Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 13:28:50 Player: Zoe Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (809) 809 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3234 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 253/430 System Corruption 3% Temperature Cool (12) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (8) ---- Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Kinecellerator Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser High-powered Shotgun > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Heat Sink High-powered Shotgun Flak Gun [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 57 | 6 7 8 9 27 Power 13 | 1 2 . 3 7 Engine 9 | 1 1 . 3 4 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 18 | 2 2 4 2 8 Treads 2 | 2 . . . . Leg 7 | . . . . 7 Wheel . | . . . . . Hover 4 | . 2 1 . 1 Flight 5 | . . 3 2 . Utility 14 | 1 2 2 3 6 Device 4 | . 1 1 . 2 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 1 1 3 3 Artifact . | . . . . . Weapon 12 | 2 1 2 1 6 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . 2 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 15 | . 1 . 2 12 Power 4 | . . . 1 3 Propulsion 3 | . . . 1 2 Utility 5 | . . . . 5 Weapon 3 | . 1 . . 2 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 91 80 84 Engine 6 | . 3 11 8 7 Core 6 | . 10 . . 4 Treads 4 | . 14 . . . Leg 12 | . . . . 21 Hover 5 | . 13 12 . . Flight 6 | . . 20 31 5 Device 8 | . . 11 9 12 Storage 9 | . 14 11 9 6 Protection 10 | . 11 4 9 11 Energy Gun 3 | . 8 . . . Ballistic Gun 11 | . 19 3 . 9 Slashing Weapon 2 | . . 17 13 1 Peak Build Rating 41 | 6 11 24 28 41 Average Rating 22 | 4 8 17 23 32 On Entrance 11 | . 6 7 21 21 Naked Turns . | . . . . . Heaviest Build 36 | 12 17 16 20 36 Greatest Support 68 | 40 40 18 20 68 Greatest Overweight (x) 3 | . 2 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 6 7 8 8 Average Carried 5 | 2 4 5 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 4 7 8 1 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 811 | 207 194 14 50 346 Remotely . | . . . . . Salvage Created 823 | . 440 14 50 319 Parts 50 | . 34 2 2 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 11 . 1 7 Melee 1 | . . . 1 . Guns 18 | . 11 . . 7 Classes Destroyed 8 | . 3 1 1 3 Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 8 | . 8 . . . Duelist 2 | . . . . 2 Sentry 4 | . . . 1 3 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | . 4 1 1 2 Combat Bots Only 4 | . 4 . 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 411 | . 42 4 41 324 Missed 156 | . 12 3 25 116 Damage Taken 3007 | . 345 15 200 2447 Core 765 | . 32 . 32 701 Absorbed by Shields . | . . . . . Redirected to Shielding 201 | . . . 14 187 Core Remaining (%) 95 | 100 87 100 94 . Volleys Fired 77 | . 32 1 . 44 Largest 2 | . 2 2 . 2 Hottest 95 | . 60 40 . 95 Shots Fired 135 | . 65 2 . 68 Gun 135 | . 65 2 . 68 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . 44 2 . 41 Thermal 27 | . . . . 27 Explosive . | . . . . . Electromagnetic 21 | . 21 . . . Robot Hit Streak 13 | . 6 3 . 13 Robot Miss Streak 3 | . 3 . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | . 34 3 1 59 Core Hits 51 | . 20 1 1 29 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . . . 6 Burn 1 | . . . . 1 Destroy 2 | . . . . 2 Sever 3 | . . . . 3 Melee Attacks 8 | . . 1 1 6 Impact . | . . . . . Slashing 8 | . . 1 1 6 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1751 | . 444 62 21 1224 Guns 1555 | . 405 19 . 1131 Cannons . | . . . . . Explosions 39 | . 39 . . . Melee 150 | . . 43 21 86 Ramming 7 | . . . . 7 Kinetic 1024 | . 286 19 . 719 Thermal 451 | . 39 . . 412 Explosive . | . . . . . Electromagnetic 119 | . 119 . . . Impact . | . . . . . Slashing 150 | . . 43 21 86 Piercing . | . . . . . Highest Corruption 3 | . 2 . . 3 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 11 . . 4 Message Errors 3 | . 3 . . . Matter Fused 6 | . 2 . . 4 Energy Discharges 4 | . 4 . . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 147 | . 147 5 8 42 Average Temperature 34 | . 38 5 7 19 Received Heat Transfer 606 | . 147 27 90 342 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 901 | . 50 . . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 369 | . 301 162 369 329 Initial 167 | . . 97 68 167 Average 172 | . 168 102 186 193 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 61 | 100 50 100 52 62 Level 1 38 | . 49 . 47 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 4 1 . 10 Investigation 7 | . 3 . . 4 Extermination 2 | . . . . 2 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 4 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 19 7 24 17 Peak Tracking Total 21 | . 5 10 21 5 Tactical Retreats 7 | . 2 1 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 4 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 3 1 11 5 Terminals 16 | . 3 1 9 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 51 | . 9 2 27 13 Successful 21 | . 4 . 14 3 Failed 30 | . 5 2 13 10 Catastrophic 8 | . 4 . 2 2 Database Lockouts . | . . . . . Manual 38 | . 6 2 21 9 Terminals 44 | . 9 2 24 9 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 6 . Part Schematic 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . . . 1 . Fabricator Index 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 2 . 5 2 Terminals 9 | . 2 . 5 2 Track 1 | . 1 . . . Botnet 7 | . . . 5 2 Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 3 1 10 5 Full Trace Events 6 | . 2 . . 4 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1684 | 77 512 76 104 915 Spaces Moved 1621 | 45 276 137 317 846 Core 6 | 6 . . . . Treads 157 | 39 118 . . . Legs 281 | . . . . 281 Wheels . | . . . . . Hover 186 | . 158 28 . . Flight 991 | . . 109 317 565 Fastest Speed 26 | 50 116 29 26 29 Average Speed 68 | 145 135 36 27 62 Slowest Speed 275 | 160 200 275 29 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 48 20 43 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2045 | 54 351 158 327 1155 Wait 195 | . 32 1 . 162 Move 1611 | 44 275 136 310 846 Hop 3 | . . . 3 . Pick Up 23 | 4 3 4 . 12 Fast Attach 25 | 6 1 3 3 12 Attach 18 | . 1 2 4 11 Detach 11 | . . 4 4 3 Swap 14 | . 5 3 2 4 Drop 21 | . 2 3 . 16 Fire 77 | . 32 1 . 44 Melee 8 | . . 1 1 6 Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis 36 | . . . . 36 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Discovered new exit (range 11) 666 | -9/Materials | Entered another Materials area 666 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -8/Materials | Identified exit to Factory 770 | -8/Materials | Entered Factory 770 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 884 | -7/Factory | Build established: Sprinter 1008 | -7/Factory | Lost 3 parts (1p1n1w) 1273 | -7/Factory | Build established: Mutant 1646 | -7/Factory | Core integrity fell below 50% 1672 | -7/Factory | Core integrity fell below 20% 1684 | -7/Factory | Garrison activated, responded to threat 1685 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01656_ L-41 Fighter heat damages Microactuators. 01656_ L-41 Fighter overheating. 01656_ Kicked L-41 Fighter out of the way. 01656_ Imp. Heat Sink destroyed. 01657_ L-41 Fighter overheating. 01658_ Titanium Leg severed. 01658_ R-06 Scavenger collects Titanium Leg. 01659_ Acquired 46 matter. 01667_ Acquired Prototype Energy Gun. 01667_ Identified Hpw. Field Laser. 01668_ Nuclear Core destroyed. 01673_ Titanium Leg destroyed. 01674_ L-41 Fighter destroyed. 01680_ Hpw. Field Laser severed. 01682_ L-41 Fighter destroyed. 01684_ P-60 Hacker calls for garrison reinforcements. 01684_ ALERT: Activating Garrison Access F003. 01685_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? "?????????????? | | ???????????????????????????????# "?? "?????????? | | ???????????????????????????????# "?? "?????????? | | ???????????????????????????????# ?? ?????????? | | ???????????????????????????????# ""? "??? ?????? | | ???????????????????????????????# """ """ #???? | | ???????????????????????????????# """ """ #???? | | ???????????????????????????????# #???? | | ???????????????????????????????# """ """ #???? | | ?????????????????????########### """ """ #???? | | ?????????????###?????#[ | ## """ """ #???? | | ????????????? ?????#"" ## ##### | | ???????????? ?? ?#""Y ! ## """ | | ???????????""" """" #G Y /# """ | | ????????# """" """" #""Y !! # T" """ | | ????????# """" """" #"" !! + """ | | ????????# """" """" # =! # | | ????????# # p%%! # | | ????????# """" """" # ==@ ######## | | ????????# """" """" ####################+######## | | ????????# """" """" #?# ! #???# | | ????????# """" """" #?# #???# """ | | ????????# #?# #???# """ | | ############+#######/### #???# """ ! | | # #???# ! | | # """" """" #???# """ ! | | + """" """" #???# """ | | # """" """" #???# """ | | # """" """" #???# | | ################## # """" """" #???# | | #??????????# # """" """" #???# | | #??????????# # #???########## | | #??????????# ###########+#############?? | | #??????????# #?????????# # ### | | """ #??????????# #?????????# # """"""""" + | | """ #??????????# #?????????# # ### | | """ #??????????# #?????????# + """"""""" #?? | | "" #??????????# #?????????# # #?# | | "" #??????????# ?????????# # """"""""" #?# | | #??????????+ ????????# # #?? | | #??????????# ???????? #############?? | | #??????????# ???????? #?????????????? | | #######??????????# ???????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ForceOmegaShockpuncher Manual? 0 Play Time 00:28:51 Cumulative 65.2 hours Start 2025.03.19 @ 12:59:28 End 2025.03.19 @ 13:28:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 48 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5b8db90-0fde-4b64-8651-b4b6cc6ef234