Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 02:45:30 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2723) 2723 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 6107 Bonus ------- High Alert Combat Kills 296 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 150/160 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Targeting Computer Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- Minigun Bore Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Gravmag System VTOL Module Compact Battery (200) Improved Signal Interpreter Dynamic Insulation System Flak Gun Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved VTOL Module Transport Network Coupler Recoil Stabilizer System Restoration Module Minigun Minigun Precision Assault Rifle [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Targeting Computer Device Recoil Stabilizer Storage Small Storage Unit Processor Targeting Computer Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 106 | 5 13 13 23 52 . Power 22 | 1 1 2 5 13 . Engine 10 | 1 1 2 3 3 . Core 12 | . . . 2 10 . Reactor . | . . . . . . Propulsion 34 | 2 7 2 11 12 . Treads . | . . . . . . Leg 3 | . 2 . 1 . . Wheel 15 | 2 2 2 5 4 . Hover 1 | . 1 . . . . Flight 15 | . 2 . 5 8 . Utility 31 | 1 2 7 5 16 . Device 20 | 1 . 4 3 12 . Storage 5 | . 1 3 . 1 . Processor 6 | . 1 . 2 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 1 3 2 2 11 . Energy Gun 3 | . 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 2 2 7 . Ballistic Cannon 3 | . . . . 3 . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 29 | . 7 1 3 18 . Power 4 | . 1 . 1 2 . Propulsion 14 | . 4 1 2 7 . Utility 4 | . . . . 4 . Weapon 7 | . 2 . . 5 . Highest Loss Streak 11 | . 6 1 2 11 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 91 98 98 95 100 Engine 3 | . 13 11 4 . . Core 4 | . . . 4 6 7 Wheel 17 | . 20 32 27 10 . Flight 10 | . 1 . 4 17 30 Device 11 | . 1 11 11 14 7 Storage 8 | . 12 9 9 7 7 Processor 18 | . 13 11 15 21 30 Energy Gun 3 | . 19 6 . . . Ballistic Gun 12 | . 6 15 18 10 7 Ballistic Cannon 1 | . . . . 3 7 Naked Turns . | . . . . . . Heaviest Build 32 | 5 14 19 20 32 27 Greatest Support 48 | 20 20 30 46 48 27 Greatest Overweight (x) 5 | . 4 . 5 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 8 25 8 10 10 Average Capacity 8 | 5 7 7 8 9 10 Most Carried 10 | 2 8 8 8 10 10 Average Carried 7 | . 3 7 7 8 10 Final Capacity 10 | 5 8 8 8 10 10 Final Carried 10 | 2 8 8 8 10 10 Class Distribution -------------------- 48% | Scavenger-Mutant 21% | Scavenger-Sprinter 13% | Mutant 7% | Sprinter 4% | Scavenger-Skirmisher 3% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2955 | 257 126 225 687 1660 . Remotely . | . . . . . . Salvage Created 3192 | 36 364 198 832 1762 . Parts 199 | 3 33 15 50 98 . Haulers Intercepted 5 | . . . 4 1 . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 58 | 1 8 3 12 34 . Guns 45 | 1 8 3 12 21 . Cannons 13 | . . . . 13 . Classes Destroyed 14 | 1 5 3 3 2 . Worker 9 | . 2 . 1 6 . Builder 5 | . 1 . . 4 . Tunneler 1 | . . 1 . . . Hauler 5 | . . . 4 1 . Recycler 3 | . . . 1 2 . Mechanic 1 | . 1 . . . . Watcher 9 | . 1 1 3 4 . Swarmer 14 | . 3 . 3 8 . Grunt 30 | 1 5 1 7 16 . Duelist 3 | . . 1 1 1 . Protector 1 | . . . . 1 . Sentry 5 | . . 1 . 4 . Hunter 3 | . . . 1 2 . Programmer 2 | . . . . 2 . Best Kill Streak 8 | 1 6 2 8 8 . Combat Bots Only 5 | 1 5 2 5 4 . Max Kills in Single Turn 2 | 1 2 1 1 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 488 | 4 63 10 59 343 9 Missed 179 | 2 17 2 17 138 3 Damage Taken 3911 | 21 528 120 537 2614 91 Core 1041 | 11 181 33 116 675 25 Absorbed by Shields 46 | . . . . 46 . Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 71 | 95 23 91 78 . . Volleys Fired 258 | 7 34 15 59 139 4 Largest 2 | 1 2 2 2 2 2 Hottest 105 | 20 105 88 50 76 82 Shots Fired 492 | 7 65 30 118 264 8 Gun 408 | 7 65 30 118 184 4 Cannon 84 | . . . . 80 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 446 | 7 24 25 118 264 8 Thermal 31 | . 26 5 . . . Explosive . | . . . . . . Electromagnetic 15 | . 15 . . . . Robot Hit Streak 12 | 1 7 5 9 12 11 Robot Miss Streak 5 | 1 2 4 5 5 2 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 315 | 4 41 17 71 179 3 Core Hits 171 | 3 21 10 37 100 . Critical Kills 3 | . . . 2 1 . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 15 | . . . 2 12 1 Destroy 5 | . . . 2 2 1 Blast 10 | . . . . 10 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6407 | 31 533 241 1203 4357 42 Guns 4458 | 31 473 241 1203 2495 15 Cannons 1732 | . . . . 1705 27 Explosions 213 | . 60 . . 153 . Melee . | . . . . . . Ramming 4 | . . . . 4 . Kinetic 5755 | 31 95 184 1203 4200 42 Thermal 336 | . 279 57 . . . Explosive . | . . . . . . Electromagnetic 312 | . 159 . . 153 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 2 | . . . . 2 . Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 47 | . . . . 47 . Projectiles 47 | . . . . 47 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . . 15 . Impact . | . . . . . . Kinetic 15 | . . . . 15 . Secondary . | . . . . . . Self-Inflicted Damage 137 | . . . . 137 . Shots 4 | . . . . 4 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | 6 138 97 252 246 66 Average Temperature 34 | 6 62 27 38 22 31 Received Heat Transfer 1299 | 12 258 57 153 783 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 808 | . 660 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 757 | 20 205 247 458 757 . Initial 148 | . 13 86 104 148 . Average 305 | 3 129 139 267 423 . Maximum Alert Level 3 | . 1 1 2 3 . Low Security (%) 37 | 100 83 76 14 24 . Level 1 34 | . 16 23 74 23 . Level 2 21 | . . . 10 38 . Level 3 6 | . . . . 13 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 . 8 . Investigation 3 | . 1 . . 2 . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 1 . 3 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . 1 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | 1 11 9 20 48 5 Peak Tracking Total 6 | 1 3 2 5 6 2 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 10 | . 2 . . 8 . Max in Single Turn 4 | . 1 . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 27 | . 6 5 5 11 . Terminals 19 | . 6 3 4 6 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 82 | . 17 14 15 36 . Successful 46 | . 9 8 11 18 . Failed 35 | . 7 6 4 18 . Catastrophic 2 | . . 1 . 1 . Database Lockouts 1 | . 1 . . . . Manual 12 | . 11 . . 1 . Terminals 57 | . 17 10 10 20 . Fabricators 6 | . . . . 6 . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 16 | . . 2 5 9 . Garrison Access 1 | . . . . 1 . Terminal Hacks 28 | . 9 4 7 8 . Record 8 | . 6 . . 2 . Part Schematic 2 | . . . . 2 . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 2 | . . 2 . . . Emergency Access Points 1 | . . 1 . . . Recycling Unit Index 1 | . . . . 1 . Alert Level 2 | . 1 . 1 . . Locate Traps 2 | . . . 2 . . Dispatch Records 2 | . . . 2 . . Reinforcement Status 2 | . . . . 2 . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . 1 . 1 . Fabricator Hacks 4 | . . . . 4 . Network Status 1 | . . . . 1 . Load Schematic 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 2 4 6 . Insert Component 6 | . . 1 2 3 . Analyze 6 | . . 1 2 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 4 4 4 11 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 1 2 4 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 1 2 2 . Part Schematics Acquired 5 | . . 1 2 2 . Parts Damaged 2 | . . 1 . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2861 | 74 379 282 664 1359 103 Spaces Moved 2999 | 72 302 225 626 1504 270 Core 21 | 18 2 . 1 . . Treads . | . . . . . . Legs 4 | . 4 . . . . Wheels 1320 | 54 284 225 451 306 . Hover 1 | . 1 . . . . Flight 1653 | . 11 . 174 1198 270 Fastest Speed 27 | 50 80 80 29 27 27 Average Speed 55 | 72 84 80 71 43 27 Slowest Speed 300 | 80 250 80 300 120 27 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . 8 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 60 34 43 32 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 1 . . 27 1 Melee . | . . . . . . Projectile 21 | . . . . 20 1 AOE 8 | . 1 . . 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3744 | 85 363 299 753 1952 292 Wait 256 | . . 26 9 203 18 Move 2978 | 71 301 224 625 1487 270 Hop 8 | . . . . 8 . Pick Up 61 | 2 9 12 14 24 . Fast Attach 39 | 5 9 2 9 14 . Attach 27 | . 3 3 4 17 . Detach 10 | . 3 . . 7 . Swap 40 | . 1 8 10 21 . Drop 59 | . 3 9 23 24 . Fire 258 | 7 34 15 59 139 4 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . 7 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Central database locked down 228 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Lost 6 parts (1p3n2w) 305 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Identified exit to Mines 374 | -10/Materials | Discovered new exit (range 7) 380 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | Build established: Scavenger-Mutant 535 | -9/Materials | Repaired Sml. Storage Unit 686 | -9/Materials | Discovered new exit (range 16) 728 | -9/Materials | Identified exit to Materials 736 | -9/Materials | Entered another Materials area 736 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -8/Materials | Discovered new exit (range 16) 1205 | -8/Materials | Identified exit to Factory 1396 | -8/Materials | Discovered exit to Factory (range 5) 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Utility x2 2103 | -7/Factory | Core integrity fell below 50% 2342 | -7/Factory | Fabricated Minigun? 2418 | -7/Factory | Lost 11 parts (1p5n3u2w) 2458 | -7/Factory | Core integrity fell below 20% 2473 | -7/Factory | Discovered new exit (range 14) 2541 | -7/Factory | Identified exit to Lower Caves 2600 | -7/Factory | First assault squad dispatched 2666 | -7/Factory | Build established: Scavenger-Sprinter 2759 | -7/Factory | Entered Lower Caves 2763 | -7/Lower Caves | Encountered a Warlord checkpoint 2765 | -7/Lower Caves | Learned location of Zion (-7) 2862 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02708_ Acquired 36 matter. 02709_ Dropped Minigun. 02709_ Acquired Bore Cannon. 02712_ Dropped Imp. Deuterium Engine. 02716_ Dropped Lgt. Nuclear Core. 02722_ Dropped Imp. Deuterium Engine. 02722_ Acquired Minigun. 02724_ R-06 Scavenger collects Aluminum Leg. 02727_ Acquired 60 matter. 02727_ R-06 Scavenger collects Battle Rifle. 02754_ K-01 Serf collects debris. LOCATION=LOWER CAVES GOAL=ESCAPE 02763_ M4-U4E(M): "If you spot any more Unaware lurking around the area, let us know." 02765_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02800_ HV Slug penetrates G-47 Trooper. 02800_ G-47 Trooper suffers critical hit (Destroy). 02800_ Destroyed Particle Gun. 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Flight Unit | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Adv. Drone Bay | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Minigun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Safety First Challenges ------------ None Game ------ Seed ChainCoreAutohacker Manual? 0 Play Time 00:54:39 Cumulative 9.3 hours Start 2024.05.23 @ 01:51:48 End 2024.05.23 @ 02:45:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 334553f8-6231-4ff4-bcd2-b42d434d919d