Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 21:38:25 Player: CogMan Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (476) 476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2501 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Makeshift Power Source Medium Storage Unit Small Laser Heavy Ion Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Rocket Launcher Heavy Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Bomb Factory No. 2 > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Makeshift Power Source Aluminum Leg Medium Storage Unit Launcher Guidance Computer Small Laser Spread Laser Heavy Ion Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Rocket Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 35 | 7 3 11 4 5 5 Power 6 | 1 . 3 2 . . Engine 6 | 1 . 3 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 1 . 1 Treads . | . . . . . . Leg 4 | 2 . . 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 4 1 3 1 Device 4 | 1 . 1 . 2 . Storage 3 | 1 2 . . . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 12 | 2 1 4 . 2 3 Energy Gun 3 | 1 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . 3 1 . 9 Power 2 | . . 1 . . 1 Propulsion 4 | . . . 1 . 3 Utility 4 | . . 2 . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . . 2 1 . 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 100 91 94 99 83 Engine 11 | . 14 11 11 11 10 Leg 21 | . 28 22 16 22 15 Device 10 | . 14 11 11 10 1 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 5 11 11 20 Protection 8 | . . 7 11 11 2 Energy Gun 11 | . 14 11 11 11 10 Ballistic Gun 11 | . 14 10 11 10 10 Peak Build Rating 24 | 9 11 14 13 24 17 Average Rating 12 | 7 9 12 11 14 14 On Entrance 9 | . 9 11 10 13 15 Naked Turns . | . . . . . . Heaviest Build 35 | 13 30 34 33 35 35 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | . 1 1 3 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 1 10 10 15 15 15 Average Carried 12 | . 6 9 11 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 10 10 15 15 12 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 683 | 294 22 194 90 30 53 Remotely . | . . . . . . Salvage Created 836 | 170 114 415 84 . 53 Parts 69 | 11 9 39 10 . . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 27 | . 4 11 6 . 6 Melee 1 | . . . . . 1 Guns 23 | . 4 8 6 . 5 AOE 3 | . . 3 . . . Classes Destroyed 11 | 2 3 5 . . 1 Worker 2 | . . 2 . . . Builder 2 | . . 2 . . . Tunneler 4 | 4 . . . . . Hauler 2 | . . 2 . . . Recycler 3 | 1 . 2 . . . Mechanic 2 | . 1 1 . . . Watcher 1 | . . 1 . . . Swarmer 16 | . 3 8 5 . . Grunt 3 | . 1 1 1 . . Sentry 2 | . . 2 . . . Assembled 6 | . . . . . 6 Best Kill Streak 12 | 3 3 12 3 . 3 Combat Bots Only 8 | . 3 8 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 138 | . 16 33 24 . 65 Missed 29 | . 5 4 8 . 12 Damage Taken 1669 | . 127 304 133 . 1105 Core 449 | . 26 39 41 . 343 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 116 | 24 14 40 18 . 20 Largest 2 | 2 2 2 2 . 2 Hottest 85 | 60 85 85 85 . 85 Shots Fired 217 | 46 28 72 32 . 39 Gun 210 | 46 28 65 32 . 39 Cannon . | . . . . . . Launcher 7 | . . 7 . . . Special . | . . . . . . Kinetic 108 | 24 14 32 18 . 20 Thermal 102 | 22 14 33 14 . 19 Explosive 7 | . . 7 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 4 13 7 . 13 Robot Miss Streak 13 | 1 4 7 13 . 12 Penetration Max . | . . . . . . Secondary Targets 8 | . . 6 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 144 | 28 16 50 23 . 27 Core Hits 119 | 9 10 59 16 . 25 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Destroy 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 5 | . . . . 3 2 Impact 5 | . . . . 3 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1772 | 243 162 890 197 . 280 Guns 1381 | 243 162 551 197 . 228 Cannons . | . . . . . . Explosions 339 | . . 339 . . . Melee 52 | . . . . . 52 Ramming . | . . . . . . Kinetic 463 | 118 59 120 91 . 75 Thermal 918 | 125 103 431 106 . 153 Explosive 339 | . . 339 . . . Electromagnetic . | . . . . . . Impact 52 | . . . . . 52 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . 42 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | 40 44 348 102 . 227 Average Temperature 82 | 20 19 128 49 . 103 Received Heat Transfer 249 | . 6 39 18 . 186 Effects 4 | . . 3 . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 1350 | 275 225 540 125 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 285 | 25 166 257 285 . . Initial 100 | . 16 69 100 . . Average 110 | 14 105 148 116 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 86 | 100 100 67 89 . . Level 1 13 | . . 32 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 9 17 11 . 7 Peak Tracking Total 11 | . 3 11 4 . 3 Tactical Retreats 4 | . 1 . 3 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4554 | 227 394 535 684 2292 422 Spaces Moved 2235 | 128 278 217 260 1197 155 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 2232 | 125 278 217 260 1197 155 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 185 | 118 121 190 240 190 227 Slowest Speed 330 | 120 190 190 330 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 7 48 22 62 84 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 2 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug 18 | . . 18 . . . Terrain Destroyed 44 | . . 44 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 44 | . . 44 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2425 | 159 308 272 291 1211 184 Wait 9 | . 6 1 . . 2 Move 2230 | 127 277 216 259 1196 155 Hop . | . . . . . . Pick Up 20 | 1 7 3 7 2 . Fast Attach 11 | 7 . . 1 3 . Attach 9 | . . 5 1 . 3 Detach . | . . . . . . Swap 15 | . 3 6 2 2 2 Drop 10 | . 1 1 3 5 . Fire 116 | 24 14 40 18 . 20 Melee 5 | . . . . 3 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 13) 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Utility x2 1108 | -9/Materials | Destroyed 8 combat bots 1114 | -9/Materials | Discovered new exit (range 16) 1157 | -9/Materials | Entered Mines 1575 | -9/Mines | Learned location of Storage (-9) 1645 | -9/Mines | Met a Derelict shopkeep closing up shop 1789 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1834 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1841 | -9/Mines | Entered Zion 2203 | -7/Zion | Learned Factory interactive machine intel 2264 | -7/Zion | Learned location of Testing (-3) 2389 | -7/Zion | Given A8's code to call for help 2985 | -7/Zion | Found Prototype Device 2985 | -7/Zion | Identified Bomb Factory No. 2 3334 | -7/Zion | Met Imprinter 3560 | -7/Zion | Learned location of Data Miner (-6) 3739 | -7/Zion | Found CR-A16's Pointy Stick 3776 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3797 | -7/Zion | Build established: Scavenger-Mutant 4089 | -7/Zion | Opened final containment barrier to the Deep Caves 4120 | -7/Zion | Discovered new exit (range 5) 4124 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4133 | -7/Zion | Entered Deep Caves 4267 | -7/Deep Caves | Lost 3 parts (1n2u) 4325 | -7/Deep Caves | Core integrity fell below 50% 4537 | -7/Deep Caves | Attacked by Z-Imprinter 4543 | -7/Deep Caves | Core integrity fell below 20% 4555 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04309_ as-59617 destroyed. 04309_ Switching to secondary target: as-77018. 04309_ as-77018 suffers critical hit (Destroy). 04309_ Destroyed Asb. Hover Unit. 04309_ Aluminum Leg destroyed. 04314_ as-77018 destroyed. 04314_ Switching to secondary target: as-81808. 04328_ as-81808 destroyed. 04330_ Overheating: Energy bleed (-60). 04331_ Acquired 12 matter. 04336_ Acquired 6 matter. 04339_ Acquired 10 matter. 04527_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04539_ Lgt. Assault Rifle destroyed. 04539_ Spread Laser destroyed. 04549_ Ion Engine destroyed. 04555_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????###############???????????????????? | | ????????????#### ##??????????????????? | | ????????????# #????###???????????? | | ???????????# ###### ##?????###### | | ??????????? ## ; #???### # | | ?????????? ##### | | ?????????? | | ?????????? @ | | ?????????? # | | ?????????? # | | ??????????? """"" """""" I # | | ???????????????""""""""""" | | ???????????????"?""""""""" | | ??????????????????"""""""" | | ??????????????????????" | | ??????????????????????"""" | | ??????????????????????"""" | | ????????????????????????"" # | | ????????????????????????"" # | | ????????????????????????? # | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ???????????????????????????????????? # | | ????????????????????????????????????? # | | ??????????????????????????????????????? | | ????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ?????????????????????????????????????????????? #? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Item Schematics ----------------- Arm. Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonAnalysisChip Manual? 0 Play Time 00:19:05 Cumulative 36.5 hours Start 2024.09.05 @ 21:20:52 End 2024.09.05 @ 21:38:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 36 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 942004a3-41d1-4f32-a201-c576b4bd7a83