Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.20 @ 11:19:01 Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (139) 695 Value Destroyed (5575) 5575 Prototype IDs (24) 480 Alien Tech Used (8) 1600 Bonus (4055) 4055 TOTAL SCORE: 20505 Bonus ------- High Alert Combat Kills 255 Entered DSFs 500 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1576/1600 Matter 270/300 Energy 559/565 System Corruption 0% Temperature Cool (15) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Advanced EM Disruption Field Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Microwarp Drive > --- WEAPON (3) ------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY (10) --- Quantum Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Advanced Weight Redist. System Improved Phase Shifter Advanced Cloaking Device Improved Utility Shielding Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Advanced Cloaking Device Improved Utility Shielding Advanced EM Disruption Field Improved Hacking Suite Improved Hacking Suite Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array Advanced Weight Redist. System Hacking Suite Advanced Component Analysis Suite Transdimensional Reconstructor Transdimensional Reconstructor [Rating: 207] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Improved Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . 2 . . 2 . . . Utility 10 | . . 1 1 2 . 1 1 . . . . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 274 | 6 6 14 19 3 8 27 24 9 7 5 15 15 40 9 19 13 27 8 Power 29 | 1 . 2 1 1 1 6 2 . . 2 1 1 6 . 2 . 3 . Engine 12 | 1 . 2 1 . 1 5 . . . . 1 . . . . . 1 . Core 6 | . . . . 1 . 1 2 . . 1 . 1 . . . . . . Reactor 11 | . . . . . . . . . . 1 . . 6 . 2 . 2 . Propulsion 67 | 2 . 8 9 . 2 6 7 . 1 . 4 2 10 3 4 4 2 3 Treads 8 | 2 . 1 3 . . . 1 . . . . . 1 . . . . . Leg 35 | . . 4 6 . 2 6 6 . 1 . 4 2 4 . . . . . Wheel 4 | . . 3 . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . 4 3 4 4 2 3 Utility 127 | 1 2 2 4 2 2 6 12 6 4 3 9 6 18 5 12 7 22 4 Device 87 | . 1 1 2 1 1 2 10 4 4 2 6 3 15 3 7 6 17 2 Storage 8 | 1 1 1 1 . . . 1 . . . . 1 . 1 1 . . . Processor 8 | . . . . 1 . 3 . . . . . 1 1 . 2 . . . Hackware 6 | . . . . . . . 1 . . . . . . 1 1 . 1 2 Protection 16 | . . . 1 . 1 1 . 2 . 1 3 1 2 . 1 1 2 . Artifact 2 | . . . . . . . . . . . . . . . . . 2 . Weapon 51 | 2 4 2 5 . 3 9 3 3 2 . 1 6 6 1 1 2 . 1 Energy Gun 11 | 2 4 2 3 . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . . 1 . . 1 . . 2 . . 1 1 . 1 Ballistic Gun 4 | . . . 1 . 1 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . . . . . . . . . Launcher 10 | . . . . . 1 2 2 1 . . . 1 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 . 1 1 . . 3 1 . . . . . Slashing Weapon 7 | . . . . . . 1 1 1 . . 1 . 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 17 | . . . . . . 2 1 . . 3 . . 1 3 . 1 6 . Corrupted Parts 5 | . . . . . . . . . . . 3 . 2 . . . . . System Corruption 36 | . . . . . . . . . . . 16 . 20 . . . . . Parts Lost 64 | . 1 10 3 . 1 9 2 . . . . 3 32 . . . 3 . Power 14 | . . 1 . . . 3 . . . . . 1 7 . . . 2 . Propulsion 22 | . . 5 1 . . 2 1 . . . . 1 11 . . . 1 . Utility 17 | . . 2 . . 1 3 . . . . . 1 10 . . . . . Weapon 11 | . 1 2 2 . . 1 1 . . . . . 4 . . . . . Highest Loss Streak 12 | . 1 3 2 . 1 6 1 . . . . 2 12 . . . 1 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 87 88 94 92 99 91 92 98 100 100 100 96 68 43 76 83 81 79 Engine 3 | . 14 11 9 3 2 9 . . . . 1 5 . . . . . 3 Core 4 | . . . . 3 4 . 10 11 11 10 9 4 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 5 4 7 8 6 3 Treads 1 | . 28 7 6 . . . . . . . . . . . . . . . Leg 15 | . . 20 16 30 30 25 22 23 23 23 23 29 12 . . . . . Wheel 1 | . . 3 12 . . . . . . . . . 1 . . . . . Flight 4 | . . . . . . . . . . . . . 1 14 16 21 20 19 Device 18 | . 2 12 16 22 23 18 17 23 23 22 25 19 18 12 21 17 16 18 Storage 5 | . 14 11 9 7 7 6 5 5 5 5 5 5 3 . 4 4 4 3 Processor 8 | . . . . 1 7 12 16 11 11 11 11 10 9 . 3 8 8 7 Hackware 2 | . . . . . . . 4 . . . . . . 2 7 8 8 7 Protection 3 | . . . 6 7 6 1 . 4 5 5 2 5 1 . 1 4 4 3 Energy Gun 2 | . 27 21 6 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 4 7 1 . . . . . . . . . 2 4 4 3 Ballistic Gun 1 | . . . 6 7 7 6 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 5 4 5 5 5 4 1 . . . . . Slashing Weapon 5 | . . . . . . 1 4 10 11 11 11 10 7 4 4 4 4 3 Naked Turns 9 | . . . . . . . . . . . . . 9 . . . . . Heaviest Build 107 | 14 34 50 41 43 50 59 57 68 70 78 68 105 107 37 63 68 69 62 Greatest Support 117 | 40 40 40 68 68 74 74 76 76 76 76 85 117 99 44 69 76 82 71 Greatest Overweight (x) 8 | . . 2 2 . . 1 1 . . 1 . . 8 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 10 10 10 10 10 Average Capacity 13 | 6 14 15 15 15 15 15 15 15 15 15 15 16 17 6 10 10 10 10 Most Carried 20 | 6 12 12 15 15 15 15 15 15 15 15 15 20 20 8 10 10 10 10 Average Carried 12 | 4 8 7 12 15 14 14 14 14 14 14 14 15 12 5 9 9 9 8 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 5 10 10 10 10 10 Final Carried 19 | 6 12 10 15 15 15 15 13 15 15 15 14 19 3 8 10 10 8 10 Class Distribution -------------------- 25% | Trapper-Gladiator 18% | Mutant 18% | Hacker-Ninja 15% | Gladiator 11% | Scavenger-Mutant 5% | Scavenger-Gladiator 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Trapper-Gladiator | -5/Zhirov Trapper-Gladiator | -4/Proximity Caves Trapper-Gladiator | -4/Factory Trapper-Gladiator | -3/Research Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Matter Collected 3770 | 260 199 156 220 . 130 664 105 292 77 . 221 54 547 124 186 117 320 98 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5807 | 81 199 437 297 . 254 867 245 266 90 . 358 123 725 229 236 293 762 345 Parts 296 | 1 10 21 16 . 17 25 18 22 4 . 10 11 34 9 9 29 43 17 Haulers Intercepted 4 | . . . 1 . . 1 . . . . . . . . 1 . . 1 Recyclers Shooed 4 | . 1 . . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 22 3 . 9 . . . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 95 | . 6 14 5 . 6 14 7 8 1 . 5 5 13 . . 2 8 1 Melee 30 | . . . . . . 1 2 4 1 . 3 1 7 . . 2 8 1 Guns 29 | . 6 13 3 . 1 6 . . . . . . . . . . . . Cannons 5 | . . . 1 . 2 2 . . . . . . . . . . . . AOE 27 | . . . . . 3 5 5 4 . . . 4 6 . . . . . Classes Destroyed 18 | 1 2 1 1 . 2 5 1 1 1 . 1 . 2 . . . . . Worker 8 | . . . . . . 4 1 . . . . . . 2 1 . . . Builder 7 | . . . . . . 3 . . . . . . 1 . . 2 1 . Tunneler 2 | . . . . . . 1 . . . . . 1 . . . . . . Hauler 4 | . . . 1 . . 1 . . . . . . . . 1 . . 1 Recycler 5 | 1 . . . . . 1 . . . . . . . 1 1 . 1 . Minesweeper 3 | . . . . . . . . 1 1 . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . 1 . . . . . . 1 1 . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . Watcher 11 | . . . . . . . 2 . . . . 1 . . . 3 1 4 Swarmer 29 | . 3 8 . . . 3 5 5 . . . 4 . . . . 1 . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . Grunt 24 | . 3 2 2 . 3 7 1 . . . 3 . 3 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 15 | . . 4 3 . . 2 1 1 . . . . 2 . . . 2 . Specialist 5 | . . . . . 2 . . . . . . . 3 . . . . . Hunter 3 | . . . . . . . . . 1 . . . 2 . . . . . Programmer 13 | . . . . . . 2 . 2 . . . 1 . . . 2 5 1 Best Kill Streak 9 | 1 4 7 1 . 4 9 7 5 1 . 2 4 6 2 2 2 3 3 Combat Bots Only 7 | . 4 7 1 . 4 5 5 5 1 . 2 4 4 . . 2 3 1 Max Kills in Single Turn 5 | 1 1 1 1 . 3 3 5 3 1 . 1 3 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 1 4 3 . . . 3 2 . . . . . Melee 1 | . . . . . . 1 1 1 1 . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 1044 | . 34 108 44 . 22 150 26 21 24 . 18 100 336 2 6 29 120 4 Missed 376 | . 6 19 13 . 7 55 10 8 2 . 4 41 124 2 3 15 64 3 Damage Taken 11022 | 30 286 1033 485 . 423 1412 277 226 293 . 274 1001 3636 . 67 326 1224 29 Core 1485 | . 69 129 97 . 26 104 59 . 20 . 57 39 551 . . 12 298 24 Absorbed by Shields 249 | . . . . . . . . . . . . . 249 . . . . . Redirected to Shielding 90 | . . . . . . . . . . . . . . . . 7 80 3 Ignored by Resistances 765 | . . . . . . . . 40 79 . . 185 8 . . 97 338 18 Regen/Repaired (Parts) 489 | . . . . . . . . . . . . . . . . 126 297 66 Core Remaining (%) 83 | 100 72 67 82 . 96 87 . . . . 86 96 . 57 . . 78 98 Volleys Fired 300 | 1 19 40 47 . 9 40 2 2 2 . . 5 9 . . 43 54 27 Largest 2 | 2 2 2 2 . 2 2 1 1 1 . . 1 1 . . 1 1 1 Hottest 120 | 90 100 100 100 . 74 74 46 46 90 . . 90 49 . . 120 120 120 Shots Fired 433 | 2 38 79 79 . 17 74 2 2 2 . . 5 9 . . 43 54 27 Gun 245 | 2 38 79 64 . 8 54 . . . . . . . . . . . . Cannon 166 | . . . 15 . 8 14 . . 2 . . 3 . . . 43 54 27 Launcher 22 | . . . . . 1 6 2 2 . . . 2 9 . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 94 | . . . 10 . 16 68 . . . . . . . . . . . . Thermal 302 | 1 25 79 69 . . . . . 2 . . 3 . . . 42 54 27 Explosive 22 | . . . . . 1 6 2 2 . . . 2 9 . . . . . Electromagnetic 15 | 1 13 . . . . . . . . . . . . . . 1 . . Robot Hit Streak 16 | 2 7 10 16 . 7 10 3 . . . . . 5 . . . . . Robot Miss Streak 4 | . 3 4 4 . 1 3 . . . . . . 1 . . . 1 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . Secondary Targets 5 | . 1 3 . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 332 | 2 22 48 42 . 13 57 8 15 12 . 14 9 38 4 4 9 26 9 Core Hits 174 | 1 11 19 14 . 12 32 11 11 1 . 5 5 26 3 2 6 9 6 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 3 . . . . 1 . . . . . . . Critical Strikes 30 | 1 . 7 5 . 1 5 2 2 2 . 3 1 . . . . 1 . Burn 12 | . . 7 5 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . . . . Blast 3 | . . . . . 1 2 . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . 2 1 . . . 1 . . . . . . . Sever 9 | . . . . . . . 1 2 2 . 2 1 . . . . 1 . Melee Attacks 303 | . . . . . . 21 20 18 23 1 25 31 71 11 11 17 44 10 Impact 66 | . . . . . . 19 7 5 2 . 7 10 16 . . . . . Slashing 237 | . . . . . . 2 13 13 21 1 18 21 55 11 11 17 44 10 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . 8 . 3 1 . 2 3 1 3 3 1 3 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . 1 . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 17275 | 66 291 615 609 . 440 2891 940 1324 571 . 834 942 2835 361 404 810 2300 1042 Guns 2360 | 25 291 615 534 . 97 798 . . . . . . . . . . . . Cannons 501 | . . . 75 . 161 225 . . . . . . . . . 40 . . Explosions 4249 | 41 . . . . 182 963 708 628 . . . 368 1359 . . . . . Melee 10165 | . . . . . . 905 232 696 571 . 834 574 1476 361 404 770 2300 1042 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1403 | . . . 122 . 258 1023 . . . . . . . . . . . . Thermal 1356 | 53 161 615 487 . . . . . . . . . . . . 40 . . Explosive 4208 | . . . . . 182 963 708 628 . . . 368 1359 . . . . . Electromagnetic 143 | 13 130 . . . . . . . . . . . . . . . . . Impact 1533 | . . . . . . 905 58 108 . . 103 113 246 . . . . . Slashing 8632 | . . . . . . . 174 588 571 . 731 461 1230 361 404 770 2300 1042 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 . . . . 16 1 18 18 . 1 6 . Average Corruption 6 | . . . . . . 1 . . . . 11 1 13 17 . 1 3 . Corruption Purged 7 | . . . . . . . . . . . . . 3 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . 2 . . . . 13 . 7 10 . 3 17 . Message Errors 15 | . . . . . . . . . . . 4 . 2 1 . . 8 . Matter Fused 7 | . . . . . . . . . . . 3 . 1 1 . 1 1 . Heat Flow Errors 4 | . . . . . . . . . . . 1 . 1 1 . . 1 . Energy Discharges 14 | . . . . . . 1 . . . . 2 . 2 5 . . 4 . Data Loss (minor) 6 | . . . . . . 1 . . . . 2 . 1 1 . . 1 . Data Loss (major) 3 | . . . . . . . . . . . 1 . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2195 | 11 . . . . . 465 63 190 108 . 235 132 110 45 53 262 383 138 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 181 | 11 . . . . . 46 63 7 . . . . 54 . . . . . Melee 2014 | . . . . . . 419 . 183 108 . 235 132 56 45 53 262 383 138 Knockbacks 16 | . . . . . 2 8 . 2 . . 1 . 3 . . . . . Impact 11 | . . . . . . 5 . 2 . . 1 . 3 . . . . . Kinetic 5 | . . . . . 2 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | 31 . . . . . 222 . . . . . 51 16 . . . . . Shots 8 | 1 . . . . . 4 . . . . . 1 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | 42 234 488 239 . . . . . . . 238 9 100 369 105 127 299 202 Average Temperature 95 | 25 76 227 70 . . . . . . . 135 4 22 142 16 39 77 70 Received Heat Transfer 1993 | . 87 258 198 . 9 381 27 27 . . 57 105 763 . 18 27 36 . Effects 5 | . . 5 . . . . . . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . 8 . . . . 3 2 3 . . . . . Impact Corruptions 22 | . . . . . . 14 . 1 . . 3 1 3 . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . Parts Melted 17 | . . 8 7 . . . . . . . 2 . . . . . . . Heat Transferred 4638 | 87 481 2331 1702 . . . . . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Peak Influence 810 | 5 189 315 274 54 208 810 332 . . . . 457 473 409 351 310 632 497 Initial 450 | . 3 . 132 54 41 109 284 . . . . 450 184 265 229 197 76 328 Average 271 | 1 81 212 149 54 76 514 263 . . . . 305 276 337 254 188 323 384 Maximum Alert Level 3 | . . 1 1 . 1 3 1 . . . . 2 2 2 1 1 2 2 Low Security (%) 38 | 100 100 33 75 100 93 21 29 . . . . 36 24 . . 58 17 . Level 1 45 | . . 66 24 . 6 11 70 . . . . 29 74 93 100 41 54 68 Level 2 13 | . . . . . . 38 . . . . . 33 1 6 . . 28 31 Level 3 3 | . . . . . . 27 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 1 . 1 6 1 . . . . 3 10 . 2 2 3 2 Investigation 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Extermination 9 | . . . . . . 1 . . . . . 2 1 . 1 1 2 1 Reinforcement 15 | . 1 . 1 . 1 1 1 . . . . 1 8 . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . 3 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Distress Signals 11 | . 1 . 4 . . 1 . . . . . 1 . 2 1 . 1 . Communications Jammed 46 | . . . . . . . . . . . 3 13 . . . . 30 . Distress Signals 43 | . . . . . . . . . . . . 13 . . . . 30 . Times Spotted 220 | . 11 20 13 . 9 23 10 4 1 . 10 19 40 5 4 11 34 6 Peak Tracking Total 14 | . 6 6 3 . 5 5 6 4 1 . 3 9 14 5 6 3 12 2 Tactical Retreats 19 | . 1 2 1 . 1 1 . . . . 1 1 7 . . 1 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Traps Triggered 9 | . . . . . 1 2 . . . . . . . . 2 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . 4 . Reused 3 | . . . . . . . . . . . 1 . 2 . . . . . Traps Extracted 4 | . . . . . . . . 3 1 . . . . . . . . . Installed 21 | . . . . . . . . 7 6 . 5 . 3 . . . . . Triggered 5 | . . . . . . . . 2 . . 1 . 2 . . . . . Most Traps Carried 10 | . . . . . . . . 6 10 10 10 7 7 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Disabled 42 | . . . 1 . . 22 . . . 1 . 1 2 3 . 2 10 . Max in Single Turn 4 | . . . 1 . . 4 . . . 1 . 1 1 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Accessed 40 | . . 1 2 1 . 3 . . . 4 . 3 . 4 2 4 9 7 Terminals 29 | . . 1 2 1 . 2 . . . . . 2 . 3 1 4 8 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . 1 1 . 1 2 Total Hacks 86 | . . 3 4 1 . 6 . . . 13 . 5 . 7 7 10 18 12 Successful 41 | . . . 2 1 . 1 . . . 13 . . . . 6 3 13 2 Failed 45 | . . 3 2 . . 5 . . . . . 5 . 7 1 7 5 10 Catastrophic 12 | . . . 2 . . 2 . . . . . 2 . 2 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . . . . . . 2 . . . . . . . 6 2 4 8 4 Terminals 61 | . . 3 4 1 . 3 . . . . . 3 . 6 5 10 16 10 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 . . . . . . . 1 2 . 2 2 Terminal Hacks 33 | . . . 2 1 . 1 . . . 13 . . . . 4 1 9 2 Record 2 | . . . 1 . . . . . . 1 . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 2 1 Open DSF 2 | . . . . 1 . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . . . . . . . . . . 1 . 2 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . . . . 1 . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . . . . . . . . . . . . . . . 1 2 4 . Terminals 7 | . . . . . . . . . . . . . . . 1 2 4 . Track 2 | . . . . . . . . . . . . . . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . . . . 2 . . Botnet 3 | . . . . . . . . . . . . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . 1 2 . . 2 . . . . . 3 . 4 2 4 5 7 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total Allies 1 | . . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . . 26 . . Total Orders 36 | . . . . . . . 2 5 6 . 9 . . . . 14 . . STAY 6 | . . . . . . . . . . . 2 . . . . 4 . . ROAM 3 | . . . . . . . . . . . . . . . . 3 . . FOLLOW 8 | . . . . . . . . . 1 . . . . . . 7 . . EXPLORE 13 | . . . . . . . 2 3 3 . 5 . . . . . . . RETURN 6 | . . . . . . . . 2 2 . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . . Drone Launches 9 | . . . . . . . 2 2 2 . 3 . . . . . . . Drone Recoveries 7 | . . . . . . . 1 2 2 . 2 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Turns Passed 9835 | 130 414 399 657 171 161 823 755 807 459 305 939 751 644 178 329 569 818 526 Spaces Moved 8518 | 72 203 149 411 107 81 474 472 426 283 171 471 531 397 323 580 812 1482 1073 Core 14 | 2 . . . . . . . . . . . . 12 . . . . . Treads 290 | 70 203 17 . . . . . . . . . . . . . . . . Legs 3366 | . . 87 116 107 81 474 472 426 283 171 471 531 147 . . . . . Wheels 421 | . . 45 295 . . . . . . . . . 81 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4294 | . . . . . . . . . . . . . 157 323 580 812 1361 1061 Fastest Speed 19 | 50 160 95 95 130 125 122 120 120 120 120 120 120 34 34 29 19 25 26 Average Speed 76 | 156 160 146 109 130 127 124 121 120 120 120 120 120 107 34 32 29 29 26 Slowest Speed 270 | 160 160 260 200 130 130 196 193 120 120 190 120 120 270 37 112 33 30 26 Overloaded Moves 45 | . . . . . . . . . . . . . . . . 45 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . 3 . 2 11 7 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Microwarps 8 | . . . . . . . . . . . . . . . . . 7 1 Exploration Rate (%) 35 | 5 37 16 32 5 47 13 14 72 47 60 78 15 11 36 19 69 71 31 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . . . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 . . . . Scrap Searched 4 | . . . . . . . . 2 . . 2 . . . . . . . Spaces Dug 180 | . . . 6 . . 1 5 . 6 . 3 31 17 2 7 26 49 27 Terrain Destroyed 381 | . . . 11 . 7 62 14 28 6 . 3 31 88 2 7 43 52 27 Melee 60 | . . . . . . 1 5 . 4 . 3 11 17 2 7 4 6 . Projectile 131 | . . . 11 . . 3 . . 2 . . 3 . . . 39 46 27 AOE 190 | . . . . . 7 58 9 28 . . . 17 71 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total 10940 | 84 254 249 543 137 121 603 630 696 372 268 814 607 565 369 700 1054 1617 1257 Wait 1414 | . 19 38 32 27 19 15 89 226 56 84 293 19 51 17 41 158 104 126 Move 8316 | 71 202 148 410 107 80 473 471 425 282 170 470 530 391 322 575 789 1353 1047 Hop 29 | . . . . . . . . . . . . . 2 . 2 11 7 7 Pick Up 108 | 6 5 5 17 . 1 14 5 5 . 1 3 9 6 5 11 5 4 6 Fast Attach 114 | 6 2 4 6 2 2 12 6 2 1 6 2 2 15 9 13 3 19 2 Attach 71 | . 2 9 6 . 1 7 5 3 . . 1 3 20 . 4 2 5 3 Detach 33 | . 2 3 1 . . 1 4 3 1 . . 3 7 1 2 . 3 2 Swap 99 | . 2 1 7 1 5 9 13 4 6 . 12 10 5 . 2 8 11 3 Drop 126 | . 1 1 17 . 4 13 19 4 2 6 9 4 3 4 13 8 13 5 Fire 300 | 1 19 40 47 . 9 40 2 2 2 . . 5 9 . . 43 54 27 Melee 254 | . . . . . . 19 16 15 16 1 19 22 53 11 11 17 44 10 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . . . . . . . 26 10 . 19 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . . . . . 7 6 . 5 . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Lost 3 parts (1p2n) 707 | -9/Materials | Lost 3 parts (1n2w) 717 | -9/Materials | Destroyed 7 combat bots 919 | -9/Materials | Lost 3 parts (1n2u) 928 | -9/Materials | Discovered new exit (range 9) 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1295 | -8/Materials | Build established: Scavenger-Mutant 1594 | -8/Materials | Discovered new exit (range 3) 1601 | -8/Materials | Entered Factory 1601 | -7/Factory | Evolved 2 slots: Utility x2 1680 | -7/Factory | Build established: Mutant 1772 | -7/Factory | Identified exit to DSF 1772 | -7/Factory | Entered DSF 1789 | -7/DSF | Additional patrols routed to DSF 1903 | -7/DSF | Discovered new exit (range 12) 1933 | -7/DSF | Entered Factory 1933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2096 | -6/Factory | Garrison activated, responded to threat 2157 | -6/Factory | Build established: Scavenger-Mutant 2252 | -6/Factory | Lost 6 parts (1p2n2u1w) 2618 | -6/Factory | Discovered new exit (range 6) 2756 | -6/Factory | Entered another Factory area 2756 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2990 | -5/Factory | Discovered new exit (range 11) 3511 | -5/Factory | Entered Upper Caves 3541 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3585 | -5/Upper Caves | Build established: Gladiator 3955 | -5/Upper Caves | Encountered a Warlord checkpoint 4238 | -5/Upper Caves | Discovered new exit (range 29) 4318 | -5/Upper Caves | Entered another Upper Caves area 4730 | -5/Upper Caves | Identified exit to Zhirov 4777 | -5/Upper Caves | Entered Zhirov 4777 | -5/Zhirov | Discovered new exit (range 3) 4799 | -5/Zhirov | Met Zhirov 4848 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4884 | -5/Zhirov | Build established: Trapper-Gladiator 4972 | -5/Zhirov | Found Alien Artifact 4972 | -5/Zhirov | Identified Integrated Reactor 4972 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4990 | -5/Zhirov | Found Alien Artifact 5082 | -5/Zhirov | Entered Proximity Caves 5411 | -4/Proximity Caves | Spotter reported a threat 5464 | -4/Proximity Caves | Spotter reported a threat 5559 | -4/Proximity Caves | Spotter reported a threat 5610 | -4/Proximity Caves | System corruption reached 10% 5735 | -4/Proximity Caves | Discovered new exit (range 21) 5747 | -4/Proximity Caves | Learned location of 1 exit from Research 6021 | -4/Proximity Caves | Entered Factory 6021 | -4/Factory | Evolved 2 slots: Propulsion x2 6271 | -4/Factory | Search patrols dispatched 6306 | -4/Factory | Discovered new exit (range 4) 6571 | -4/Factory | Spotted B-86 Titan 6717 | -4/Factory | Spotted B-86 Titan 6763 | -4/Factory | Discovered new exit (range 6) 6772 | -4/Factory | Entered Research 6772 | -3/Research | Evolved 2 slots: Utility x2 6773 | -3/Research | Identified exit to Testing 6952 | -3/Research | Lost 5 parts (1p1n3u) 7014 | -3/Research | Garrison activated, responded to threat 7052 | -3/Research | Lost 12 parts (3p4n4u1w) 7261 | -3/Research | System corruption reached 10% 7309 | -3/Research | Released all parts (7) 7312 | -3/Research | Found Corrupted Prototype Slashing Weapon 7325 | -3/Research | Identified Nanosword 7339 | -3/Research | Lost 9 parts (2p3n3u1w) 7416 | -3/Research | Entered Testing 7421 | -3/Testing | Found Prototype Device 7421 | -3/Testing | Identified Adv. EM Disruption Field 7562 | -3/Testing | Discovered new exit (range 14) 7594 | -3/Testing | Entered Research 7594 | -2/Research | Evolved 2 slots: Propulsion x2 7814 | -2/Research | Found Prototype Processor 7820 | -2/Research | Identified Exp. Signal Interpreter 7856 | -2/Research | Identified exit to Quarantine 7868 | -2/Research | Spotted B-90 Cyclops 7923 | -2/Research | Entered Quarantine 8096 | -2/Quarantine | Discovered new exit (range 5) 8097 | -2/Quarantine | Identified exit to Access 8104 | -2/Quarantine | Build established: Hacker-Ninja 8109 | -2/Quarantine | Found Alien Artifact 8164 | -2/Quarantine | Found Alien Slashing Weapon 8164 | -2/Quarantine | Identified Sigix Broadsword 8427 | -2/Quarantine | Spotted Fortress 8471 | -2/Quarantine | Discovered new exit (range 7) 8472 | -2/Quarantine | Identified exit to Section 7 8492 | -2/Quarantine | Entered Section 7 8525 | -2/Section 7 | Found Alien Artifact 8525 | -2/Section 7 | Identified Integrated Dissipator 8525 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8897 | -2/Section 7 | Found Integrated Reactor 8897 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8945 | -2/Section 7 | Spotted B-90 Cyclops 9014 | -2/Section 7 | Found Integrated Reactor 9014 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9034 | -2/Section 7 | Found Alien Artifact 9034 | -2/Section 7 | Identified Microwarp Drive 9136 | -2/Section 7 | Spotted Executioner 9137 | -2/Section 7 | Spotted Executioner 9150 | -2/Section 7 | Spotted B-99 Colossus 9174 | -2/Section 7 | Found Alien Artifact 9174 | -2/Section 7 | Identified LRC Inertial Stabilizer 9174 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 9177 | -2/Section 7 | Found Alien Artifact 9177 | -2/Section 7 | Identified LRC Insulator 9177 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 9179 | -2/Section 7 | Found Alien Artifact 9179 | -2/Section 7 | Identified LRC Energy Well 9179 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 9195 | -2/Section 7 | Found Alien Artifact 9195 | -2/Section 7 | Identified Core Expander 9195 | -2/Section 7 | Installed Core Expander, added new Utility slot 9271 | -2/Section 7 | First assault squad dispatched 9297 | -2/Section 7 | Discovered exit to Access (range 17) 9307 | -2/Section 7 | Found Integrated Reactor 9307 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9310 | -2/Section 7 | Entered Access 9310 | -1/Access | Evolved 2 slots: Utility x2 9835 | -1/Access | Discovered new exit (range 5) 9836 | -1/Access | Identified exit to Surface 9836 | *** | Escaped! Last Messages --------------- 09743_ Field strength at 28. 09744_ Field strength at 19. 09745_ Field strength at 10. 09746_ Microwarped (distance 12). 09771_ Connecting with Garrison Access... 09791_ W-44 Eye destroyed. 09810_ ALERT: Rogue bot located, Programmers report to Access Zone 8U. 09813_ Destroyed Antigrav System. 09813_ Destroyed Lgt. Antimatter Reactor. 09824_ Acquired Unknown Hackware. 09832_ Identified System Shield. 09834_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09834_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09835_ The Access Shell folds into the floor. 09835_ EXIT=FOUND 09836_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ########### ##???# #???? #???????????? | | #????# #????#############???????????? | | ###+####### #????#+#????????????????????????????? | | ??????????# #??? ???????????????????????????? | | ??????????# #? ?????????????????????????? | | ??????????# ## ???????????????????????? | | ?????????## ## " #?????????????????????? | | ########## # """" #?????????????????????? | | # """"" #?????????????????????? | | + """"" #?????????????????????? | | ######+### # """" #?????????????????????? | | ## ## " #?????????????????????? | | ## ## ] #?????????????????????? | | ## ## ? 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""????????????????????????????????????? | | ?????????? T"????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 75 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 30 Resistance: EM 75 Power Shielding 90 Utility Shielding 66 Melee Speed Boost 50 Evasion (%) 75 Targeting Accuracy 14 Melee Accuracy 20 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Integrated Dissipator Microwarp Drive LRC Inertial Stabilizer LRC Insulator LRC Energy Well Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerMasterBox Manual? 0 Play Time 05:26:40 Cumulative 480.0 hours Start 2024.02.13 @ 08:31:34 End 2024.02.20 @ 11:19:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type 0 Total 34 Types 26/0/2/2/0/1/1/2/0 Lore% 44 Gallery% 82 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fbce67e-5aa8-44a9-ad24-0e1851403305