Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 13:00:01 Player: Legato Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (59) 295 Value Destroyed (1841) 1841 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (1400) 1400 TOTAL SCORE: 12536 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 86/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Matter Compressor Encrypted Comm Array Improved Launcher Guidance Computer Experimental Utility Shielding Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- HERF Cannon Long-range Missile Launcher Makeshift Hammer > --- INVENTORY -------- Advanced Reaction Control System [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Encrypted Comm Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . . . 4 . 2 . . . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Utility 7 | . . . . . 2 . 1 . . . . . . 1 1 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 79 | 8 2 1 3 1 6 17 6 . 4 2 . . 1 3 2 1 3 6 6 2 4 1 Power 12 | 1 1 . 1 . . 3 3 . . . . . 1 . . . . . 1 . 1 . Engine 8 | 1 1 . 1 . . 2 2 . . . . . . . . . . . . . 1 . Core 4 | . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | 2 . . 1 . 1 2 1 . . . . . . 1 . . 1 3 . . 2 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Flight 8 | . . . . . 1 2 1 . . . . . . 1 . . 1 . . . 2 . Utility 26 | 2 1 . 1 . 1 4 1 . 3 1 . . . 2 2 . . 3 1 2 1 1 Device 11 | 1 1 . . . . 3 . . 1 1 . . . . . . . . . 2 1 1 Storage 3 | 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Processor 4 | . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . Hackware 4 | . . . . . . . 1 . . . . . . 1 1 . . 1 . . . . Protection 4 | . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 3 . 1 . 1 4 8 1 . 1 1 . . . . . 1 2 . 4 . . . Energy Gun 7 | . . . . . . 6 1 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . 2 . . . . . . . . . . . 1 . 1 . . . Ballistic Gun 5 | 3 . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . . 2 2 . . . . . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 8 2 . . . . . . . . . . 5 . . . . Parts Lost 33 | . 2 . . . 4 . . 1 . . . . . . . 1 7 . 4 1 3 10 Power 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 9 | . . . . . 1 . . . . . . . . . . . 3 . . . 1 4 Utility 11 | . 1 . . . 1 . . 1 . . . . . . . . 3 . . . . 5 Weapon 10 | . 1 . . . 2 . . . . . . . . . . 1 1 . 3 . 2 . Highest Loss Streak 8 | . 1 . . . 3 . . 1 . . . . . . . 1 6 . 3 1 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 5 | 5 7 7 6 7 7 4 4 5 4 4 5 5 4 4 5 4 2 4 1 1 4 4 Power . | . 1 1 . . . 1 . . . 1 1 1 . . . 1 1 1 . . . . Propulsion 1 | 4 5 2 2 2 2 . . . . . 1 1 1 1 1 1 . . . . 2 2 Utility . | . . . . 1 . . . 1 2 1 1 1 1 2 1 . 1 1 1 1 2 1 Weapon 1 | . 1 3 2 3 3 2 2 2 1 . 1 1 . 1 2 2 . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 4 1 1 . 1 1 . . 1 1 . . 3 1 1 2 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 4 . . . 1 . . . . . . . 2 . . . . . . . . . Utility 5 | . . . . . . . . . . 1 . . . 1 1 1 . . . . . 1 Weapon 5 | . . 1 1 . . 1 . . 1 . . . . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 78 | . 97 100 100 100 69 39 70 80 76 78 84 84 84 82 81 82 60 60 75 72 62 42 Engine 5 | . 14 14 14 14 7 . 1 . . . . . . . . . . . . . 4 . Core 3 | . . . . . . 6 4 7 7 7 7 7 7 6 5 5 5 5 4 2 . . Treads 7 | . 28 28 19 14 10 . . . . . . . . . . . . . . . . . Wheel 1 | . . . 8 14 8 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 7 17 15 2 . Flight 12 | . . . . . . 17 23 30 30 30 30 30 30 33 29 29 21 8 . . 5 3 Device 10 | . 11 14 14 14 7 3 15 15 8 9 15 15 15 13 11 11 6 5 5 11 15 12 Storage 5 | . 14 14 14 14 8 . . . . . . . . . . . . 2 5 5 5 4 Processor 3 | . . . . . 6 . . . 6 7 7 7 7 7 5 5 5 5 5 5 5 4 Hackware 5 | . . . . . . . . 7 7 7 7 7 7 7 11 17 12 14 17 15 15 12 Protection 2 | . . . . . . . 7 3 6 7 7 7 7 6 10 5 . 2 5 5 5 2 Energy Gun 1 | . . . . . . 8 15 15 2 . . . . . . . . . . . . . Ballistic Gun 6 | . 28 21 14 7 . . . . . . . . . . . . . . 6 10 3 . Launcher 3 | . . 6 14 14 10 2 . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . 5 7 7 7 7 6 5 4 . . . . . . Peak Build Rating 79 | 7 8 9 12 10 21 33 38 38 43 45 45 45 47 52 56 56 52 66 79 77 75 69 Average Rating 30 | 5 6 8 8 9 15 16 29 37 40 41 45 45 45 49 54 55 40 51 69 71 69 50 On Entrance 36 | . 7 8 9 9 10 5 29 38 37 40 45 45 45 45 52 56 52 38 66 67 73 69 Avg Prop Armor Cover (%) 10 | . . . 11 10 10 . 1 . . . . . . . . . . . . 4 . . Naked Turns 16 | . . . . . 1 . . . . . . . . . . . . . . . . 15 Heaviest Build 42 | 15 15 14 31 34 42 16 19 15 20 20 20 20 20 20 23 20 18 14 32 17 16 11 Greatest Support 48 | 40 40 40 40 10 10 15 22 22 20 22 22 20 20 24 24 24 27 33 33 42 23 48 Greatest Overweight (x) 4 | 3 . . 3 3 4 1 1 . . . . . . . . . . 1 . . . 1 Average Overweight (x) . | . . . 1 3 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 11 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 8 8 9 10 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 Average Carried 5 | 5 7 7 7 8 8 4 4 4 4 4 5 5 4 4 4 4 2 4 1 1 4 4 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 8 8 8 8 9 5 5 5 5 5 5 5 5 5 5 5 4 5 4 1 4 5 1 Class Distribution -------------------- 45% | Mutant 17% | Sprinter 15% | Hacker-Mutant 10% | Hacker-Sprinter 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Garrison Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 1881 | 412 201 4 . 65 63 270 73 . 120 227 20 . 64 80 10 10 42 . 109 . 99 12 Remotely 516 | 256 128 4 . 65 63 . . . . . . . . . . . . . . . . . Salvage Created 1752 | 216 364 25 . . 117 243 42 . 120 61 46 . 22 161 114 51 . . 170 . . . Parts 113 | 14 20 1 . . 9 12 4 . 16 5 1 . 4 8 5 3 . . 11 . . . Haulers Intercepted 4 | . 1 . . . . 1 . . . . . . . 1 1 . . . . . . . Recyclers Shooed 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 8 1 . 2 . . 3 3 . 5 . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 31 | . 4 3 . . 4 4 . . . 4 1 . 3 . . 1 . . 7 . . . Melee 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Guns 8 | . 4 . . . . 3 . . . . . . . . . . . . 1 . . . Cannons 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . AOE 17 | . . 3 . . 2 1 . . . 4 . . 3 . . . . . 4 . . . Classes Destroyed 13 | 2 4 2 . . 2 2 . . . . 1 . . . . . . . . . . . Worker 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Builder 6 | . . . . . 2 . . . 3 . . . . . 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 . . . . . . . 1 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 1 . 1 . . . . . . 2 . . . . . . . . Watcher 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Swarmer 13 | . . 3 . . . . . . . 4 . . 3 . . . . . 3 . . . Grunt 14 | . 4 . . . 4 2 . . . . . . . . . . . . 4 . . . Sentry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Best Kill Streak 6 | 2 4 3 . . 6 2 1 . 2 5 1 . 3 1 1 1 . . 4 . . . Combat Bots Only 4 | . 3 3 . . 3 2 . . . 4 1 . 3 . . 1 . . 4 . . . Max Kills in Single Turn 3 | 1 1 2 . . 2 1 1 . 1 3 1 . 1 1 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 1 . . . 3 . . 1 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 594 | . 33 5 . . 56 24 7 32 . 14 23 . 11 27 3 18 53 . 75 10 35 168 Missed 263 | . 4 2 . . 16 10 3 21 . 6 13 . 7 23 . 10 24 . 22 2 18 82 Hits 331 | . 29 3 . . 40 14 4 11 . 8 10 . 4 4 3 8 29 . 53 8 17 86 Projectile 331 | . 29 3 . . 40 14 4 11 . 8 10 . 4 4 3 8 29 . 53 8 17 86 Critical Strikes 19 | . . . . . 5 1 . 1 . 1 . . . . . 1 2 . 3 1 . 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Damage Taken 5843 | . 375 65 . . 699 339 54 146 . 183 183 . 57 35 60 151 606 . 849 194 428 1419 Core 1958 | . 40 . . . 121 96 14 27 . 34 46 . 15 . . 59 210 . 140 47 197 912 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 170 | . . . . . . . . . . . . . . . . . . . 50 . 84 36 Core Remaining (%) 79 | 100 . . . 84 . 60 . . . . . . 80 100 . . . . 54 . . . Volleys Fired 142 | 23 32 4 . . 14 24 5 1 1 2 . . 4 . . . 5 . 24 3 . . Largest 3 | 2 2 2 . . 3 3 2 2 1 1 . . 1 . . . 1 . 2 2 . . Hottest 183 | 40 40 53 . . 153 183 122 122 61 33 . . 33 . . . 88 . 88 46 . . Shots Fired 245 | 46 64 8 . . 34 39 9 2 1 2 . . 4 . . . 5 . 25 6 . . Gun 179 | 46 64 5 . . . 36 8 2 1 . . . . . . . . . 11 6 . . Cannon 19 | . . . . . 15 . . . . . . . . . . . 2 . 2 . . . Launcher 47 | . . 3 . . 19 3 1 . . 2 . . 4 . . . 3 . 12 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 146 | 46 64 5 . . 7 7 . . . . . . . . . . . . 11 6 . . Thermal 48 | . . . . . 8 29 8 2 1 . . . . . . . . . . . . . Explosive 46 | . . 3 . . 19 2 1 . . 2 . . 4 . . . 3 . 12 . . . Electromagnetic 5 | . . . . . . 1 . . . . . . . . . . 2 . 2 . . . Robot Hit Streak 9 | 5 9 6 . . 3 5 5 . 6 . . . . . . . 4 . 4 7 . . Robot Miss Streak 6 | 4 2 2 . . 6 3 1 . . . . . 3 . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 168 | 26 44 4 . . 14 25 7 . 5 . 4 . . 7 5 1 4 . 16 6 . . Core Hits 103 | 7 17 4 . . 21 9 3 . 4 7 1 . 4 3 2 1 1 . 16 3 . . Critical Kills 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | 1 . . . . . 1 . . . . . . . 3 2 . . . . . . . Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . Melee Attacks 70 | . . . . . . . . . 17 . 5 . 2 16 12 2 9 . 7 . . . Impact 16 | . . . . . . . . . . . . . . . . . 9 . 7 . . . Slashing 54 | . . . . . . . . . 17 . 5 . 2 16 12 2 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 3 . . . . 1 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6790 | 322 533 268 . . 1370 459 122 . 450 230 223 . 203 530 429 58 316 . 1179 98 . . Guns 1628 | 322 533 19 . . . 427 122 . 18 . . . . . . . . . 89 98 . . Cannons 243 | . . . . . 172 . . . . . . . . . . . 41 . 30 . . . Explosions 3182 | . . 249 . . 1195 32 . . . 230 . . 203 . . . 275 . 998 . . . Melee 1734 | . . . . . . . . . 432 . 223 . . 530 429 58 . . 62 . . . Ramming 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 1194 | 322 533 19 . . 82 51 . . . . . . . . . . . . 89 98 . . Thermal 606 | . . . . . 90 376 122 . 18 . . . . . . . . . . . . . Explosive 3150 | . . 249 . . 1195 . . . . 230 . . 203 . . . 275 . 998 . . . Electromagnetic 103 | . . . . . . 32 . . . . . . . . . . 41 . 30 . . . Impact 62 | . . . . . . . . . . . . . . . . . . . 62 . . . Slashing 1672 | . . . . . . . . . 432 . 223 . . 530 429 58 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . . . 1 1 1 . . . 2 2 2 2 2 2 Average Corruption 1 | . . . . . . 1 . . . . 1 1 1 . . . 2 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . 2 . . . . . . 2 . . . 1 1 2 . . 3 Message Errors 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 300 | . . 36 . . 60 . . . 79 . 54 . . . 64 . . . 7 . . . Projectiles 9 | . . . . . 9 . . . . . . . . . . . . . . . . . Explosions 94 | . . 36 . . 51 . . . . . . . . . . . . . 7 . . . Melee 197 | . . . . . . . . . 79 . 54 . . . 64 . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . . 40 . . 45 81 . . . 59 . . . . . . . . 9 . . . Shots 9 | . . 1 . . 2 3 . . . 2 . . . . . . . . 1 . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 18 24 . . 409 489 114 27 22 62 41 . . 13 4 24 52 . . . . 234 Average Temperature 75 | . 5 12 . . 158 155 49 15 14 29 22 . . 5 2 4 10 . . . . 118 Received Heat Transfer 1170 | . 207 . . . 441 99 36 78 . 54 12 . . 12 . 57 9 . 60 45 39 21 Effects 9 | . . . . . 4 5 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Heat Transferred 1258 | . . . . . 148 814 259 . 37 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . . . 100 100 . . . . 100 . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 179 | 10 70 85 . . 155 115 50 179 93 . . . . 139 62 . . . . 9 . . Initial 93 | . . . . . . 56 47 44 93 . . . . 75 58 . . . . 9 . . Average 40 | . 28 15 . . 96 37 29 121 56 . . . . 122 49 . . . . 2 . . Influence Increases 2477 | 30 156 100 . . 234 217 87 145 89 285 45 . 190 105 34 90 165 . 205 . 15 285 Destroy 0b10 Robot/C 604 | . 80 60 . . 64 80 . . . 80 20 . 60 . . 20 . . 140 . . . Destroy 0b10 Robot/NC 136 | 30 20 5 . . 16 5 10 . 25 . . . . 15 10 . . . . . . . Destroy Leader 148 | . 32 10 . . 18 22 . . 2 10 10 . 10 2 2 10 . . 20 . . . Successful Hack 119 | . 9 . . . . 29 24 . 23 . . . . 24 10 . . . . . . . Disable Machine 183 | . . . . . 48 45 . . 30 . . . . 60 . . . . . . . . Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . . . . . . . Destroy Structure 167 | . . 25 . . 88 21 8 . 9 . . . . 4 12 . . . . . . . Lose Combat Pursuer 1020 | . 15 . . . . 15 45 45 . 195 15 . 120 . . 60 165 . 45 . 15 285 Influence Decreases 2372 | 30 156 45 55 . 100 246 128 30 256 65 95 182 70 105 112 66 183 48 190 15 . 195 Entered New Map 723 | . . . 55 . . 78 58 20 86 5 45 182 . 45 62 16 13 48 . 6 . 4 Time Decay 1271 | 30 142 45 . . 60 148 70 . 105 60 50 . 70 60 50 40 100 . 150 . . 91 Lost Part 293 | . 14 . . . 40 . . 10 . . . . . . . 10 70 . 40 9 . 100 Lost Ally 20 | . . . . . . 20 . . . . . . . . . . . . . . . . Purge Threat 65 | . . . . . . . . . 65 . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 2 1 . . 2 . 1 . . 1 . . . . . . . 1 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . 2 1 . . 1 . . . . 1 . . . . . . . . Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 162 | . 9 3 . . 13 10 11 12 2 12 12 . 11 5 1 11 12 . 9 1 7 21 Peak Tracking Total 13 | . 3 3 . . 6 4 7 13 1 7 10 . 4 3 1 9 8 . 4 1 8 9 Tactical Retreats 34 | . 1 . . . . 1 2 1 . 6 1 . 4 . . 1 7 . 2 . 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 8 | . . . . . 2 2 . 3 . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 14 | . . . . . 4 3 . 1 2 . . . . 4 . . . . . . . . Max in Single Turn 2 | . . . . . 2 1 . 1 1 . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 40 | . 4 . 1 . . 7 4 1 3 1 . 4 . 3 3 1 . 8 . . . . Terminals 22 | . 4 . . . . 7 1 1 3 . . . . 3 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Total Hacks 145 | . 12 . 1 . . 11 8 3 14 1 . 25 . 9 13 1 . 47 . . . . Successful 98 | . 4 . 1 . . 6 2 . 5 1 . 25 . 3 3 1 . 47 . . . . Failed 47 | . 8 . . . . 5 6 3 9 . . . . 6 10 . . . . . . . Catastrophic 9 | . 1 . . . . 2 2 1 1 . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . 7 . 1 . . 3 . . . . . . . 4 7 . . . . . . . Terminals 64 | . 12 . . . . 11 2 3 14 . . . . 9 13 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Terminal Hacks 94 | . 2 . 1 . . 6 . . 5 1 . 25 . 3 3 1 . 47 . . . . Record 46 | . . . . . . . . . . . . 11 . . . . . 35 . . . . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . 3 . . 1 . . 4 . . . . Open Door 5 | . . . . . . 3 . . . 1 . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . . 4 4 1 3 . . . . 3 3 . . . . . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 8 . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 1 1 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Active Infowar (turns) 1622 | . . . . . . 114 143 84 220 125 103 25 226 130 117 91 35 . . . 45 164 Sensors 209 | . . . . . . . . . . . . . . . . . . . . . 45 164 Terrain 408 | . . . . . . 114 143 84 67 . . . . . . . . . . . . . Structural 1006 | . . . . . . . . . 154 125 103 25 226 130 117 91 35 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 3 . . . . . . . . 1 . 1 . . 1 1 . . . . 1 Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 4467 | 289 372 303 661 48 155 372 143 84 220 125 103 25 226 130 117 91 205 115 310 50 108 215 Spaces Moved 7543 | 118 158 181 502 37 81 596 320 210 604 443 328 94 764 268 313 333 595 235 568 69 237 489 Core 76 | 4 . . . . 2 . . . . . . . . . . . . . . . . 70 Treads 588 | 114 158 181 135 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 465 | . . . 367 37 61 . . . . . . . . . . . . . . . . . Hover 738 | . . . . . . . . . . . . . . . . . . 67 568 69 6 28 Flight 5676 | . . . . . 18 596 320 210 604 443 328 94 764 268 313 333 595 168 . . 231 391 Fastest Speed 23 | 50 160 160 95 125 35 29 23 23 26 23 23 26 26 23 23 23 23 29 42 42 40 30 Average Speed 46 | 159 160 160 128 125 104 35 35 25 26 25 25 26 26 23 23 23 26 32 42 44 40 42 Slowest Speed 200 | 200 160 160 160 125 140 105 99 26 26 26 26 26 26 23 23 23 29 100 42 46 46 100 Overloaded Moves 117 | . . . . . . . 35 12 . 24 18 . . . . . . . . . . 28 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 29 | . . . . . 2 6 1 4 3 . . . 1 3 1 . 2 2 . . 1 3 Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . 11 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 8 38 47 89 20 16 53 13 36 19 65 52 70 95 8 12 59 81 62 66 2 44 72 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 8 | . . . . . . . . . . 1 . 1 1 . . 1 . 3 . . . 1 Known Exits Taken 9 | . . . . . 1 . 1 . 1 1 1 1 1 1 . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . . . . . . . . 1 1 1 1 1 . 1 . Scrap Searched 15 | . . . . 1 . . . . . 1 2 . 3 . . 2 3 . 1 . 2 . Spaces Dug 50 | . . . . . . . 10 . 9 10 1 . 1 4 6 . 9 . . . . . Terrain Destroyed 336 | . . 32 . . 104 19 10 . 9 17 1 . 30 4 6 . 28 . 76 . . . Melee 30 | . . . . . . . . . 9 . 1 . 1 4 6 . 9 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 306 | . . 32 . . 104 19 10 . . 17 . . 29 . . . 19 . 76 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total 8123 | 169 218 187 521 38 117 717 340 232 628 451 335 93 785 301 332 344 623 268 605 82 246 491 Wait 180 | 14 16 . . . 8 67 . 7 . . 3 . 6 12 4 3 10 23 . 7 . . Move 7461 | 117 157 180 501 36 77 583 317 200 597 442 327 93 761 261 310 332 588 230 567 68 234 483 Hop 28 | . . . . . 2 6 1 3 3 . . . 1 3 1 . 2 2 . . 1 3 Pick Up 56 | 7 5 1 8 1 3 3 2 2 1 1 . . 4 3 1 3 3 1 1 2 4 . Fast Attach 54 | 7 1 . . . 6 15 2 . 4 2 . . . 2 2 . . 7 2 2 1 1 Attach 29 | . 1 . . . 4 4 3 . . 1 . . 1 1 . 1 3 1 3 . 2 4 Detach 9 | . . . . . . 4 2 . . 1 . . 1 . . . 1 . . . . . Swap 16 | 1 1 1 3 1 1 1 4 . . . . . 1 . . . . . 1 . 1 . Drop 59 | . 5 1 9 . 2 10 4 2 5 2 . . 4 3 2 3 . 4 . . 3 . Fire 142 | 23 32 4 . . 14 24 5 1 1 2 . . 4 . . . 5 . 24 3 . . Melee 70 | . . . . . . . . . 17 . 5 . 2 16 12 2 9 . 7 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 17 . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*War]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Entered Mines 760 | -10/Mines | Found a hidden stash of uninstalled traps 816 | -10/Mines | Identified exit to Materials 823 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 904 | -10/Mines | Discovered exit to Materials (range 12) 941 | -10/Mines | Learned Materials stockpile data 957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 958 | -10/Mines | Discovered new exit (range 5) 965 | -10/Mines | Entered Exiles 1005 | -10/Exiles | Met 8R-AWN 1031 | -10/Exiles | Met EX-HEX 1084 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Aligned with FarCom system 1111 | -10/Exiles | Given EX-Vault access code 1156 | -10/Exiles | Opened EX-Vault 1166 | -10/Exiles | Found Deploy-a-Sentry 1171 | -10/Exiles | Found 0b10 Alert Chip 1177 | -10/Exiles | Found XL Autogun Array 1223 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1254 | -10/Exiles | Met EX-DEC 1314 | -10/Exiles | Discovered new exit (range 10) 1424 | -10/Exiles | Visited The Gauntlet 1626 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1626 | -10/Exiles | Entered Mines 1666 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Entered Materials 1674 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1675 | -8/Materials | Identified exit to Storage 1817 | -8/Materials | Released all parts (8) 1822 | -8/Materials | Discovered exit to Storage (range 12) 1829 | -8/Materials | Entered Storage 1842 | -8/Storage | Lost 3 parts (1n1u1w) 2194 | -8/Storage | Discovered new exit (range 16) 2201 | -8/Storage | Entered Factory 2201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2344 | -7/Factory | Identified exit to Garrison 2344 | -7/Factory | Entered Garrison 2365 | -7/Garrison | Triggered checkpoint 2367 | -7/Garrison | Garrison Relay disabled 2390 | -7/Garrison | Triggered checkpoint 2417 | -7/Garrison | Discovered new exit (range 10) 2420 | -7/Garrison | Triggered checkpoint 2423 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2427 | -7/Garrison | Discovered new exit (range 5) 2428 | -7/Garrison | Entered Factory 2581 | -7/Factory | Identified exit to Lower Caves 2648 | -7/Factory | Entered Lower Caves 2697 | -7/Lower Caves | Encountered a Warlord checkpoint 2737 | -7/Lower Caves | Met a Warlord Commander 2738 | -7/Lower Caves | Learned location of Warlord (-4) 2739 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2739 | -7/Lower Caves | Found Encrypted Comm Array 2770 | -7/Lower Caves | Discovered new exit (range 11) 2773 | -7/Lower Caves | Identified exit to Lower Caves 2773 | -7/Lower Caves | Entered another Lower Caves area 2798 | -7/Lower Caves | Build established: Sprinter 2836 | -7/Lower Caves | Spotted B-75 Beast 2855 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2855 | -7/Lower Caves | Discovered new exit (range 9) 2857 | -7/Lower Caves | Identified exit to Data Miner 2868 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2876 | -7/Lower Caves | Entered Data Miner 2876 | -7/Data Miner | Discovered new exit (range 6) 2881 | -7/Data Miner | Met Data Miner 2886 | -7/Data Miner | Learned location of Section 7 (-3) 2886 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2892 | -7/Data Miner | Received God Mode back door access code from Data Miner 2900 | -7/Data Miner | Identified exit to Proximity Caves 2901 | -7/Data Miner | Entered Proximity Caves 3078 | -6/Proximity Caves | Learned location of Zion (-6) 3106 | -6/Proximity Caves | Discovered new exit (range 12) 3110 | -6/Proximity Caves | Identified exit to Factory 3127 | -6/Proximity Caves | Entered Factory 3127 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3128 | -6/Factory | Identified exit to Lower Caves 3236 | -6/Factory | Discovered new exit (range 16) 3237 | -6/Factory | Identified exit to Factory 3257 | -6/Factory | Entered another Factory area 3257 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3368 | -5/Factory | Discovered new exit (range 4) 3374 | -5/Factory | Entered Upper Caves 3463 | -5/Upper Caves | Discovered new exit (range 10) 3464 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3465 | -5/Upper Caves | Entered another Upper Caves area 3485 | -5/Upper Caves | Encountered a Warlord checkpoint 3522 | -5/Upper Caves | Build established: Hacker-Sprinter 3535 | -5/Upper Caves | Lost 6 parts (2n3u1w) 3577 | -5/Upper Caves | Crushed by falling debris 3577 | -5/Upper Caves | Crushed by falling debris 3649 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3668 | -5/Upper Caves | Discovered new exit (range 6) 3670 | -5/Upper Caves | Entered Zhirov 3670 | -5/Zhirov | Discovered new exit (range 3) 3677 | -5/Zhirov | Met Zhirov 3687 | -5/Zhirov | Learned location of Quarantine (-3) 3687 | -5/Zhirov | Learned location of Testing (-2) 3687 | -5/Zhirov | Learned location of Command (-1) 3694 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3699 | -5/Zhirov | Found Alien Artifact 3700 | -5/Zhirov | Identified Integrated Dissipator 3700 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3705 | -5/Zhirov | Found Alien Artifact 3705 | -5/Zhirov | Identified Transdimensional Reconstructor 3705 | -5/Zhirov | Warped through subspace 3785 | -5/Zhirov | Entered Proximity Caves 3948 | -4/Proximity Caves | Lost 3 parts (3w) 4004 | -4/Proximity Caves | Build established: Hacker-Mutant 4075 | -4/Proximity Caves | Discovered new exit (range 7) 4095 | -4/Proximity Caves | Entered Factory 4095 | -4/Factory | Evolved 2 slots: Utility x2 4096 | -4/Factory | Identified exit to Upper Caves 4109 | -4/Factory | Discovered exit to Upper Caves (range 11) 4145 | -4/Factory | Entered Upper Caves 4146 | -4/Upper Caves | Encountered a Warlord checkpoint 4183 | -4/Upper Caves | Spotted B-86 Titan 4220 | -4/Upper Caves | Lost 3 parts (1n2w) 4249 | -4/Upper Caves | Discovered new exit (range 4) 4253 | -4/Upper Caves | Entered another Upper Caves area 4261 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4290 | -4/Upper Caves | Learned location of Armory (-3) 4303 | -4/Upper Caves | Encountered a Warlord checkpoint 4434 | -4/Upper Caves | Released all parts (5) 4443 | -4/Upper Caves | Core integrity fell below 50% 4462 | -4/Upper Caves | Core integrity fell below 20% 4465 | -4/Upper Caves | Discovered new exit (range 15) 4468 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04434_ Released Imp. Launcher Guidance Computer. 04434_ Released Adv. System Shield. 04434_ Released Hacking Suite. 04434_ Released Imp. Matter Compressor. 04437_ Penetrated by Slug. 04438_ Slug penetrates Wall. 04456_ Acquired Graphene Brace. 04458_ Slug penetrates Wall. 04458_ Penetrated by Slug. 04458_ Slug penetrates Wall. 04458_ Penetrated by Slug. 04461_ Adv. Reaction Control System destroyed. 04461_ Slug penetrates Wall. 04464_ Penetrated by Slug. 04464_ Slug penetrates Wall. 04464_ Penetrated by Slug. 04465_ EXIT=FOUND 04467_ Penetrated by Slug. 04467_ Slug penetrates Wall. 04468_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????##??????????## | | ??????????????????????????????????## ##????????## | | ??????????????????????? ????????# #????????# | | ????????????????????? ????????# #????????### | | ???????????????????? ????????# #?######???# | | ???????????????????? ???????## ##? ###?? | | ???????????????????? ???????# #? ##? | | ??????????????????? ???????# #?# #? | | ???????????????????? ##?????# #?# #? | | ???????????????????? ###?### ### #? | | ?????????????????????? ### ## #?? | | ????????????????????????# ### #??? | | ???????????????????????## ## ##?# | | ???????????????????????# ### | | ???????????????????????# shss ! ## | | ?????????????????### ### h #### # | | ?????????????????# s##??# # | | ??????????????# @ #???## # | | ???????????????#"< ## ##???## ### | | ?????????????????????# ## ## ##### ### | | ?????????????????????# #### ### ## | | ??????????????????? ###?## ### ### | | ????????????????? ###??## ### ## | | ???????????????? ###### ##???## ## ## | | ????????????????#??????# #????# ### ### | | ???????????????????????# ????### #?##### | | ???????????????????????# ?????## ##??### | | ???????????????????????# ????## ##### | | ???????????????????????# ????# | | ??????????????????????? ????# | | ??????????????????????? ????# ### # | | ??????????????????????? ????## #?###### # | | ??????????????????????? ?????# ## ##??????## # | | ????????????????????????????????######????????# ## | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Utility Shielding 90 Evasion (%) 65 Melee Accuracy 8 Launcher Accuracy 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Explorer Challenges ------------ None Game ------ Seed MomentumCompactHammerchucker Manual? 0 Play Time 01:19:50 Cumulative 65.8 hours Start 2026.01.18 @ 20:01:32 End 2026.01.21 @ 13:00:01 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9023d148-b6f3-43bf-83b9-235903dcc819