Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 13:51:11 Player: Heclapar Result: Destroyed by 71-2JK(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (386) 386 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1111 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (2) ------ Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (20) --- Light Treads Aluminum Leg Aluminum Leg Compact Wheel Cooling System Cooling System Small Storage Unit Advanced Targeting Computer Target Analyzer Particle Charger Hacking Suite Small Laser Small Laser Pulse Rifle Subdweller Beam Cannon Scrap Shield Fragment (26) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Compact Wheel Cooling System Cooling System Small Storage Unit Advanced Targeting Computer Target Analyzer Particle Charger Hacking Suite Medium Laser Medium Laser Small Laser Small Laser Pulse Rifle Subdweller Beam Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | . 9 3 2 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 2 . Treads 2 | . . 2 . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device 2 | . 2 . . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | . 3 . 2 Energy Gun 5 | . 3 . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 5 | . 1 . 4 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 95 100 98 Engine 13 | . 13 14 13 Treads 18 | . . 23 27 Leg 9 | . 27 4 . Device 11 | . 4 14 14 Storage 14 | . 14 14 14 Protection 1 | . 6 . . Energy Gun 24 | . 16 28 27 Ballistic Gun 3 | . 11 . . Peak Build Rating 17 | 6 13 16 17 Average Rating 13 | 6 7 15 15 On Entrance 10 | 6 6 13 16 Naked Turns . | . . . . Heaviest Build 51 | 12 16 51 51 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 15 | 8 8 17 20 Most Carried 18 | 6 8 16 18 Average Carried 12 | 6 7 11 16 Final Capacity 20 | 8 8 20 20 Final Carried 16 | 6 8 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 384 | 198 72 31 83 Remotely . | . . . . Salvage Created 443 | . 272 . 171 Parts 25 | . 13 . 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 7 . 4 Guns 11 | . 7 . 4 Classes Destroyed 6 | . 4 . 2 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 6 | . 4 . 2 Sentry 1 | . . . 1 Subdweller 1 | . . . 1 Best Kill Streak 4 | . 4 . 2 Combat Bots Only 4 | . 4 . 2 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 109 | . 57 . 52 Missed 25 | . 13 . 12 Damage Taken 1255 | . 430 . 825 Core 266 | . 101 . 165 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . 36 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 46 | . 27 1 18 Largest 2 | . 2 2 2 Hottest 112 | . 112 112 112 Shots Fired 87 | . 50 2 35 Gun 87 | . 50 2 35 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 23 | . 23 . . Thermal 64 | . 27 2 35 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 . 9 Robot Miss Streak 6 | . 6 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 63 | . 36 . 27 Core Hits 20 | . 15 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 734 | . 504 . 230 Guns 728 | . 504 . 224 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 193 | . 193 . . Thermal 535 | . 311 . 224 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 128 | . 128 . 8 Average Temperature 55 | . 56 . 8 Received Heat Transfer 171 | . 132 . 39 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1554 | . 888 . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 206 | . 206 16 . Initial 16 | . . 16 . Average 34 | . 62 11 . Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 86 100 . Level 1 6 | . 13 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 11 . 6 Peak Tracking Total 5 | . 5 . 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 3 | . 2 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1777 | 10 487 562 718 Spaces Moved 762 | 9 252 243 258 Core . | . . . . Treads 420 | . . 162 258 Legs 342 | 9 252 81 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 245 Average Speed 189 | 120 120 202 245 Slowest Speed 330 | 120 190 245 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 51 44 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1011 | 8 386 311 306 Wait 163 | . 84 54 25 Move 759 | 8 251 242 258 Hop . | . . . . Pick Up 17 | . 6 9 2 Fast Attach 9 | . 8 1 . Attach 3 | . 1 . 2 Detach 1 | . 1 . . Swap 2 | . . 2 . Drop 10 | . 8 2 . Fire 46 | . 27 1 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 498 | -10/Materials | Entered Mines 589 | -10/Mines | Met a Derelict shopkeep closing up shop 752 | -10/Mines | Learned Materials stockpile data 1043 | -10/Mines | Discovered new exit (range 8) 1060 | -10/Mines | Entered Subcaves 1069 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1228 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1730 | -10/Subcaves | A Subdweller sparked back to life 1730 | -10/Subcaves | A Subdweller sparked back to life 1730 | -10/Subcaves | A Subdweller sparked back to life 1733 | -10/Subcaves | Core integrity fell below 50% 1773 | -10/Subcaves | Core integrity fell below 20% 1778 | -10/Subcaves | Destroyed by 71-2JK(R) with Subdweller Machine Gun Last Messages --------------- 01656_ Acquired Sub. Beam Cannon. 01680_ A8-LSU(O) collects matter. 01688_ Acquired Scrap Shield Fragment. 01707_ A8-LSU(O) puts together Battle Cannon. 01718_ A8-LSU(O) collects matter. 01730_ ZT-PGD(R) creaks and sparks as it begins to move. 01730_ 71-2JK(R) creaks and sparks as it begins to move. 01730_ 1G-W9U(R) creaks and sparks as it begins to move. 01731_ 71-2JK(R) suffers critical hit (Burn). 01745_ Lgt. Ion Engine destroyed. 01751_ Imp. Medium Laser destroyed. 01752_ A8-LSU(O) puts together Spk. Treads. 01758_ Critical hit (Destroy). 01758_ Lgt. Treads destroyed. 01768_ Imp. Medium Laser destroyed. 01775_ ZT-PGD(R) destroyed. 01777_ A8-LSU(O) collects matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????## ##??????????? | | ????????????????????????????????## #???????????? | | ????????????????????????????????## #???????????? | | ????????????????????????????????# ####????????? | | ???????????????????????????????## ##???????? | | ???????????????????????????????# #???????? | | ??????????????????????????????## #???????? | | ?????????????????????????????## ##??????? | | ???????????????????????????### ##?????? | | ????????????# ?????????????# #?????? | | ????????????# ?????????????# #?????? | | ????????????# ????????????## ## ##????? | | ???????????? ????????###??# ## ##???? | | ??????????? ##????? #?###### ##??? | | ???????????? ???? ??????# #??? | | ????????????? ???? ###??## ## ##??? | | ????????????? ????? ?## #??#???? | | ?????????????? ?????? ?# ##??###? | | ??????????????? ###????% #?#### #### ## | | ????????????????# ##????# ????## | | ???????????????##R ####### ###???# | | ???????????????# < # ##??# ###### # | | ???????????????# < ## ##?# ##?????## | | ???????????????# # ### #######??? | | ???????????????# R## ## | | ???????????????# #@ | | ???????????????# ! = ##### # %# | | ???????????????## ###[=O ] ##???# #####?# # | | ????????????????## ?## ###????# #???????? # | | ?????????????????## ##?# ##??????# ##?????????? | | ??????????????????# ??# #???????# ##??????????? | | ??????????????????# ??#####??????? #???????????? | | ??????????????????####????????????? %???????????? | | ??????????????????????????????????## ???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????# ???????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaRiotReconstructor Manual? 0 Play Time 00:09:56 Cumulative 82.0 hours Start 2024.08.09 @ 13:43:36 End 2024.08.09 @ 13:51:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 041882c0-d067-43af-bf28-dc5011289a09