 52 1 . 26 62 Core Hits 93 | . 1 21 27 1 . 15 28 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 3 . . . 1 2 Burn 2 | . . . . . . 1 1 Meltdown 1 | . . . . . . . 1 Blast 3 | . . 3 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4229 | . 15 953 1168 32 . 666 1395 Guns 1347 | . . . 144 32 . 349 822 Cannons 2853 | . 15 947 1024 . . 308 559 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 29 | . . 6 . . . 9 14 Kinetic 2070 | . 15 947 797 . . . 311 Thermal 1766 | . . . 227 . . 657 882 Explosive . | . . . . . . . . Electromagnetic 364 | . . . 144 32 . . 188 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . 2 10 . . . . 7 Average Corruption 7 | . 1 10 . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 126 | . 3 21 . . . . 102 Message Errors 27 | . 1 3 . . . . 23 Matter Fused 29 | . 1 4 . . . . 24 Heat Flow Errors 12 | . . 2 . . . . 10 Energy Discharges 16 | . 1 4 . . . . 11 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 8 | . . 4 . . . . 4 Data Loss (major) 10 | . . . . . . . 10 Misfires 12 | . . 1 . . . . 11 Alerts 8 | . . 1 . . . . 7 Weapon Failures 3 | . . 2 . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 64 | . . 30 10 . . . 24 Projectiles 64 | . . 30 10 . . . 24 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . 1 9 . . . . Impact . | . . . . . . . . Kinetic 10 | . . 1 9 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . . 3 . . . 4 1 Shots . | . . . . . . . . Rammed 4 | . . 2 . . . 1 1 Targets Rammed 14 | . . 2 . . . 1 11 Kicked 10 | . . . . . . . 10 Crushed . | . . . . . . . . Highest Temperature 579 | . . 210 579 18 . 193 352 Average Temperature 110 | . . 86 171 12 . 69 101 Received Heat Transfer 1041 | . . 180 513 . . 144 204 Effects 22 | . . . 13 . . . 9 Shutdowns 4 | . . . 3 . . . 1 Energy Bleed 1 | . . . 1 . . . . Interference 12 | . . . 6 . . . 6 Matter Decay 2 | . . . 1 . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 9 | . . . . . . 3 6 Heat Transferred 3217 | . . . 346 . . 1229 1642 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 76 | 100 100 100 100 100 100 41 . Level 1 23 | . . . . . . 58 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 389 | . 15 134 100 33 . 389 . Initial 33 | . . . 18 33 . . . Average 114 | . 2 69 49 10 . 223 . Influence Increases 2103 | . 40 441 336 7 . 854 425 Destroy 0b10 Robot/C 1160 | . . 280 220 . . 380 280 Destroy 0b10 Robot/NC 120 | . 5 35 30 5 . 45 . Destroy Leader 180 | . 2 62 30 2 . 44 40 Allied During Kill 78 | . . . . . . 78 . Successful Hack 32 | . 18 . 14 . . . . Disable Machine 135 | . 15 30 15 . . 75 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 53 | . . 4 12 . . 37 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 180 | . . 30 15 . . 30 105 Influence Decreases 2103 | . 40 396 307 81 . 537 742 Entered New Map 187 | . . . 27 41 . . 119 Time Decay 1510 | . 40 316 220 40 . 407 487 Lost Part 286 | . . 80 60 . . 10 136 Lost Ally 120 | . . . . . . 120 . Squads Dispatched 10 | . . . 2 . . 8 . Investigation 4 | . . . 1 . . 3 . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . 1 . . 1 . Assault 2 | . . . . . . 2 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 3 16 18 1 1 21 25 Peak Tracking Total 7 | . 1 5 4 1 1 5 7 Tactical Retreats 11 | . . 1 1 . . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 4 | . 2 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 11 | . 1 2 1 . . 6 1 Max in Single Turn 1 | . 1 1 1 . . . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 10 | . 3 2 1 . . 4 . Terminals 4 | . 2 . 1 . . 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 20 | . 4 4 3 . . 9 . Successful 10 | . 3 2 3 . . 2 . Failed 10 | . 1 2 . . . 7 . Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 2 . 3 . . 2 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . . 2 . . . . . Recycling Units 4 | . 2 2 . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 6 | . 2 . 3 . . 1 . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Assault Status 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . Recycle Component 1 | . . 1 . . . . . Retrieve Components 2 | . 1 1 . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 7 | . 2 1 1 . . 3 . Full Trace Events 5 | . 1 . 1 . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 21 | . . . . . 21 . . Largest Group 21 | . . . . . 21 9 . Highest-Rated Group 496 | . . . . . 496 147 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 75 | . . . . . 7 68 . Total Damage 1329 | . . . . . 101 1228 . Kills 19 | . . . . . 1 18 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Active Infowar (turns) 7016 | . . 524 490 171 171 1261 4399 Optics 804 | . . 524 280 . . . . Sensors 6214 | . . . 212 171 171 1261 4399 T.N.C. 370 | . . 95 275 . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 7659 | 40 250 734 516 171 171 1261 4516 Spaces Moved 4080 | 34 257 456 330 197 168 777 1861 Core 182 | 1 . 6 . . . . 175 Treads . | . . . . . . . . Legs 1007 | . . . . . . . 1007 Wheels 2711 | 33 257 270 330 197 168 777 679 Hover 72 | . . 72 . . . . . Flight 108 | . . 108 . . . . . Fastest Speed 50 | 50 90 86 85 85 85 100 50 Average Speed 154 | 90 90 118 90 85 96 100 220 Slowest Speed 500 | 100 90 280 100 85 100 115 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 37 | 4 45 48 18 5 82 19 76 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 15 | . . 3 12 . . . . Melee . | . . . . . . . . Projectile 15 | . . 3 12 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 5090 | 43 273 551 449 199 176 1221 2178 Wait 657 | . 1 1 27 . 1 405 222 Move 4074 | 33 256 455 329 197 167 776 1861 Hop . | . . . . . . . . Pick Up 65 | 5 7 18 17 . 2 1 15 Fast Attach 6 | . . 1 1 . 1 3 . Attach 46 | 5 3 11 9 1 . 1 16 Detach 2 | . 2 . . . . . . Swap 24 | . . 5 6 . 1 8 4 Drop 25 | . 2 8 6 . 2 7 . Fire 175 | . 2 50 54 1 . 19 49 Melee . | . . . . . . . . Ram 4 | . . 2 . . . 1 1 Kick 10 | . . . . . . . 10 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Identified exit to Materials 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 311 | -9/Materials | Build established: Mutant 481 | -9/Materials | Crushed by falling debris 481 | -9/Materials | System corruption reached 10% 512 | -9/Materials | Lost 6 parts (1p3n2u) 719 | -9/Materials | Discovered new exit (range 12) 1006 | -9/Materials | Discovered new exit (range 4) 1025 | -9/Materials | Entered another Materials area 1025 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -8/Materials | Build established: Scavenger-Mutant 1330 | -8/Materials | Lost 6 parts (3n1u2w) 1341 | -8/Materials | Discovered new exit (range 15) 1540 | -8/Materials | Identified exit to Factory 1541 | -8/Materials | Entered Factory 1541 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1712 | -7/Factory | Sucked down chute 1712 | -7/Factory | Entered Waste 1713 | -7/Waste | Met a frightened Derelict 1713 | -7/Waste | Joined by Warlord forces that had cleared the area 1842 | -7/Waste | A Compactor rumbled back to life 1842 | -7/Waste | Spotted C-40 Crusher 1842 | -7/Waste | Allies destroyed C-40 Crusher 1873 | -7/Waste | Discovered new exit (range 11) 1882 | -7/Waste | Identified exit to Factory 1883 | -7/Waste | Entered Factory 1883 | -7/Factory | Accompanied by 9 allies 2097 | -7/Factory | Lost 6 allies 2383 | -7/Factory | Garrison activated, responded to threat 2423 | -7/Factory | Build established: Mutant 2959 | -7/Factory | Discovered new exit (range 4) 2962 | -7/Factory | Identified exit to Lower Caves 3144 | -7/Factory | Entered Lower Caves 3161 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3178 | -7/Lower Caves | Learned Factory terminal intel 3316 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3419 | -7/Lower Caves | Lost 3 parts (2p1u) 3854 | -7/Lower Caves | Spotted B-75 Beast 4103 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4981 | -7/Lower Caves | Destroyed B-75 Beast 5060 | -7/Lower Caves | Build established: Derelict-Mutant 7568 | -7/Lower Caves | Core integrity fell below 50% 7591 | -7/Lower Caves | Core integrity fell below 20% 7614 | -7/Lower Caves | Lost 9 parts (3p1n3u2w) 7660 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07577_ Kicked S-27 Virus out of the way. 07578_ Mic. Nuclear Core destroyed. 07578_ Kicked S-27 Virus out of the way. 07580_ Kicked S-27 Virus. 07583_ Titanium Leg destroyed. 07584_ Slammed into S-27 Virus. 07584_ Imp. Signal Interpreter broken. 07584_ Destabilizing: Short circuit. 07596_ Acquired Com. Wheel. 07598_ Acquired Imp. Deuterium Engine. 07608_ Acquired 3 matter. 07609_ System corrupted: Matter fused (-5). 07609_ Acquired 3 matter. 07628_ System corrupted: Heat flow error (+294). 07628_ Com. Wheel destroyed. 07647_ Acquired 5 matter. 07650_ Acquired 3 matter. 07653_ System corrupted: Lyr. Medium Armor Plating rejected. 07655_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | %"" ##% ## ##???### ## #? | | % % % % % % ##?##### #### #? | | ##### % % % %%### #### ##??# ####? | | ??## % % % % #####???# #???? | | ?## %% % % % % #??????# #" #???? | | ##% % ## ###% ####% %#??????# #######???? | | # %%% % ######?## ##??## % ##??????###?????????? | | ## %##???????######### %#???????????????????? | | % ### %##???????????## % #???????????????????? | | ###?# ##??????????###% #???????????????????? | | ????###??????##???# ### #???????????????????? | | ??????######## ##?# ##?###%##???????????????????? | | #????##% %%### #????###????????????????????? | | ##???# % % #???????????????????????????? | | ????# % % ##???????????????????????????? | | ?????# % % ##????????????????????????????? | | #?????## % ## % ##?????? ??????????????????????? | | ##?????# % ??# #?????? #?????????????????????? | | %##????## ????# ##??? % #?????????????????????? | | #??????????## % ### #??????????????????????? | | ????###????#% #???????????????????????? | | #######% ##### % % #???????????????????????? | | % %%% ##%##?###???????????????????? | | % % %%% ######???# #???????????????????? | | % %%%% % % ### ####% #???????????????????? | | """"" """""" % ##?# @ #????????????????????? | | """""%"""""" #??#% ! ###????????????????????? | | """"" """""" #??# ##??????????????????????? | | """""%"""""" #??# s %##??????????????????????? | | % ####ss% #??????????????????????? | | """"" """"""% ## #??????????????????????? | | """"" """""" % %##??????????????????????? | | """"" """""" % ##???????????????????????? | | """"" """""" % #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | !% ##???????????????????????? | | ## ## ###?????????????????????? | | ?# #### #?????????????????????? | | ?## ##??## #?????????????????????? | | ??### ##????## ###?????????????????????? | | ????## #??????# ###???????????????????????? | | ?????####### #??????# ##?????????????????????????? | | ???????????###??????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 46 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Spy Novice Programmer The More The Merrier Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed DisintegrationGhostFlakker Manual? 0 Play Time 01:06:31 Cumulative 7.4 hours Start 2026.05.03 @ 18:30:02 End 2026.05.03 @ 19:36:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 551c74a9-76f2-4399-9e5a-d8804310e5a7