Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 19:27:59 Player: ae Result: Destroyed by as-73457 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (3259) 3259 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3324) 3324 TOTAL SCORE: 12728 Bonus ------- Follower Combat Kills 224 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 49/100 System Corruption 6% Temperature Cool (0) Movement Walking (110) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I > --- UTILITY (7) ------ Experimental Heat Sink Core Analyzer > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Zionite Light DM Reactor Makeshift System Shield AWS/Gauss Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Core Analyzer Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Hacking Suite > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Makeshift System Shield AWS/Gauss Phasing Sabre [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility Salvage Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Zionite Laser-S Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . Utility 5 | . . . 1 . . . 1 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 96 | 7 2 2 21 4 . 4 10 3 . 10 3 2 2 26 Power 10 | 1 1 . 1 . . 1 1 . . 1 2 . 1 1 Engine 7 | 1 1 . 1 . . 1 . . . . 2 . 1 . Core 2 | . . . . . . . 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 31 | 2 . . 7 . . 1 5 . . 1 1 1 . 13 Treads 9 | 2 . . 6 . . 1 . . . . . . . . Leg 3 | . . . . . . . . . . . . . . 3 Wheel 1 | . . . 1 . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . 8 Flight 10 | . . . . . . . 5 . . 1 1 1 . 2 Utility 32 | 2 . . 6 2 . . 3 3 . 5 . 1 . 10 Device 8 | 1 . . 1 . . . . 1 . 2 . . . 3 Storage 3 | 1 . . 2 . . . . . . . . . . . Processor 5 | . . . . 1 . . . 1 . 2 . 1 . . Hackware 2 | . . . . . . . 1 . . 1 . . . . Protection 14 | . . . 3 1 . . 2 1 . . . . . 7 Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 1 2 7 2 . 2 1 . . 3 . . 1 2 Energy Gun 8 | 2 1 . 3 . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . 3 1 . 2 . . . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . Launcher 3 | . . 2 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . 1 . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . . 1 1 . . 8 Parts Lost 35 | . . . 1 . . 2 5 . . 1 2 . . 24 Power 3 | . . . . . . 1 1 . . . . . . 1 Propulsion 20 | . . . 1 . . 1 3 . . . 2 . . 13 Utility 8 | . . . . . . . . . . . . . . 8 Weapon 4 | . . . . . . . 1 . . 1 . . . 2 Highest Loss Streak 12 | . . . 1 . . 1 2 . . 1 2 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 2 7 8 10 15 14 13 9 4 4 3 4 4 4 3 Power 1 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 Propulsion 3 | 1 4 5 4 6 5 4 2 1 1 1 . 1 1 . Utility 1 | . . . 1 3 3 3 1 . . . 1 1 1 1 Weapon 2 | . . 1 2 5 4 5 4 2 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 19 | . 3 1 5 . 1 . 1 . 1 4 . . 1 2 Power 2 | . . . . . . . . . 1 . . . . 1 Propulsion 5 | . 3 . . . . . . . . 1 . . 1 . Utility 7 | . . . 4 . . . . . . 2 . . . 1 Weapon 4 | . . . 1 . 1 . 1 . . 1 . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 99 100 100 90 96 100 94 80 86 93 81 Engine 8 | . 14 14 11 11 11 11 4 . . . 1 6 6 . Treads 21 | . 28 28 30 33 33 33 11 . . . . . . . Leg 1 | . . . . . . . . . . . . . . 8 Hover 1 | . . . . . . . . . . . . . . 14 Flight 6 | . . . . . . . 18 30 30 32 26 29 33 4 Device 7 | . 14 14 12 1 . . . 4 7 6 11 11 13 7 Storage 8 | . 14 14 11 11 11 11 4 . . . . . . . Processor 6 | . . . . 9 11 11 9 14 15 16 13 17 20 8 Hackware 2 | . . . . . . . 3 7 7 9 13 8 6 5 Protection 9 | . . . 9 11 11 11 16 15 15 12 6 6 6 12 Energy Gun 5 | . 28 11 5 . . . . . . . . . . 10 Ballistic Gun 9 | . . . 7 20 22 22 16 7 7 3 1 4 6 . Launcher 3 | . . 16 7 1 . . . . . . . . . . Peak Build Rating 92 | 7 8 9 17 18 19 23 32 37 37 51 57 61 62 92 Average Rating 28 | 4 7 8 15 16 18 22 27 35 37 44 43 55 61 78 On Entrance 28 | . 7 8 9 17 17 19 23 31 37 37 44 57 61 62 Avg Prop Armor Cover (%) 5 | . . . 15 . . . . . 2 2 3 . . 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 12 13 18 102 38 38 39 41 19 19 24 24 22 22 34 Greatest Support 63 | 40 40 40 63 63 63 63 60 20 20 25 25 26 26 48 Greatest Overweight (x) 6 | . . . 1 . . . 2 . 1 . 1 . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 8 15 15 15 15 10 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 9 | 3 7 7 10 15 14 14 9 5 5 4 4 4 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 15 15 15 15 5 5 5 5 3 5 5 4 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Mutant 8% | Sprinter 5% | Hacker-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Matter Collected 2440 | 158 118 41 475 207 . 240 567 12 . 197 60 50 30 285 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4510 | 39 196 61 721 383 . 345 861 12 . 748 184 80 . 880 Parts 258 | 8 13 5 51 31 . 17 49 4 . 31 13 4 . 32 Haulers Intercepted 6 | . . . 4 . . . 1 . . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 12 1 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 93 | . 4 2 17 12 . 6 14 . . 12 3 3 . 20 Melee 6 | . . . . . . . . . . . . . . 6 Guns 64 | . 4 . 3 8 . 6 12 . . 12 3 3 . 13 AOE 23 | . . 2 14 4 . . 2 . . . . . . 1 Classes Destroyed 15 | 1 2 . 7 1 . 1 . . . 1 . . . 2 Worker 9 | . 1 . 4 . . 1 3 . . . . . . . Builder 2 | . . . 1 . . . 1 . . . . . . . Tunneler 4 | 2 . . 1 . . . . 1 . . . . . . Hauler 6 | . . . 4 . . . 1 . . 1 . . . . Recycler 4 | . . . . 2 . . 2 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 5 | . . . 3 . . . 1 . . 1 . . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 30 | . . . 9 10 . . 4 . . 4 . 3 . . Grunt 28 | . 4 2 5 . . 2 8 . . 5 2 . . . Duelist 6 | . . . 1 . . 1 2 . . 1 1 . . . Sentry 7 | . . . 3 2 . . . . . 2 . . . . Hunter 3 | . . . . . . 3 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 Z-Light 9 | . . . . . . . . . . . . . . 9 Assembled 10 | . . . . . . . . . . . . . . 10 Best Kill Streak 14 | 2 2 2 7 4 . 3 14 1 . 8 3 3 . 10 Combat Bots Only 10 | . 2 2 4 4 . 3 7 . . 5 3 3 . 10 Max Kills in Single Turn 6 | 2 1 2 2 4 . 1 5 1 . 1 1 1 . 6 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 4 | . . 2 2 4 . . 2 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Hostile Shots Fired 446 | . 26 2 53 41 . 41 72 . 7 22 6 3 . 173 Missed 150 | . 7 . 16 9 . 11 20 . 3 15 3 2 . 64 Hits 296 | . 19 2 37 32 . 30 52 . 4 7 3 1 . 109 Melee 8 | . . . . . . . 4 . . . . . . 4 Projectile 288 | . 19 2 37 32 . 30 48 . 4 7 3 1 . 105 Critical Strikes 7 | . . . 1 . . . 6 . . . . . . . Damage Taken 5537 | . 231 26 548 427 . 350 785 . 94 78 57 13 . 2928 Core 1191 | . 38 . 87 34 . 35 67 . 68 . . . . 862 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . . . . . . . . 114 Core Remaining (%) 84 | 100 . 84 . . . 61 87 . 90 . . . . . Volleys Fired 295 | 1 10 1 54 25 . 27 72 . . . . . . 105 Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . 2 Hottest 120 | 80 80 63 79 46 . 51 56 . . . . . . 120 Shots Fired 534 | 2 20 2 63 48 . 53 132 . . 42 15 6 . 151 Gun 513 | 2 20 . 45 47 . 53 132 . . 42 15 6 . 151 Cannon 1 | . . . 1 . . . . . . . . . . . Launcher 20 | . . 2 17 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 339 | . . . 20 47 . 53 132 . . 42 15 6 . 24 Thermal 167 | 1 14 . 25 . . . . . . . . . . 127 Explosive 20 | . . 2 17 1 . . . . . . . . . . Electromagnetic 8 | 1 6 . 1 . . . . . . . . . . . Robot Hit Streak 18 | 1 7 . 12 6 . 5 11 . . 18 3 4 . 12 Robot Miss Streak 7 | 1 1 . 3 3 . 2 4 . . 3 4 1 . 7 Penetration Max 1 | . . . . . . 1 1 . . . 1 . . . Secondary Targets 8 | . . . . 3 . 1 . . . . . . . 4 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . 1 Autonomous 88 | . . . . . . . . . . 42 15 6 . 25 Shots Hit Robots 281 | 1 16 . 40 28 . 33 55 1 . 43 8 5 . 51 Core Hits 199 | 2 11 4 42 17 . 15 39 . . 22 6 3 . 38 Critical Kills 5 | . . . . . . . 4 . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 1 2 . . 1 . . . 1 Critical Strikes 10 | . . . . . . 1 6 . . 1 . . . 2 Destroy 10 | . . . . . . 1 6 . . 1 . . . 2 Melee Attacks 26 | . . . . . . . . 4 4 8 . . 1 9 Impact 4 | . . . . . . . . . . 4 . . . . Slashing 22 | . . . . . . . . 4 4 4 . . 1 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12074 | 27 211 138 1811 612 . 524 2152 83 . 1697 294 159 . 4366 Guns 6434 | 23 181 . 506 404 . 524 1606 . . 1252 294 159 . 1485 Cannons 24 | . . . 24 . . . . . . . . . . . Explosions 4666 | . . 135 1252 183 . . 546 . . . . . . 2550 Melee 859 | . . . . . . . . 83 . 445 . . . 331 Ramming 91 | 4 30 3 29 25 . . . . . . . . . . Kinetic 5060 | . . . 245 404 . 524 1606 . . 1252 294 159 . 576 Thermal 4343 | 11 119 . 277 . . . 477 . . . . . . 3459 Explosive 1639 | . . 135 1252 183 . . 69 . . . . . . . Electromagnetic 82 | 12 62 . 8 . . . . . . . . . . . Impact 290 | . . . . . . . . . . 290 . . . . Slashing 569 | . . . . . . . . 83 . 155 . . . 331 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 6 Average Corruption 5 | . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 671 | . . . 42 . . . . 61 . 72 . . . 496 Projectiles . | . . . . . . . . . . . . . . . Explosions 535 | . . . 39 . . . . . . . . . . 496 Melee 136 | . . . 3 . . . . 61 . 72 . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 706 | . . . 93 123 . . . . . . . . . 490 Shots 7 | . . . 2 4 . . . . . . . . . 1 Rammed 17 | 1 6 2 5 2 . . 1 . . . . . . . Targets Rammed 22 | 1 7 2 8 2 . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . 1 . 3 . . 1 . . . . . . . . Highest Temperature 140 | 18 99 12 140 31 . 48 68 . . 30 5 1 1 30 Average Temperature 20 | 12 47 11 28 17 . 30 23 . . 8 2 1 1 7 Received Heat Transfer 1448 | . 126 15 159 36 . 72 405 . . 24 27 . . 584 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 1 . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . . . 2 . . . . . . . . . . 6 Heat Transferred 2426 | 25 275 . 692 . . . 250 . . . . . . 1184 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Maximum Alert Level 1 | . . . 1 1 . . 1 . . 1 . . . . Low Security (%) 60 | 100 100 100 31 . . 100 59 100 100 82 . . . . Level 1 39 | . . . 68 99 . . 40 . . 17 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 370 | 10 75 61 348 370 . 86 308 123 94 254 . . . . Initial 114 | . . 16 . 114 . . 5 102 77 49 . . . . Average 139 | . 20 6 222 294 . 16 152 110 80 125 . . . . Influence Increases 2936 | 10 127 61 995 408 . 165 601 48 17 364 70 70 . . Destroy 0b10 Robot/C 1620 | . 80 40 500 240 . 120 280 . . 240 60 60 . . Destroy 0b10 Robot/NC 180 | 10 5 . 90 10 . 5 40 5 . 15 . . . . Destroy Leader 372 | . 20 10 158 30 . 40 52 . . 42 10 10 . . Allied During Kill 60 | . . . 60 . . . . . . . . . . . Successful Hack 74 | . 7 . 19 18 . . 5 25 . . . . . . Disable Machine 270 | . . . 30 90 . . 105 . . 45 . . . . Destroy Structure 210 | . . 11 123 20 . . 29 3 2 22 . . . . Partial Spotted 30 | . . . 15 . . . . 15 . . . . . . Lose Combat Pursuer 120 | . 15 . . . . . 90 . 15 . . . . . Influence Decreases 2936 | 10 84 104 702 433 268 150 391 163 33 214 221 49 114 . Entered New Map 909 | . . 27 . 179 268 . 10 123 33 45 91 19 114 . Time Decay 1660 | 10 84 77 584 254 . 130 181 40 . 160 110 30 . . Lost Part 109 | . . . 10 . . 20 50 . . 9 20 . . . Lost Ally 20 | . . . 20 . . . . . . . . . . . Purge Threat 238 | . . . 88 . . . 150 . . . . . . . Squads Dispatched 10 | . 1 . 3 . . . 2 . 1 3 . . . . Investigation 1 | . . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . 3 . . . 1 . 1 3 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Distress Signals 5 | . . 1 1 . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 10 2 35 12 . 6 32 . 3 14 3 4 . 51 Peak Tracking Total 36 | . 5 2 6 4 . 3 8 . 2 5 3 4 . 36 Tactical Retreats 8 | . 1 . . . . . 4 . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 21 | . . . 2 7 . . 7 . . 3 . . . 2 Max in Single Turn 3 | . . . 1 3 . . 3 . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 28 | . 3 . 8 2 2 . 3 3 . 5 2 . . . Terminals 16 | . 2 . 6 2 . . 2 1 . 3 . . . . Fabricators 2 | . . . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 70 | . 7 . 14 8 2 . 13 5 . 13 8 . . . Successful 34 | . 2 . 6 5 2 . 5 2 . 4 8 . . . Failed 36 | . 5 . 8 3 . . 8 3 . 9 . . . . Catastrophic 5 | . 1 . . 1 . . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . . . 4 7 1 . 8 1 . 4 . . 6 . Terminals 45 | . 5 . 12 8 . . 8 2 . 10 . . . . Fabricators 3 | . . . . . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 5 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Terminal Hacks 25 | . 1 . 4 5 2 . 2 1 . 2 8 . . . Record 9 | . . . . 1 1 . . . . . 7 . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . . . . Retrieve Components 3 | . 1 . 1 . . . 1 . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . . . 2 1 . 1 . . . . Terminals 1 | . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 6 2 . . 3 3 . 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 9 . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total Allies 6 | . . 3 . . . . . . . . . . 3 . Largest Group 3 | . . 3 3 . . . . . . . . . 3 3 Highest-Rated Group 76 | . . 40 40 . . . . . . . . . 76 76 Highest-Rated Ally 31 | . . 16 16 . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 66 | . . . 56 . . . . . . . . . . 10 Total Damage 628 | . . . 536 . . . . . . . . . . 92 Kills 14 | . . . 12 . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Active Infowar (turns) 4306 | 19 451 770 2297 87 . . . . . 2 207 78 317 78 Optics 459 | . . . . . . . . . . . . 64 317 78 IFF 661 | . . . . . . . . . . 2 207 65 317 70 Seismic 3624 | 19 451 770 2297 87 . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Turns Passed 8230 | 101 451 770 2297 546 557 839 530 90 70 324 232 78 317 1028 Spaces Moved 7975 | 54 248 475 1177 289 237 443 494 287 107 1012 764 277 1062 1049 Core 40 | 5 . . . . . . . . . . . . . 35 Treads 2873 | 49 248 475 1043 289 237 443 89 . . . . . . . Legs 433 | . . . . . . . . . . . . . . 433 Wheels 134 | . . . 134 . . . . . . . . . . . Hover 116 | . . . . . . . . . . . . . . 116 Flight 4379 | . . . . . . . 405 287 107 1012 764 277 1062 465 Fastest Speed 23 | 50 160 160 100 160 160 160 26 26 26 23 23 24 24 24 Average Speed 84 | 149 160 160 176 160 160 162 54 26 40 23 27 25 24 68 Slowest Speed 350 | 160 160 160 240 160 160 163 320 26 109 26 109 27 24 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 4 . 1 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 41 86 85 60 63 74 32 6 86 15 81 55 91 88 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . . 2 . Known Exits Taken 4 | . 1 . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . . 1 1 . . Scrap Searched 18 | . . . . 2 . 1 . . . . 8 4 3 . Spaces Dug 18 | . . . . . . . . 3 2 1 . . . 12 Terrain Destroyed 348 | . . 19 141 20 . . 32 3 2 23 12 1 . 95 Melee 6 | . . . . . . . . 3 2 1 . . . . Projectile 127 | . . . . . . . 2 . . 22 12 1 . 90 AOE 215 | . . 19 141 20 . . 30 . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total 8960 | 68 280 483 1342 323 415 510 616 294 126 1085 789 285 1124 1220 Wait 394 | . 3 . 45 2 175 31 31 . . 36 10 . 52 9 Move 7947 | 54 247 475 1176 288 236 442 485 286 104 1005 763 276 1061 1049 Hop 8 | . . . . . . . 4 . 1 3 . . . . Pick Up 48 | 6 6 2 14 . 1 1 4 . 1 6 2 2 2 1 Fast Attach 61 | 7 . . 9 1 . . 5 3 . 7 3 2 1 23 Attach 25 | . . . 1 . . 2 7 . . 3 4 2 1 5 Detach 14 | . . . . . . . . . . 4 2 3 1 4 Swap 34 | . 2 2 14 3 1 4 1 . . 3 . . 1 3 Drop 73 | . 5 2 21 2 2 2 6 1 1 10 5 . 4 12 Fire 295 | 1 10 1 54 25 . 27 72 . . . . . . 105 Melee 26 | . . . . . . . . 4 4 8 . . 1 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 20 | . 7 1 8 2 . 1 1 . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 492 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Entered Mines 560 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 571 | -10/Mines | Assembled infested the area 576 | -10/Mines | Assisted by a Guerilla fighting off Assembled 768 | -10/Mines | Learned Materials security intel 1302 | -10/Mines | Discovered new exit (range 8) 1317 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Accompanied by 3 allies 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -9/Materials | Build established: Scavenger-Mutant 1818 | -9/Materials | Discovered new exit (range 16) 2007 | -9/Materials | Discovered new exit (range 11) 2646 | -9/Materials | Discovered new exit (range 15) 3576 | -9/Materials | Discovered new exit (range 14) 3620 | -9/Materials | Entered Mines 3792 | -9/Mines | Discovered new exit (range 10) 3977 | -9/Mines | Learned location of Storage (-8) 3984 | -9/Mines | Build established: Mutant 4044 | -9/Mines | Discovered new exit (range 11) 4160 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4160 | -9/Mines | Discovered new exit (range 5) 4166 | -9/Mines | Entered Exiles 4192 | -9/Exiles | Discovered new exit (range 15) 4210 | -9/Exiles | Met 8R-AWN 4232 | -9/Exiles | Met EX-HEX 4275 | -9/Exiles | Met EX-BIN 4294 | -9/Exiles | Aligned with FarCom system 4296 | -9/Exiles | Given EX-Vault access code 4333 | -9/Exiles | Opened EX-Vault 4347 | -9/Exiles | Found AWS/Gauss 4378 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4401 | -9/Exiles | Exiles lab attacked by MAIN.C 4439 | -9/Exiles | Learned location of Zion (-6) 4545 | -9/Exiles | Discovered new exit (range 14) 4723 | -9/Exiles | Left Exiles lab with AWS/Gauss 4723 | -9/Exiles | Entered Mines 5554 | -8/Mines | Discovered new exit (range 5) 5562 | -8/Mines | Entered Materials 5562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5666 | -8/Materials | Build established: Scavenger-Mutant 5764 | -8/Materials | Destroyed 7 combat bots 5875 | -8/Materials | Identified exit to Storage 6085 | -8/Materials | Discovered new exit (range 8) 6092 | -8/Materials | Entered Factory 6092 | -7/Factory | Evolved 2 slots: Utility x2 6182 | -7/Factory | Identified exit to DSF 6182 | -7/Factory | Entered DSF 6203 | -7/DSF | Additional patrols routed to DSF 6231 | -7/DSF | Discovered new exit (range 16) 6252 | -7/DSF | Entered Factory 6252 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6493 | -6/Factory | Spotted B-75 Beast 6495 | -6/Factory | Discovered new exit (range 5) 6561 | -6/Factory | Identified exit to Lower Caves 6576 | -6/Factory | Entered Lower Caves 6598 | -6/Lower Caves | Learned location of 1 exit from Factory 6707 | -6/Lower Caves | Build established: Hacker-Sprinter 6727 | -6/Lower Caves | Entered an active Warlord outpost 6730 | -6/Lower Caves | Learned Extension emergency access door positions 6730 | -6/Lower Caves | Learned Factory security intel 6730 | -6/Lower Caves | Learned Factory garrison access intel 6787 | -6/Lower Caves | Learned Factory terminal intel 6790 | -6/Lower Caves | Discovered new exit (range 8) 6791 | -6/Lower Caves | Encountered a Warlord checkpoint 6808 | -6/Lower Caves | Entered another Lower Caves area 6813 | -6/Lower Caves | Discovered new exit (range 12) 6821 | -6/Lower Caves | Learned Factory stockpile data 6853 | -6/Lower Caves | Spotted B-75 Beast 6880 | -6/Lower Caves | Discovered new exit (range 4) 6886 | -6/Lower Caves | Entered Zion 6904 | -6/Zion | Discovered new exit (range 12) 6991 | -6/Zion | Rebuked by Imprinter 7009 | -6/Zion | Identified exit to Deep Caves 7044 | -6/Zion | Received a hallucinogenic algorithm 7061 | -6/Zion | Gained Derelict followers 7108 | -6/Zion | Build established: Sprinter 7131 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7149 | -6/Zion | Opened final containment barrier to the Deep Caves 7153 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7203 | -6/Zion | Entered Deep Caves 7203 | -6/Deep Caves | Accompanied by 3 allies 7245 | -6/Deep Caves | Z-Facility disabled 7266 | -6/Deep Caves | Attacked by Z-Imprinter 7281 | -6/Deep Caves | AWS/Gauss suddenly broke down 7323 | -6/Deep Caves | Destroyed Z-Imprinter 7337 | -6/Deep Caves | Core integrity fell below 50% 7351 | -6/Deep Caves | Found Prototype Protection 7351 | -6/Deep Caves | Identified Zio. Weapon Casing 7365 | -6/Deep Caves | Found Zio. Weapon Casing 7393 | -6/Deep Caves | Found Zio. Weapon Casing 7409 | -6/Deep Caves | Lost 12 parts (7n5u) 7492 | -6/Deep Caves | Found Zio. Weapon Casing 7534 | -6/Deep Caves | Core integrity fell below 20% 7564 | -6/Deep Caves | Lost 4 parts (4n) 7585 | -6/Deep Caves | Found Prototype Protection 7585 | -6/Deep Caves | Identified Zio. Heavy Carapace 7589 | -6/Deep Caves | Found Zio. Heavy Carapace 7610 | -6/Deep Caves | Build established: Scavenger-Mutant 8128 | -6/Deep Caves | Spotted Golem 8182 | -6/Deep Caves | Spotted Golem 8188 | -6/Deep Caves | Exposed GOLEM chamber 8189 | -6/Deep Caves | Triggered Deep Caves wall 8201 | -6/Deep Caves | Spotted Assembler 8231 | -6/Deep Caves | Destroyed by as-73457 with Assembled Heavy Rifle Last Messages --------------- 08209_ System corrupted by crushing effect (+2). 08210_ as-10602 destroyed. 08210_ Switching to secondary target: as-87051. 08211_ Hacking Suite destroyed. 08211_ System corrupted by crushing effect (+4). 08216_ as-87051 destroyed. 08216_ Switching to secondary target: as-15531. 08216_ as-15531 destroyed. 08218_ Zio. Heavy Carapace destroyed. 08218_ Zio. Laser-S destroyed. 08219_ Zio. Light DM Reactor destroyed. 08220_ Zio. Laser-S destroyed. 08222_ as-34762 destroyed. 08224_ System corrupted: Matter fused (-10). 08224_ as-70903 destroyed. 08227_ as-00219 destroyed. 08227_ Zio. Glidesys I destroyed. 08228_ Acquired 13 matter. 08229_ Acquired 2 matter. 08231_ as-14991 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ??????????????????????######## #####????????????? | | ??????????????? ### # ##???????????? | | ???????????????#""""" " #???????????? | | ?????????????????? ??### " #???????????? | | ???????????????# ? ??# ##### ## ##??????????## | | ???????????? ? ?#"#?????## #### #??????????## | | ?????????? # ?? ### ###" #??# #?????????## | | ???????? #" " " #??# #?????????# | | ????????" ?? #### ### "??# #?????????# | | ??????? #? ???????# #??# #????????## | | ??????? # ???????# #??# #????????# # | | ??????" ???????# #### #????????# # | | ??????# ????????# #????????# # | | ???????" ????????#""### #???????## | | ???????" ????????# ##?# ######??# | | ???????" ???????# ??# #### | | ???????" #?###???## #??###### | | ???????! #?# #????# #???????# | | ??????# [ ### a###?# #???????######## | | ?????? # %a@ #?# #??????????????## | | ?????? ! a aaaa#a##?# ???????????????## | | ?????? ! aaaa ###?? ????????#######?# | | ?????? g #?? ????##### #### | | ?????? !* ###?? #????# ### | | ??????# * ! ##??? ?????# ## | | ??????# * #???#?????# ## | | ??????? ! #?????????# ### # | | ??????? = #?????????# #?##### ## | | ??????? == !* h #?????????# #?????## ##? | | ???????" == = = #?????????# #??????# #?? | | ???????" = #?????????# #??????# #?? | | ???????" #?????????# ######## ### | | ???????" ##????????# ## # | | ??????"" #????????# ## | | ??????# #????????# ## ##### | | ??????" #????????# #? #???# | | ??????" ########## ## #???# | | ??????? * # ##### # | | ??????""" ## | | ??????" ###?# #? | | ??????"" % [ ########## # #? | | ??????" * %% #???????## #? " #? | | ??????"" ##???????# #??"" | | ??????" # # #????????# # "" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 2400 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 65 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Fusion Compressor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed SystemStructuralMultirail Manual? 0 Play Time 01:06:12 Cumulative 171.2 hours Start 2026.03.30 @ 09:20:49 End 2026.03.30 @ 19:27:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 105 Adventurer 4 Explorer 0 Win Type - Total 18 Types 17/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cac7b907-c221-47a3-bffb-a5f0a2f8c03d