Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 10:26:33 Player: Epsilon 11 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (6221) 6221 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1144) 1144 TOTAL SCORE: 13445 Bonus ------- High Alert Combat Kills 982 Follower Combat Kills 336 Friendly Fire -174 Cogmind --------- Core Integrity 0/1150 Matter 18/300 Energy 65/100 System Corruption 18% Temperature Cool (0) Movement Flying (40) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Phase Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Phase Cannon Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- Fission Core Advanced Heavy Siege Treads Advanced Heavy Siege Treads Phase Cannon KE Penetrator Light Antimatter Cannon Improved Remote Datajack Power Sword [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Utility Shielding Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . Power 2 | . . . . . . . . 1 . 1 . Propulsion 2 | . . 1 . . . . . 1 . . . Utility 7 | . . . . . . 2 2 . 2 1 . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 196 | 6 2 2 2 . 1 19 17 33 32 30 52 Power 23 | 1 . . 1 . . 3 2 1 2 2 11 Engine 7 | 1 . . 1 . . 1 2 1 1 . . Core 13 | . . . . . . 2 . . 1 1 9 Reactor 3 | . . . . . . . . . . 1 2 Propulsion 30 | 2 . 1 . . 1 3 4 7 4 2 6 Treads 18 | . . . . . . 3 . 7 4 . 4 Leg 8 | 2 . 1 . . 1 . 4 . . . . Wheel 2 | . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Utility 61 | 1 1 . 1 . . 4 4 12 14 16 8 Device 39 | . 1 . . . . 2 2 6 8 13 7 Storage 3 | 1 . . 1 . . . . . . . 1 Processor 2 | . . . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . Protection 17 | . . . . . . 2 1 6 5 3 . Artifact . | . . . . . . . . . . . . Weapon 82 | 2 1 1 . . . 9 7 13 12 10 27 Energy Gun 21 | 1 . . . . . 1 2 6 5 . 6 Energy Cannon 14 | . . . . . . 3 2 1 3 3 2 Ballistic Gun 13 | 1 . 1 . . . 2 . . 1 . 8 Ballistic Cannon 14 | . . . . . . . 3 4 1 3 3 Launcher 11 | . 1 . . . . 3 . . 1 2 4 Special Weapon 4 | . . . . . . . . 1 . 2 1 Impact Weapon 2 | . . . . . . . . 1 1 . . Slashing Weapon 3 | . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . 1 2 1 2 Corrupted Parts 2 | . . . . . . . . . 2 . . System Corruption 3 | . . . . . . . . . 3 . . Parts Lost 48 | . . . . . . 3 . 7 9 14 15 Power 11 | . . . . . . 1 . . 2 3 5 Propulsion 10 | . . . . . . 1 . 1 1 5 2 Utility 17 | . . . . . . . . 2 4 5 6 Weapon 10 | . . . . . . 1 . 4 2 1 2 Highest Loss Streak 9 | . . . . . . 1 . 4 2 8 9 To Critical Strikes 2 | . . . . . . 1 . . . . 1 Average Slot Usage (%) 93 | . 93 100 100 100 100 100 99 98 98 88 58 Engine 7 | . 14 11 11 11 11 2 7 12 5 7 . Core 2 | . . . . . . 6 . . 4 4 7 Treads 11 | . . . . . . 1 5 17 22 13 8 Leg 10 | . 28 33 33 33 33 25 17 7 . . . Device 17 | . 8 11 11 11 11 14 14 17 18 27 21 Storage 6 | . 14 11 11 11 11 9 7 6 5 4 3 Processor 5 | . . . . . . . 6 6 11 5 . Protection 6 | . . . . . . 12 14 8 9 3 . Energy Gun 7 | . 14 11 11 11 11 12 7 11 7 . 2 Energy Cannon 2 | . . . . . . 5 3 3 2 4 1 Ballistic Gun 3 | . 12 11 11 11 11 6 . . . 4 4 Ballistic Cannon 3 | . . . . . . . 10 3 4 5 1 Launcher 1 | . 1 11 11 11 11 2 . . . . . Peak Build Rating 112 | 6 7 10 11 11 13 28 46 61 84 102 112 Average Rating 55 | 4 6 9 10 11 11 22 42 55 74 91 84 On Entrance 25 | . 6 7 10 11 11 13 25 46 60 82 33 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 89 | 13 16 17 22 22 22 38 51 62 70 89 80 Greatest Support 160 | 20 20 30 30 30 35 60 60 100 117 117 160 Greatest Overweight (x) 4 | 3 . . . . . 1 1 1 . 4 1 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 9 8 Most Carried 10 | . 4 7 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 2 5 9 10 10 8 9 9 8 8 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | . 4 7 10 10 10 9 10 9 8 5 5 Class Distribution -------------------- 35% | Tank 16% | Gunner 14% | Skirmisher 13% | Scavenger-Tank 3% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Infiltrator-Gunner | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 4123 | 241 73 . 37 18 15 271 256 803 780 820 809 Remotely . | . . . . . . . . . . . . Salvage Created 6179 | . 137 . 7 . 96 707 295 1277 1379 1186 1095 Parts 264 | . 10 . 1 . 4 24 15 44 71 40 55 Haulers Intercepted 4 | . . . . . . . 2 1 . 1 . Recyclers Shooed 9 | . . . . . . 1 . . 5 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 115 | . 5 . . . . 18 5 20 30 16 21 Guns 56 | . 4 . . . . 11 1 11 15 3 11 Cannons 35 | . . . . . . 4 3 6 9 10 3 AOE 22 | . 1 . . . . 3 1 1 6 3 7 Classes Destroyed 18 | . 3 . . . 1 3 3 2 1 2 3 Worker 9 | . 1 . 1 . . 1 1 2 . 3 . Builder 4 | . . . . . . . . . 1 3 . Hauler 4 | . . . . . . . 2 1 . 1 . Recycler 6 | . . . . . 1 1 . 1 2 1 . Mechanic 1 | . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . 2 . Watcher 2 | . . . . . . . 1 1 . . . Swarmer 31 | . 3 . . . . 5 . 4 14 . 5 Saboteur 2 | . . . . . . . . . . . 2 Grunt 42 | . 2 . . . . 9 . 10 7 10 4 Brawler 3 | . . . . . . 2 . . . 1 . Duelist 4 | . . . . . . . . 1 . . 3 Protector 1 | . . . . . . . . . . . 1 Sentry 8 | . . . . . . 1 3 1 2 . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . Programmer 22 | . . . . . . . 2 3 7 5 5 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 . 1 . 1 5 2 6 7 6 4 Combat Bots Only 6 | . 3 . . . . 5 1 6 6 3 4 Max Kills in Single Turn 5 | . 2 . 1 . 1 4 1 1 3 5 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . . . 2 1 1 3 1 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 1170 | . 24 3 . . . 99 76 192 175 147 454 Missed 368 | . 6 1 . . . 33 35 51 50 37 155 Damage Taken 13231 | . 192 31 40 . . 796 256 2001 2359 2333 5223 Core 1769 | . 31 14 . . . 72 31 263 188 225 945 Absorbed by Shields 836 | . . . . . . 20 52 226 277 . 261 Reduced by Siege Mode 518 | . . . . . . . . . . . 518 Redirected to Shielding 107 | . . . . . . 38 16 4 49 . . Ignored by Resistances 447 | . . . . . . 53 32 200 162 . . Regen/Repaired (Parts) 89 | . . . . . . . 89 . . . . Core Remaining (%) 87 | 100 87 . . . 96 86 95 69 81 . . Volleys Fired 398 | . 16 . 5 . 5 45 47 89 74 69 48 Largest 3 | . 2 . 3 . 2 3 3 3 3 3 3 Hottest 230 | . 80 . 100 . 70 163 191 208 217 178 230 Shots Fired 898 | . 32 . 11 . 10 118 82 195 171 153 126 Gun 494 | . 30 . 10 . 10 91 22 115 97 43 76 Cannon 362 | . . . . . . 17 60 70 72 99 44 Launcher 24 | . 2 . 1 . . 10 . . 2 5 4 Special 18 | . . . . . . . . 10 . 6 2 Kinetic 389 | . 14 . 5 . 5 32 49 40 68 100 76 Thermal 208 | . 16 . 5 . 5 59 22 63 . . 38 Explosive 22 | . 2 . 1 . . 10 . . 2 5 2 Electromagnetic 261 | . . . . . . 17 11 82 101 42 8 Robot Hit Streak 20 | . 3 . 5 . 6 15 7 12 18 11 20 Robot Miss Streak 6 | . 4 . 2 . 2 3 5 5 4 6 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . . . . . . . . 1 4 . . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . Shots Hit Robots 557 | . 15 . 6 . 7 72 42 134 106 82 93 Core Hits 290 | . 10 . 2 . 3 44 19 59 56 48 49 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 . . 2 Critical Strikes 30 | . 2 . 1 . . 5 2 4 8 3 5 Burn 9 | . 2 . 1 . . 5 . . . . 1 Destroy 2 | . . . . . . . . . . . 2 Blast 14 | . . . . . . . 2 2 6 2 2 Corrupt 3 | . . . . . . . . . 2 1 . Smash 2 | . . . . . . . . 2 . . . Melee Attacks 11 | . . . . . . . . 2 5 . 4 Impact 7 | . . . . . . . . 2 5 . . Slashing 4 | . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18234 | . 187 . 89 . 64 1642 1059 3369 3714 4412 3698 Guns 6256 | . 149 . 54 . 64 624 303 1651 1321 665 1425 Cannons 6803 | . . . . . . 307 689 1315 1290 1918 1284 Explosions 4785 | . 38 . 35 . . 711 62 188 958 1804 989 Melee 283 | . . . . . . . . 166 117 . . Ramming 107 | . . . . . . . 5 49 28 25 . Kinetic 6494 | . 63 . 16 . 27 172 515 698 1461 1763 1779 Thermal 4428 | . 86 . 38 . 37 452 365 1436 277 855 882 Explosive 3061 | . 38 . 35 . . 711 . . 644 949 684 Electromagnetic 3861 | . . . . . . 307 174 1020 1187 820 353 Impact 283 | . . . . . . . . 166 117 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 3 13 11 18 Average Corruption 6 | . . . . . . . 1 2 8 3 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 123 | . . . . . . . 1 17 43 20 42 Message Errors 23 | . . . . . . . . 3 5 3 12 Matter Fused 30 | . . . . . . . . 4 8 5 13 Heat Flow Errors 11 | . . . . . . . . 1 6 2 2 Energy Discharges 17 | . . . . . . . 1 4 7 2 3 Parts Rejected 3 | . . . . . . . . 1 . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 3 7 3 . Data Loss (major) 6 | . . . . . . . . . 4 . 2 Misfires 9 | . . . . . . . . 1 3 1 4 Alerts 4 | . . . . . . . . . 3 1 . Weapon Failures 6 | . . . . . . . . . . 2 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 770 | . . . . . . 4 27 290 72 295 82 Projectiles 226 | . . . . . . 4 27 67 48 60 20 Explosions 375 | . . . . . . . . 57 21 235 62 Melee 169 | . . . . . . . . 166 3 . . Knockbacks 29 | . . . . . . . . 9 11 8 1 Impact 3 | . . . . . . . . 1 2 . . Kinetic 26 | . . . . . . . . 8 9 8 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 777 | . 38 . 40 . . . . 149 409 12 129 Shots 14 | . 1 . 1 . . . . 2 5 . 5 Rammed 11 | . . . . . . . . 4 6 1 . Targets Rammed 12 | . . . . . . . 1 4 6 1 . Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 452 | . 62 . 8 . 4 108 168 452 405 128 236 Average Temperature 86 | . 15 . 4 . 3 40 51 131 107 43 60 Received Heat Transfer 1850 | . 24 9 . . . 336 79 400 174 512 316 Effects 10 | . . . . . . . . 8 2 . . Shutdowns 3 | . . . . . . . . 2 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 5 | . . . . . . . . 5 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations 5 | . . . . . . . . . . . 5 Total Turns 62 | . . . . . . . . . . . 62 Longest Duration 20 | . . . . . . . . . . . 20 Robots Corrupted 4 | . . . . . . . . 3 . 1 . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 23 | . . . . . . 1 2 7 3 6 4 Impact Corruptions 6 | . . . . . . . . 5 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . . 2 1 4 . . 2 Heat Transferred 7555 | . 407 . 185 . 111 1702 761 2425 250 550 1164 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 3 3 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 1147 | . 160 82 51 . 40 551 330 320 653 1147 897 Initial 556 | . . 67 37 . . . 241 51 133 319 556 Average 295 | . 48 68 33 . 22 314 212 166 249 578 736 Maximum Alert Level 4 | . . . . . . 2 1 1 2 4 3 Low Security (%) 46 | 100 100 100 100 . 100 27 56 59 53 . . Level 1 28 | . . . . . . 43 43 40 18 49 . Level 2 13 | . . . . . . 29 . . 28 20 25 Level 3 10 | . . . . . . . . . . 19 74 Level 4 1 | . . . . . . . . . . 10 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . 2 2 5 7 4 2 Investigation 1 | . 1 . . . . . . . . . . Extermination 12 | . . . . . . . 2 3 3 2 2 Reinforcement 8 | . 1 . . . . 2 . 2 3 . . Assault 3 | . . . . . . . . . 1 2 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 9 | . . 1 . . . 4 . . 3 . 1 Communications Jammed 102 | . . . . . . . . 6 . 37 59 Distress Signals 102 | . . . . . . . . 6 . 37 59 Times Spotted 203 | . 7 3 . . 1 36 11 37 35 31 42 Peak Tracking Total 13 | . 4 3 . . 1 8 1 6 5 7 13 Tactical Retreats 20 | . . . . . . 3 1 7 3 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 9 | . 1 . . . . 1 1 3 1 . 2 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 4 | . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . Triggered 5 | . . . . . . 4 . 1 . . . Most Traps Carried 4 | . . . 4 4 4 4 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 43 | . . . . . . 1 . 10 7 23 2 Max in Single Turn 19 | . . . . . . 1 . 5 4 19 1 Garrison Access 3 | . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 33 | . . . . 4 . 2 9 7 5 5 1 Terminals 19 | . . . . . . 2 5 5 2 4 1 Fabricators 2 | . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 1 . . Garrison Access 3 | . . . . . . . 1 . 2 . . Total Hacks 69 | . . . . 4 . 5 20 18 10 10 2 Successful 30 | . . . . 4 . 2 10 6 4 3 1 Failed 39 | . . . . . . 3 10 12 6 7 1 Catastrophic 8 | . . . . . . 1 2 1 1 3 . Database Lockouts . | . . . . . . . . . . . . Manual 26 | . . . . . . 3 10 4 3 4 2 Terminals 45 | . . . . . . 5 14 14 4 6 2 Fabricators 3 | . . . . . . . 1 2 . . . Repair Stations 6 | . . . . . . . 2 . . 4 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 2 3 . . Garrison Access 4 | . . . . . . . 1 . 3 . . Terminal Hacks 10 | . . . . 4 . 1 2 2 . 1 . Record 4 | . . . . 4 . . . . . . . Terminal Index 2 | . . . . . . . 1 . . 1 . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . Seal Access 3 | . . . . . . . 1 . 2 . . Unauthorized Hacks 14 | . . . . . . 1 5 3 2 2 1 Terminals 14 | . . . . . . 1 5 3 2 2 1 Assimilate 1 | . . . . . . . . . . 1 . Botnet 12 | . . . . . . 1 4 3 2 1 1 Operators 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 26 | . . . . . . 2 7 7 4 5 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 . Non-combat 3 | . . . . . . . . . . 3 . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 3 . no_distress 2 | . . . . . . . . . . 2 . find_recycling 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 13 | . . . 3 . . . . . . . 10 Largest Group 10 | . . . 3 3 3 1 . . . . 10 Highest-Rated Group 481 | . . . 40 40 40 8 . . . . 481 Highest-Rated Ally 58 | . . . 16 16 16 8 . . . . 58 Total Orders 4 | . . . . . . . . . 3 . 1 ROAM 1 | . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks 94 | . . . . . 20 26 . . . . 48 Total Damage 1949 | . . . . . 184 183 . . . . 1582 Kills 8 | . . . . . 1 2 . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 8878 | 47 189 36 511 469 241 524 1230 1870 1829 1045 887 Spaces Moved 5033 | 33 113 25 391 390 187 258 778 1007 897 527 427 Core 48 | 5 . . . . . . . . . . 43 Treads 2300 | . . . . . . 14 157 564 897 316 352 Legs 2442 | 28 113 25 391 390 187 244 621 443 . . . Wheels 211 | . . . . . . . . . . 211 . Hover . | . . . . . . . . . . . . Flight 32 | . . . . . . . . . . . 32 Fastest Speed 35 | 50 120 120 120 120 120 120 125 126 162 95 35 Average Speed 141 | 118 120 120 120 120 120 130 135 148 164 152 140 Slowest Speed 250 | 200 120 120 120 120 120 250 250 195 165 250 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 23 5 53 89 48 27 25 32 30 18 35 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 3 | . . . 1 . 2 . . . . . . Spaces Dug 36 | . . . . . . 10 9 3 4 6 4 Terrain Destroyed 531 | . 10 . 9 . . 85 12 52 124 201 38 Melee 4 | . . . . . . . . . . . 4 Projectile 114 | . . . . . . . 12 15 25 57 5 AOE 413 | . 10 . 9 . . 85 . 37 99 144 29 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 6041 | 38 136 31 424 391 195 355 883 1208 1105 675 600 Wait 223 | . 2 . 21 2 2 15 19 53 59 17 33 Move 5022 | 32 112 24 390 389 186 257 777 1006 896 526 427 Hop . | . . . . . . . . . . . . Pick Up 78 | . 4 5 4 . . 5 8 12 17 11 12 Fast Attach 63 | 6 1 . . . . 3 9 7 3 5 29 Attach 60 | . . 2 1 . . 4 3 10 14 17 9 Detach 17 | . . . . . . 2 3 . . 8 4 Swap 73 | . 1 . 1 . 1 12 5 16 15 8 14 Drop 80 | . . . 2 . 1 8 11 9 16 13 20 Fire 398 | . 16 . 5 . 5 45 47 89 74 69 48 Melee 11 | . . . . . . . . 2 5 . 4 Ram 1 | . . . . . . . . . . 1 . Kick 1 | . . . . . . . 1 . . . . Crush 10 | . . . . . . . . 4 6 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . . . . 4 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 8) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 239 | -9/Materials | Discovered new exit (range 16) 273 | -9/Materials | Entered Mines 296 | -9/Mines | Found a hidden stash of uninstalled traps 353 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 353 | -9/Mines | Discovered new exit (range 5) 413 | -9/Mines | Learned 2 Materials zone layouts 471 | -9/Mines | Learned location of Storage (-7) 543 | -9/Mines | Build established: Gunner 582 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 784 | -9/Mines | Entered Exiles 784 | -9/Exiles | Found Exiles lab abandoned 784 | -9/Exiles | Accompanied by 3 allies 1239 | -9/Exiles | Discovered new exit (range 11) 1253 | -9/Exiles | Entered Mines 1253 | -8/Mines | Accompanied by 3 allies 1483 | -8/Mines | Discovered new exit (range 9) 1494 | -8/Mines | Entered Materials 1494 | -8/Materials | Accompanied by 1 ally 1494 | -8/Materials | Evolved 2 slots: Utility x2 1495 | -8/Materials | Identified exit to Factory 1841 | -8/Materials | Build established: Scavenger-Tank 2018 | -8/Materials | Entered Factory 2018 | -7/Factory | Evolved 2 slots: Utility x2 2285 | -7/Factory | Build established: Tank 2518 | -7/Factory | Repaired Reactive Plating 3240 | -7/Factory | Discovered new exit (range 8) 3248 | -7/Factory | Entered another Factory area 3248 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3372 | -6/Factory | Spotted B-75 Beast 3476 | -6/Factory | Destroyed B-75 Beast 3995 | -6/Factory | Lost 4 parts (1n1u2w) 4926 | -6/Factory | Discovered new exit (range 8) 5118 | -6/Factory | Entered another Factory area 5118 | -5/Factory | Evolved 2 slots: Utility x2 6306 | -5/Factory | Build established: Skirmisher 6765 | -5/Factory | System corruption reached 10% 6795 | -5/Factory | Discovered new exit (range 14) 6814 | -5/Factory | Identified exit to Factory 6918 | -5/Factory | First assault squad dispatched 6947 | -5/Factory | Entered another Factory area 6947 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7742 | -4/Factory | First assault squad dispatched 7844 | -4/Factory | Lost 3 parts (1p1n1w) 7892 | -4/Factory | System corruption reached 10% 7984 | -4/Factory | Discovered new exit (range 9) 7988 | -4/Factory | Lost 8 parts (2p1n5u) 7992 | -4/Factory | Entered Armory 8122 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 8188 | -4/Armory | Lost 5 allies 8282 | -4/Armory | Found Gamma Bomb Array 8390 | -4/Armory | Core integrity fell below 50% 8419 | -4/Armory | Lost 4 allies 8445 | -4/Armory | Lost 4 parts (2p1u1w) 8827 | -4/Armory | Spotted B-86 Titan 8877 | -4/Armory | Core integrity fell below 20% 8877 | -4/Armory | Released all parts (4) 8879 | -4/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08865_ Adv. Heat Sink destroyed. 08866_ Ended siege mode. 08869_ S-27 Virus suffers critical hit (Destroy). 08869_ S-27 Virus destroyed. 08871_ Fission Core destroyed. 08872_ B-86 Titan activates siege mode. 08872_ E-15 Imp destroyed. 08873_ System corrupted: Lgt. Antimatter Cannon rejected. 08874_ Compression Vault explodes. 08875_ Lgt. Antimatter Cannon destroyed. 08876_ Adv. Heavy Siege Treads destroyed. 08877_ Released Lgt. Antimatter Cannon. 08877_ Released Med. Storage Unit. 08877_ Released Adv. Heavy Siege Treads. 08877_ Released Adv. Heat Sink. 08877_ Transfer Shaft disabled. 08877_ Penetrated by Slug. 08878_ Acquired Field Propulsion Array. 08878_ Penetrated by Slug. 08879_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? H??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????] ?????????????????????????? | | ?????????????????????# g?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????+#??????????????????? | | ???????????????""""?## ????? #??????????????????? | | ???????????????"" F"#; ##### #??????????????????? | | ???????????????"" ""# #??????? ??????????? | | ???????????????? #??????? #?????????? | | ????????????????? #?????? #?????????? | | ??????????????"" """ ####?? #?????????? | | ??????????????"" """ == ;;;### #?????????? | | ??????????? """ """ == #?????????? | | ??????????# g % @= ^ #?????????# | | ??????????# g | %% ^ """ +?????????+ | | ???????????? """ """ /!]] ^ """ #?????????# | | ??????????????"" """ ![= % ^ " #?????????# | | ?????????????""" "" ]*% "F" #?????????+ | | ??????????# g =* """ #??????#+## | | ??????????# %= #??????# | | ??????????# == =s ! %* #??????# | | ??????????? == ######;#######??# | | ???????????? = !%% % *% % [ #??# | | ???????????? |% # [[[ #??# | | ???????????? * ; [[[ #??# | | ????????????? x # [[[ #??# | | ????????????? x # #??# | | ?????????????? #########+####### | | ?????????????? ####BB; | | ??????????????##+###+???#% # ##### | | ????????????????????????####+####+#########+###### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# [ | | ???????????????????????????????????????# [[[[ | | ???????????????????????????????????????# ] [[ | | ???????????????????????????????????????# ]] [[ | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 55 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalVariableCharger Manual? 0 Play Time 02:41:43 Cumulative 159.7 hours Start 2024.09.01 @ 21:57:41 End 2024.09.02 @ 10:26:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 33 Adventurer 43 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb287e7b-161e-4915-906c-7bcb3671b8d3