Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 16:06:11 Player: btrs Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (127) 635 Value Destroyed (5668) 5668 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2161) 2161 TOTAL SCORE: 14184 Bonus ------- High Alert Combat Kills 1150 Follower Combat Kills 175 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -464 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 60/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Relay Coupler [Grunt] (13) Relay Coupler [Hunter] (20) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Relay Coupler [Hunter] (18) Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- EM Pulse Cannon Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Light Treads Light Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Arc Projector Hypervelocity Gauss Rifle Heavy Rocket Launcher [Rating: 69] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . 1 . . Utility 3 | . . . . . . . 2 . . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 140 | 6 1 8 15 . 1 2 9 17 9 5 . 8 2 25 32 Power 20 | 1 . 1 1 . . 1 1 1 1 1 . 5 . 2 5 Engine 10 | 1 . 1 1 . . . . . . . . 2 . 2 3 Core 9 | . . . . . . 1 1 1 1 1 . 3 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 41 | 2 . 3 7 . . . 3 8 1 . . 1 1 9 6 Treads 41 | 2 . 3 7 . . . 3 8 1 . . 1 1 9 6 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | 1 . 2 2 . 1 . 5 2 2 1 . 2 1 9 10 Device 12 | . . 1 . . . . 1 1 1 1 . . 1 2 4 Storage 3 | 1 . . 1 . 1 . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 3 | . . . . . . . . . . . . . . . 3 Protection 20 | . . 1 1 . . . 4 1 1 . . 2 . 7 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 41 | 2 1 2 5 . . 1 . 6 5 3 . . . 5 11 Energy Gun 12 | . 1 1 1 . . . . 2 1 1 . . . 3 2 Energy Cannon 5 | . . . . . . . . 3 1 . . . . 1 . Ballistic Gun 17 | 2 . 1 4 . . 1 . . 1 2 . . . . 6 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 5 | . . . . . . . . 1 1 . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . . . . . Corrupted Parts 11 | . . 2 . . . . . 2 . . . 2 . 5 . System Corruption 45 | . . 4 . . . . . 6 . . . 6 . 29 . Parts Lost 59 | . . 2 . . . . 3 . 2 . . 2 . 19 31 Power 10 | . . 1 . . . . . . 1 . . 1 . 1 6 Propulsion 16 | . . . . . . . 2 . . . . . . 6 8 Utility 17 | . . . . . . . 1 . . . . 1 . 8 7 Weapon 16 | . . 1 . . . . . . 1 . . . . 4 10 Highest Loss Streak 10 | . . 2 . . . . 3 . 1 . . 2 . 10 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 85 94 99 100 89 81 89 91 92 100 100 99 100 93 81 Engine 4 | . 14 12 11 11 11 10 . . . . . 1 6 6 4 Core 8 | . . . . . . . 9 15 14 15 15 13 6 6 3 Treads 32 | . 28 28 43 44 44 44 36 30 30 30 30 30 33 31 25 Device 4 | . . 1 . . . . . 4 7 7 7 7 13 7 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 Protection 13 | . . 10 11 11 11 11 26 18 15 15 15 14 13 14 8 Energy Gun 5 | . 12 13 11 11 5 . . 2 . 7 7 7 6 10 3 Energy Cannon 2 | . . . . . . . . 3 7 . . . . 3 3 Ballistic Gun 9 | . 15 14 11 11 5 4 9 7 7 14 15 15 13 3 9 Peak Build Rating 69 | 6 6 10 17 17 18 30 36 54 55 51 50 53 59 61 69 Average Rating 40 | 4 6 8 14 17 15 19 32 48 53 49 50 51 58 49 53 On Entrance 30 | . 6 6 10 17 17 13 30 34 54 45 50 50 53 59 44 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 14 20 38 38 58 62 70 82 82 77 77 90 90 90 100 Greatest Support 130 | 40 40 40 80 80 80 80 80 82 80 80 80 80 100 102 130 Greatest Overweight (x) 7 | . . . 7 . . . . 1 1 . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 11 15 17 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . . 8 15 15 19 20 20 20 20 20 20 20 19 20 20 Average Carried 17 | . . 6 10 15 16 18 17 19 19 19 20 19 18 17 17 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . . 8 15 15 19 20 20 20 15 20 20 20 18 17 3 Class Distribution -------------------- 39% | Tank 29% | Scavenger-Mutant 18% | Scavenger-Tank 5% | Mutant 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Matter Collected 3337 | 41 . 205 494 . . 30 51 188 306 133 . 387 . 562 940 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5613 | . . 116 1154 . . 195 369 305 347 268 . 419 . 1348 1092 Parts 314 | . . 12 72 . . 13 32 27 22 16 . 22 . 52 46 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 20 13 . 11 . . . Prevented 15 | . . . . . . . . . 2 2 . 11 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 108 | . . 2 23 . . 6 9 6 8 4 . 8 . 19 23 Guns 89 | . . 2 23 . . 6 9 5 7 4 . 7 . 11 15 Cannons 6 | . . . . . . . . 1 1 . . . . 2 2 AOE 8 | . . . . . . . . . . . . . . 2 6 Classes Destroyed 18 | . . 1 8 . . . . 1 . . . 3 . 2 3 Worker 1 | . . . 1 . . . . . . . . . . . . Builder 4 | . . . 1 . . . 1 1 . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . 1 Recycler 1 | . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . Watcher 8 | . . . 4 . . . 1 2 . . . . . . 1 Swarmer 19 | . . . 3 . . 3 4 4 2 . . . . . 3 Grunt 45 | . . . 12 . . 3 4 . 4 2 . 2 . 10 8 Brawler 4 | . . . 1 . . . . . . 1 . . . 1 1 Duelist 4 | . . . . . . . . . . . . 1 . 1 2 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 17 | . . 2 7 . . . 1 1 1 1 . . . 4 . Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . . . . . 2 . 2 4 Programmer 6 | . . . . . . . . 1 1 . . 1 . . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . Infiltrator 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | . . 2 5 . . 6 7 2 4 3 . 4 . 3 10 Combat Bots Only 7 | . . 2 5 . . 6 7 2 4 3 . 4 . 3 7 Max Kills in Single Turn 3 | . . 1 1 . . 1 1 1 1 1 . 1 . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 841 | . . 24 103 . . 22 22 30 54 17 . 52 . 230 287 Missed 214 | . . 3 35 . . 7 1 14 9 4 . 8 . 59 74 Damage Taken 10506 | . . 325 894 . . 234 262 171 807 154 . 779 . 2835 4045 Core 1293 | . . 79 137 . . 18 42 18 112 6 . 25 . 89 767 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 34 | . . . . . . . . . . . . . . 6 28 Ignored by Resistances 9 | . . . . . . . . . . . . 9 . . . Core Remaining (%) 79 | 100 . 68 . . . 61 92 . . . . 77 . . . Volleys Fired 302 | . . 10 75 . . . . 7 14 7 . 31 . 74 84 Largest 3 | . . 2 2 . . . . 1 3 3 . 3 . 3 3 Hottest 218 | . . 60 79 . . . . 69 149 123 . 123 . 218 173 Shots Fired 849 | . . 13 149 . . 23 42 32 43 25 . 94 . 212 216 Gun 757 | . . 13 149 . . 23 42 30 26 25 . 94 . 168 187 Cannon 77 | . . . . . . . . 2 17 . . . . 37 21 Launcher 13 | . . . . . . . . . . . . . . 7 6 Special 2 | . . . . . . . . . . . . . . . 2 Kinetic 466 | . . 10 75 . . 23 42 25 26 18 . 62 . 40 145 Thermal 167 | . . . 74 . . . . . . . . . . 70 23 Explosive 13 | . . . . . . . . . . . . . . 7 6 Electromagnetic 201 | . . 3 . . . . . 7 17 7 . 32 . 95 40 Robot Hit Streak 25 | . . 8 21 . . 25 16 10 9 5 . 8 . 15 7 Robot Miss Streak 11 | . . 1 3 . . 1 1 1 4 4 . 11 . 2 8 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 8 | . . . 4 . . . . . . 1 . . . 1 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . . 1 1 Autonomous 101 | . . . . . . 23 42 25 11 . . . . . . Shots Hit Robots 549 | . . 12 99 . . 21 36 26 24 12 . 42 . 145 132 Core Hits 271 | . . 4 43 . . 8 15 10 12 7 . 16 . 54 102 Critical Kills 8 | . . . . . . . . . . 3 . 2 . 1 2 Critical Parts Destroyed 12 | . . . . . . . 1 . 1 2 . 1 . . 7 Critical Strikes 28 | . . . 3 . . . 1 . 2 5 . 3 . 5 9 Burn 7 | . . . 3 . . . . . . . . . . 4 . Destroy 20 | . . . . . . . 1 . 1 5 . 3 . 1 9 Corrupt 1 | . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12780 | . . 137 1502 . . 623 1112 687 610 168 . 768 . 3477 3696 Guns 9615 | . . 137 1479 . . 623 1106 624 399 168 . 768 . 2303 2008 Cannons 1133 | . . . . . . . . 49 211 . . . . 613 260 Explosions 1980 | . . . . . . . . . . . . . . 561 1419 Melee . | . . . . . . . . . . . . . . . . Ramming 52 | . . . 23 . . . 6 14 . . . . . . 9 Kinetic 5998 | . . 106 699 . . 623 1106 618 426 81 . 314 . 514 1511 Thermal 3206 | . . . 780 . . . . . . . . . . 1475 951 Explosive 1128 | . . . . . . . . . . . . . . 233 895 Electromagnetic 2396 | . . 31 . . . . . 55 184 87 . 454 . 1255 330 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 43 | . . 4 . . . . . 6 6 6 6 12 . 31 43 Average Corruption 12 | . . 2 . . . . . 5 6 6 6 6 . 12 33 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 209 | . . . . . . . . . 43 21 6 32 . 26 81 Message Errors 47 | . . . . . . . . . 9 3 3 8 . 6 18 Matter Fused 55 | . . . . . . . . . 9 3 2 9 . 13 19 Heat Flow Errors 16 | . . . . . . . . . 1 4 . 2 . . 9 Energy Discharges 19 | . . . . . . . . . 8 4 . 2 . . 5 Parts Fused 3 | . . . . . . . . . 3 . . . . . . Data Loss (minor) 26 | . . . . . . . . . 6 2 1 6 . 3 8 Data Loss (major) 11 | . . . . . . . . . 4 1 . 3 . 1 2 Misfires 11 | . . . . . . . . . 1 4 . 1 . 3 2 Alerts 5 | . . . . . . . . . 1 . . 1 . . 3 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 13 | . . . . . . . . . 1 . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 146 | . . . . . . . . . 1 . . . . 36 109 Projectiles 1 | . . . . . . . . . 1 . . . . . . Explosions 145 | . . . . . . . . . . . . . . 36 109 Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . . . . . . . . . . . . 172 162 Shots 7 | . . . . . . . . . . . . . . 3 4 Rammed 8 | . . . 3 . . . 1 1 . . . . . . 3 Targets Rammed 10 | . . . 5 . . . 1 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . Highest Temperature 731 | . . 72 345 . . . . 160 731 453 . 225 . 435 529 Average Temperature 123 | . . 39 99 . . . . 66 254 147 . 33 . 134 152 Received Heat Transfer 2688 | . . 171 432 . . 99 99 24 36 57 . 36 . 956 778 Effects 38 | . . . 3 . . . . . 21 . . . . 5 9 Shutdowns 14 | . . . . . . . . . 5 . . . . 3 6 Energy Bleed 6 | . . . 2 . . . . . 2 . . . . 1 1 Interference 9 | . . . 1 . . . . . 7 . . . . . 1 Matter Decay 2 | . . . . . . . . . 2 . . . . . . Short Circuit 3 | . . . . . . . . . 1 . . . . 1 1 Damage (minor) 3 | . . . . . . . . . 3 . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . 2 . Combat Hostiles 3 | . . . . . . . . . . . . 1 . 2 . Parts Fried 12 | . . . . . . . . . . . . 5 . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Melted 14 | . . . 6 . . . . . . . . . . 7 1 Heat Transferred 6152 | . . . 2183 . . . . . . . . . . 2619 1350 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 3 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Peak Influence 1534 | . 29 45 538 209 . 211 327 287 . . . . 900 1534 1134 Initial 900 | . . 10 17 209 . . 81 74 . . . . 900 646 805 Average 498 | . 9 40 250 209 . 27 210 91 . . . . 900 1093 872 Maximum Alert Level 4 | . . . 2 1 . 1 1 1 . . . . 3 4 4 Low Security (%) 42 | 100 100 100 38 . . 91 45 98 . . . . . . . Level 1 11 | . . . 38 100 . 8 54 1 . . . . . . . Level 2 5 | . . . 22 . . . . . . . . . . 2 9 Level 3 28 | . . . . . . . . . . . . . 100 58 75 Level 4 11 | . . . . . . . . . . . . . . 38 14 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 3 . . . 2 2 . . . . . . 13 Investigation 5 | . . . 2 . . . 1 1 . . . . . . 1 Extermination 4 | . . . . . . . . 1 . . . . . . 3 Reinforcement 5 | . . . 1 . . . 1 . . . . . . . 3 Assault 4 | . . . . . . . . . . . . . . . 4 Garrison 2 | . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Distress Signals 9 | . 1 . 4 . . . 1 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 176 | . 1 2 37 . . 10 13 10 11 4 . 12 . 32 44 Peak Tracking Total 10 | . 2 2 7 . . 6 3 4 3 3 . 6 . 5 10 Tactical Retreats 20 | . 1 . 2 . . 2 . 1 3 . . 1 . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 3 | . . . 2 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 17 | . . . . . . . 1 3 1 . . . . 4 8 Max in Single Turn 3 | . . . . . . . 1 2 1 . . . . 1 3 Garrison Relay 3 | . . . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 21 | . 2 . 4 . 1 . 1 2 2 1 4 . 1 2 1 Terminals 10 | . 2 . 3 . . . 1 1 1 . . . . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 73 | . 4 . 10 . 1 . 3 9 7 1 27 . 1 5 5 Successful 49 | . 1 . 5 . 1 . 1 4 7 1 27 . 1 . 1 Failed 24 | . 3 . 5 . . . 2 5 . . . . . 5 4 Catastrophic 6 | . 1 . 2 . . . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 1 . 4 . 1 . 3 4 . . . . . . . Terminals 32 | . 4 . 8 . . . 3 6 6 . . . . 5 . Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . . . . . . . 5 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Terminal Hacks 43 | . 1 . 3 . 1 . 1 2 7 1 27 . . . . Record 17 | . . . . . . . . . 6 . 11 . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . 1 Insert Component 2 | . . . 1 . . . . . . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 4 . . . 1 2 1 . . . 1 1 1 Full Trace Events 7 | . 1 . 1 . . . 1 1 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . 10 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released 12 | . . . . . . . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . . . . . . . 12 . Attached 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Total Allies 7 | . . . . . . . . . . . . . . 6 1 Largest Group 3 | . . . . . . . . . . . . . . 3 3 Highest-Rated Group 142 | . . . . . . . . . . . . . . 142 90 Highest-Rated Ally 80 | . . . . . . . . . . . . . . 80 30 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . . . . . . . 22 23 Total Damage 1350 | . . . . . . . . . . . . . . 734 616 Kills 6 | . . . . . . . . . . . . . . 5 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Turns Passed 11268 | 58 253 282 1077 34 631 575 492 1057 1695 837 164 1269 48 1540 1256 Spaces Moved 5371 | 36 139 150 461 22 391 312 202 485 834 456 97 514 27 707 538 Core 51 | 7 . . 1 . . . . . . . . . . . 43 Treads 5320 | 29 139 150 460 22 391 312 202 485 834 456 97 514 27 707 495 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 158 170 170 170 170 170 158 50 Average Speed 174 | 138 160 160 160 160 160 160 160 188 196 170 170 209 170 163 165 Slowest Speed 400 | 160 160 160 400 160 160 160 162 250 250 170 170 250 170 247 320 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 27 26 39 9 61 59 15 11 91 64 74 73 1 46 10 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 8 | . . . . . . 1 . . 2 2 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 332 | . . . . . . 14 18 48 8 . . 1 . 104 139 Melee . | . . . . . . . . . . . . . . . . Projectile 53 | . . . . . . 14 18 11 8 . . . . 1 1 AOE 278 | . . . . . . . . 37 . . . . . 103 138 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Total 6632 | 41 169 175 649 21 399 389 369 626 866 503 96 641 29 933 726 Wait 647 | . 30 . 75 . . 71 154 91 4 25 . 80 . 76 41 Move 5356 | 35 138 149 460 21 390 311 201 484 833 455 96 513 27 705 538 Hop . | . . . . . . . . . . . . . . . . Pick Up 79 | . . 8 10 . 3 4 3 9 2 5 . 3 . 18 14 Fast Attach 22 | 6 . 5 1 . . . . 1 . . . . . 4 5 Attach 57 | . . . 3 . . 1 5 2 5 . . 2 2 17 20 Detach 9 | . . . . . 2 . . 1 2 . . . . 2 2 Swap 61 | . 1 3 11 . 1 1 4 14 4 5 . 6 . 4 7 Drop 58 | . . . 9 . 3 1 1 16 2 3 . 4 . 7 12 Fire 302 | . . 10 75 . . . . 7 14 7 . 31 . 74 84 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 10 | . . . 5 . . . 1 1 . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . 3 . 2 . 26 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 59 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 354 | -10/Mines | Met a Derelict bent on vengeance 532 | -10/Mines | Discovered new exit (range 10) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Propulsion x2 617 | -9/Materials | Identified exit to Mines 875 | -9/Materials | Build established: Scavenger-Mutant 1671 | -9/Materials | Entered Mines 1697 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1699 | -9/Mines | Discovered new exit (range 5) 1705 | -9/Mines | Entered Exiles 1742 | -9/Exiles | Met 8R-AWN 1771 | -9/Exiles | Met EX-HEX 1821 | -9/Exiles | Met EX-BIN 1841 | -9/Exiles | Aligned with FarCom system 1843 | -9/Exiles | Given EX-Vault access code 1883 | -9/Exiles | Opened EX-Vault 1895 | -9/Exiles | Found AWS/Gauss 1927 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1976 | -9/Exiles | Met EX-DEC 2312 | -9/Exiles | Discovered new exit (range 14) 2336 | -9/Exiles | Left Exiles lab with AWS/Gauss 2336 | -9/Exiles | Entered Mines 2893 | -8/Mines | Discovered new exit (range 11) 2911 | -8/Mines | Entered Materials 2911 | -8/Materials | Evolved 2 slots: Utility x2 3077 | -8/Materials | Destroyed 7 combat bots 3079 | -8/Materials | Lost 3 parts (2n1u) 3307 | -8/Materials | Discovered new exit (range 15) 3403 | -8/Materials | Entered Factory 3403 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3675 | -7/Factory | Fabricated Lgt. Treads? 3705 | -7/Factory | Build established: Scavenger-Tank 3877 | -7/Factory | Discovered new exit (range 16) 3923 | -7/Factory | Identified exit to Storage 3923 | -7/Factory | Identified exit to Lower Caves 4006 | -7/Factory | Build established: Tank 4460 | -7/Factory | Entered Lower Caves 4462 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4528 | -7/Lower Caves | Encountered a Warlord checkpoint 5937 | -7/Lower Caves | Learned 8 Factory zone layouts 5937 | -7/Lower Caves | Discovered new exit (range 15) 5950 | -7/Lower Caves | Attracted the attention of an 0b10 base 5984 | -7/Lower Caves | AWS/Gauss suddenly broke down 6074 | -7/Lower Caves | Learned location of Armory (-3) 6074 | -7/Lower Caves | Learned 8 Factory zone layouts 6074 | -7/Lower Caves | Learned Extension emergency access door positions 6155 | -7/Lower Caves | Entered another Lower Caves area 6195 | -7/Lower Caves | Discovered new exit (range 7) 6754 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6987 | -7/Lower Caves | Discovered new exit (range 3) 6992 | -7/Lower Caves | Entered Data Miner 6992 | -7/Data Miner | Discovered new exit (range 6) 7025 | -7/Data Miner | Met Data Miner 7060 | -7/Data Miner | Learned location of Section 7 (-3) 7060 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7093 | -7/Data Miner | Received God Mode back door access code from Data Miner 7156 | -7/Data Miner | Entered Proximity Caves 7162 | -6/Proximity Caves | Spotter reported a threat 7278 | -6/Proximity Caves | Spotter reported a threat 7331 | -6/Proximity Caves | Spotter reported a threat 7368 | -6/Proximity Caves | Spotter reported a threat 7500 | -6/Proximity Caves | Spotter reported a threat 7667 | -6/Proximity Caves | Spotter reported a threat 8109 | -6/Proximity Caves | Discovered new exit (range 15) 8112 | -6/Proximity Caves | Build established: Derelict-Tank 8280 | -6/Proximity Caves | System corruption reached 10% 8425 | -6/Proximity Caves | Entered Factory 8425 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8426 | -6/Factory | Identified exit to Lower Caves 8426 | -6/Factory | Identified exit to Factory 8473 | -6/Factory | Identified exit to Garrison 8473 | -6/Factory | Entered Garrison 8571 | -6/Garrison | Build established: Tank 8571 | -6/Garrison | Garrison Relay disabled 8660 | -6/Garrison | Spotted B-75 Beast 8731 | -6/Garrison | Destroyed B-75 Beast 9006 | -6/Garrison | Build established: Scavenger-Tank 9031 | -6/Garrison | Triggered checkpoint 9075 | -6/Garrison | Triggered checkpoint 9152 | -6/Garrison | Lost 10 parts (1p4n4u1w) 9287 | -6/Garrison | Triggered checkpoint 9340 | -6/Garrison | Discovered new exit (range 14) 9394 | -6/Garrison | System corruption reached 10% 9435 | -6/Garrison | Lost 4 parts (1n2u1w) 9505 | -6/Garrison | Triggered checkpoint 9514 | -6/Garrison | Found embedded Infiltrators 9523 | -6/Garrison | Garrison Relay disabled 9735 | -6/Garrison | Discovered new exit (range 10) 9769 | -6/Garrison | Triggered checkpoint 9827 | -6/Garrison | Triggered checkpoint 9856 | -6/Garrison | Garrison Relay disabled 9925 | -6/Garrison | Installed Relay Interface Framework 10012 | -6/Garrison | System corruption reached 30% 10013 | -6/Garrison | Entered Factory 10013 | -6/Factory | Accompanied by 3 allies 10139 | -6/Factory | Build established: Scavenger-Mutant 10363 | -6/Factory | First assault squad dispatched 10555 | -6/Factory | Build established: Scavenger-Tank 10564 | -6/Factory | Lost 3 parts (1n1u1w) 10699 | -6/Factory | Incoming investigation squad redirected 10740 | -6/Factory | Incoming assault squad redirected 10824 | -6/Factory | Destroyed 7 combat bots 10827 | -6/Factory | Lost 3 parts (2n1w) 10887 | -6/Factory | Lost 7 parts (1p2n2u2w) 11019 | -6/Factory | Lost 3 parts (1p1n1u) 11129 | -6/Factory | Garrison activated, responded to threat 11192 | -6/Factory | Lost 5 parts (1p1n3w) 11251 | -6/Factory | Core integrity fell below 50% 11260 | -6/Factory | Core integrity fell below 20% 11269 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11250_ Penetrated by Slug. 11250_ Adv. Heat Sink destroyed. 11250_ Slug penetrates Wall. 11251_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11253_ Penetrated by Slug. 11253_ Slug penetrates Wall. 11256_ Penetrated by Slug. 11256_ Slug penetrates Wall. 11258_ System corrupted: Gauss Rifle jammed. 11259_ System corrupted: Matter fused (-5). 11259_ Penetrated by Slug. 11262_ Slug penetrates Wall. 11263_ ALERT: Rogue bot located, Programmers report to Factory Zone 9I. 11264_ Slug penetrates Wall. 11266_ Gauss Rifle destroyed. 11266_ Penetrated by Slug. 11267_ Slug penetrates Wall. 11267_ Knocked back. 11269_ Field Laser destroyed. Map ----- +----------------------------------------------------+ | # %##+# #?# #?????# # # # | | ## %%% #?# #?????# # # # | | % ####+## ####### + /= # # | | # # # / [ # = # # | | # # ####### # = # # | | ##+## # #?????# ########/###### # | | # + # #?????# #??????# #????# # | | # # #%! # #?????######??????# #????# # | | #######%* #[ # ################### #????# # | | # #% #????# # | | """" #== # # ########### #### #????# # | | """" # # ! # #?????????# #??# #????# # | | """" # #?????????# #??# #????# # | | """" # #?????????# #??# #????# # | | # #?????????# #??# #????# # | | ##### ##### ###########+##+#### #????# # | | ???# # =* ##?# # # ## #????# # | | ???# # ###### # # ## #????# | | ???## =! # # #? ?????# | | ????## ###### # # #? ?????# | | ?????# ####?# # # #? ?????# | | ??######+######## # # #? ??^ ^^ | | ??# ^ # # # +? ?########### | | ??# """" # # % ; ! #? ???????????? | | ??# """ ""S"" # # h # #? ???????????? | | ??# """ "" "" # # @ # #?????????????? | | ??# """ #h# ; #?????????????? | | ??# ! # # # # #?????????? | | ??############### # # H k #?????????? | | ?????# ## # # # #?????????? | | ?????# ! ## # ########?? #?????????? | | ?????# ## # h #????????????????????? | | ?????# ## ###+########???????????????????? | | ?????# """ """ # b ?????????????? | | ?????# """!""" # ?????????????? | | ?????# """!"""! b% ?????????????? | | ?????# ![!!]%=# #######+####### ??????????????? | | ?????#######/### p#?????????????????????????????? | | ???????????#!#?# T#????????????????????????????? | | ???????????#!#?# #????????????????????????????? | | ???????????# #?# ##????????????????????????????? | | ???????????#"#?# #?????????????????????????????? | | ??????????##%### #?????????????????????????????? | | ??????????# " #?????????????????????????????? | | ??????????# +??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ""G"" #??????????????????????????? | | ??????????# % " " ??????????????????????????? | | ??????????# !! ?????????????????????????? | | ??????????+ ! ? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 33 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedThunderCanceller Manual? 0 Play Time 01:28:32 Cumulative 49.6 hours Start 2025.04.12 @ 14:35:03 End 2025.04.12 @ 16:06:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 15 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f8f87ae-d193-41df-8cfa-f66df3e48f25