Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 16:14:45 Player: GANYMEDE Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (961) 961 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (853) 853 TOTAL SCORE: 5199 Bonus ------- Follower Combat Kills 253 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 27/300 Energy 55/160 System Corruption 2% Temperature Critical (704) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit 0b10 Decoder Chip [Looter] Makeshift Transmission Jammer > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (10) --- Light Ion Engine Small Matter Pod (50) Improved Sensor Array Advanced ECM Suite High-powered Shock Rifle Small Laser Particle Gun Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array 0b10 Decoder Chip [Looter] Makeshift Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Ion Engine Small Matter Pod Tractor Beam High-powered Shock Rifle Small Laser Particle Gun Plasma Rifle Makeshift Spear [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Tractor Beam Storage Medium Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 35 | 6 3 11 . 1 1 13 Power 4 | 1 . 1 . . . 2 Engine 3 | 1 . 1 . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 5 | 2 . 2 . . . 1 Treads . | . . . . . . . Leg 5 | 2 . 2 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 4 . 1 1 2 Device 3 | . 1 . . . 1 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 6 | . 1 4 . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 . 4 . . . 8 Energy Gun 6 | . . 3 . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 5 | . . 1 . . . 4 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . . 6 . . . 12 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 2 . . . 3 Utility 4 | . . 1 . . . 3 Weapon 7 | . . 2 . . . 5 Highest Loss Streak 12 | . . 4 . . . 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 5 8 7 7 6 7 Power . | 1 1 . 1 1 1 . Propulsion . | . 1 1 1 1 1 . Utility 3 | . 1 5 5 4 2 2 Weapon 1 | 1 1 1 . 1 2 4 Tool/Special . | . . . . . . . Unused Backups 6 | . . . . 2 1 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . 2 1 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 94 94 100 100 100 86 Engine 10 | . 14 10 11 11 11 6 Leg 22 | . 28 21 22 22 22 19 Device 10 | . 3 10 11 11 11 11 Storage 10 | . 14 11 11 11 11 6 Processor 4 | . . . . 4 11 6 Protection 14 | . 5 21 22 17 11 12 Energy Gun 14 | . . 6 22 22 22 7 Ballistic Gun 4 | . 28 10 . . . . Ballistic Cannon 1 | . . 1 . . . 7 Peak Build Rating 55 | 6 7 15 15 19 23 55 Average Rating 21 | 3 6 12 15 16 22 48 On Entrance 12 | . 6 7 15 15 19 23 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 70 | 12 20 34 34 34 30 70 Greatest Support 30 | 20 20 20 20 20 20 30 Greatest Overweight (x) 6 | 1 . 3 1 1 1 6 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 6 9 10 7 10 10 10 Average Carried 8 | 2 5 8 7 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 9 7 7 10 10 8 Class Distribution -------------------- 56% | Scavenger-Mutant 27% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 905 | 215 153 326 10 10 10 181 Remotely 437 | . 10 326 10 10 . 81 Salvage Created 1104 | . 118 576 . . . 410 Parts 60 | . 6 37 . . . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented 3 | . . . . . 3 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 25 | . 4 15 . . . 6 Guns 20 | . 4 15 . . . 1 Cannons 4 | . . . . . . 4 AOE 1 | . . . . . . 1 Classes Destroyed 7 | . 2 2 . . . 3 Worker 6 | . . 2 . . . 4 Builder 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 5 | . 2 3 . . . . Grunt 18 | . 2 11 . . . 5 Duelist 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . 2 5 . . . 9 Combat Bots Only 4 | . 2 4 . . . 4 Max Kills in Single Turn 5 | . 1 2 . . . 5 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 242 | . 34 106 . . . 102 Missed 43 | . 8 22 . . . 13 Hits 199 | . 26 84 . . . 89 Melee 3 | . . 3 . . . . Projectile 196 | . 26 81 . . . 89 Critical Strikes 8 | . 1 3 . . . 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 3909 | . 305 1072 . . . 2532 Core 1174 | . 80 102 . . . 992 Absorbed by Shields . | . . . . . . . Core Remaining (%) 80 | 100 68 . . . 74 . Volleys Fired 92 | . 13 57 . . . 22 Largest 4 | . 2 2 . . . 4 Hottest 250 | . 40 105 . . . 250 Shots Fired 175 | . 26 92 . . . 57 Gun 125 | . 26 89 . . . 10 Cannon 49 | . . 3 . . . 46 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 129 | . 26 57 . . . 46 Thermal 45 | . . 35 . . . 10 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 12 | . 10 6 . . . 12 Robot Miss Streak 12 | . 4 5 . . . 12 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 105 | . 18 57 . . . 30 Core Hits 63 | . 7 28 . . . 28 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2338 | . 228 979 . . . 1131 Guns 1148 | . 228 725 . . . 195 Cannons 715 | . . 56 . . . 659 Explosions 475 | . . 198 . . . 277 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1429 | . 228 542 . . . 659 Thermal 561 | . . 239 . . . 322 Explosive 198 | . . 198 . . . . Electromagnetic 150 | . . . . . . 150 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 113 | . . 113 . . . . Projectiles . | . . . . . . . Explosions 113 | . . 113 . . . . Melee . | . . . . . . . Knockbacks 10 | . . 2 . . . 8 Impact . | . . . . . . . Kinetic 10 | . . 2 . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 171 | . . 97 . . . 74 Shots 3 | . . 1 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 775 | . 20 319 . . . 775 Average Temperature 235 | . 8 141 . . . 365 Received Heat Transfer 1425 | . 144 435 . . . 846 Effects 48 | . . 1 . . . 47 Shutdowns 10 | . . . . . . 10 Energy Bleed 3 | . . 1 . . . 2 Interference 6 | . . . . . . 6 Matter Decay 4 | . . . . . . 4 Short Circuit 5 | . . . . . . 5 Damage (minor) 3 | . . . . . . 3 Damage (major) 12 | . . . . . . 12 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1086 | . . 561 . . . 525 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 163 | . 80 163 57 . . 148 Initial 57 | . . . 57 . . 32 Average 38 | . 21 34 39 . . 56 Influence Increases 1055 | . 100 427 . . 140 388 Destroy 0b10 Robot/C 660 | . 80 300 . . 80 200 Destroy 0b10 Robot/NC 55 | . . 10 . . . 45 Destroy Leader 124 | . 20 50 . . 20 34 Allied During Kill 74 | . . . . . 40 34 Disable Machine 75 | . . 30 . . . 45 Destroy Structure 67 | . . 37 . . . 30 Influence Decreases 955 | . 100 280 130 17 88 340 Entered New Map 127 | . . . 90 17 . 20 Time Decay 618 | . 100 230 40 . 88 160 Lost Part 170 | . . 50 . . . 120 Lost Ally 40 | . . . . . . 40 Squads Dispatched 7 | . 2 2 . . . 3 Investigation 3 | . 1 1 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . . . . . 1 Communications Jammed 86 | . . . . . . 86 Distress Signals 86 | . . . . . . 86 Times Spotted 44 | . 5 21 2 . 4 12 Peak Tracking Total 5 | . 5 3 . . 3 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 5 | . . 2 . . . 3 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 1 2 . 1 . . Terminals 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 1 3 . 4 . . Successful 7 | . 1 2 . 4 . . Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 1 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 2 . 4 . . Part Schematic 4 | . . . . 4 . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 3 Highest-Rated Group 159 | . . . . 159 159 121 Highest-Rated Ally 41 | . . . . 41 41 41 Total Orders . | . . . . . . . Ally Attacks 42 | . . . . . 10 32 Total Damage 1665 | . . . . . 521 1144 Kills 12 | . . . . . 4 8 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1848 | . . . . 504 775 569 Sensors 496 | . . . . . . 496 Decoding 1848 | . . . . 504 775 569 Jamming 1265 | . . . . . 714 551 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 40 | . . . . . . 40 Items 40 | . . . . . . 40 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3717 | 59 388 646 86 1147 775 616 Spaces Moved 1813 | 42 277 247 46 599 402 200 Core 17 | 17 . . . . . . Treads . | . . . . . . . Legs 1796 | 25 277 247 46 599 402 200 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 Average Speed 183 | 108 120 190 190 190 190 247 Slowest Speed 540 | 120 120 330 190 190 190 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 53 29 15 63 66 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . 41 . . . 4 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 42 | . . 41 . . . 1 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2031 | 55 306 331 45 609 414 271 Wait 40 | . 4 3 . 4 10 19 Move 1807 | 41 276 246 45 598 401 200 Hop . | . . . . . . . Pick Up 41 | 8 9 10 . 3 1 10 Fast Attach . | . . . . . . . Attach 28 | 6 1 10 . . . 11 Detach 2 | . . . . . . 2 Swap 12 | . 2 2 . 1 1 6 Drop 9 | . 1 3 . 3 1 1 Fire 92 | . 13 57 . . . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 10) 422 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Lost 4 parts (1n1u2w) 1080 | -9/Materials | Discovered new exit (range 7) 1094 | -9/Materials | Entered Mines 1128 | -9/Mines | Assembled infested the area 1165 | -9/Mines | Discovered new exit (range 16) 1171 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1180 | -9/Mines | Entered Zion 1338 | -7/Zion | Build established: Scavenger-Mutant 1499 | -7/Zion | Learned location of Warlord (-4) 1529 | -7/Zion | Learned 4 Factory zone layouts 1601 | -7/Zion | Met Imprinter 1696 | -7/Zion | Imprinted 1698 | -7/Zion | Declared Zion's savior 1778 | -7/Zion | Learned Factory trap positions 2088 | -7/Zion | Found Prototype Energy Gun 2300 | -7/Zion | Discovered new exit (range 10) 2327 | -7/Zion | Entered Proximity Caves 2327 | -6/Proximity Caves | Accompanied by 4 allies 2456 | -6/Proximity Caves | Learned 4 Factory zone layouts 3075 | -6/Proximity Caves | Discovered new exit (range 10) 3102 | -6/Proximity Caves | Entered Factory 3102 | -6/Factory | Accompanied by 3 allies 3102 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3104 | -6/Factory | Loaded intel: 93 trap records 3106 | -6/Factory | Identified Storm Laser 3405 | -6/Factory | Build established: Scavenger-Tank 3689 | -6/Factory | Core integrity fell below 50% 3701 | -6/Factory | Core integrity fell below 20% 3719 | -6/Factory | Core melted Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Power failure, Lgt. Fission Core shutdown. U-05 Engineer lays Concrete. Overheating: Energy bleed (-17). K-01 Serf collects debris. Adv. Assault Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Lgt. Fission Core damaged (-12). U-05 Engineer lays Concrete. Plasma Rifle broken. Overheating: Short circuit. U-05 Engineer lays Concrete. K-01 Serf collects debris. Overheating: Core damaged (-153). 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[ ] u= = #??????????? #?????? | | ??????????#### k% ==! #??????????? #?????? | | ?????????????## ### u %!%= #??????????? #?????? | | ??????????????# "?# #####!% #??????????? #?????? | | ??????????????# ??# ????#!% #??????????? #?????? | | ??????????????# ??# ????# g #???????????##?????? | | ??????????????#???# ????# % #???????!??? #?????? | | ??????????????????? ????#% #???????????!#?????? | | ????????????????????????# + ?????????? #?????? | | ????????????????????????# # !?]?!????? #?????? | | ????????????????????????# # ???????? #?????? | | ????????????????????????# #?###???????##?????? | | ????????????????????????" #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????????????????!?# #??????????????????? | | ????????????????????????#! #??????????????????? | | ?????????????????????????% #??????????????????? | | ?????????????????????????% #??????????????????? | | ????????????????????????? % ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... I Survived The Infestation Let's See Who's Tougher Total Silence Use The Force Challenges ------------ None Game ------ Seed MiningCorruptionProjector Manual? 0 Play Time 00:30:57 Cumulative 3.6 hours Start 2026.09.25 @ 15:39:20 End 2026.09.25 @ 16:14:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e10a525-8c15-41ee-91ec-2221699d5c9f