Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 10:10:24

Player: Zaros426

Result: Destroyed by H-88 Terminator with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (472)     2360
Value Destroyed (20877)    20877
Prototype IDs (85)         1700
Alien Tech Used (0)        0
Bonus (19041)              19041
              TOTAL SCORE: 54478

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    4481
Follower Combat Kills      6115
Entered Garrisons          1200
Used RIF Installer         4000
Network Hubs Disabled      400
Aligned with FarCom        300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Friendly Fire              -1055

 Cogmind 
---------
Core Integrity             0/1600
Matter                     5/300
Energy                     99/100
System Corruption          17%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -1/Access

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (12) -----
           Modified TNC
  Advanced Targeting Computer
  Advanced System Shield
           Relay Coupler [NC] (43)
           Relay Coupler [Swarmer] (81)
           Relay Coupler [Duelist] (29)
           Relay Coupler [Sentry] (1)
>          --- WEAPON (4) -------
  Advanced Remote Datajack
>          --- INVENTORY (5) ----
           Quantum Reactor
  Enhanced Nova Cannon
           Linear Accelerator
  Improved Plasma Cutter

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION -------
         Medium Treads
         Medium Treads
        Armored Heavy Treads
                Biometal Heavy Treads
>               --- UTILITY ----------
       Advanced Coolant Injector
                Huge Storage Unit
                Modified TNC
       Advanced Targeting Computer
       Advanced Transmission Jammer
                Graphene Brace
   Experimental Shock Absorption System
       Advanced System Shield
                Relay Coupler [NC]
                Relay Coupler [Swarmer]
                Relay Coupler [Sentry]
                Relay Coupler [Heavy]
>               --- WEAPON -----------
      Precision Phase Gun
      Precision Phase Gun
      Precision Phase Gun
       Enhanced Nova Cannon
>               --- INVENTORY --------
          Micro Antimatter Reactor
                Quantum Reactor
         Medium Treads
                Biometal Medium Treads
       Advanced Power Amplifier
  High-capacity Storage Unit
                Authchip [R/Combat]
                Relay Coupler [Duelist]
       Enhanced Quantum Rifle
       Enhanced Quantum Rifle
                Nova Cannon
       Enhanced Nova Cannon
                Railgun
                Helical Railgun
                Hardcell Cannon
                Linear Accelerator
                Linear Accelerator
                Linear Accelerator
                Linear Accelerator
                Linear Accelerator
                Micro-nuke Launcher
                Micro-nuke Launcher
       Advanced Remote Datajack
       Improved Plasma Cutter
[Rating: 183]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Reinforced Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Potential Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Gravmag System
  Flight Unit              Impulse Thruster Array
Utility                    Huge Storage Unit
  Device                   Improved Cooling System
  Storage                  Huge Storage Unit
  Processor                Modified TNC
  Hackware                 Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Precision Beam Rifle
  Energy Gun               Precision Beam Rifle
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Bore Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Heavy Mace
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   2   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Utility                  10   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   1   .   .   2   1   
  Weapon                   2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             799  | 7   22  10  58  3   4   4   21  29  9   17  15  45  49  11  2   7   30  79  31  8   26  6   13  18  25  71  49  49  40  41  
  Power                    49   | 1   2   2   6   .   .   .   1   .   1   1   4   2   1   .   .   .   .   2   2   .   1   .   .   .   2   4   6   3   1   7   
    Engine                 19   | 1   2   1   6   .   .   .   1   .   1   1   4   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   4   .   1   .   .   
    Reactor                22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   .   2   .   6   2   1   7   
  Propulsion               116  | 2   7   2   6   2   .   .   6   2   1   .   2   6   7   .   .   3   2   14  4   .   1   .   1   1   3   11  8   12  9   4   
    Treads                 84   | 2   6   1   6   2   .   .   6   2   1   .   1   3   5   .   .   3   2   14  4   .   1   .   1   1   3   3   2   5   6   4   
    Leg                    16   | .   1   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   4   .   5   1   .   
    Wheel                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
    Flight                 13   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   6   2   1   .   
  Utility                  270  | 2   4   .   11  1   3   3   5   5   4   4   7   14  11  2   2   2   16  24  5   4   21  6   8   9   13  26  18  17  12  11  
    Device                 164  | 1   .   .   4   1   1   2   2   5   2   2   6   8   8   1   1   1   13  18  2   2   16  3   5   4   9   18  12  4   6   7   
    Storage                17   | 1   3   .   1   .   2   1   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   1   1   .   1   1   
    Processor              10   | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   1   .   .   1   2   .   1   .   
    Hackware               48   | .   .   .   .   .   .   .   1   .   2   2   1   3   3   1   1   .   2   .   .   .   .   3   .   1   1   4   3   13  4   3   
    Protection             31   | .   .   .   6   .   .   .   1   .   .   .   .   2   .   .   .   1   .   2   2   2   5   .   2   4   2   2   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   364  | 2   9   6   35  .   1   1   9   22  3   12  2   23  30  9   .   2   12  39  20  4   3   .   4   8   7   30  17  17  18  19  
    Energy Gun             92   | .   .   1   7   .   .   .   4   12  2   7   1   14  4   .   .   .   2   4   9   1   .   .   1   .   1   13  3   .   5   1   
    Energy Cannon          50   | .   1   .   7   .   .   .   .   .   .   .   1   .   1   .   .   .   .   13  1   .   .   .   .   5   2   8   5   1   3   2   
    Ballistic Gun          90   | 2   3   .   16  .   .   1   2   1   .   .   .   1   15  8   .   1   5   4   8   3   2   .   3   .   3   2   2   3   3   2   
    Ballistic Cannon       26   | .   .   .   1   .   .   .   3   .   .   .   .   1   .   .   .   .   .   8   2   .   1   .   .   1   .   3   .   .   .   6   
    Launcher               30   | .   4   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   5   8   3   4   
    Special Weapon         46   | .   .   .   .   .   .   .   .   3   1   1   .   5   4   1   .   1   2   7   .   .   .   .   .   1   1   4   2   5   4   4   
    Impact Weapon          28   | .   1   3   3   .   .   .   .   6   .   4   .   2   3   .   .   .   2   3   .   .   .   .   .   1   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  29   | .   .   .   2   .   1   .   .   .   .   .   1   1   9   .   .   .   1   .   4   .   1   .   .   .   .   4   2   .   3   .   
  Corrupted Parts          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   .   .   .   
    System Corruption      34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   26  .   8   .   .   .   .   .   .   .   .   .   
Parts Lost                 117  | .   5   6   6   1   .   .   1   2   1   .   .   4   .   .   .   .   2   15  1   .   1   .   1   .   7   31  6   4   2   21  
  Power                    13   | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   4   2   .   .   3   
  Propulsion               26   | .   1   2   2   .   .   .   .   2   1   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   4   .   1   .   7   
  Utility                  36   | .   1   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   1   4   .   .   1   .   .   .   4   11  3   .   2   6   
  Weapon                   42   | .   2   3   3   .   .   .   1   .   .   .   .   .   .   .   .   .   1   7   1   .   .   .   1   .   2   12  1   3   .   5   
  Highest Loss Streak      10   | .   2   4   3   1   .   .   1   1   1   .   .   2   .   .   .   .   1   7   1   .   1   .   1   .   2   9   4   1   2   10  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     90   | .   93  94  98  94  100 93  97  95  100 98  98  97  96  96  92  71  85  94  84  83  82  85  64  82  83  71  76  80  94  82  
  Engine                   5    | .   12  9   11  11  11  11  9   9   9   8   7   5   3   7   6   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   6   6   5   5   5   5   4   4   6   4   8   10  
  Treads                   20   | .   26  22  21  22  22  22  34  35  36  36  30  22  15  30  26  16  13  23  18  13  13  11  11  11  10  8   2   10  17  13  
  Leg                      1    | .   1   .   .   .   .   .   .   .   .   .   .   6   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   5   .   
  Device                   11   | .   3   .   6   5   11  5   6   9   7   7   21  18  8   6   11  2   20  14  11  8   17  16  9   19  20  17  16  6   8   9   
  Storage                  7    | .   14  14  11  11  11  11  9   9   9   9   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   4   2   4   4   3   
  Processor                4    | .   7   14  1   .   .   .   .   .   .   .   .   .   .   .   .   .   6   12  13  13  6   5   4   5   5   5   6   6   5   8   
  Hackware                 4    | .   .   .   .   .   .   .   .   .   1   1   .   1   13  15  14  6   4   .   .   .   .   8   .   .   .   4   13  19  25  22  
  Protection               2    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   5   .   3   7   8   4   5   6   11  13  6   .   .   .   .   
  Energy Gun               7    | .   .   4   8   .   .   .   2   28  34  31  30  28  5   .   .   .   2   3   6   5   1   .   3   2   1   7   2   .   4   8   
  Energy Cannon            2    | .   5   9   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   10  15  3   7   1   1   1   
  Ballistic Gun            13   | .   14  7   31  44  33  44  28  .   .   .   .   .   22  25  26  20  21  3   6   20  19  17  12  5   1   .   .   8   7   2   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   7   4   .   4   5   1   .   .   .   .   .   .   2   
Peak Build Rating          183  | 7   8   11  20  20  30  31  47  47  48  48  56  87  74  50  57  84  85  85  122 123 124 130 137 140 138 142 147 133 158 183 
  Average Rating           68   | 5   7   8   18  18  22  23  36  43  46  45  53  56  60  48  54  78  80  59  91  117 119 127 122 129 131 122 128 105 130 155 
  On Entrance              67   | .   7   8   9   18  20  29  22  47  45  47  47  54  68  50  50  57  84  79  62  122 123 118 128 118 135 124 62  108 108 157 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             187  | 12  30  31  45  43  101 63  109 101 100 101 106 118 118 107 110 148 116 141 141 138 167 134 175 166 168 186 81  72  115 187 
  Greatest Support         198  | 40  40  40  46  46  46  46  112 112 100 94  94  94  88  88  88  140 140 140 160 160 160 160 160 160 160 150 79  112 191 198 
  Greatest Overweight (x)  37   | 1   .   1   2   .   2   1   1   1   1   1   1   2   1   1   1   1   1   37  1   .   1   .   2   1   2   2   1   2   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   1   1   .   .   .   .   1   1   1   1   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  15  15  25  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  15  15  20  25  
  Average Capacity         21   | 7   11  15  15  15  23  20  23  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  10  15  19  23  
  Most Carried             25   | 2   10  11  15  15  23  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  12  15  20  25  
  Average Carried          20   | 1   8   9   14  14  19  19  23  24  23  23  24  24  24  24  24  24  23  24  24  24  24  23  24  24  24  21  7   12  14  20  
  Final Capacity           25   | 8   15  15  15  15  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   15  15  20  5   
  Final Carried            25   | 2   10  11  15  15  20  20  25  25  24  24  25  25  25  25  25  25  25  25  25  25  25  24  25  25  25  5   11  12  20  4   

 Class Distribution 
--------------------
 19% | Scavenger-Tank
 16% | Skirmisher
  9% | Mutant
  8% | Scavenger-Gunner
  6% | Tank
  5% | Commander-Gunner
  5% | Commander-Skirmisher
  5% | Commander-Tank
  4% | Gunner
  4% | Botlord-Gunner
  3% | Botlord-Tank
  3% | Scavenger-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Gunner | -9/Materials
               Gunner | -9/Mines
           Skirmisher | -9/Exiles
           Skirmisher | -8/Mines
           Skirmisher | -8/Materials
 Commander-Skirmisher | -8/Garrison
 Commander-Skirmisher | -8/Materials
 Commander-Skirmisher | -8/Garrison
                 Tank | -7/Factory
                 Tank | -7/Garrison
       Commander-Tank | -7/Storage
       Scavenger-Tank | -7/Garrison
       Scavenger-Tank | -6/Factory
       Scavenger-Tank | -6/Waste
           Skirmisher | -6/Factory
     Scavenger-Gunner | -6/Extension
     Commander-Gunner | -6/Cetus
     Commander-Gunner | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Waste
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Garrison
       Scavenger-Tank | -4/Factory
               Gunner | -3/Research
         Botlord-Tank | -3/Garrison
         Botlord-Tank | -2/Research
       Botlord-Gunner | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Sto  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Gar  Fac  Res  Gar  Res  Acc  
Matter Collected           18271 | 292  827  269  1463 449  .    429  1178 391  155  207  77   695  1114 205  .    285  1150 1973 622  364  879  104  442  105  368  908  639  968  804  909  
  Remotely                 128   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    128  .    .    .    .    .    .    .    .    .    
Salvage Created            22502 | 121  832  181  2463 481  .    357  1523 785  180  246  427  760  538  206  .    249  1140 2159 173  330  913  150  1227 155  1853 2297 452  444  582  1278 
  Parts                    989   | 12   44   8    146  41   .    35   78   32   10   14   22   31   25   12   .    .    48   87   9    22   43   6    18   4    68   83   10   22   30   29   
Haulers Intercepted        19    | .    2    .    6    .    .    .    5    .    1    .    .    .    1    .    .    .    2    .    .    .    1    .    .    .    .    .    1    .    .    .    
Recyclers Shooed           10    | 1    1    .    .    .    .    1    .    .    1    .    .    .    1    .    .    .    1    3    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Combat Hostiles Destroyed  346  | .   18  11  38  13  .   8   22  19  2   6   9   16  7   6   .   1   16  29  1   .   8   .   4   3   29  31  6   12  9   22  
  Melee                    4    | .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     207  | .   9   1   35  13  .   8   16  16  2   6   7   15  7   6   .   1   16  14  .   .   6   .   4   2   1   5   .   4   6   7   
  Cannons                  87   | .   1   1   3   .   .   .   6   .   .   .   .   .   .   .   .   .   .   14  1   .   2   .   .   1   28  17  3   2   2   6   
  AOE                      35   | .   5   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   3   6   1   8   
Classes Destroyed          23   | 1   8   1   3   .   .   .   1   1   .   1   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   2   
  Worker                   19   | .   2   .   4   1   .   2   .   .   .   .   .   .   1   .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   2   1   
  Builder                  16   | .   1   1   1   3   .   2   1   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   3   .   .   .   .   
  Tunneler                 18   | 7   .   1   2   3   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   19   | .   2   .   6   .   .   .   5   .   1   .   .   .   1   .   .   .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Recycler                 21   | .   1   .   3   .   .   .   4   .   .   .   1   .   1   .   .   .   1   3   .   .   2   1   .   .   .   3   .   .   .   1   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Operator                 17   | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   9   .   1   .   .   .   1   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Watcher                  19   | .   3   .   5   .   .   .   2   1   1   .   2   .   .   .   .   .   .   2   .   .   1   .   .   .   1   1   .   .   .   .   
  Swarmer                  63   | .   3   .   3   8   .   6   3   5   .   .   7   3   .   4   .   .   6   3   .   .   .   .   .   .   6   5   .   1   .   .   
  Cutter                   9    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   4   .   .   
  Grunt                    134  | .   15  2   20  5   .   1   6   4   .   4   .   11  4   .   .   .   6   14  .   .   4   .   .   .   11  10  3   2   2   10  
  Brawler                  12   | .   .   .   3   .   .   .   1   1   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   4   .   .   .   .   .   
  Duelist                  7    | .   .   .   3   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Sentry                   47   | .   .   .   9   .   .   .   9   5   1   .   1   .   .   .   .   .   2   11  .   .   2   .   .   .   3   3   .   1   .   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hunter                   23   | .   .   .   .   .   .   .   2   1   1   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   1   4   3   4   .   3   
  Programmer               30   | .   .   .   .   .   .   .   .   3   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   3   .   7   .   .   7   7   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Compactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                9    | .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   
  Infiltrator              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           11   | 2   3   11  7   4   .   4   4   5   1   2   4   5   5   6   .   1   9   8   1   3   4   1   1   2   6   7   3   3   2   6   
  Combat Bots Only         10   | .   3   10  6   4   .   3   3   5   1   2   4   5   5   6   .   1   8   7   1   .   3   .   1   2   6   6   3   3   2   5   
Max Kills in Single Turn   6    | 1   2   2   2   2   .   2   2   2   1   1   2   2   2   2   .   1   2   2   1   1   2   1   1   1   2   6   2   2   1   3   
  Gunslinging              1    | .   .   .   1   1   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   1   1   3   
  Melee                    1    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Sto  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Gar  Fac  Res  Gar  Res  Acc  
Hostile Shots Fired        2914  | .    92   56   139  37   .    22   99   82   15   19   60   79   41   27   .    .    104  485  17   4    78   6    6    8    242  522  108  111  38   417  
  Missed                   887   | .    25   20   43   8    .    4    26   22   3    6    24   20   13   8    .    .    29   177  6    1    20   3    .    2    53   163  38   39   15   119  
Damage Taken               34078 | .    792  565  1541 323  .    193  808  750  131  225  350  734  448  209  .    62   794  3334 404  65   968  39   222  122  3466 7592 1508 1239 822  6372 
  Core                     4543  | .    114  92   184  88   .    7    88   76   10   12   32   68   139  29   .    15   111  398  .    .    104  .    .    .    193  618  202  177  176  1610 
  Absorbed by Shields      2212  | .    .    .    .    .    .    .    211  57   .    5    125  303  123  68   .    10   282  90   27   .    .    .    .    .    656  .    .    116  16   123  
  Reduced by Siege Mode    669   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   115  .    .    11   .    .    .    175  199  .    .    .    135  
  Ignored by Resistances   270   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    146  .    .    .    .    110  .    .    .    14   
  Regen/Repaired (Parts)   808   | .    .    .    .    .    .    .    .    .    47   88   126  .    .    .    .    .    .    .    .    .    .    .    .    178  .    176  .    .    193  .    
Core Remaining (%)         58    | 100  .    17   .    .    .    30   .    .    .    66   .    .    .    61   .    .    .    .    .    .    26   .    .    .    80   46   .    70   87   .    
Volleys Fired              1323  | 15   89   25   102  32   .    23   77   45   24   10   20   75   27   12   .    11   61   156  9    59   34   3    26   5    90   98   24   64   49   58   
  Largest                  4     | 2    2    2    4    4    .    4    4    4    4    4    4    4    4    4    .    3    4    4    4    4    4    4    4    4    4    4    3    4    4    4    
  Hottest                  440   | 40   80   80   224  92   .    92   244  244  244  244  244  244  103  100  .    75   135  282  256  185  185  153  310  440  440  350  110  168  395  402  
Shots Fired                3533  | 30   128  34   377  126  .    96   297  133  67   42   80   169  102  42   .    23   206  335  26   98   128  12   85   16   218  251  46   106  112  148  
  Gun                      2621  | 30   102  12   362  126  .    96   253  119  58   42   80   130  101  40   .    18   203  161  11   98   104  9    78   12   13   153  1    48   75   86   
  Cannon                   670   | .    16   12   15   .    .    .    44   .    .    .    .    .    .    .    .    .    .    106  15   .    24   3    7    4    202  89   42   28   17   46   
  Launcher                 51    | .    10   10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    12   4    12   
  Special                  191   | .    .    .    .    .    .    .    .    14   9    .    .    39   1    2    .    5    3    68   .    .    .    .    .    .    3    9    .    18   16   4    
  Kinetic                  1868  | 30   102  9    267  126  .    96   282  1    .    .    .    2    101  40   .    18   184  139  19   49   125  12   70   8    1    22   1    48   48   68   
  Thermal                  1400  | .    16   15   106  .    .    .    15   118  58   42   80   128  .    .    .    .    19   111  7    49   3    .    15   8    214  219  41   28   44   64   
  Explosive                51    | .    10   10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    12   4    12   
  Electromagnetic          24    | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    1    1    .    .    .    
  Robot Hit Streak         35    | 5    14   5    18   6    .    19   13   17   15   7    17   20   17   7    .    27   13   30   5    7    10   9    11   14   35   26   5    15   13   17   
  Robot Miss Streak        15    | 1    3    2    3    7    .    3    5    4    3    1    2    2    4    3    .    1    4    5    3    4    5    .    4    4    7    15   2    5    3    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    1    .    1    .    .    .    .    
  Secondary Targets        42    | .    .    .    8    2    .    2    1    2    .    2    4    5    1    2    .    1    5    4    .    .    .    .    .    1    .    .    .    .    .    2    
    Max Gunslinging Chain  2     | .    .    .    2    1    .    1    1    1    .    1    1    1    1    1    .    1    1    1    .    .    .    .    .    1    .    .    .    .    .    1    
  Autonomous               66    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   52   .    .    .    .    
Shots Hit Robots           2205  | 18   91   23   241  57   5    40   163  95   51   26   56   119  61   21   .    21   128  241  14   52   55   8    58   14   133  164  21   60   70   99   
  Core Hits                907   | 10   39   29   87   24   .    19   60   33   12   13   17   35   21   12   .    2    47   91   6    28   30   3    7    6    70   77   15   30   29   55   
  Critical Kills           25    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    4    1    1    6    .    3    1    2    2    .    1    .    2    
  Critical Parts Destroyed 40    | .    2    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    15   2    3    5    .    3    2    .    .    .    2    1    2    
  Critical Strikes         146   | .    2    .    8    1    .    .    6    12   5    .    12   6    .    .    .    1    1    20   5    5    12   .    15   3    2    11   .    3    4    12   
    Burn                   58    | .    .    .    8    .    .    .    1    11   5    .    12   6    .    .    .    .    .    1    .    .    .    .    .    .    .    6    .    .    3    5    
    Meltdown               6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    2    .    .    .    1    
    Destroy                70    | .    1    .    .    1    .    .    2    .    .    .    .    .    .    .    .    1    1    18   5    5    12   .    14   3    .    .    .    3    1    3    
    Blast                  10    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    3    
    Smash                  2     | .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              99    | .    25   4    6    .    5    .    .    9    .    9    .    3    18   .    .    .    2    18   .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   90    | .    25   4    2    .    .    .    .    9    .    9    .    3    18   .    .    .    2    18   .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            10    | .    .    .    4    .    5    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           56657 | 206  1876 1217 3781 900  .    599  2638 1588 795  431  1040 1587 1084 273  .    287  2408 4648 445  1459 1988 206  1836 549  5960 7541 1354 2074 2630 5257 
  Guns                     33403 | 206  914  117  3582 895  .    599  2077 1482 795  431  1040 1587 1084 273  .    287  2408 2704 204  1459 1580 179  1690 392  309  3121 .    489  1537 1962 
  Cannons                  14879 | .    122  137  199  .    .    .    561  .    .    .    .    .    .    .    .    .    .    1800 241  .    239  27   146  157  5645 2523 716  668  481  1217 
  Explosions               7666  | .    541  825  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    169  .    .    .    .    1886 638  917  612  2078 
  Melee                    677   | .    299  138  .    .    .    .    .    106  .    .    .    .    .    .    .    .    .    134  .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  22    | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    11   .    .    .    .    
  Kinetic                  21919 | 206  914  69   2680 895  .    599  2459 .    .    .    .    40   1084 273  .    287  2006 2105 374  776  1776 206  1407 295  .    659  .    489  806  1514 
  Thermal                  27735 | .    122  185  1027 .    .    .    179  1482 795  431  1040 1547 .    .    .    .    402  2096 71   683  43   .    429  254  5954 6781 716  621  1212 1665 
  Explosive                5611  | .    541  825  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    638  917  612  2078 
  Electromagnetic          646   | .    .    .    74   .    .    .    .    .    .    .    .    .    .    .    .    .    .    313  .    .    169  .    .    .    .    90   .    .    .    .    
  Impact                   724   | .    299  138  .    .    .    .    .    106  .    .    .    .    .    .    .    .    .    134  .    .    .    .    .    .    .    .    .    47   .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         34    | .    4    4    4    4    4    4    3    3    3    3    .    .    1    1    .    9    9    8    34   34   21   .    1    1    7    11   1    2    3    17   
  Average Corruption       5     | .    3    4    3    4    4    4    2    3    3    3    .    .    1    1    .    9    8    8    14   24   18   .    1    1    3    1    1    1    2    9    
  Corruption Purged        48    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    13   21   .    .    1    11   .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  633   | .    18   11   45   29   26   25   32   17   11   21   .    .    4    7    .    11   54   118  28   42   33   .    3    .    6    15   1    12   22   42   
    Message Errors         150   | .    3    2    13   8    10   5    6    3    2    4    .    .    1    2    .    4    13   26   10   7    6    .    1    .    1    4    .    2    8    9    
    Matter Fused           147   | .    4    4    12   6    6    3    6    5    5    5    .    .    1    2    .    3    10   29   6    12   9    .    .    .    1    1    .    2    4    11   
    Heat Flow Errors       77    | .    2    2    6    6    2    4    6    2    1    2    .    .    .    .    .    .    8    9    3    3    5    .    1    .    2    1    .    4    4    4    
    Energy Discharges      68    | .    2    .    3    2    5    4    4    2    .    2    .    .    1    1    .    2    5    13   4    4    3    .    .    .    .    2    .    2    1    6    
    Parts Rejected         7     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    2    
    Parts Fused            11    | .    1    2    1    .    .    1    1    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    1    .    .    .    1    
    Data Loss (minor)      79    | .    .    .    5    .    2    3    5    .    3    4    .    .    1    2    .    2    9    18   3    5    4    .    1    .    1    2    .    1    3    5    
    Data Loss (major)      28    | .    1    1    1    3    1    .    1    3    .    2    .    .    .    .    .    .    2    6    1    1    3    .    .    .    .    1    .    1    .    .    
    Misfires               28    | .    2    .    3    1    .    4    3    1    .    2    .    .    .    .    .    .    .    8    1    .    .    .    .    .    1    .    1    .    .    1    
    Alerts                 10    | .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    2    .    2    1    .    .    .    .    .    .    .    1    .    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
    Weapon Failures        26    | .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    5    4    .    7    1    .    .    .    .    2    .    .    .    3    
Overload Shots             39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   14   1    .    .    .    3    .    .    .    .    6    .    .    
  Effects                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    1    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Heat Surge             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            700   | .    49   67   .    .    .    .    9    31   .    .    .    .    .    .    .    .    .    14   17   .    .    .    .    .    64   273  33   13   37   93   
  Projectiles              281   | .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    14   17   .    .    .    .    .    64   46   12   13   37   69   
  Explosions               320   | .    19   29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    227  21   .    .    24   
  Melee                    99    | .    30   38   .    .    .    .    .    31   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 29    | .    4    .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    .    5    .    .    .    1    .    .    .    7    .    1    .    6    
  Impact                   6     | .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Kinetic                  20    | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    5    .    .    .    1    .    .    .    4    .    .    .    6    
  Secondary                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
Self-Inflicted Damage      350   | .    .    25   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    208  .    68   .    34   
  Shots                    12    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    2    .    3    
  Rammed                   3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
Targets Rammed             4     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        599   | .    260  281  318  493  116  218  353  409  333  255  97   234  271  259  .    41   329  353  212  209  403  24   599  120  521  475  69   255  321  384  
  Average Temperature      109   | .    52   123  92   100  55   65   93   175  94   103  36   73   84   109  .    19   99   107  88   86   106  12   245  68   119  135  28   77   117  128  
  Received Heat Transfer   6306  | .    456  174  489  117  .    9    192  203  45   78   16   268  132  18   .    48   215  1164 .    .    280  .    .    .    770  1041 69   111  51   360  
  Effects                  31    | .    .    .    .    3    .    .    .    5    1    .    .    .    .    .    .    .    .    2    .    .    2    .    9    .    4    3    .    .    .    2    
    Shutdowns              7     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    1    .    .    .    2    
    Energy Bleed           6     | .    .    .    .    1    .    .    .    2    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    
    Interference           9     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    4    1    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Short Circuit          8     | .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    3    .    .    1    .    .    .    .    
Siege Activations          17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    1    .    .    1    5    2    .    .    .    3    
  Total Turns              462   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   78   .    .    13   .    .    45   120  68   .    .    .    107  
  Longest Duration         80    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   46   .    .    13   .    .    45   80   42   .    .    .    54   
Robots Corrupted           3     | .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       7     | .    2    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Robots Melted              13    | .    .    .    .    .    .    .    1    2    .    .    2    1    .    .    .    .    .    1    .    .    .    .    .    .    2    3    .    .    .    1    
  Combat Hostiles          10    | .    .    .    .    .    .    .    .    2    .    .    2    1    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    .    1    
  Parts Melted             116   | .    .    .    13   .    .    .    3    16   7    1    15   8    .    .    .    .    .    3    .    1    .    .    .    4    14   21   .    .    3    7    
  Heat Transferred         40775 | .    259  407  2775 .    .    .    444  3588 2035 925  3034 3811 .    .    .    .    561  3589 111  925  37   .    470  235  5527 7215 740  464  1424 2199 
Parts Sabotaged            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Sto  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Gar  Fac  Res  Gar  Res  Acc  
Peak Influence             1730 | 35   360  209  590  544  .    100  419  1106 802  763  467  1038 972  887  481  175  303  606  434  471  1699 878  319  128  1190 1730 1115 1443 1165 1105 
  Initial                  1100 | .    22   140  .    229  .    .    1    272  538  257  400  134  505  559  465  168  122  115  332  128  94   832  307  69   27   624  1100 627  798  671  
  Average                  491  | 17   209  141  273  358  .    42   208  723  488  541  326  529  708  692  476  173  180  240  355  332  850  852  283  40   651  1268 853  1189 966  755  
Maximum Alert Level        5    | .    1    1    2    2    .    .    2    4    3    3    2    3    3    3    2    .    1    2    2    2    5    3    1    .    4    5    4    4    4    4    
  Low Security (%)         25   | 100  43   97   44   .    .    100  42   .    .    .    12   7    .    .    .    100  57   38   .    6    9    .    8    100  22   .    .    .    .    .    
  Level 1                  26   | .    56   2    31   66   .    .    52   11   49   33   58   20   .    .    .    .    42   47   56   65   11   .    91   .    12   .    .    .    .    .    
  Level 2                  18   | .    .    .    23   33   .    .    4    45   32   43   29   44   46   67   100  .    .    14   43   28   7    .    .    .    7    1    11   3    .    43   
  Level 3                  20   | .    .    .    .    .    .    .    .    29   17   23   .    27   53   32   .    .    .    .    .    .    52   100  .    .    49   39   67   26   77   55   
  Level 4                  6    | .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    7    32   21   70   22   .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    16   .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          77   | .    4    .    7    .    .    .    7    .    1    .    3    .    8    .    .    .    4    2    .    .    8    2    .    1    .    14   3    .    8    5    
  Investigation            16   | .    3    .    5    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    1    3    .    .    .    
  Extermination            17   | .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    1    .    .    .    1    1    .    1    .    4    .    .    4    2    
  Reinforcement            20   | .    1    .    1    .    .    .    1    .    1    .    2    .    1    .    .    .    2    2    .    .    5    .    .    .    .    1    .    .    2    1    
  Assault                  16   | .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    8    .    .    2    2    
  Garrison                 8    | .    .    .    .    .    .    .    5    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    1    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    9    1    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Distress Signals           31   | .   2   .   3   .   .   .   4   .   2   .   .   .   2   .   .   .   1   2   2   .   3   .   .   .   .   4   5   .   1   .   
Communications Jammed      157  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   31  .   .   67  34  
  Distress Signals         134  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  .   .   .   .   30  .   .   52  29  
Times Spotted              728  | .   46  21  47  17  .   10  35  23  14  15  13  29  34  9   .   5   27  56  9   25  31  2   8   3   38  84  17  36  34  40  
  Peak Tracking Total      19   | .   5   13  5   4   .   3   6   6   5   4   4   7   8   5   .   2   5   7   5   2   7   2   2   2   15  19  5   12  5   7   
  Tactical Retreats        65   | .   13  2   1   3   .   1   3   2   .   .   .   1   2   .   .   .   3   5   .   .   4   .   4   .   1   11  2   2   1   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Traps Triggered            44   | .   5   .   4   .   .   .   4   1   .   3   .   6   1   2   1   .   1   3   .   .   1   1   .   .   5   1   .   3   .   2   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Objects Rigged             5    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Machines Disabled          92   | .   1   .   2   .   .   1   .   3   3   1   .   7   4   1   .   .   3   5   1   6   23  .   .   .   2   20  3   4   .   2   
  Max in Single Turn       10   | .   1   .   1   .   .   1   .   1   1   1   .   1   1   1   .   .   .   1   1   1   10  .   .   .   1   8   1   1   .   1   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   1   .   .   1   
  Garrison Relay           13   | .   .   .   .   .   .   .   .   1   .   1   .   4   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Machines Accessed          117  | .   8   .   15  .   2   .   10  1   9   1   4   1   12  2   1   .   8   9   1   .   4   2   .   6   3   8   4   1   1   4   
  Terminals                83   | .   6   .   11  .   .   .   8   1   7   1   1   1   11  2   .   .   4   9   1   .   4   1   .   1   3   5   2   1   .   3   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              12   | .   .   .   2   .   .   .   1   .   1   .   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   2   1   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   1   
Total Hacks                370  | .   22  .   48  .   24  .   37  1   26  1   5   2   27  2   4   .   16  16  1   .   6   18  .   32  7   37  17  1   6   14  
  Successful               212  | .   12  .   30  .   24  .   21  1   20  1   2   .   18  2   3   .   7   7   .   .   1   10  .   18  2   19  3   1   6   4   
  Failed                   155  | .   10  .   18  .   .   .   15  .   5   .   3   2   8   .   1   .   9   9   1   .   5   8   .   14  5   18  14  .   .   10  
    Catastrophic           27   | .   .   .   3   .   .   .   .   .   1   .   1   1   .   .   .   .   1   4   .   .   1   .   .   3   3   2   4   .   .   3   
  Database Lockouts        3    | .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   120  | .   20  .   30  .   1   .   23  .   15  .   .   .   18  .   .   .   .   1   1   .   2   3   .   1   2   1   .   .   .   2   
  Terminals                234  | .   20  .   42  .   .   .   26  1   23  1   1   2   26  2   .   .   9   16  1   .   6   5   .   4   7   15  13  1   .   13  
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   6   .   
  Repair Stations          16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   5   .   7   .   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              70   | .   .   .   4   .   .   .   9   .   2   .   2   .   .   .   4   .   2   .   .   .   .   13  .   16  .   15  3   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   2   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   .   2   .   .   1   .   .   1   
Terminal Hacks             90   | .   2   .   14  .   24  .   4   1   8   1   .   .   9   2   .   .   3   6   .   .   1   2   .   2   2   3   2   1   .   3   
  Record                   30   | .   .   .   .   .   23  .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   3   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   1   .   1   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        17   | .   1   .   8   .   .   .   2   .   2   .   .   .   2   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
  Open Door                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Transport Status         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        3    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   6   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Build                    6    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   
Repair Station Hacks       7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   4   .   .   .   .   
  Scan Component           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 48   | .   .   .   3   .   .   .   8   .   2   .   .   .   .   .   3   .   2   .   .   .   .   8   .   10  .   12  .   .   .   .   
  Insert Component         23   | .   .   .   2   .   .   .   4   .   1   .   .   .   .   .   2   .   1   .   .   .   .   4   .   5   .   4   .   .   .   .   
  Analyze                  25   | .   .   .   1   .   .   .   4   .   1   .   .   .   .   .   1   .   1   .   .   .   .   4   .   5   .   8   .   .   .   .   
Garrison Access Hacks      9    | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   .   2   .   .   1   .   .   1   
  Unlock Access            6    | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Unauthorized Hacks         49   | .   10  .   13  .   .   .   8   .   9   .   .   .   8   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                45   | .   8   .   11  .   .   .   8   .   9   .   .   .   8   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 11   | .   2   .   3   .   .   .   2   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Detonate               1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              6    | .   1   .   1   .   .   .   1   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   27   | .   5   .   7   .   .   .   5   .   5   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         90   | .   3   .   13  .   .   .   10  1   8   .   2   1   11  .   1   .   7   5   2   .   4   2   .   4   2   7   4   .   .   3   
  Full Trace Events        8    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   1   1   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Robots Built             11   | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   5   .   
    Authchips              4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
    Time                   444  | .   .   .   .   .   .   .   .   .   .   .   67  .   .   .   .   .   .   .   .   .   .   .   .   169 .   .   .   .   208 .   
  Total Robot Build Rating 55   | .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   25  .   
Part Schematics Acquired   21   | .   .   .   1   .   .   .   4   .   1   .   .   .   1   .   1   .   1   .   .   .   .   4   .   5   .   3   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   69   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   69  .   .   .   .   .   .   
  Total Part Build Rating  18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   
  Time                     284  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   136 .   148 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           20   | .   .   .   1   .   .   .   4   .   1   .   .   .   .   .   1   .   1   .   .   .   .   4   .   5   .   3   .   .   .   .   
  Part Schematics Acquired 20   | .   .   .   1   .   .   .   4   .   1   .   .   .   .   .   1   .   1   .   .   .   .   4   .   5   .   3   .   .   .   .   
  Parts Damaged            3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Used RIF Installer         8    | .   .   .   .   .   .   .   .   2   .   1   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              54   | .   .   .   .   .   5   .   .   1   4   .   .   6   1   2   .   5   1   2   .   .   .   .   .   .   .   4   .   13  9   1   
  Non-combat               11   | .   .   .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   2   1   
  Combat                   43   | .   .   .   .   .   2   .   .   1   1   .   .   6   1   2   .   5   .   2   .   .   .   .   .   .   .   3   .   13  7   .   
Robot Hacks Applied        59   | .   .   .   .   .   5   .   .   1   7   .   .   7   1   2   .   5   2   2   .   .   .   .   .   .   .   4   .   13  9   1   
  parse_system             13   | .   .   .   .   .   5   .   .   1   1   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   
  start_evac               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  drop_inventory           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  purge_threat             4    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  ignore_targets           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  spike_heat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  disable_weapons          3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  overwrite_iff            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  formatsys_low            5    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  formatsys_high           21   | .   .   .   .   .   .   .   .   .   .   .   .   3   1   2   .   .   .   .   .   .   .   .   .   .   .   2   .   8   5   .   
Relay Couplers Released    61   | .   .   .   .   .   .   .   .   5   .   5   .   17  .   4   .   .   .   .   .   .   2   .   .   .   9   2   1   16  .   .   
  Machine Destruction      61   | .   .   .   .   .   .   .   .   5   .   5   .   17  .   4   .   .   .   .   .   .   2   .   .   .   9   2   1   16  .   .   
  Attached                 27   | .   .   .   .   .   .   .   .   .   2   1   .   3   1   1   1   .   1   .   .   .   .   .   .   .   1   1   .   13  1   1   
  Merged Code Value        83   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   83  .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             47   | .   .   .   1   .   .   .   .   7   .   .   .   10  .   .   .   .   .   27  .   .   .   .   .   .   2   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Sto  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Gar  Fac  Res  Gar  Res  Acc  
Total Allies               122   | .    .    3    1    1    .    .    .    7    3    .    3    15   13   4    .    .    1    35   5    .    .    .    1    3    4    3    .    9    10   1    
  Largest Group            23    | .    .    3    1    1    1    .    .    7    5    5    4    9    15   4    4    4    2    23   23   19   17   .    1    3    4    4    .    7    5    3    
  Highest-Rated Group      1125  | .    .    40   15   31   31   .    .    184  136  116  102  283  429  222  222  222  121  816  1125 1008 839  .    31   90   252  252  .    390  470  287  
  Highest-Rated Ally       178   | .    .    16   15   31   31   .    .    40   40   40   30   95   90   95   95   95   95   151  151  138  96   .    31   30   80   80   .    116  178  178  
Total Orders               42    | .    .    .    .    .    .    .    .    .    1    14   3    .    .    .    .    .    .    .    3    2    9    .    .    .    4    .    .    4    2    .    
  STAY                     12    | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    1    1    3    .    .    .    2    .    .    1    .    .    
  ROAM                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  FOLLOW                   10    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    1    2    .    .    .    2    .    .    1    .    .    
  AID                      6     | .    .    .    .    .    .    .    .    .    1    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  DROP                     3     | .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  PICKUP                   2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  COLLECT                  3     | .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  RETURN                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
Ally Attacks               1102  | .    .    18   3    .    .    .    .    45   27   21   .    70   85   15   .    107  11   146  76   23   136  .    20   .    29   47   .    67   139  17   
  Total Damage             30682 | .    .    195  71   .    .    .    .    719  550  590  .    1345 1825 635  .    3367 468  2685 1562 552  4490 .    356  .    745  1270 .    2459 5647 1151 
  Kills                    194   | .    .    6    .    .    .    .    .    10   13   12   .    13   21   4    .    5    5    12   10   4    29   .    .    .    8    7    .    9    24   2    
Allies Corrupted           9     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    4    .    .    .    .    .    .    .    1    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Was Fac Ext Cet Arc Hub Fac Was Fac Gar Fac Res Gar Res Acc 
Robot Analysis Total       6    | .   1   .   1   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   
  Drone Recoveries         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Sto  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Gar  Fac  Res  Gar  Res  Acc  
Turns Passed               37467 | 328  2478 400  2751 1143 1140 1390 1557 956  798  1194 1362 1741 1285 1015 210  334  1378 3423 765  683  1339 251  437  984  1700 1853 784  1023 1594 1171 
Spaces Moved               16324 | 174  1214 195  1171 627  414  538  691  429  333  449  526  664  513  393  87   122  671  1180 283  305  516  144  132  323  642  853  682  672  778  603  
  Core                     141   | 5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    134  
  Treads                   14437 | 169  1214 119  1132 627  414  538  691  429  333  449  526  447  226  393  87   122  671  1178 283  305  516  144  132  323  642  601  175  304  778  469  
  Legs                     788   | .    .    .    .    .    .    .    .    .    .    .    .    217  287  .    .    .    .    .    .    .    .    .    .    .    .    251  7    26   .    .    
  Wheels                   115   | .    .    76   39   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   843   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    500  342  .    .    
  Fastest Speed            39    | 50   160  115  115  160  160  240  160  152  152  148  225  176  170  240  240  240  160  160  160  160  160  160  160  160  160  45   39   39   155  50   
  Average Speed            179   | 157  160  145  183  160  269  240  161  160  202  225  227  210  204  240  240  240  160  227  192  160  162  160  240  198  193  150  79   101  159  140  
  Slowest Speed            1900  | 160  160  240  320  160  320  240  240  240  228  228  228  305  240  240  240  240  240  1900 240  160  240  160  320  240  320  320  225  240  160  312  
  Overloaded Moves         210   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    203  7    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       53    | 8    99   30   96   99   71   91   62   43   45   46   12   77   64   53   3    80   25   88   70   90   53   5    84   9    91   20   18   79   17   22   
  Regions Visited          30
    Branch Regions         9
  Pre-discovered Areas     8     | .    2    .    3    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        11    | .    .    1    1    .    .    1    1    .    1    .    1    .    1    .    .    .    .    .    1    1    .    .    .    1    .    .    1    .    .    .    
  Unknown Exits Taken      9     | 1    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    1    .    .    1    .    
Scrap Searched             4     | .    .    1    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 45    | .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    1    .    .    .    16   7    2    .    .    9    
Terrain Destroyed          1160  | .    77   66   2    .    .    .    4    .    .    .    .    .    .    .    .    .    8    32   8    16   345  3    18   1    59   108  46   199  26   142  
  Melee                    5     | .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               287   | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    6    32   8    16   40   3    18   1    59   48   12   19   3    18   
  AOE                      867   | .    76   66   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    305  .    .    .    .    60   34   179  23   124  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Sto  Gar  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Gar  Fac  Res  Gar  Res  Acc  
Total                      21977 | 198  1573 267  1525 688  435  580  959  593  415  590  637  894  674  457  90   160  909  1645 488  416  935  159  196  657  906  1256 878  932  1057 808  
  Wait                     2599  | 1    204  29   119  19   .    12   135  65   41   91   59   62   6    25   .    .    120  146  127  36   324  2    4    287  111  187  73   74   162  78   
  Move                     16291 | 173  1213 194  1170 626  413  537  690  428  332  447  526  663  513  392  87   121  670  1179 282  304  515  144  131  322  641  853  679  666  777  603  
  Hop                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    
  Pick Up                  274   | 2    12   4    23   4    9    1    18   4    4    2    6    13   11   4    1    6    7    19   6    2    12   1    8    9    14   16   12   20   12   12   
  Fast Attach              346   | 7    10   4    28   .    .    1    10   9    2    6    8    11   24   7    1    3    13   20   23   8    14   .    6    10   10   29   36   22   17   7    
  Attach                   181   | .    1    3    8    3    .    .    4    4    3    3    2    10   3    1    1    1    8    12   4    .    10   4    6    6    5    29   10   20   6    14   
  Detach                   47    | .    1    .    3    .    .    .    .    1    .    2    .    1    4    .    .    .    .    2    1    .    3    2    2    .    .    6    5    10   2    2    
  Swap                     273   | .    11   3    23   .    4    3    7    16   4    8    5    24   22   3    .    3    9    47   4    .    2    2    1    2    10   13   3    7    17   20   
  Drop                     458   | .    7    1    43   3    4    3    18   12   4    8    11   23   32   11   .    15   18   28   32   7    21   1    12   16   18   23   35   23   15   14   
  Fire                     1323  | 15   89   25   102  32   .    23   77   45   24   10   20   75   27   12   .    11   61   156  9    59   34   3    26   5    90   98   24   64   49   58   
  Melee                    99    | .    25   4    6    .    5    .    .    9    .    9    .    3    18   .    .    .    2    18   .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
  Escape Stasis            53    | .    .    .    .    .    .    .    .    .    .    4    .    9    5    2    .    .    .    6    .    .    .    .    .    .    6    .    .    21   .    .    
  Rewire                   7     | .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    1    .    3    .    .    
  Trap                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            17    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub)
-10/Mines (discovered 2 exits: *Mat / Sub)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio])
-9/Exiles
-8/Mines
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 4 exits: *Fac x3 / [Mat])
-7/Factory (discovered 8 exits: Fac x3 / *Sto x2 / Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Sto x3)
-7/Storage (discovered 3 exits: *Fac / *Rec / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Waste
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory (discovered 3 exits: *Fac / Upp x2)
-5/Waste
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-3/Research
-3/Garrison (discovered 2 exits: *Res x2)
-2/Research
-1/Access (discovered 1 exit: Com)

 History 
---------
  Turn | Location      | Event
    24 | -11/Scrapyard | Discovered new exit (range 16)
   329 | -11/Scrapyard | Entered Materials
   330 | -10/Materials | Build established: Mutant
   596 | -10/Materials | Discovered new exit (range 6)
   842 | -10/Materials | Discovered new exit (range 15)
   917 | -10/Materials | Discovered new exit (range 6)
  1097 | -10/Materials | Discovered new exit (range 16)
  1234 | -10/Materials | Discovered new exit (range 16)
  1843 | -10/Materials | Discovered new exit (range 7)
  2075 | -10/Materials | Identified exit to Materials
  2075 | -10/Materials | Identified exit to Subcaves
  2177 | -10/Materials | Learned Materials emergency access door positions
  2197 | -10/Materials | Learned Materials emergency access door positions
  2198 | -10/Materials | Loaded intel: 27 non-interactive machine locations
  2201 | -10/Materials | Learned location of 2 exits from Subcaves
  2212 | -10/Materials | Learned Storage garrison access intel
  2231 | -10/Materials | Learned location of 2 exits from Mines
  2262 | -10/Materials | Learned location of 2 exits from Materials
  2807 | -10/Materials | Entered Mines
  2921 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  2984 | -10/Mines     | Assembled infested the area
  3051 | -10/Mines     | Core integrity fell below 50%
  3065 | -10/Mines     | Core integrity fell below 20%
  3079 | -10/Mines     | Destroyed 10 combat bots
  3093 | -10/Mines     | Lost 4 parts (1p1n2w)
  3126 | -10/Mines     | Lost 3 allies
  3207 | -10/Mines     | Entered Materials
  3207 | -9/Materials  | Evolved 2 slots: Weapon x2
  3208 | -9/Materials  | Identified exit to Mines
  3208 | -9/Materials  | Identified exit to Materials
  4045 | -9/Materials  | Build established: Scavenger-Gunner
  4478 | -9/Materials  | Build established: Tank
  4625 | -9/Materials  | Discovered exit to Materials (range 7)
  5024 | -9/Materials  | Lost 3 parts (1n1u1w)
  5476 | -9/Materials  | Build established: Scavenger-Gunner
  5521 | -9/Materials  | Discovered exit to Materials (range 16)
  5554 | -9/Materials  | Learned location of 1 exit from Recycling
  5607 | -9/Materials  | Loaded intel: 12 terminal locations
  5607 | -9/Materials  | First assault squad dispatched
  5619 | -9/Materials  | Learned Materials terminal intel
  5621 | -9/Materials  | Learned Materials terminal intel
  5622 | -9/Materials  | Learned location of 2 exits from Materials
  5623 | -9/Materials  | Learned location of Mines (-8)
  5624 | -9/Materials  | Learned Storage terminal intel
  5649 | -9/Materials  | Learned 2 Storage zone layouts
  5958 | -9/Materials  | Entered Mines
  5960 | -9/Mines      | Met a Derelict bent on vengeance
  6025 | -9/Mines      | Discovered exit to Materials (range 5)
  6202 | -9/Mines      | Core integrity fell below 50%
  6334 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  6334 | -9/Mines      | Discovered new exit (range 5)
  6368 | -9/Mines      | Build established: Gunner
  6557 | -9/Mines      | Discovered exit to Materials (range 9)
  6622 | -9/Mines      | A Derelict revealed a hidden shortcut to a safe place
  6632 | -9/Mines      | Learned Materials stockpile data
  6827 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
  6831 | -9/Mines      | Found Prototype Device
  7011 | -9/Mines      | Received a Mining Laser from a helpful Derelict
  7101 | -9/Mines      | Entered Exiles
  7101 | -9/Exiles     | Accompanied by 1 ally
  7136 | -9/Exiles     | Build established: Skirmisher
  7141 | -9/Exiles     | Met 8R-AWN
  7180 | -9/Exiles     | Met EX-HEX
  7227 | -9/Exiles     | Met EX-BIN
  7248 | -9/Exiles     | Aligned with FarCom system
  7250 | -9/Exiles     | Given EX-Vault access code
  7287 | -9/Exiles     | Opened EX-Vault
  7298 | -9/Exiles     | Found Modified TNC
  7302 | -9/Exiles     | Found Potential Leg
  7306 | -9/Exiles     | Found Potential Leg
  7323 | -9/Exiles     | Found PSU Rigger
  7394 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  7478 | -9/Exiles     | Met EX-DEC
  7500 | -9/Exiles     | Learned location of Zion (-7)
  8168 | -9/Exiles     | Identified Exp. Sensor Array
  8222 | -9/Exiles     | Discovered new exit (range 10)
  8241 | -9/Exiles     | Stole three prototypes: Potential Leg, Modified TNC, PSU Rigger
  8241 | -9/Exiles     | Entered Mines
  8531 | -8/Mines      | Build established: Scavenger-Skirmisher
  9194 | -8/Mines      | Build established: Skirmisher
  9408 | -8/Mines      | Discovered exit to Materials (range 11)
  9631 | -8/Mines      | Entered Materials
  9631 | -8/Materials  | Evolved 2 slots: Propulsion x2
  9632 | -8/Materials  | Identified exit to Factory
  9635 | -8/Materials  | Loaded intel: 12 terminal locations
  9916 | -8/Materials  | Garrison activated, responded to threat
 10105 | -8/Materials  | Garrison activated, responded to threat
 10667 | -8/Materials  | Learned Storage machine intel
 10756 | -8/Materials  | Learned Factory trap positions
 10766 | -8/Materials  | Learned Factory stockpile data
 10785 | -8/Materials  | Learned Storage machine intel
 10814 | -8/Materials  | Learned Factory emergency access door positions
 10852 | -8/Materials  | Learned location of Extension (-6)
 10944 | -8/Materials  | Central database locked down
 11141 | -8/Materials  | Garrison activated, responded to threat
 11183 | -8/Materials  | Identified exit to Garrison
 11188 | -8/Materials  | Entered Garrison
 11394 | -8/Garrison   | Triggered checkpoint
 11516 | -8/Garrison   | Discovered new exit (range 66)
 11516 | -8/Garrison   | Discovered new exit (range 92)
 11516 | -8/Garrison   | Discovered new exit (range 58)
 11516 | -8/Garrison   | Discovered new exit (range 78)
 11643 | -8/Garrison   | Installed Relay Interface Framework
 11724 | -8/Garrison   | Triggered checkpoint
 11728 | -8/Garrison   | Triggered checkpoint
 11792 | -8/Garrison   | Triggered checkpoint
 11828 | -8/Garrison   | Triggered checkpoint
 11976 | -8/Garrison   | Expanded RIF knowledge: Signal Jamming
 12015 | -8/Garrison   | Garrison Relay disabled
 12144 | -8/Garrison   | Entered Materials
 12144 | -8/Materials  | Accompanied by 4 allies
 12146 | -8/Materials  | Loaded intel: 12 terminal locations
 12548 | -8/Materials  | Central database locked down
 12636 | -8/Materials  | Learned location of 2 exits from Factory
 12680 | -8/Materials  | Build established: Commander-Skirmisher
 12714 | -8/Materials  | Learned Storage stockpile data
 12784 | -8/Materials  | Learned location of 2 exits from Factory
 12896 | -8/Materials  | Identified exit to Garrison
 12900 | -8/Materials  | Learned location of 1 exit from Lower Caves
 12942 | -8/Materials  | Entered Garrison
 12942 | -8/Garrison   | Accompanied by 5 allies
 13004 | -8/Garrison   | Triggered checkpoint
 13328 | -8/Garrison   | Triggered checkpoint
 13400 | -8/Garrison   | Triggered checkpoint
 13478 | -8/Garrison   | Triggered checkpoint
 13550 | -8/Garrison   | Expanded RIF knowledge: Structural Interface
 13619 | -8/Garrison   | Discovered exit to Factory (range 2)
 13650 | -8/Garrison   | Discovered exit to Factory (range 104)
 13650 | -8/Garrison   | Discovered exit to Factory (range 58)
 13650 | -8/Garrison   | Discovered exit to Factory (range 11)
 13650 | -8/Garrison   | Discovered new exit (range 76)
 13842 | -8/Garrison   | Triggered checkpoint
 14051 | -8/Garrison   | Garrison Relay disabled
 14092 | -8/Garrison   | Build established: Skirmisher
 14136 | -8/Garrison   | Entered Factory
 14136 | -7/Factory    | Accompanied by 3 allies
 14136 | -7/Factory    | Evolved 2 slots: Utility x2
 14137 | -7/Factory    | Identified exit to Storage
 14137 | -7/Factory    | Identified exit to Lower Caves
 14138 | -7/Factory    | Identified exit to Factory
 14138 | -7/Factory    | FarCom data flow suspended
 14139 | -7/Factory    | Loaded intel: 115 trap records
 14500 | -7/Factory    | Build established: Tank
 15239 | -7/Factory    | Fabricated L-41 Fighter (x3)
 15498 | -7/Factory    | Identified exit to Garrison
 15498 | -7/Factory    | Entered Garrison
 15498 | -7/Garrison   | Accompanied by 4 allies
 15532 | -7/Garrison   | Build established: Commander-Tank
 15554 | -7/Garrison   | Triggered checkpoint
 15854 | -7/Garrison   | Triggered checkpoint
 15868 | -7/Garrison   | Build established: Tank
 15894 | -7/Garrison   | Discovered exit to Storage (range 3)
 15957 | -7/Garrison   | Garrison Relay disabled
 16074 | -7/Garrison   | Triggered checkpoint
 16112 | -7/Garrison   | Triggered checkpoint
 16145 | -7/Garrison   | Lost 5 allies
 16260 | -7/Garrison   | Triggered checkpoint
 16290 | -7/Garrison   | Garrison Relay disabled
 16351 | -7/Garrison   | Discovered exit to Storage (range 15)
 16604 | -7/Garrison   | Discovered exit to Storage (range 10)
 16720 | -7/Garrison   | Triggered checkpoint
 16724 | -7/Garrison   | Triggered checkpoint
 16787 | -7/Garrison   | Lost 3 allies
 16835 | -7/Garrison   | Found embedded Infiltrators
 16845 | -7/Garrison   | Expanded RIF knowledge: Program Shield
 16859 | -7/Garrison   | Heavy support dispatched to Storage
 17049 | -7/Garrison   | H-XX Assembler disabled
 17095 | -7/Garrison   | Garrison Relay disabled
 17224 | -7/Garrison   | Found Prototype Device
 17224 | -7/Garrison   | Identified Active Sensor Suite
 17239 | -7/Garrison   | Entered Storage
 17239 | -7/Storage    | Accompanied by 6 allies
 17240 | -7/Storage    | Identified exit to Recycling
 17243 | -7/Storage    | Loaded intel: 41 machine locations
 17244 | -7/Storage    | Loaded intel: 15 terminal locations
 17245 | -7/Storage    | Loaded intel: 1 garrison access location
 17301 | -7/Storage    | Assisted by bots powering up and referring to "LRC-V3"
 17457 | -7/Storage    | Used back door to open Recycling access
 17571 | -7/Storage    | Build established: Commander-Tank
 17647 | -7/Storage    | Lost 3 allies
 17914 | -7/Storage    | Garrison activated, responded to threat
 18013 | -7/Storage    | Lost 4 allies
 18079 | -7/Storage    | Central database locked down
 18108 | -7/Storage    | Learned location of 2 exits from Archives
 18168 | -7/Storage    | Learned 4 Upper Caves zone layouts
 18178 | -7/Storage    | Discovered exit to Factory (range 16)
 18196 | -7/Storage    | Learned Factory security intel
 18197 | -7/Storage    | Learned Factory security intel
 18211 | -7/Storage    | Met a pair of Derelict thieves
 18228 | -7/Storage    | Learned Factory emergency access door positions
 18231 | -7/Storage    | Found Prototype Launcher
 18231 | -7/Storage    | Identified Rocket Array
 18318 | -7/Storage    | Lost 6 allies
 18524 | -7/Storage    | Identified exit to Garrison
 18524 | -7/Storage    | Entered Garrison
 18572 | -7/Garrison   | Expanded RIF knowledge: Robot Detection
 18780 | -7/Garrison   | Triggered checkpoint
 18902 | -7/Garrison   | Triggered checkpoint
 18909 | -7/Garrison   | Build established: Scavenger-Tank
 19032 | -7/Garrison   | Discovered exit to Factory (range 77)
 19032 | -7/Garrison   | Discovered exit to Factory (range 50)
 19032 | -7/Garrison   | Discovered exit to Factory (range 20)
 19069 | -7/Garrison   | Found embedded Infiltrators
 19220 | -7/Garrison   | Triggered checkpoint
 19327 | -7/Garrison   | Garrison Relay disabled
 19356 | -7/Garrison   | Triggered checkpoint
 19437 | -7/Garrison   | Expanded RIF knowledge: Alert ID Control
 19539 | -7/Garrison   | Entered Factory
 19539 | -6/Factory    | Accompanied by 4 allies
 19539 | -6/Factory    | Evolved 2 slots: Utility x2
 19749 | -6/Factory    | Sucked down chute
 19749 | -6/Factory    | Entered Waste
 19759 | -6/Waste      | 2 allies followed down the chute
 19764 | -6/Waste      | EMP discharged
 19765 | -6/Waste      | Spotted C-40 Crusher
 19769 | -6/Waste      | 2 allies followed down the chute
 19773 | -6/Waste      | Spotted C-40 Crusher
 19779 | -6/Waste      | Destroyed C-40 Crusher
 19787 | -6/Waste      | Allies destroyed C-40 Crusher
 19793 | -6/Waste      | Found Damper Plating
 19835 | -6/Waste      | Spotted C-40 Crusher
 19842 | -6/Waste      | Allies destroyed C-40 Crusher
 19848 | -6/Waste      | Spotted C-40 Crusher
 19855 | -6/Waste      | Spotted C-40 Crusher
 19862 | -6/Waste      | Spotted C-40 Crusher
 19864 | -6/Waste      | EMP discharged
 19865 | -6/Waste      | Allies destroyed C-40 Crusher
 19964 | -6/Waste      | EMP discharged
 19983 | -6/Waste      | Allies destroyed C-40 Crusher
 20034 | -6/Waste      | Discovered new exit (range 12)
 20064 | -6/Waste      | EMP discharged
 20083 | -6/Waste      | Entered Factory
 20083 | -6/Factory    | Accompanied by 1 ally
 20097 | -6/Factory    | Lost 3 allies
 20292 | -6/Factory    | Spotted B-75 Beast
 20945 | -6/Factory    | Found Prototype Launcher
 20945 | -6/Factory    | Identified Scatter Rocket Array
 20969 | -6/Factory    | Build established: Skirmisher
 21118 | -6/Factory    | Destroyed 8 combat bots
 21336 | -6/Factory    | Discovered new exit (range 16)
 21461 | -6/Factory    | Entered Extension
 21462 | -6/Extension  | Disrupted transfer network
 22117 | -6/Extension  | Lost 7 parts (2n1u4w)
 22445 | -6/Extension  | Core integrity fell below 50%
 22515 | -6/Extension  | Destroyed 7 combat bots
 22599 | -6/Extension  | Spotted B-75 Beast
 22731 | -6/Extension  | Build established: Scavenger-Gunner
 23332 | -6/Extension  | Build established: Commander-Gunner
 23613 | -6/Extension  | Allies destroyed B-75 Beast
 23625 | -6/Extension  | Spotted B-75 Beast
 23645 | -6/Extension  | Allies destroyed B-75 Beast
 23673 | -6/Extension  | Lost 11 allies
 23845 | -6/Extension  | Rescued a captive Derelict
 23921 | -6/Extension  | Rescued a captive Derelict
 23936 | -6/Extension  | Build established: Scavenger-Gunner
 24338 | -6/Extension  | Rescued a captive Derelict
 24340 | -6/Extension  | Rescued a captive Derelict
 24352 | -6/Extension  | Rescued a captive Derelict
 24353 | -6/Extension  | Rescued a captive Derelict
 24388 | -6/Extension  | Rescued A7
 24479 | -6/Extension  | Rescued a captive Derelict
 24793 | -6/Extension  | Discovered new exit (range 10)
 24795 | -6/Extension  | Discovered new exit (range 6)
 24802 | -6/Extension  | Build established: Commander-Gunner
 24884 | -6/Extension  | Entered Cetus
 24884 | -6/Cetus      | Accompanied by 23 allies (A7)
 24885 | -6/Cetus      | Identified exit to Archives
 24889 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 24926 | -6/Cetus      | Spotted Cetus Guard
 24926 | -6/Cetus      | Spotted Cetus Guard
 24931 | -6/Cetus      | Destroyed Cetus Guard
 24931 | -6/Cetus      | Spotted Cetus Guard
 24933 | -6/Cetus      | Spotted Cetus Guard
 24938 | -6/Cetus      | Allies destroyed Cetus Guard
 24951 | -6/Cetus      | Allies destroyed Cetus Guard
 24955 | -6/Cetus      | Allies destroyed Cetus Guard
 24985 | -6/Cetus      | Lost 5 allies
 25113 | -6/Cetus      | Started Cetus Manufacturing Module
 25127 | -6/Cetus      | Escorted A7 to Cetus Mainframe
 25138 | -6/Cetus      | Manufactured an Enhanced Grunt
 25163 | -6/Cetus      | Manufactured an Enhanced Grunt
 25188 | -6/Cetus      | Manufactured an Enhanced Grunt
 25213 | -6/Cetus      | Manufactured an Enhanced Grunt
 25238 | -6/Cetus      | Manufactured an Enhanced Grunt
 25367 | -6/Cetus      | Spotted Cetus Guard
 25367 | -6/Cetus      | Spotted Cetus Guard
 25375 | -6/Cetus      | Spotted Cetus Guard
 25379 | -6/Cetus      | Spotted Cetus Guard
 25385 | -6/Cetus      | Allies destroyed Cetus Guard
 25392 | -6/Cetus      | Allies destroyed Cetus Guard
 25399 | -6/Cetus      | Allies destroyed Cetus Guard
 25414 | -6/Cetus      | Discovered new exit (range 16)
 25420 | -6/Cetus      | Lost 4 allies
 25426 | -6/Cetus      | System corruption reached 10%
 25434 | -6/Cetus      | Met Revision 17
 25479 | -6/Cetus      | System corruption reached 30%
 25634 | -6/Cetus      | Security sweep announced
 25649 | -6/Cetus      | Entered Archives
 25649 | -6/Archives   | Accompanied by 19 allies (A7)
 25650 | -6/Archives   | Identified exit to Hub_04(d)
 25654 | -6/Archives   | Received a hacking code to weaken MAIN.C
 25923 | -6/Archives   | Discovered new exit (range 15)
 26332 | -6/Archives   | Entered Hub_04(d)
 26332 | -6/Hub_04(d)  | Accompanied by 17 allies
 26640 | -6/Hub_04(d)  | Lost 3 allies
 27295 | -6/Hub_04(d)  | Discovered new exit (range 5)
 27368 | -6/Hub_04(d)  | Build established: Scavenger-Tank
 27537 | -6/Hub_04(d)  | Network Hub disabled
 27540 | -6/Hub_04(d)  | Network Hub disabled
 27658 | -6/Hub_04(d)  | Spotted Lightning
 27660 | -6/Hub_04(d)  | Spotted Lightning
 27662 | -6/Hub_04(d)  | Spotted Lightning
 27671 | -6/Hub_04(d)  | Entered Factory
 27671 | -5/Factory    | Evolved 2 slots: Utility x2
 27672 | -5/Factory    | Identified exit to Upper Caves
 27796 | -5/Factory    | Discovered new exit (range 16)
 27922 | -5/Factory    | Sucked down chute
 27922 | -5/Factory    | Entered Waste
 27923 | -5/Waste      | Met a frightened Derelict
 27937 | -5/Waste      | EMP discharged
 27979 | -5/Waste      | Spotted C-40 Crusher
 27985 | -5/Waste      | Destroyed C-40 Crusher
 28004 | -5/Waste      | Spotted C-40 Crusher
 28015 | -5/Waste      | Spotted C-40 Crusher
 28037 | -5/Waste      | EMP discharged
 28045 | -5/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 28051 | -5/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 28054 | -5/Waste      | Destroyed C-40 Crusher
 28064 | -5/Waste      | Spotted C-40 Crusher
 28080 | -5/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 28088 | -5/Waste      | Destroyed C-40 Crusher
 28137 | -5/Waste      | EMP discharged
 28140 | -5/Waste      | Spotted C-40 Crusher
 28161 | -5/Waste      | Destroyed C-40 Crusher
 28172 | -5/Waste      | Found Damper Plating
 28195 | -5/Waste      | Spotted C-40 Crusher
 28237 | -5/Waste      | EMP discharged
 28320 | -5/Waste      | Discovered new exit (range 13)
 28337 | -5/Waste      | EMP discharged
 28359 | -5/Waste      | Entered Factory
 28555 | -5/Factory    | Repaired Broken Centrium Heavy Treads
 28753 | -5/Factory    | Fabricated B-60 Warrior (x3)
 28989 | -5/Factory    | Fabricated Enh. Nova Cannon (x2)
 29326 | -5/Factory    | Identified exit to Garrison
 29343 | -5/Factory    | Entered Garrison
 29343 | -5/Garrison   | Accompanied by 3 allies
 29451 | -5/Garrison   | Triggered checkpoint
 29652 | -5/Garrison   | Expanded RIF knowledge: Command Fork
 29921 | -5/Garrison   | Triggered checkpoint
 29922 | -5/Garrison   | Triggered checkpoint
 29968 | -5/Garrison   | Lost 3 allies
 30184 | -5/Garrison   | Discovered new exit (range 10)
 30211 | -5/Garrison   | Triggered checkpoint
 30412 | -5/Garrison   | Garrison Relay disabled
 30631 | -5/Garrison   | Triggered checkpoint
 30708 | -5/Garrison   | Discovered new exit (range 10)
 30817 | -5/Garrison   | Triggered checkpoint
 30869 | -5/Garrison   | Discovered new exit (range 14)
 30899 | -5/Garrison   | Triggered checkpoint
 30940 | -5/Garrison   | Garrison Relay disabled
 30958 | -5/Garrison   | Found embedded Infiltrators
 30963 | -5/Garrison   | Triggered checkpoint
 31043 | -5/Garrison   | Entered Factory
 31043 | -4/Factory    | Accompanied by 4 allies
 31043 | -4/Factory    | Evolved 2 slots: Power x1, Utility x1
 31335 | -4/Factory    | Lost 3 allies
 31355 | -4/Factory    | Repaired Enh. Nova Cannon
 31432 | -4/Factory    | Repaired Adv. Phase Shifter
 31443 | -4/Factory    | P-70 Sage assimilated allied HJ-XCX(x)
 31793 | -4/Factory    | First assault squad dispatched
 32010 | -4/Factory    | Lost 3 parts (2u1w)
 32679 | -4/Factory    | Lost 9 parts (1p2n3u3w)
 32716 | -4/Factory    | High security lockdown imminent
 32747 | -4/Factory    | Lost 9 parts (2p2n2u3w)
 32796 | -4/Factory    | High security lockdown engaged
 32866 | -4/Factory    | System corruption reached 10%
 32895 | -4/Factory    | Discovered new exit (range 4)
 32896 | -4/Factory    | Entered Research
 32896 | -3/Research   | Evolved 2 slots: Propulsion x2
 32897 | -3/Research   | Lost 7 parts (3u4w)
 33017 | -3/Research   | Found Unknown Device
 33017 | -3/Research   | Identified Launcher Loader
 33096 | -3/Research   | Revision forces began assault on 0b10
 33175 | -3/Research   | Met up with Revision 17++
 33234 | -3/Research   | Lost 4 allies
 33514 | -3/Research   | Build established: Gunner
 33596 | -3/Research   | Research terminal network offline
 33646 | -3/Research   | Spotted Striker
 33667 | -3/Research   | Identified exit to Garrison
 33680 | -3/Research   | Entered Garrison
 33703 | -3/Garrison   | Lost 4 parts (2p1u1w)
 33980 | -3/Garrison   | Triggered checkpoint
 34000 | -3/Garrison   | Garrison Relay disabled
 34009 | -3/Garrison   | Expanded RIF knowledge: Code Merge
 34049 | -3/Garrison   | Spotted B-86 Titan
 34049 | -3/Garrison   | Assimilated Titan 8a with formatsys_high
 34054 | -3/Garrison   | Triggered checkpoint
 34071 | -3/Garrison   | Found Unknown Device
 34071 | -3/Garrison   | Identified Adv. Force Booster
 34092 | -3/Garrison   | Discovered new exit (range 11)
 34205 | -3/Garrison   | Lost 5 allies
 34269 | -3/Garrison   | Garrison Relay disabled
 34290 | -3/Garrison   | Triggered checkpoint
 34384 | -3/Garrison   | Triggered checkpoint
 34525 | -3/Garrison   | Garrison Relay disabled
 34556 | -3/Garrison   | Triggered checkpoint
 34609 | -3/Garrison   | Discovered new exit (range 15)
 34626 | -3/Garrison   | Garrison Relay disabled
 34678 | -3/Garrison   | Build established: Botlord-Tank
 34703 | -3/Garrison   | Entered Research
 34703 | -2/Research   | Accompanied by 1 ally
 34703 | -2/Research   | Evolved 2 slots: Utility x2
 34715 | -2/Research   | Found Prototype Device
 34715 | -2/Research   | Identified Exp. Shock Absorption System
 35007 | -2/Research   | Fabricated P-70 Sage (x2)
 35298 | -2/Research   | Lost 3 allies
 35421 | -2/Research   | Fabricated M-13 Machinist (x1)
 35577 | -2/Research   | Fabricated P-70 Sage?
 35703 | -2/Research   | First assault squad dispatched
 35864 | -2/Research   | Found Unknown Launcher
 35864 | -2/Research   | Identified Gamma Bomb Array
 36074 | -2/Research   | Build established: Botlord-Gunner
 36219 | -2/Research   | Discovered new exit (range 6)
 36297 | -2/Research   | Entered Access
 36297 | -1/Access     | Accompanied by 3 allies
 36297 | -1/Access     | Evolved 2 slots: Power x1, Utility x1
 36371 | -1/Access     | Identified exit to Command
 36694 | -1/Access     | Spotted B-99 Colossus
 36729 | -1/Access     | System corruption reached 10%
 36737 | -1/Access     | Destroyed B-99 Colossus
 36757 | -1/Access     | Lost 3 allies
 36771 | -1/Access     | Lost 3 parts (1n2u)
 37203 | -1/Access     | Lost 4 parts (1p1n1u1w)
 37297 | -1/Access     | First assault squad dispatched
 37396 | -1/Access     | Core integrity fell below 50%
 37404 | -1/Access     | Spotted B-99 Colossus
 37412 | -1/Access     | Lost 10 parts (2p4n1u3w)
 37422 | -1/Access     | Core integrity fell below 20%
 37468 | -1/Access     | Destroyed by H-88 Terminator with Heavy Machine Gun

 Last Messages 
---------------
37418_ Penetrated by Slug. <x2>
37418_ Graphene Brace destroyed.
37418_ Penetrated by Slug.
37421_ Slug penetrates Wall. <x2>
37425_ Penetrated by Slug.
37425_ Slug penetrates Wall.
37425_ Penetrated by Slug.
37430_ Jacked A-15 Conveyor...
>>start_evac
No evac targets found in memory.
37434_ Slug penetrates Wall. <x2>
37448_ Slug penetrates A-15 Conveyor.
37448_ Penetrated by Slug. <x2>
37452_ System corrupted: Energy discharge (-21).
37453_ Slug penetrates A-15 Conveyor.
37453_ Penetrated by Slug.
37454_ Slug penetrates Wall.
37467_ % GF2LJ5WWXU=NICV4|KM36V<<DZE6SBC H|LV
37468_ Slug penetrates Wall.
37468_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           101
Coolant Potential          100
Energy Generation          83
Energy Capacity            1140
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       210
ECM Strength               2
Jamming Range              16
Power Amplification        30
Additional Mass Support    9
Base Temperature (-)       100
EM Shielding               3
Armor Coverage             1825
Resistance: EX             75
Resistance: EM             90
Point Defense Rating       80
Phase Shifting             15
Evasion (%)                74
Targeting Accuracy         8
Launcher Accuracy          40
Core Analysis              6
Recoil Reduction           6
Offensive Hacking          34
Defensive Hacking          24
Relay Coupler Types        7
Relay Coupler Value        254
Authchip Count             4

 Item Schematics 
-----------------
                       Datajack | -9/Materials | Scanalyzed
              Hcp. Storage Unit | -8/Materials | Scanalyzed
                Remote Datajack | -8/Materials | Scanalyzed
             Structural Scanner | -8/Materials | Scanalyzed
         Terrain Scan Processor | -8/Materials | Scanalyzed
                Prc. Beam Rifle | -8/Materials | Scanalyzed
           Adv. Terrain Scanner | -7/Storage   | Hacked
               Cld. Pulse Rifle | -6/Factory   | Scanalyzed
                 Adv. Drone Bay | -6/Factory   | Scanalyzed
          Centrium Heavy Treads | -5/Factory   | Scanalyzed
  Centrium Medium Armor Plating | -5/Factory   | Scanalyzed
                 Graphene Brace | -5/Factory   | Scanalyzed
              Exp. Sensor Array | -5/Factory   | Scanalyzed
             Adv. Phase Shifter | -5/Factory   | Scanalyzed
 Imp. System Restoration Module | -5/Factory   | Scanalyzed
                    Hvy. Treads | -5/Factory   | Scanalyzed
                Quantum Reactor | -5/Factory   | Scanalyzed
 Imp. Dynamic Insulation System | -5/Factory   | Scanalyzed
              Hyb. Fission Core | -4/Factory   | Scanalyzed
              Imp. Heavy Treads | -4/Factory   | Scanalyzed
              Hpw. Tractor Beam | -4/Factory   | Scanalyzed

 Robot Schematics 
------------------
 M-13 Machinist | -9/Materials | Hacked
 R-06 Scavenger | -9/Materials | Hacked
   G-47 Trooper | -7/Storage   | Hacked
    P-60 Hacker | -7/Storage   | Hacked
      P-70 Sage | -5/Factory   | Hacked

 Fabricated
------------
     L-41 Fighter | x3 | -7/Factory  | Preloaded, Authchip
     B-60 Warrior | x3 | -5/Factory  | Preloaded
 Enh. Nova Cannon | x2 | -5/Factory  | Preloaded
        P-70 Sage | x2 | -2/Research | Authchip
   M-13 Machinist | x1 | -2/Research | Authchip
        P-70 Sage | x2 | -2/Research | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
War Machine

 Challenges 
------------
None

 Game 
------
Seed              ChromaticTeleporterWartreads
  Manual?         0
Play Time         06:31:58
  Cumulative      133.1 hours
  Start           2024.09.27 @ 10:30:24
  End             2024.09.28 @ 10:10:24
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          64
  Rogue           64
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             49
Gallery%          68
Achievement%      56
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: a390cddd-2e9a-4a15-8501-06ec4e25b127