Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 19:44:51 Player: YenYu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (116) 580 Value Destroyed (3682) 3682 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 9124 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 654/850 Matter 11/300 Energy 280/280 System Corruption 3% Temperature Warm (162) Movement Core (3850) Ox76 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Suit Humpback > --- WEAPON (4) ------- Minigun Assault Cannon Flak Cannon Companion Sword > --- INVENTORY (35) --- Heavy Ion Engine High-capacity Matter Pod (0) Force Field A0-MCA's Component Scanner Recalibrator Scrapoid Pod Rocket Array Rocket Array Precision Rocket Launcher CPS Tube (2) DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Scrap Suit Humpback Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Minigun Assault Cannon Flak Cannon Companion Sword > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Force Field A0-MCA's Component Scanner Recalibrator Scrapoid Pod Rocket Array Rocket Array Precision Rocket Launcher CPS Tube DRS Beacon Large Botcube [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 . . . . 2 Weapon 2 | . . . . . . . . . . 2 Parts Attached 106 | 4 7 . 16 4 22 34 4 2 8 5 Power 11 | 1 . . 2 . 4 3 . . 1 . Engine 9 | 1 . . 2 . 3 2 . . 1 . Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | . 2 . 7 . 11 3 3 1 . . Treads 21 | . 2 . 6 . 6 3 3 1 . . Leg 6 | . . . 1 . 5 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 3 . 5 1 2 8 1 1 3 2 Device 15 | . . . 3 1 1 6 1 . 2 1 Storage 5 | 1 2 . 1 . . . . . . 1 Processor 6 | . 1 . 1 . 1 1 . 1 1 . Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 2 . 2 3 5 20 . . 4 3 Energy Gun 7 | 2 . . . . . 5 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | . . . . . 1 8 . . 1 1 Ballistic Cannon 14 | . 2 . 2 2 2 4 . . 2 . Launcher 4 | . . . . . 2 2 . . . . Special Weapon 3 | . . . . 1 . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 9 . . 1 . Parts Lost 20 | . . . 3 . 6 4 2 . . 5 Power 2 | . . . . . 1 1 . . . . Propulsion 8 | . . . 1 . 4 . . . . 3 Utility 7 | . . . 1 . . 2 2 . . 2 Weapon 3 | . . . 1 . 1 1 . . . . Highest Loss Streak 5 | . . . 2 . 3 2 1 . . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 100 98 98 96 96 99 83 Engine 8 | . 14 14 11 11 3 5 9 9 9 6 Treads 32 | . 26 28 30 33 26 35 36 36 36 24 Device 7 | . . . 10 11 17 14 5 . 3 11 Storage 9 | . 17 14 11 11 9 9 9 9 9 6 Processor 10 | . 8 14 11 11 9 4 9 15 14 5 Hackware 4 | . . . . . . 7 9 9 8 . Ballistic Gun 6 | . . . . . 5 12 18 18 8 5 Ballistic Cannon 13 | . 26 28 21 20 12 4 . . 9 13 Peak Build Rating 54 | 4 9 9 16 23 43 48 42 38 40 54 Average Rating 31 | 2 7 9 13 20 33 40 38 37 37 51 On Entrance 23 | . 4 9 9 16 22 43 40 35 38 40 Naked Turns . | . . . . . . . . . . . Heaviest Build 231 | 14 31 31 55 55 57 59 61 55 63 231 Greatest Support 80 | 3 40 40 60 60 80 80 80 80 80 80 Greatest Overweight (x) 5 | 4 4 . . . 1 . . . . 5 Average Overweight (x) . | 1 . . . . . . . . . 2 Largest Inventory Capacity 35 | 8 15 15 20 20 20 20 20 20 20 35 Average Capacity 19 | 6 9 15 17 20 20 20 20 20 20 35 Most Carried 20 | 5 9 10 20 20 20 20 20 20 20 18 Average Carried 17 | 4 7 9 15 19 17 19 19 19 19 16 Final Capacity 35 | 8 15 15 20 20 20 20 20 20 20 35 Final Carried 20 | 5 9 10 19 19 20 20 20 20 20 14 Class Distribution -------------------- 76% | Mutant 15% | Scavenger-Mutant 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -8/Scraptown Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Matter Collected 3938 | 234 476 48 624 44 573 1268 254 24 40 353 Remotely 93 | . . . . . . 93 . . . . Salvage Created 3265 | . 228 57 654 . 394 1071 460 52 . 349 Parts 241 | . 19 10 53 . 40 58 33 2 . 26 Haulers Intercepted 4 | . 2 . 1 . . 1 . . . . Recyclers Shooed 3 | . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 88 | . 7 3 20 . 15 18 13 1 . 11 Guns 30 | . . . . . 2 13 13 1 . 1 Cannons 53 | . 7 3 20 . 9 4 . . . 10 AOE 5 | . . . . . 4 1 . . . . Classes Destroyed 15 | . 5 1 3 . 2 3 . . . 1 Worker 2 | . . . . . . 1 . . . 1 Builder 3 | . . . . . 2 1 . . . . Tunneler 2 | . 1 . . . 1 . . . . . Hauler 4 | . 2 . 1 . . 1 . . . . Recycler 3 | . . 1 . . . 2 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 4 | . . . 2 . . 2 . . . . Watcher 9 | . 1 . 2 . 3 2 . . . 1 Swarmer 24 | . 3 3 3 . 8 . 4 . . 3 Grunt 42 | . 4 . 12 . 5 9 7 . . 5 Brawler 3 | . . . 2 . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 14 | . . . 3 . 1 8 1 1 . . Hunter 2 | . . . . . . 1 . . . 1 Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 12 | . 4 3 6 . 9 4 12 1 . 3 Combat Bots Only 12 | . 2 3 6 . 7 3 12 1 . 3 Max Kills in Single Turn 6 | . 2 1 1 . 6 2 2 1 . 1 Gunslinging 1 | . . . . . . 1 1 . . . Exploded 4 | . . . . . 4 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Hostile Shots Fired 554 | . 26 10 78 . 97 102 117 6 . 118 Missed 159 | . 6 3 26 . 25 28 34 3 . 34 Damage Taken 5589 | . 201 59 687 . 938 1222 989 44 . 1449 Core 529 | . 11 9 71 . 113 60 69 . . 196 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 583 | . . . 171 . . 362 . . . 50 Core Remaining (%) 82 | 100 . 92 . 82 . . . . 56 . Volleys Fired 305 | . 25 6 61 8 44 90 32 2 . 37 Largest 3 | . 2 2 2 1 2 2 2 2 . 3 Hottest 113 | . 70 70 74 100 84 72 58 58 . 113 Shots Fired 624 | . 50 12 120 8 88 167 64 4 . 111 Gun 222 | . . . . . 18 99 64 4 . 37 Cannon 383 | . 50 12 120 . 69 58 . . . 74 Launcher 10 | . . . . . 1 9 . . . . Special 9 | . . . . 8 . 1 . . . . Kinetic 605 | . 50 12 120 . 87 157 64 4 . 111 Thermal 9 | . . . . 8 . 1 . . . . Explosive 10 | . . . . . 1 9 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 5 2 9 . 11 19 13 5 . 8 Robot Miss Streak 15 | . 4 3 2 . 3 8 4 . . 15 Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . . . . . . 3 7 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Shots Hit Robots 371 | . 26 5 76 . 52 94 45 3 . 70 Core Hits 183 | . 11 4 31 . 29 44 20 1 . 43 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 2 1 . . . 1 . . . . Blast 4 | . 2 1 . . . 1 . . . . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7660 | . 521 109 1374 . 1335 2047 866 58 . 1350 Guns 2854 | . . . . . 290 1310 866 58 . 330 Cannons 4405 | . 521 83 1365 . 827 655 . . . 954 Explosions 263 | . . . . . 218 45 . . . . Melee 66 | . . . . . . . . . . 66 Ramming 72 | . . 26 9 . . 37 . . . . Kinetic 7259 | . 521 83 1365 . 1117 1965 866 58 . 1284 Thermal . | . . . . . . . . . . . Explosive 263 | . . . . . 218 45 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 66 | . . . . . . . . . . 66 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 . . . . . 3 Average Corruption 3 | . . . 4 4 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . 12 16 . . . . . 7 Message Errors 7 | . . . 2 4 . . . . . 1 Matter Fused 10 | . . . 4 4 . . . . . 2 Heat Flow Errors 3 | . . . . 2 . . . . . 1 Energy Discharges 5 | . . . 3 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 5 | . . . 2 2 . . . . . 1 Data Loss (major) 2 | . . . 1 . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 66 | . 24 . 8 . 23 . . . . 11 Projectiles 61 | . 24 . 8 . 18 . . . . 11 Explosions 5 | . . . . . 5 . . . . . Melee . | . . . . . . . . . . . Knockbacks 38 | . 2 2 6 . 12 8 . . . 8 Impact . | . . . . . . . . . . . Kinetic 38 | . 2 2 6 . 12 8 . . . 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 8 31 . . . . Shots 2 | . . . . . 1 1 . . . . Rammed 11 | . . 5 3 . . 3 . . . . Targets Rammed 13 | . . 6 3 . . 4 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . Highest Temperature 253 | . 105 54 90 250 210 209 145 17 . 253 Average Temperature 56 | . 31 28 32 47 107 38 58 8 . 94 Received Heat Transfer 1930 | . 69 . 249 . 351 594 450 18 . 199 Effects 2 | . . . . . 2 . . . . . Interference 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Peak Influence 417 | . 228 87 316 72 371 257 417 208 . 161 Initial 187 | . . 10 . 72 2 105 167 187 . . Average 127 | . 107 24 164 42 199 172 305 206 . 64 Maximum Alert Level 2 | . 1 . 1 . 1 1 2 1 . . Low Security (%) 73 | 100 82 100 66 100 35 62 31 8 . 100 Level 1 25 | . 17 . 33 . 64 37 26 91 . . Level 2 1 | . . . . . . . 41 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . 1 . . . 3 Investigation 2 | . 1 . 1 . . . . . . . Extermination 2 | . . . . . . . . . . 2 Reinforcement 3 | . . . 1 . . 1 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Distress Signals 5 | . 2 . 1 . . 2 . . . . Communications Jammed 33 | . . . . . 18 15 . . . . Distress Signals 33 | . . . . . 18 15 . . . . Times Spotted 110 | . 6 3 27 . 21 24 12 1 . 16 Peak Tracking Total 9 | . 4 3 4 . 5 4 9 1 . 3 Tactical Retreats 2 | . . . 2 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Traps Triggered 4 | . 1 . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Machines Disabled 19 | . 1 . 3 . . 12 . . . 3 Max in Single Turn 2 | . 1 . 1 . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Machines Accessed 37 | . . 2 9 . 5 10 1 1 7 2 Terminals 18 | . . 2 5 . 3 6 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 2 . . 2 . . . . Recycling Units 4 | . . . 1 . 1 1 . . . 1 Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 120 | . . 4 34 . 14 24 1 6 35 2 Successful 88 | . . 2 17 . 10 16 . 6 35 2 Failed 32 | . . 2 17 . 4 8 1 . . . Catastrophic 11 | . . 2 6 . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . . 1 8 . 2 6 . . . . Terminals 41 | . . 4 14 . 7 14 1 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 13 | . . . 7 . . 6 . . . . Recycling Units 10 | . . . 3 . 4 2 . . . 1 Scanalyzers 13 | . . . 10 . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 64 | . . 2 6 . 6 8 . 6 35 1 Record 47 | . . 2 2 . 4 1 . 5 33 . Open Door 5 | . . . . . . 4 . . 1 . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . . . . . Alert Level 4 | . . . 2 . 1 1 . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . Investigation Status 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . Release Object 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . 6 . . . . Scan Component 5 | . . . 2 . . 3 . . . . Repair 5 | . . . 2 . . 3 . . . . Recycling Unit Hacks 3 | . . . . . 1 1 . . . 1 Report Inventory 2 | . . . . . . 1 . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . Scanalyzer 10 | . . . 7 . 3 . . . . . Insert Component 4 | . . . 3 . 1 . . . . . Analyze 6 | . . . 4 . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . . 2 7 . 5 5 1 . . 1 Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . 3 . . . . Time 166 | . . . 52 . . 114 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 121 | . . . . . 121 . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 5 | . . . . . . . 5 . . . Drone Recoveries 5 | . . . . . . . 5 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Turns Passed 10402 | 65 500 990 907 690 756 1723 304 117 3559 791 Spaces Moved 5220 | 39 245 599 390 401 318 736 123 65 2108 196 Core 45 | 39 6 . . . . . . . . . Treads 5101 | . 239 599 390 401 244 736 123 65 2108 196 Legs 74 | . . . . . 74 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 167 167 167 327 Average Speed 171 | 141 162 160 160 160 171 170 168 167 167 331 Slowest Speed 570 | 250 250 160 160 160 190 170 170 167 167 570 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 40 101 40 78 23 86 25 11 94 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . 2 . 2 . . . . 3 . Spaces Dug 49 | . . . . 8 . 41 . . . . Terrain Destroyed 133 | . . . 1 8 37 85 . 1 . 1 Melee . | . . . . . . . . . . . Projectile 24 | . . . 1 8 5 8 . 1 . 1 AOE 109 | . . . . . 32 77 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Total 6080 | 48 301 615 551 426 441 1045 167 71 2154 261 Wait 251 | 1 1 4 53 7 28 131 8 . 4 14 Move 5211 | 38 244 598 389 400 317 736 122 64 2107 196 Hop . | . . . . . . . . . . . Pick Up 114 | 5 15 1 22 3 20 27 1 1 16 3 Fast Attach 8 | 4 . . . . . 3 . 1 . . Attach 36 | . 4 . 8 1 8 8 1 . 2 4 Detach 2 | . . . 1 1 . . . . . . Swap 62 | . 3 . 8 3 14 23 3 1 6 1 Drop 76 | . 9 . 6 3 10 23 . 2 18 5 Fire 305 | . 25 6 61 8 44 90 32 2 . 37 Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . . 6 3 . . 4 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 11) 486 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Entered Mines 659 | -10/Mines | Learned location of Storage (-8) 889 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 953 | -10/Mines | Discovered new exit (range 6) 959 | -10/Mines | Identified exit to Materials 1021 | -10/Mines | Learned Materials emergency access door positions 1185 | -10/Mines | Discovered exit to Materials (range 9) 1556 | -10/Mines | Entered Materials 1556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2019 | -9/Materials | Repaired Lgt. Cannon 2113 | -9/Materials | Discovered new exit (range 5) 2124 | -9/Materials | Identified exit to Materials 2193 | -9/Materials | Build established: Scavenger-Mutant 2274 | -9/Materials | Identified exit to Mines 2431 | -9/Materials | Repaired Lgt. Treads 2463 | -9/Materials | Entered Mines 2515 | -9/Mines | Met a Derelict bent on vengeance 2611 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2614 | -9/Mines | Found Prototype Device 2615 | -9/Mines | Identified Exp. Sensor Array 2727 | -9/Mines | Learned 2 Materials zone layouts 2961 | -9/Mines | Discovered exit to Materials (range 10) 3153 | -9/Mines | Entered Materials 3153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3210 | -8/Materials | Found Prototype Launcher 3211 | -8/Materials | Identified Rocket Array 3221 | -8/Materials | Found Rocket Array 3223 | -8/Materials | Found Rocket Array 3396 | -8/Materials | Destroyed 7 combat bots 3402 | -8/Materials | Lost 3 parts (1p2n) 3436 | -8/Materials | Discovered new exit (range 9) 3497 | -8/Materials | Identified exit to Storage 3499 | -8/Materials | Lost 3 parts (2n1w) 3756 | -8/Materials | Build established: Mutant 3909 | -8/Materials | Entered Storage 4389 | -8/Storage | Repaired Imp. Light Cannon 4890 | -8/Storage | Discovered new exit (range 16) 4937 | -8/Storage | Identified exit to Factory 5291 | -8/Storage | Repaired Arm. Treads 5337 | -8/Storage | Repaired Hvy. Battle Rifle 5632 | -8/Storage | Identified exit to Garrison 5632 | -8/Storage | Entered Garrison 5700 | -8/Garrison | Triggered checkpoint 5720 | -8/Garrison | Triggered checkpoint 5831 | -8/Garrison | Destroyed 12 combat bots 5918 | -8/Garrison | Discovered new exit (range 12) 5934 | -8/Garrison | Identified exit to Recycling 5936 | -8/Garrison | Entered Recycling 5937 | -8/Recycling | Met a Zionite searching for Scraptown 6000 | -8/Recycling | Scanned before Scraplab entrance 6025 | -8/Recycling | Entered Scraplab 6048 | -8/Recycling | Discovered new exit (range 3) 6050 | -8/Recycling | Identified exit to Scraptown 6053 | -8/Recycling | Entered Scraptown 6323 | -8/Scraptown | Visited CPS Storage 6392 | -8/Scraptown | Visited UFD Registry 6422 | -8/Scraptown | Visited Fellowship of the Rings 6462 | -8/Scraptown | Visited Comm Corps 6773 | -8/Scraptown | Discovered new exit (range 13) 7331 | -8/Scraptown | Visited Cyclists 7381 | -8/Scraptown | Visited Assassins FH 7426 | -8/Scraptown | Visited Shadow of the Wyrm 7510 | -8/Scraptown | Visited Spacefarers 8124 | -8/Scraptown | Identified exit to Factory 8251 | -8/Scraptown | Registered with UFD as "Geargrid" 8348 | -8/Scraptown | Visited A0-MCA Data Center 8358 | -8/Scraptown | Given a B+ rating by A0-MCA 8363 | -8/Scraptown | Found A0-MCA's Component Scanner 8424 | -8/Scraptown | Visited Sword Containment 8624 | -8/Scraptown | Visited LU-1G1's Boring Crew 8686 | -8/Scraptown | Visited Scrapoid Research Area 8732 | -8/Scraptown | Visited Scrap Suit Storage 8754 | -8/Scraptown | Found Scrap Suit 8797 | -8/Scraptown | Visited Derelict Rescue Squad 8812 | -8/Scraptown | Found DRS Beacon 9151 | -8/Scraptown | Discovered exit to Factory (range 5) 9388 | -8/Scraptown | Visited Scrapoid Pod Storage 9397 | -8/Scraptown | Found Scrapoid Pod 9430 | -8/Scraptown | Visited Science Guys 9495 | -8/Scraptown | Visited Botcube Research 9518 | -8/Scraptown | Found Lrg. Botcube 9612 | -8/Scraptown | Entered Factory 9612 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 9914 | -6/Factory | Build established: Hauler-Gunner 10403 | -6/Factory | Self-destructed Last Messages --------------- 10379_ Destroyed Phase Shifter. 10379_ H-66 Slayer knocked back. 10380_ Slug penetrates Terminal. 10380_ Penetrated by Slug. 10382_ Terminal disabled. 10382_ H-66 Slayer knocked back. 10384_ Slug penetrates Wall. 10384_ Slug penetrates Terminal. 10385_ Penetrated by Slug. 10385_ H-66 Slayer destroyed. 10388_ Penetrated by Slug. 10388_ Imp. Signal Interpreter destroyed. 10388_ P-60 Hacker destroyed. 10391_ Penetrated by Slug. 10391_ Slug penetrates O-16 Technician. 10391_ Arm. Treads destroyed. 10395_ Penetrated by Slug. 10399_ Slug penetrates Wall. 10401_ Wall collapses. 10402_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# """ #???????????? | | ???????# "" #???????????? | | ???????# "" #???????????? | | ???????# #???????????? | | ???????# """ #???????????? | | ???????+ """ ############# | | ???????# """ # # | | ???????# " # # | | ???????# "" # # | | ???????# #/ # | | ???????# "" # # | | ???????# "" % # # | | ???????# """ + # | | ???????# "" # # | | ???????# "" # # | | ???????#### # # | | ??????????# """ # =[ # | | ??????????# """ # # | | ??????????# """ # # | | ??????????# "" #####+##+#### | | ??????????#??? "" #???# #??? | | ??????????????? #???# #??? | | ???????????????? #???# #??? | | ??????????????? #??## #??? | | ??????????????" ""*%####; #??? | | ???????????????F""%%!% @ #??? | | ??????????????"""!=* % #? | | ???????????? =%h%|! ! T"#? | | ??????????? %%[!%= "" ""#? | | ???????????##%#;##### """| ###? | | ????????????????????# "F|| #??? | | ????????????????????# """| #??? | | ????????????????????# "" ??? | | ????????????????????# ??? | | ????????????????????# ?? #?? | | ????????????????????#???#######?? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hvy. Battle Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepHelicalKinecellerator Manual? 0 Play Time 02:28:44 Cumulative 33.0 hours Start 2024.12.06 @ 16:33:13 End 2024.12.06 @ 19:44:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8094fed-84d9-4b16-b1bb-e474de4d9a59