Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 18:53:21 Player: mbomb Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (199) 995 Value Destroyed (6673) 6673 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 14133 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 348 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 100/100 System Corruption 4% Temperature Warning (328) Movement Core (350) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core F-cell Engine Cold Fusion Reactor Improved Medium Armor Plating Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core F-cell Engine Cold Fusion Reactor Carbon-fiber Leg Improved Reaction Control System Heavy Laser Heavy Laser Makeshift Shrapnel Gun [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . Utility 5 | . . 1 . . . 2 . 1 . . 1 . . . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 95 | 4 8 21 5 1 1 6 10 5 3 4 19 . . 8 Power 11 | . 2 1 . . . 2 1 1 . 1 2 . . 1 Engine 7 | . 2 1 . . . 1 1 1 . . 1 . . . Core 3 | . . . . . . 1 . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 27 | 2 2 9 . 1 . . 3 1 1 1 5 . . 2 Treads 11 | . . 3 . 1 . . 3 1 1 1 1 . . . Leg 16 | 2 2 6 . . . . . . . . 4 . . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 34 | . 4 5 3 . 1 2 5 1 2 . 7 . . 4 Device 11 | . 1 2 1 . . 1 2 . . . 3 . . 1 Storage 3 | . 2 . . . . . 1 . . . . . . . Processor 5 | . 1 1 . . . . . 1 . . 1 . . 1 Hackware 2 | . . . 2 . . . . . . . . . . . Protection 13 | . . 2 . . 1 1 2 . 2 . 3 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . 6 2 . . 2 1 2 . 2 5 . . 1 Energy Gun 9 | 2 . 1 . . . . . 2 . 2 2 . . . Energy Cannon 4 | . . 2 . . . 1 1 . . . . . . . Ballistic Gun 5 | . . 2 1 . . . . . . . 1 . . 1 Ballistic Cannon 3 | . . . . . . 1 . . . . 2 . . . Launcher 2 | . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 39 | . . 4 3 . . 4 3 . 1 4 6 . . 14 Power 3 | . . . . . . 1 . . . . 1 . . 1 Propulsion 13 | . . 1 . . . 1 2 . . 2 3 . . 4 Utility 17 | . . 2 3 . . 1 1 . 1 2 2 . . 5 Weapon 6 | . . 1 . . . 1 . . . . . . . 4 Highest Loss Streak 14 | . . 2 1 . . 2 2 . 1 2 4 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 1 3 7 8 8 8 8 8 11 13 12 9 11 14 9 Power 1 | . . . . . . . . 1 2 1 1 4 4 4 Propulsion 1 | . . . 1 1 1 . . 1 2 2 1 . 1 . Utility 1 | . 1 1 1 1 2 1 1 2 2 2 2 4 4 1 Weapon 4 | . 1 4 5 6 5 6 5 5 6 5 4 3 5 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . . 3 1 3 3 2 3 1 . . 1 . 1 6 Power 7 | . . 1 . 2 . . . . . . . . . 4 Propulsion 2 | . . . . . 1 . . . . . 1 . . . Utility 4 | . . . . 1 . 1 1 . . . . . 1 . Weapon 11 | . . 2 1 . 2 1 2 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 97 98 100 100 77 84 91 91 89 81 86 67 96 Engine 8 | . 12 11 11 11 11 7 6 7 7 5 1 6 6 2 Treads 20 | . . 6 33 33 33 26 26 30 30 28 14 . . . Leg 8 | . 28 26 . . . . . . . . 6 26 26 25 Device 10 | . 8 14 5 11 11 9 13 15 15 6 5 13 13 15 Storage 9 | . 12 11 11 11 11 9 9 7 7 7 6 6 6 6 Processor 3 | . 4 . . . . . . 6 7 7 10 6 6 12 Hackware 2 | . . . 11 11 6 . . . . . . . . . Protection 6 | . . 5 2 . 4 6 11 7 6 15 16 6 6 9 Energy Gun 5 | . 27 6 . . . . . 8 15 13 4 . . . Energy Cannon 6 | . . 6 11 11 11 8 12 6 . . 6 . . . Ballistic Gun 4 | . . 7 10 11 9 2 1 . . . 1 6 . 5 Ballistic Cannon 1 | . . . . . . 5 1 . . . 1 13 . 11 Peak Build Rating 63 | 4 8 18 22 20 20 24 27 37 41 41 53 54 54 63 Average Rating 25 | 2 6 11 20 19 19 21 23 34 36 35 37 53 40 58 On Entrance 25 | . 4 7 18 20 20 19 20 27 37 41 27 53 54 40 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . 12 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 4 20 26 26 20 27 29 58 58 57 49 56 56 56 68 Greatest Support 88 | 20 20 60 60 60 60 60 60 80 88 88 80 70 70 70 Greatest Overweight (x) 13 | . . . . . . . . . . 1 13 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 11 | 5 9 10 10 10 10 10 10 15 15 15 15 15 15 15 Most Carried 15 | 4 5 10 10 10 10 10 10 13 15 13 12 13 15 14 Average Carried 8 | 1 3 7 8 8 8 8 8 11 13 12 9 11 14 8 Final Capacity 15 | 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 10 8 9 9 7 10 13 13 8 10 13 15 8 Class Distribution -------------------- 51% | Mutant 27% | Scavenger-Mutant 7% | Commander-Mutant 6% | Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Tank | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Matter Collected 3440 | 240 99 563 300 . 77 227 498 50 10 282 412 183 . 499 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7623 | 88 668 1923 798 . 76 428 998 278 287 581 892 155 . 451 Parts 344 | 3 27 89 36 . 10 20 54 9 14 21 33 5 . 23 Haulers Intercepted 6 | . 1 2 . . . . 3 . . . . . . . Recyclers Shooed 13 | . 3 6 . . . 1 2 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 14 19 . 6 . 23 Prevented 1 | . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Combat Hostiles Destroyed 146 | . 7 30 19 . 4 9 15 5 10 20 11 4 . 12 Guns 54 | . 7 14 6 . . 1 . 4 10 6 3 1 . 2 Cannons 52 | . . 7 4 . 4 5 9 1 . 1 8 3 . 10 AOE 37 | . . 8 8 . . 3 5 . . 13 . . . . Classes Destroyed 17 | 1 5 3 2 . 1 1 . 1 . . 1 . . 2 Worker 7 | . . 3 . . . 1 3 . . . . . . . Builder 6 | . 1 4 . . . 1 . . . . . . . . Tunneler 3 | . . . 1 . 1 . . . . . 1 . . . Hauler 6 | . 1 2 . . . . 3 . . . . . . . Recycler 13 | 1 3 6 . . . 1 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 Mechanic 2 | . 1 . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 11 | . 3 2 . . . 1 2 1 . . 2 . . . Swarmer 18 | . . . . . 4 . 2 . 7 1 . . . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 95 | . 7 24 17 . . 8 8 2 3 15 6 3 . 2 Brawler 6 | . . 1 1 . . . . 2 . . . 1 . 1 Duelist 5 | . . . . . . 1 . . . 2 1 . . 1 Protector 1 | . . . 1 . . . . . . . . . . . Sentry 17 | . . 5 . . . . 8 . . 2 1 . . 1 Programmer 6 | . . . . . . . . 1 . . 3 . . 2 Best Kill Streak 8 | 1 2 8 5 . 4 4 4 2 4 6 4 4 . 3 Combat Bots Only 6 | . 2 5 4 . 3 3 3 2 4 6 4 4 . 3 Max Kills in Single Turn 3 | 1 1 3 2 . 2 2 2 1 2 2 3 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . 2 2 . . 2 2 . . 2 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Hostile Shots Fired 697 | . 37 91 53 . 18 95 36 12 28 82 92 12 . 141 Missed 223 | . 5 30 18 . 7 31 17 2 9 20 39 6 . 39 Hits 474 | . 32 61 35 . 11 64 19 10 19 62 53 6 . 102 Melee 12 | . . 1 1 . . 4 . . . 3 3 . . . Projectile 462 | . 32 60 34 . 11 60 19 10 19 59 50 6 . 102 Critical Strikes 17 | . . 1 3 . . 2 1 . . 2 4 . . 4 Damage Taken 8754 | . 411 1055 610 . 85 1139 448 93 297 1147 1152 113 . 2204 Core 1575 | . 149 226 41 . 34 106 1 . 49 96 271 . . 602 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 9 | . . . . . . 9 . . . . . . . . Regen/Repaired (Parts) 120 | . 34 41 . . . . 45 . . . . . . . Core Remaining (%) 64 | 100 40 . . . 24 . 80 . . 79 . . . . Volleys Fired 438 | 3 62 104 48 . 9 31 50 13 14 28 40 9 . 27 Largest 3 | 2 2 2 2 . 2 2 2 2 2 2 3 3 . 3 Hottest 160 | 100 100 106 93 . 83 112 150 160 160 160 150 118 . 118 Shots Fired 894 | 6 113 208 92 . 18 59 97 26 28 56 86 27 . 78 Gun 495 | 6 113 149 42 . 9 5 27 17 28 31 31 10 . 27 Cannon 345 | . . 53 44 . 9 45 56 9 . 6 55 17 . 51 Launcher 54 | . . 6 6 . . 9 14 . . 19 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 314 | . . 86 42 . 9 22 29 . . 6 15 27 . 78 Thermal 487 | 6 113 77 44 . 9 28 54 26 28 31 71 . . . Explosive 54 | . . 6 6 . . 9 14 . . 19 . . . . Electromagnetic 39 | . . 39 . . . . . . . . . . . . Robot Hit Streak 23 | 1 12 23 21 . 3 19 9 16 20 21 12 6 . 13 Robot Miss Streak 7 | 1 4 4 1 . 4 3 3 3 3 4 7 4 . 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 623 | 3 82 135 71 . 8 44 53 20 24 48 60 18 . 57 Core Hits 400 | 2 30 66 35 . 5 24 47 17 24 57 32 14 . 47 Critical Kills 3 | . . 1 1 . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . 6 4 1 . . 1 1 . . 2 1 1 . 2 Burn 10 | . 6 3 . . . . . . . . 1 . . . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . Blast 6 | . . . . . . 1 . . . 2 . 1 . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17033 | 37 1040 3302 1770 . 157 1472 2092 492 556 2350 1876 531 . 1358 Guns 6023 | 37 1040 1421 486 . 70 74 196 352 556 689 487 162 . 453 Cannons 5772 | . . 770 628 . 87 745 989 140 . 110 1029 369 . 905 Explosions 5178 | . . 1098 656 . . 653 866 . . 1551 354 . . . Melee . | . . . . . . . . . . . . . . . Ramming 60 | . . 13 . . . . 41 . . . 6 . . . Kinetic 4177 | . . 806 486 . 70 378 221 . . 110 217 531 . 1358 Thermal 7481 | 37 1040 894 628 . 87 441 964 492 556 689 1653 . . . Explosive 4560 | . . 834 656 . . 653 866 . . 1551 . . . . Electromagnetic 755 | . . 755 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . 5 . . . 3 3 3 4 Average Corruption 3 | . 2 . . . . . 4 . . . 1 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 71 | . 7 . . . . . 30 . . . 8 9 9 8 Message Errors 19 | . 1 . . . . . 10 . . . 3 . 3 2 Matter Fused 14 | . 1 . . . . . 4 . . . 1 4 2 2 Heat Flow Errors 9 | . 2 . . . . . 3 . . . 1 1 1 1 Energy Discharges 11 | . . . . . . . 7 . . . 2 . 1 1 Data Loss (minor) 6 | . 1 . . . . . 2 . . . . 1 1 1 Data Loss (major) 4 | . 2 . . . . . . . . . . 1 1 . Misfires 5 | . . . . . . . 3 . . . 1 1 . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 225 | . . 8 . . . 11 43 10 . 40 103 . . 10 Projectiles 73 | . . . . . . 11 22 10 . . 20 . . 10 Explosions 152 | . . 8 . . . . 21 . . 40 83 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . 5 1 . . 2 . 2 . 6 Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 15 | . . . . . . 5 . . . 2 . 2 . 6 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 806 | . . 274 98 . . 113 148 . . 173 . . . . Shots 29 | . . 8 2 . . 4 6 . . 9 . . . . Rammed 3 | . . . . . . . 2 . . . 1 . . . Targets Rammed 12 | . 3 4 . . . . 4 . . . 1 . . . Kicked 7 | . 3 4 . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . . Highest Temperature 1009 | 48 303 45 305 . . 64 252 216 249 221 1009 184 125 711 Average Temperature 103 | 22 91 7 76 . . 19 59 62 97 79 238 39 69 132 Received Heat Transfer 3615 | . 228 351 282 . . 558 144 39 63 441 342 54 . 1113 Effects 43 | . 2 . 5 . . . . . . . 32 . . 4 Shutdowns 3 | . . . 1 . . . . . . . 1 . . 1 Energy Bleed 4 | . . . 2 . . . . . . . 2 . . . Interference 10 | . 2 . 2 . . . . . . . 6 . . . Matter Decay 3 | . . . . . . . . . . . 2 . . 1 Short Circuit 5 | . . . . . . . . . . . 3 . . 2 Damage (minor) 5 | . . . . . . . . . . . 5 . . . Damage (major) 12 | . . . . . . . . . . . 12 . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 1 . . . 1 . . . . . . . Combat Hostiles 3 | . . 1 1 . . . 1 . . . . . . . Parts Melted 30 | . 10 2 2 . . . 2 3 2 4 5 . . . Heat Transferred 15569 | 111 3515 2267 1314 . 185 814 1369 910 1150 1575 2359 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 4 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Maximum Alert Level 2 | . . 2 1 . . . 1 . . . . . . . Low Security (%) 85 | 100 100 51 78 . 100 100 79 100 . . 100 . . . Level 1 10 | . . 20 21 . . . 20 . . . . . . . Level 2 4 | . . 28 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 619 | 5 70 619 268 . 86 107 332 149 . . 166 . . . Initial 237 | . 3 16 237 . . 10 22 149 . . 70 . . . Average 93 | . 12 236 156 . 14 26 100 56 . . 46 . . . Influence Increases 5114 | 5 256 1054 564 . 110 333 839 216 231 420 459 90 . 537 Destroy 0b10 Robot/C 3100 | . 140 600 400 . 80 180 360 120 200 400 220 80 . 320 Destroy 0b10 Robot/NC 255 | 5 45 85 10 . 5 20 45 5 . . 30 . . 5 Destroy Leader 554 | . 38 128 50 . 10 22 130 12 30 20 64 10 . 40 Allied During Kill 130 | . . . 5 . . . 91 11 1 . . . . 22 Successful Hack 83 | . 3 8 . . . 4 . 66 . . 2 . . . Disable Machine 330 | . . 75 45 . . 30 120 . . . 60 . . . Destroy Structure 347 | . . 83 54 . . 77 93 2 . . 38 . . . Lose Combat Pursuer 315 | . 30 75 . . 15 . . . . . 45 . . 150 Influence Decreases 4945 | . 221 484 1037 137 82 306 566 493 282 308 435 226 . 368 Entered New Map 879 | . 2 24 373 137 . 18 33 179 20 . 42 51 . . Time Decay 3580 | . 219 420 614 . 82 248 454 293 242 272 333 175 . 228 Lost Part 356 | . . 40 30 . . 40 10 . . 36 60 . . 140 Lost Ally 60 | . . . 20 . . . 20 . 20 . . . . . Purge Threat 70 | . . . . . . . 49 21 . . . . . . Squads Dispatched 25 | . 2 9 1 . . 3 3 2 . 1 3 . . 1 Investigation 5 | . . 2 . . . 2 . 1 . . . . . . Extermination 3 | . . . . . . . . 1 . . 2 . . . Reinforcement 11 | . 2 5 . . . 1 2 . . . 1 . . . Assault 5 | . . 2 1 . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . 2 . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Distress Signals 9 | . 1 5 . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 222 | . 16 44 22 . 5 19 25 12 10 20 22 4 . 23 Peak Tracking Total 9 | . 3 6 5 . 4 6 6 3 4 5 4 4 . 9 Tactical Retreats 12 | . 2 5 . . 1 . . . . . 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Traps Triggered 11 | . 1 2 1 . . 2 3 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Machines Disabled 24 | . . 5 4 . . 2 8 . . 1 4 . . . Max in Single Turn 4 | . . 2 2 . . 1 1 . . 1 4 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Machines Accessed 48 | . 7 6 1 5 . 2 11 6 1 1 4 . 4 . Terminals 22 | . 5 4 . . . 1 6 4 1 . 1 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 5 | . 1 1 . . . . 2 1 . . . . . . Recycling Units 3 | . 1 . . . . . 2 . . . . . . . Scanalyzers 4 | . . 1 . . . 1 . 1 . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 148 | . 10 12 1 50 . 3 18 11 1 3 9 . 30 . Successful 122 | . 4 10 1 50 . 2 10 6 1 3 5 . 30 . Failed 25 | . 6 2 . . . 1 8 5 . . 3 . . . Catastrophic 6 | . 3 . . . . . 1 1 . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 28 | . 4 2 1 3 . . 4 . . . . . 14 . Terminals 26 | . 6 4 . . . 2 7 5 1 . 1 . . . Fabricators 4 | . . . . . . . . . . . 4 . . . Repair Stations 14 | . 3 2 . . . . 6 3 . . . . . . Recycling Units 5 | . 1 . . . . . 4 . . . . . . . Scanalyzers 14 | . . 6 . . . 1 . 3 . . 4 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 99 | . 1 3 1 50 . 2 3 4 1 3 1 . 30 . Record 69 | . . . . 49 . 2 . 3 1 3 . . 11 . Part Schematic 11 | . . . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Open Door 2 | . . . 1 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 2 2 . . . . 3 1 . . . . . . Scan Component 5 | . 1 1 . . . . 2 1 . . . . . . Repair 3 | . 1 1 . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer 9 | . . 5 . . . . . 1 . . 3 . . . Insert Component 3 | . . 1 . . . . . 1 . . 1 . . . Analyze 3 | . . 2 . . . . . . . . 1 . . . Retrieve Study 3 | . . 2 . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 6 3 . . . 2 4 3 . . 2 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . . . . . . . . 1 . 11 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . Parts Repaired 3 | . 1 1 . . . . 1 . . . . . . . Time 90 | . 26 32 . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . 29 . . . . . . . Retrieved Matter 29 | . . . . . . . 29 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . 1 . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Total Allies 12 | . . . 1 . . . 10 . . . . . . 1 Largest Group 10 | . . . 1 . . . 10 2 1 . . . . 1 Highest-Rated Group 173 | . . . 31 . . . 173 32 13 . . . . 96 Highest-Rated Ally 96 | . . . 31 . . . 29 16 13 . . . . 96 Total Orders 2 | . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . Ally Attacks 60 | . . . 10 . . . 23 22 2 . . . . 3 Total Damage 1119 | . . . 145 . . . 319 168 13 . . . . 474 Kills 11 | . . . 2 . . . 4 1 . . . . . 4 Allies Corrupted 1 | . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Active Infowar (turns) 2027 | . 1470 557 . . . . . . . . . . . . Optics 496 | . 496 . . . . . . . . . . . . . Sensors 1531 | . 974 557 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Turns Passed 17563 | 58 1635 1777 2037 1652 851 1199 2157 861 1059 963 1607 707 490 510 Spaces Moved 8405 | 40 737 687 646 939 418 402 877 451 619 519 818 563 406 283 Core 19 | 12 . . . . . . . . . . 7 . . . Treads 5486 | . . 101 646 939 418 402 877 451 619 519 514 . . . Legs 2900 | 28 737 586 . . . . . . . . 297 563 406 283 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 170 170 170 170 163 162 162 162 120 120 120 120 Average Speed 151 | 99 120 125 170 170 170 170 164 162 162 162 160 120 120 120 Slowest Speed 700 | 120 120 170 170 170 170 170 170 162 162 245 700 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 90 55 92 94 78 30 83 13 76 47 22 64 75 43 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . 1 . 1 . . . 4 1 . 3 . 2 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 450 | . . 81 58 . . 83 99 1 . 78 38 3 . 9 Melee . | . . . . . . . . . . . . . . . Projectile 31 | . . . . . . 7 9 1 . . 2 3 . 9 AOE 419 | . . 81 58 . . 76 90 . . 78 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Total 12390 | 52 1373 1395 1492 996 542 857 1497 553 641 572 1036 575 411 398 Wait 3208 | . 547 530 780 47 105 401 529 72 4 8 123 1 2 59 Move 8391 | 39 736 686 645 938 417 401 876 450 618 518 817 562 405 283 Hop . | . . . . . . . . . . . . . . . Pick Up 121 | 6 12 29 4 5 4 5 13 9 2 . 23 3 . 6 Fast Attach 1 | . . . . . . . 1 . . . . . . . Attach 60 | 4 4 8 3 1 1 4 4 2 2 3 15 . . 9 Detach 6 | . . . . . 1 . . . . . . . 3 2 Swap 84 | . 5 18 9 1 2 10 13 3 1 11 6 . . 5 Drop 69 | . 4 16 3 4 3 5 7 4 . 4 11 . 1 7 Fire 438 | 3 62 104 48 . 9 31 50 13 14 28 40 9 . 27 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 7 | . 3 4 . . . . . . . . . . . . Crush 5 | . . . . . . . 4 . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 553 | -10/Materials | Repaired Med. Laser 576 | -10/Materials | Discovered new exit (range 11) 847 | -10/Materials | Discovered new exit (range 13) 1119 | -10/Materials | Discovered new exit (range 16) 1488 | -10/Materials | Core integrity fell below 50% 1564 | -10/Materials | Discovered new exit (range 10) 1694 | -10/Materials | Entered another Materials area 1694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2001 | -9/Materials | Build established: Scavenger-Mutant 2148 | -9/Materials | Repaired Hvy. Assault Rifle 2785 | -9/Materials | Core integrity fell below 50% 2858 | -9/Materials | Discovered new exit (range 7) 3035 | -9/Materials | Identified exit to Mines 3109 | -9/Materials | Discovered new exit (range 12) 3294 | -9/Materials | First assault squad dispatched 3471 | -9/Materials | Entered Mines 3520 | -9/Mines | Discovered new exit (range 10) 3531 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3594 | -9/Mines | Learned location of Zion (-7) 3613 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3731 | -9/Mines | Met a Derelict testing a Signal Generator 3737 | -9/Mines | Discovered new exit (range 11) 3963 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4003 | -9/Mines | Build established: Mutant 4505 | -9/Mines | Excavation squad dispatched 4505 | -9/Mines | A large section of the Mines collapsed 4511 | -9/Mines | Build established: Hacker-Mutant 4755 | -9/Mines | Excavation squad dispatched 5433 | -9/Mines | Build established: Mutant 5501 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5501 | -9/Mines | Discovered new exit (range 5) 5508 | -9/Mines | Entered Exiles 5556 | -9/Exiles | Met 8R-AWN 5590 | -9/Exiles | Met EX-HEX 5698 | -9/Exiles | Met EX-DEC 5815 | -9/Exiles | Discovered new exit (range 14) 6020 | -9/Exiles | Visited The Gauntlet 6383 | -9/Exiles | Discovered new exit (range 14) 6507 | -9/Exiles | Met EX-BIN 6944 | -9/Exiles | Aligned with FarCom system 6945 | -9/Exiles | Given EX-Vault access code 6984 | -9/Exiles | Opened EX-Vault 7039 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7160 | -9/Exiles | Entered Mines 7195 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7361 | -8/Mines | Discovered new exit (range 6) 8011 | -8/Mines | Entered Materials 8011 | -8/Materials | Evolved 2 slots: Utility x2 8429 | -8/Materials | Discovered new exit (range 15) 8822 | -8/Materials | Discovered new exit (range 16) 9057 | -8/Materials | Build established: Scavenger-Mutant 9158 | -8/Materials | Discovered new exit (range 13) 9210 | -8/Materials | Entered Storage 9211 | -8/Storage | Identified exit to Recycling 9488 | -8/Storage | Build established: Mutant 9706 | -8/Storage | Garrison activated, responded to threat 9831 | -8/Storage | Repaired Rocket Launcher 9991 | -8/Storage | Build established: Scavenger-Mutant 10133 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10444 | -8/Storage | Build established: Commander-Mutant 11361 | -8/Storage | Discovered new exit (range 5) 11367 | -8/Storage | Entered Factory 11367 | -7/Factory | Accompanied by 2 allies 11367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11682 | -7/Factory | Build established: Scavenger-Mutant 12032 | -7/Factory | P-60 Hacker assimilated allied Trooper 3h 12183 | -7/Factory | Discovered new exit (range 5) 12193 | -7/Factory | Build established: Mutant 12228 | -7/Factory | Entered Lower Caves 12228 | -7/Lower Caves | Accompanied by 1 ally 12651 | -7/Lower Caves | Encountered a Warlord checkpoint 12801 | -7/Lower Caves | Learned 4 Factory zone layouts 12859 | -7/Lower Caves | Discovered new exit (range 10) 13287 | -7/Lower Caves | Entered another Lower Caves area 13322 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13515 | -7/Lower Caves | Discovered new exit (range 11) 13852 | -7/Lower Caves | Learned Factory stockpile data 13863 | -7/Lower Caves | Learned Armory stockpile data 14021 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14250 | -7/Lower Caves | Entered Factory 14250 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14320 | -6/Factory | Identified exit to DSF 14347 | -6/Factory | Build established: Scavenger-Mutant 15159 | -6/Factory | Central database locked down 15312 | -6/Factory | Lost 4 parts (1p3n) 15622 | -6/Factory | Discovered new exit (range 10) 15857 | -6/Factory | Entered Lower Caves 15962 | -6/Lower Caves | Build established: Tank 16327 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16556 | -6/Lower Caves | Discovered new exit (range 8) 16564 | -6/Lower Caves | Entered Data Miner 16564 | -6/Data Miner | Discovered new exit (range 7) 16587 | -6/Data Miner | Met Data Miner 16626 | -6/Data Miner | Learned location of Section 7 (-2) 16626 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16649 | -6/Data Miner | Received God Mode back door access code from Data Miner 16876 | -6/Data Miner | Build established: Mutant 17054 | -6/Data Miner | Entered Proximity Caves 17227 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17475 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17508 | -5/Proximity Caves | Spotted B-75 Beast 17552 | -5/Proximity Caves | Core integrity fell below 50% 17556 | -5/Proximity Caves | Escorted by Enhanced Grunt 17559 | -5/Proximity Caves | Core integrity fell below 20% 17564 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 17551_ Overheating: Short circuit. 17551_ Broken Flexi-carbon Leg destroyed. 17551_ Mic. Fission Core destroyed. 17551_ Carbon-fiber Leg destroyed. 17552_ Carbon-fiber Leg fries itself beyond repair. 17553_ Overheating: Matter decay (-45). 17554_ Adv. Targeting Computer broken. 17554_ Overheating: Short circuit. 17554_ Penetrated by Slug. 17555_ Chain reaction triggered in Lgt. Antimatter Reactor. 17555_ G-50 Soldier destroyed. 17556_ Enhanced Grunt: "Protecting LRC-V3." 17557_ G-67 Veteran destroyed. 17558_ System corrupted: Matter fused (-7). 17558_ Broken Adv. Targeting Computer destroyed. 17558_ Critical hit (Blast). 17559_ Carbon-fiber Leg fries itself beyond repair. 17559_ Y-72 Warden destroyed. 17562_ Carbon-fiber Leg fries itself beyond repair. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ? ## ??????????????????????????????????? | | ? ????????????????????????????????????? | | ??????????????????????????????????????? | | # ????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ?# #????######???????????????????? #????????????? | | ?# ###### ##?????????????????? ##???????????? | | ?# ##????????????????# ##??????????? | | ?# ##????#######???# #??????????? | | ?###### ###### ##?# ? ?????????? | | ?????## ### ## ## ## ?????????? | | ???### ##?# ### ????????? | | ???# #??# ## BB ????????? | | ???## #?## # BB ????????? | | ?#### ### #?# ; ????????? | | #?# ;; ?????????? | | ## #### ;; ?????????????? | | ## # #?# ;; ###????????????? | | ?# ###??# % % ??????? | | ?#?????# ## = % ;; ??????? | | ???? ## % %% g % ;;#?? ????????? | | ? ## [% % ;; #????### ????????? | | #### ## ;; % @ ;##??????????????????? | | ????## ### #;;; % % ;#??????????????????? | | ?????####??## #### ;#??????????????????? | | ?????## ##???# ## ;;;#?????????????????? | | ?????# ##### ###; ????????????????? | | ?????# ##??? #??????????????? | | ??#### ;####????? #??????????????? | | ??# #### ##?????????? #??????????????? | | ??# ### ##??## ##????????????#??????????????? | | ?##=#?#####????### ##????????????????????????????? | | ?#% ##???????????###?????????????????????????????? | | ?## %###?????????????????????????????????????????? | | ??#" % #?????????????????????????????????????????? | | ??#### #?????????????????????????????????????????? | | ###### #####?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | #?????# #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Med. Laser | 51% | -10/Materials Hvy. Assault Rifle | 64% | -9/Materials Rocket Launcher | 35% | -8/Storage Studied --------- Beam Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Construction Begets Destruction Leap Before You Look My Bad Oh No You Don't! Remodeling Significant Disruption Sixth Sense The Oracle Challenges ------------ None Game ------ Seed PoweredSniperAutogun Manual? 0 Play Time 02:07:53 Cumulative 7.8 hours Start 2026.07.02 @ 19:53:46 End 2026.07.04 @ 18:53:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e72f92-61ef-403d-9429-767a2cbb67d4