Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 04:39:11 Player: void Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (6849) 6849 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 12887 Bonus ------- Follower Combat Kills 210 Friendly Fire -102 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Advanced Weight Redist. System Advanced Particle Charger Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Improved Phase Shifter > --- WEAPON ----------- Plasma Rifle High-powered Shotgun Coil Gun Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Coolant Injector Advanced Weight Redist. System Advanced Particle Charger Improved Kinecellerator Point Defense System Dynamic Insulation System Field Recycling Unit Coil Gun [Rating: 104] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Backup Plating VII Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 . . Utility 6 | . . 1 . 2 . . 1 1 . 1 Weapon 3 | . . . . . 1 . 1 . . 1 Parts Attached 340 | 7 12 29 4 16 38 48 20 54 69 43 Power 29 | 1 . 1 . . 2 4 2 4 11 4 Engine 15 | 1 . 1 . . 2 4 1 . 4 2 Core 10 | . . . . . . . 1 2 6 1 Reactor 4 | . . . . . . . . 2 1 1 Propulsion 55 | 2 6 5 . 2 5 4 3 7 17 4 Treads 6 | . . . . . . . . . 6 . Leg 38 | 2 4 . . . 3 4 3 7 11 4 Wheel 8 | . 2 2 . 2 2 . . . . . Hover 3 | . . 3 . . . . . . . . Flight . | . . . . . . . . . . . Utility 127 | 2 . 8 3 6 23 20 8 19 20 18 Device 105 | 1 . 6 2 5 19 18 8 18 14 14 Storage 4 | 1 . 1 . . 1 . . . . 1 Processor 4 | . . . . . . . . . 2 2 Hackware 1 | . . . . . . . . . 1 . Protection 13 | . . 1 1 1 3 2 . 1 3 1 Artifact . | . . . . . . . . . . . Weapon 129 | 2 6 15 1 8 8 20 7 24 21 17 Energy Gun 42 | . . 6 . 4 5 10 4 5 3 5 Energy Cannon 13 | . . . . . . 1 1 8 1 2 Ballistic Gun 40 | 2 3 2 1 1 2 1 . 10 13 5 Ballistic Cannon 16 | . . 3 . . 1 3 2 . 3 4 Launcher . | . . . . . . . . . . . Special Weapon 11 | . 3 4 . 3 . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 4 . . 1 1 Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . 2 3 . 3 . . Corrupted Parts 10 | . . . . . . 1 3 . 1 5 System Corruption 52 | . . . . . . 10 17 . 2 23 Parts Lost 113 | . . 1 . 1 2 11 9 5 41 43 Power 15 | . . . . . . 1 3 . 6 5 Propulsion 29 | . . 1 . . 1 4 2 2 11 8 Utility 34 | . . . . 1 1 3 2 2 12 13 Weapon 35 | . . . . . . 3 2 1 12 17 Highest Loss Streak 23 | . . 1 . 1 2 3 5 2 20 23 To Critical Strikes 4 | . . . . . . . . . 3 1 Average Slot Usage (%) 93 | . 100 96 89 91 95 93 93 96 90 85 Engine 7 | . 14 11 11 9 12 14 9 . 3 3 Core 2 | . . . . . . . 1 6 5 3 Treads 2 | . . . . . . . . . 6 10 Leg 14 | . 26 2 . . 3 19 17 22 13 7 Wheel 4 | . 1 15 22 23 19 . . . . . Hover 1 | . . 13 11 3 . . . . . . Device 23 | . 14 19 11 21 23 22 26 31 20 20 Storage 6 | . 14 11 11 9 7 7 6 5 5 4 Processor 1 | . . . . . . . . . 5 8 Protection 2 | . . . 1 6 5 6 3 1 1 . Energy Gun 7 | . . 7 11 11 13 10 16 6 1 3 Energy Cannon 1 | . . . . . . 1 1 2 1 1 Ballistic Gun 8 | . 27 11 6 5 7 2 . 6 15 9 Ballistic Cannon 2 | . . 1 4 . . 3 7 3 1 6 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 97 | 15 15 36 35 32 65 69 73 86 91 97 Greatest Support 110 | 20 32 32 32 42 48 48 60 79 110 110 Greatest Overweight (x) 24 | 1 . 1 1 . 2 6 2 2 4 24 Average Overweight (x) . | . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 10 10 14 15 15 15 15 14 Most Carried 15 | 3 7 10 10 10 15 15 15 15 15 15 Average Carried 10 | 2 5 8 9 9 11 12 11 13 9 10 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 15 5 Final Carried 15 | 3 7 10 10 10 10 10 15 11 15 4 Class Distribution -------------------- 22% | Scavenger-Tank 20% | Mutant 17% | Scavenger-Gunner 17% | Scavenger-Skirmisher 9% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Matter Collected 5492 | 273 181 229 34 146 286 601 482 897 1506 857 Remotely . | . . . . . . . . . . . Salvage Created 7167 | 50 241 254 . 145 484 1032 697 1052 2187 1025 Parts 363 | 8 16 19 . 7 22 43 24 64 110 50 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 2 . 1 . Parts Field Recycled 50 | . . 30 . . 18 . . . . 2 Retrieved Matter 473 | . . 252 . . 215 . . . . 6 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Combat Hostiles Destroyed 118 | . 8 8 . 4 9 21 7 19 26 16 Melee 9 | . . . . . . 7 . . 2 . Guns 76 | . 8 4 . 4 8 9 4 9 24 6 Cannons 26 | . . 4 . . . 4 3 8 . 7 AOE 6 | . . . . . 1 1 . 2 . 2 Classes Destroyed 13 | 1 2 1 . 1 2 1 2 . 3 . Worker 9 | . . . . . 2 1 1 . 4 1 Builder 8 | . . . . . . 1 . 2 3 2 Tunneler 4 | 4 . . . . . . . . . . Recycler 5 | . . . . . . . 2 . 3 . Mechanic 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 6 | . 3 3 . . . . . . . . Grunt 54 | . 5 3 . 3 5 13 2 8 12 3 Sentry 16 | . . 2 . . 1 4 . 1 5 3 Hunter 19 | . . . . 1 1 1 4 2 7 3 Programmer 21 | . . . . . 2 3 1 8 . 7 Behemoth 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 3 3 3 . 3 2 4 3 6 5 3 Combat Bots Only 6 | . 3 3 . 3 2 4 2 6 5 3 Max Kills in Single Turn 3 | 1 1 2 . 1 2 2 2 2 3 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . . . . 1 1 . 2 . 1 Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Hostile Shots Fired 1342 | . 45 18 . 18 67 328 88 101 385 292 Missed 391 | . 13 6 . 4 17 114 22 34 91 90 Damage Taken 15603 | . 340 418 . 207 622 1985 915 1127 5243 4746 Core 2611 | . 62 208 . 18 84 249 102 171 551 1166 Absorbed by Shields 911 | . . . . . 30 281 . 291 309 . Regen/Repaired (Parts) 63 | . . . . 37 . . . 26 . . Core Remaining (%) 69 | 100 75 . 48 96 . 52 88 . 27 . Volleys Fired 371 | 8 26 25 3 19 22 47 29 59 85 48 Largest 5 | 2 2 2 2 2 3 3 4 4 4 5 Hottest 313 | 40 100 107 86 113 117 148 245 279 221 313 Shots Fired 1021 | 16 48 37 6 31 66 118 108 169 272 150 Gun 751 | 16 44 17 6 24 61 87 74 100 227 95 Cannon 245 | . . 7 . . 5 31 34 68 45 55 Launcher . | . . . . . . . . . . . Special 25 | . 4 13 . 7 . . . 1 . . Kinetic 570 | 16 44 14 3 10 27 35 34 77 205 105 Thermal 305 | . 4 23 3 19 39 59 38 49 50 21 Explosive . | . . . . . . . . . . . Electromagnetic 146 | . . . . 2 . 24 36 43 17 24 Robot Hit Streak 19 | 3 10 8 1 5 9 19 19 12 14 11 Robot Miss Streak 8 | 1 3 8 3 1 4 3 7 3 3 5 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 5 | . . . . . . 1 . 1 3 . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 . Shots Hit Robots 660 | 9 28 20 2 15 43 94 67 97 189 96 Core Hits 304 | 4 13 15 . 9 23 43 29 39 90 39 Critical Kills 9 | . . . . . . . . 2 2 5 Critical Parts Destroyed 12 | . . . . . 1 . . 1 3 7 Critical Strikes 47 | . . 1 . . 1 4 6 5 13 17 Burn 10 | . . 1 . . . 1 2 1 4 1 Destroy 22 | . . . . . 1 . . 3 6 12 Blast 8 | . . . . . . . 4 1 1 2 Sever 6 | . . . . . . 2 . . 2 2 Impale 1 | . . . . . . 1 . . . . Melee Attacks 44 | . . . . . . 34 . . 7 3 Impact . | . . . . . . . . . . . Slashing 32 | . . . . . . 22 . . 7 3 Piercing 12 | . . . . . . 12 . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16612 | 121 356 270 48 261 1030 2481 1453 2696 5171 2725 Guns 10753 | 121 356 179 48 261 777 974 927 1437 4146 1527 Cannons 3975 | . . 91 . . 79 545 520 1093 810 837 Explosions 585 | . . . . . 174 57 . 166 . 188 Melee 1185 | . . . . . . 905 . . 186 94 Ramming 114 | . . . . . . . 6 . 29 79 Kinetic 8939 | 121 356 168 . 104 350 626 520 1356 3943 1395 Thermal 4527 | . . 102 48 117 680 720 532 1035 683 610 Explosive . | . . . . . . . . . . . Electromagnetic 1847 | . . . . 40 . 230 395 305 330 547 Impact . | . . . . . . . . . . . Slashing 875 | . . . . . . 595 . . 186 94 Piercing 310 | . . . . . . 310 . . . . Highest Corruption 36 | . . 4 4 . . 17 17 14 16 36 Average Corruption 11 | . . 4 4 . . 12 16 5 14 22 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 220 | . . 7 8 . . 55 14 30 72 34 Message Errors 59 | . . 3 1 . . 10 6 7 20 12 Matter Fused 41 | . . 2 2 . . 9 4 7 13 4 Heat Flow Errors 22 | . . . 1 . . 3 1 5 7 5 Energy Discharges 19 | . . . 1 . . 10 1 2 5 . Parts Rejected 3 | . . . . . . . . . 3 . Parts Fused 3 | . . . . . . 3 . . . . Data Loss (minor) 25 | . . 1 3 . . 6 2 3 7 3 Data Loss (major) 10 | . . 1 . . . 4 . 2 3 . Misfires 11 | . . . . . . 6 . 2 2 1 Alerts 7 | . . . . . . 1 . 1 4 1 Misdirections 6 | . . . . . . 1 . . 2 3 Weapon Failures 14 | . . . . . . 2 . 1 6 5 Overload Shots 1 | . . . . . . 1 . . . . Overflow Damage 132 | . . . . . 33 48 . 15 . 36 Projectiles 57 | . . . . . . 29 . 15 . 13 Explosions 56 | . . . . . 33 . . . . 23 Melee 19 | . . . . . . 19 . . . . Knockbacks 37 | . . 5 . . . 9 6 7 2 8 Impact 1 | . . . . . . . . . 1 . Kinetic 32 | . . 4 . . . 9 6 6 1 6 Secondary 4 | . . 1 . . . . . 1 . 2 Self-Inflicted Damage 273 | . . . . . 85 . . 61 . 127 Shots 4 | . . . . . 1 . . 1 . 2 Rammed 23 | . . . . . . . . . 3 20 Targets Rammed 26 | . . . . . . . 1 . 5 20 Kicked 1 | . . . . . . . 1 . . . Crushed 2 | . . . . . . . . . 2 . Highest Temperature 1072 | . 22 141 206 13 96 185 342 372 549 1072 Average Temperature 106 | . 8 44 56 7 37 49 125 84 114 219 Received Heat Transfer 2772 | . 123 60 . 117 186 537 9 102 1410 228 Effects 36 | . . . . . . . 3 . 5 28 Shutdowns 8 | . . . . . . . . . 1 7 Energy Bleed 5 | . . . . . . . 2 . 1 2 Interference 5 | . . . . . . . 1 . 1 3 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . 2 2 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . 1 1 2 . 4 2 Heat Transferred 7998 | . . 296 111 259 1062 1308 1337 1247 1471 907 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Peak Influence 349 | 20 212 249 85 119 265 260 118 341 349 230 Initial 136 | . 13 17 85 17 53 120 112 44 136 55 Average 118 | 12 99 79 55 41 64 146 85 160 169 79 Maximum Alert Level 1 | . 1 1 . . 1 1 . 1 1 1 Low Security (%) 80 | 100 93 90 100 100 90 85 100 55 71 84 Level 1 19 | . 6 9 . . 9 14 . 44 28 15 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 44 | . 1 2 . 2 7 7 2 12 3 8 Investigation 12 | . 1 1 . 1 3 2 . 2 2 . Extermination 13 | . . . . . 2 3 2 3 . 3 Reinforcement 8 | . . 1 . 1 . 1 . 1 1 3 Assault . | . . . . . . . . . . . Garrison 11 | . . . . . 2 1 . 6 . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Distress Signals 16 | . . 2 . 1 1 5 2 1 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 9 13 . 5 14 33 12 18 43 22 Peak Tracking Total 8 | . 3 4 . 3 6 5 4 4 8 5 Tactical Retreats 18 | . 1 2 . . 2 4 1 1 6 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Traps Triggered 10 | . . . . . 2 2 . 5 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Machines Disabled 26 | . . 3 . . 4 5 1 5 2 6 Max in Single Turn 5 | . . 3 . . 4 1 1 5 1 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Machines Accessed 37 | . 3 5 1 3 4 4 1 9 7 . Terminals 26 | . 3 3 . 1 2 4 1 5 7 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . . . 1 1 . . 2 . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 77 | . 7 11 1 13 8 7 1 13 16 . Successful 34 | . 2 8 1 10 2 . . 5 6 . Failed 43 | . 5 3 . 3 6 7 1 8 10 . Catastrophic 14 | . . 1 . . 4 3 1 3 2 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 1 3 . . . 1 . 1 2 . Terminals 48 | . 7 5 . 3 4 7 1 5 16 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 13 | . . . . 5 3 . . 5 . . Recycling Units 3 | . . 3 . . . . . . . . Scanalyzers 8 | . . 3 . 5 . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . Terminal Hacks 17 | . 2 2 1 2 1 . . 3 6 . Open Door 8 | . . . 1 . . . . 1 6 . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . 3 1 . . 2 . . Scan Component 4 | . . . . 2 1 . . 1 . . Repair 2 | . . . . 1 . . . 1 . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer 8 | . . 3 . 5 . . . . . . Insert Component 4 | . . 1 . 3 . . . . . . Analyze 4 | . . 2 . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 3 3 . 2 4 5 1 6 6 . Full Trace Events 12 | . 1 3 . 1 2 2 . 1 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . 1 . . Time 42 | . . . . 26 . . . 16 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 16 | . . 16 . . . . . . . . Retrieved Matter 16 | . . 16 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Total Allies 19 | . . . 1 . . 10 . . 8 . Largest Group 10 | . . . 1 . . 10 7 . 5 . Highest-Rated Group 173 | . . . 31 . . 173 125 . 121 . Highest-Rated Ally 31 | . . . 31 . . 29 29 . 31 . Total Orders 47 | . . . 3 3 9 12 4 11 . 5 STAY 5 | . . . . . 2 . . 2 . 1 ROAM 6 | . . . . . 2 1 2 . . 1 GUARD 2 | . . . . . . 2 . . . . AID 2 | . . . . . . 2 . . . . EXPLORE 27 | . . . 3 3 4 6 2 7 . 2 RETURN 5 | . . . . . 1 1 . 2 . 1 Ally Attacks 117 | . . . 3 6 1 51 31 . 25 . Total Damage 1440 | . . . . . . 622 345 . 473 . Kills 8 | . . . . . . 4 3 . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 39 | . . . 3 6 7 8 3 8 . 4 Drone Recoveries 11 | . . . . . . 3 2 6 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Turns Passed 10468 | 149 502 598 324 320 1190 1705 785 2134 1765 996 Spaces Moved 4815 | 96 274 420 233 132 637 563 280 903 878 399 Core 13 | 6 . . . . . . . . . 7 Treads 418 | . . . . . . . . . 280 138 Legs 3049 | 90 261 34 . . 66 563 280 903 598 254 Wheels 1230 | . 13 281 233 132 571 . . . . . Hover 105 | . . 105 . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 52 100 93 93 190 120 120 120 50 Average Speed 145 | 117 119 98 101 96 111 215 204 157 139 158 Slowest Speed 1250 | 120 120 190 115 100 193 540 260 260 400 1250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 40 | 4 47 44 82 27 21 93 13 28 79 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 39 | . 4 13 . 7 . 3 . 12 . . Terrain Destroyed 225 | . 4 22 . 7 43 10 7 72 28 32 Melee . | . . . . . . . . . . . Projectile 101 | . 4 13 . 7 1 4 7 30 28 7 AOE 123 | . . 9 . . 42 6 . 42 . 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Ext Fac Total 7416 | 113 389 536 315 276 1079 918 433 1487 1212 658 Wait 1501 | . 70 42 70 102 344 167 87 392 102 125 Move 4805 | 95 273 419 232 131 636 562 279 902 877 399 Hop . | . . . . . . . . . . . Pick Up 144 | 3 5 10 . 3 11 26 11 25 40 10 Fast Attach 92 | 7 2 5 2 4 8 8 7 10 23 16 Attach 122 | . . 3 1 3 18 17 7 14 36 23 Detach 49 | . . 2 3 1 14 9 3 5 9 3 Swap 126 | . 10 21 1 9 12 23 6 30 10 4 Drop 98 | . 3 9 3 4 13 22 3 22 12 7 Fire 371 | 8 26 25 3 19 22 47 29 59 85 48 Melee 44 | . . . . . . 34 . . 7 3 Ram 20 | . . . . . . . . . . 20 Kick 1 | . . . . . . . 1 . . . Crush 5 | . . . . . . . . . 5 . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 5 | . . . . . 1 3 . . 1 . Trap . | . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . 28 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 3) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Discovered new exit (range 15) 817 | -9/Materials | Crushed by falling debris 1062 | -9/Materials | Discovered new exit (range 12) 1118 | -9/Materials | Identified exit to Mines 1185 | -9/Materials | Core integrity fell below 50% 1250 | -9/Materials | Entered Mines 1299 | -9/Mines | Found the Drone Emporium 1306 | -9/Mines | Found Prototype Device 1306 | -9/Mines | Identified Bomb Drone Bay 1318 | -9/Mines | Escorted by a lone wolf Derelict 1318 | -9/Mines | Discovered new exit (range 16) 1409 | -9/Mines | Identified exit to Materials 1450 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1574 | -9/Mines | Entered Materials 1574 | -8/Materials | Evolved 2 slots: Utility x2 1618 | -8/Materials | Discovered new exit (range 73) 1792 | -8/Materials | Repaired Wheel 1894 | -8/Materials | Entered Factory 1894 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2594 | -7/Factory | Discovered new exit (range 83) 2741 | -7/Factory | Build established: Scavenger-Tank 2950 | -7/Factory | Garrison activated, responded to threat 3055 | -7/Factory | Discovered new exit (range 3) 3084 | -7/Factory | Entered Storage 3085 | -7/Storage | Identified exit to Recycling 3607 | -7/Storage | Lost 3 parts (1n1u1w) 3608 | -7/Storage | System corruption reached 10% 3689 | -7/Storage | Door terminal overloaded 3809 | -7/Storage | Build established: Mutant 4252 | -7/Storage | Build established: Tank 4429 | -7/Storage | Lost 3 parts (1n1u1w) 4659 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4725 | -7/Storage | Garrison activated, responded to threat 4743 | -7/Storage | Discovered new exit (range 16) 4789 | -7/Storage | Entered Factory 4789 | -6/Factory | Accompanied by 7 allies 4789 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4976 | -6/Factory | Lost 4 allies 5169 | -6/Factory | Build established: Scavenger-Tank 5301 | -6/Factory | Lost 5 parts (1p1n2u1w) 5318 | -6/Factory | System corruption reached 10% 5519 | -6/Factory | Discovered new exit (range 15) 5574 | -6/Factory | Entered another Factory area 5574 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5720 | -5/Factory | Build established: Scavenger-Skirmisher 6052 | -5/Factory | Garrison activated, responded to threat 7188 | -5/Factory | Build established: Scavenger-Tank 7192 | -5/Factory | Repaired Shield Generator 7360 | -5/Factory | Identified exit to Factory 7408 | -5/Factory | Garrison activated, responded to threat 7475 | -5/Factory | System corruption reached 10% 7647 | -5/Factory | Discovered new exit (range 6) 7708 | -5/Factory | Entered Extension 7990 | -5/Extension | Lost 5 parts (1p1n2u1w) 8052 | -5/Extension | Rescued a captive Derelict 8131 | -5/Extension | Rescued a captive Derelict 8165 | -5/Extension | Rescued a captive Derelict 8295 | -5/Extension | Core integrity fell below 50% 8360 | -5/Extension | Lost 20 parts (3p6n5u6w) 8414 | -5/Extension | Spotted B-75 Beast 8606 | -5/Extension | Rescued a captive Derelict 8607 | -5/Extension | Rescued a captive Derelict 8614 | -5/Extension | Rescued a captive Derelict 8615 | -5/Extension | Rescued a captive Derelict 8635 | -5/Extension | Rescued a captive Derelict 8682 | -5/Extension | Build established: Scavenger-Gunner 8818 | -5/Extension | Destroyed B-75 Beast 8823 | -5/Extension | Spotted B-75 Beast 8833 | -5/Extension | Disrupted transfer network 8861 | -5/Extension | Allies destroyed B-75 Beast 8876 | -5/Extension | Lost 3 allies 9001 | -5/Extension | Lost 11 parts (1p4n3u3w) 9362 | -5/Extension | Discovered new exit (range 16) 9364 | -5/Extension | Discovered exit to Factory (range 15) 9473 | -5/Extension | Entered Factory 9473 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9821 | -4/Factory | Build established: Scavenger-Skirmisher 9966 | -4/Factory | Lost 7 parts (3n1u3w) 9997 | -4/Factory | System corruption reached 10% 10046 | -4/Factory | Lost 10 parts (3p1n2u4w) 10177 | -4/Factory | Spotted B-86 Titan 10334 | -4/Factory | System corruption reached 30% 10340 | -4/Factory | Garrison activated, responded to threat 10417 | -4/Factory | Core integrity fell below 50% 10455 | -4/Factory | Core integrity fell below 20% 10469 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Adv. Heat Sink destroyed. Penetrated by Slug. Slammed into H-77 Assassin. Slug penetrates U-05 Engineer. Slammed into H-77 Assassin. R-10 Processor collects Dynamic Insulation System. Slammed into H-77 Assassin. Point Defense System destroyed. Slug penetrates Wall. Slammed into H-77 Assassin. U-05 Engineer builds a Door. Slammed into H-77 Assassin. Slug penetrates Wall. R-10 Processor collects Hpw. Shotgun. Slammed into H-77 Assassin. Slug penetrates Wall. Slammed into H-77 Assassin. U-05 Engineer builds a Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # #??????????????????????? | | # #??????????????????????? | | # """"" #??????????#???????????? | | =# """""" #??????????????????????? | | # """""" #??????????????????????? | | # """""" #??#???????????????????? | | !# #??????????????????????? | | # #??????????????????????? | | # ! ##?????????????????????? | | + #?????#????#???????????? | | #######= #??#???????????????????? | | ### #?????#????????????????? | | #########+#################???????????? | | #???????????? | | #?#?????????? | | ############# | | # # | | # """ """ # | | ################### # """ """ ! # | | #??? ?? 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" " ######+########### # #??? | | ???????# #???# # #??? | | ???????# %""""""" #???# # ##?# | | ???????# """"""" #???#= u+% #??? | | ???????# """"""" #??##%!% R# #??? | | ???????# """"""" #??##= # #?#? | | ???????# #???#% # #??? | | ???????# """"""" #???#= #"##"#####??? | | ???????# """"""" #??## # #?#? | | ???????# """"""" ?#??# # """" " #?## | | ???????# """"""" #???# % "%""""" #??? | | ???????# #???# " """"" #??? | | ???????#! #???# # """""" #??? | | ???????##############???# # % #?## | | ????????????????????????# # #??? | | ????????????#???#??#????# # #??? | | ????????????????????????# # #??? | | ??????????#?#???????????# % ##########?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 38 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 EM Shielding 2 Armor Coverage 450 Point Defense Rating 80 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Ion Engine | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Just Shoot The Terminal Respectable Loadout Challenges ------------ None Game ------ Seed TransportTrackerComputer Manual? 0 Play Time 04:21:45 Cumulative 36.5 hours Start 2024.07.09 @ 23:08:33 End 2024.07.10 @ 04:39:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 57 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d39aaa8-0fda-4fe1-b2c7-bf47e294249f