Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 21:02:56 // Winter2022/Polymind Player: ILikeMonsters1890 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (73) 365 Value Destroyed (2693) 2693 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (9066) 9066 TOTAL SCORE: 17844 Bonus ------- Polymind Skill 8521 Follower Combat Kills 20 Met Data Miner 300 Met Zhirov 300 Friendly Fire -75 Cogmind --------- Core Integrity 0/1000 Matter 250/250 Energy 1026/1035 System Corruption 20% Temperature Cool (0) Movement Walking (100) Location -5/Zhirov Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (2) --- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Targeting Computer Advanced Powered Armor Advanced Dynamic Insulation System > --- WEAPON (3) ------- Improved Arc Thrower > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Targeting Computer Advanced Powered Armor Advanced Dynamic Insulation System > --- WEAPON ----------- Improved Arc Thrower Improved Arc Thrower Improved Arc Thrower > --- INVENTORY -------- (None) [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Slots Evolved . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 51 | . 4 2 10 1 2 . 6 3 . . 15 1 4 1 . 2 Power 7 | . . 1 2 . . . 1 . . . 2 . 1 . . . Propulsion 18 | . 2 1 3 . . . 1 2 . . 6 1 1 1 . . Utility 9 | . . . 3 1 1 . 1 1 . . 1 . 1 . . . Weapon 17 | . 2 . 2 . 1 . 3 . . . 6 . 1 . . 2 Highest Loss Streak 7 | . 3 2 3 1 1 . 6 2 . . 7 1 3 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 97 100 71 93 91 100 94 80 100 100 84 45 95 43 100 98 Engine 8 | . 17 25 6 8 . . 14 19 12 12 6 . 18 . . . Core 2 | . . . . 2 16 12 2 . . . 6 . . 1 11 9 Treads 13 | . . . 16 17 . . 29 28 25 25 6 . . . . . Leg 7 | . 15 . 2 8 33 25 4 . . . 12 15 . . . 2 Wheel 3 | . 19 . 1 . . . . . . . . . 41 12 . . Device 15 | . 27 . 19 20 . 7 1 1 25 25 12 15 14 17 22 23 Processor 3 | . . . . 2 11 20 5 . . . 5 . . 1 11 10 Protection 5 | . . . 4 8 . . 14 9 12 12 3 . . . . 1 Energy Gun 5 | . 7 . 6 11 . . . . 12 12 8 15 . 3 22 20 Ballistic Gun 10 | . . 25 10 13 29 33 6 . 12 12 15 . . . . . Special Weapon 1 | . 9 . . . . . . . . . . . 6 1 11 9 Impact Weapon 2 | . . . . . . . 14 18 . . . . . . . . Naked Turns 78 | . . 1 9 . 1 1 28 . . . . 17 20 . . 1 Heaviest Build 60 | 6 7 6 18 18 11 19 19 23 23 23 23 5 6 21 21 60 Greatest Support 60 | 20 20 8 40 40 30 40 40 40 40 40 40 15 20 22 22 60 Greatest Overweight (x) 4 | . 1 1 . . . . . 4 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 5 5 5 Average Capacity 1 | . . . . 1 . . . 1 1 1 . . . . 5 4 Most Carried . | . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . Final Capacity 5 | . 1 . 1 1 1 1 1 1 1 1 1 . . 5 5 1 Final Carried . | . . . . . . . . . . . . . . . . . Class Distribution -------------------- 43% | Sentry 15% | Hunter 12% | Brawler 9% | Grunt 8% | Tunneler 4% | Programmer 3% | Swarmer Dominant Class ---------------- Tunneler | -10/Materials Swarmer | -10/Mines Sentry | -9/Materials Sentry | -8/Materials Hunter | -7/Factory Hunter | -6/Factory Brawler | -6/Lower Caves Brawler | -6/Lower Caves Sentry | -6/Data Miner Sentry | -5/Proximity Caves Sentry | -5/Factory Grunt | -5/Waste Worker | -5/Factory Tunneler | -5/Upper Caves Programmer | -5/Upper Caves Programmer | -5/Zhirov Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Matter Collected 942 | . . 3 260 88 180 . 72 . . 20 319 . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2998 | . 246 23 456 238 306 30 194 302 . . 822 . . . . 381 Parts 162 | . 13 4 41 9 16 8 9 7 . . 49 . . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 12 2 . 1 . . . . . 1 Prevented 12 | . . . . . . . . 7 . . . . . . . 5 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Combat Hostiles Destroyed 68 | . 5 2 18 4 6 3 7 3 . . 20 . . . . . Melee 5 | . . . . . . . 5 . . . . . . . . . Guns 60 | . 5 2 18 4 6 3 2 1 . . 19 . . . . . AOE 1 | . . . . . . . . . . . 1 . . . . . Classes Destroyed 10 | . 1 1 2 2 . . . 2 . . 2 . . . . . Worker 1 | . . . . . . . . . . . 1 . . . . . Builder 2 | . . . 1 . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . Swarmer 23 | . . 2 6 . . 3 4 . . . 8 . . . . . Grunt 26 | . 5 . 8 1 4 . . . . . 8 . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . Sentry 8 | . . . 4 2 1 . . . . . 1 . . . . . Hunter 6 | . . . . 1 1 . . 2 . . 2 . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 4 2 5 1 2 3 4 2 . . 6 . . . . . Combat Bots Only 5 | . 4 2 5 1 2 3 4 2 . . 5 . . . . . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 1 . . 2 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Damage Taken 9102 | . 565 86 1428 484 678 644 1022 426 . . 2845 35 250 78 . 561 Core 2350 | . 181 13 358 115 177 97 233 158 . . 737 35 178 27 . 41 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 22 10 79 74 . . . . 42 . . . . . . Volleys Fired 285 | . 38 2 78 13 30 4 7 2 . . 89 . . . . 22 Largest 3 | . 1 1 2 2 2 3 3 2 . . 3 . . . . 3 Hottest 270 | . 40 20 79 79 48 79 79 108 . . 108 . . . . 270 Shots Fired 441 | . 38 2 106 26 47 12 13 4 . . 144 . . 1 . 48 Gun 441 | . 38 2 106 26 47 12 13 4 . . 144 . . 1 . 48 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 247 | . . 2 54 14 47 12 13 2 . . 103 . . . . . Thermal 145 | . 38 . 52 12 . . . 2 . . 41 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 49 | . . . . . . . . . . . . . . 1 . 48 Robot Hit Streak 25 | . 8 7 10 6 11 16 6 5 . . 19 . . . . 25 Robot Miss Streak 5 | . 3 . 3 3 2 . 1 3 . . 5 . . . . 2 Penetration Max 1 | . . . . . . . 1 . . . 1 . . . . . Secondary Targets 4 | . . . 3 . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . . . . Shots Hit Robots 353 | . 30 2 82 15 36 7 17 13 . . 110 . . . . 41 Core Hits 203 | . 14 2 31 9 16 4 6 9 . . 72 . . . . 40 Critical Kills 6 | . . . . . . . 2 2 . . 2 . . . . . Critical Parts Destroyed 7 | . . . . . . . 2 3 . . 2 . . . . . Critical Strikes 16 | . . . 1 1 . . 4 5 . . 5 . . . . . Burn 3 | . . . 1 1 . . . . . . 1 . . . . . Destroy 4 | . . . . . . . . . . . 4 . . . . . Smash 9 | . . . . . . . 4 5 . . . . . . . . Melee Attacks 21 | . . . . . . . 10 11 . . . . . . . . Impact 21 | . . . . . . . 10 11 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6429 | . 365 20 1180 240 559 139 582 658 . . 2371 . 3 . . 312 Guns 5389 | . 344 20 1180 240 555 127 291 91 . . 2229 . . . . 312 Cannons . | . . . . . . . . . . . . . . . . . Explosions 137 | . . . . . . . . . . . 137 . . . . . Melee 858 | . . . . . . . 291 567 . . . . . . . . Ramming 45 | . 21 . . . 4 12 . . . . 5 . 3 . . . Kinetic 3273 | . . 20 640 107 555 127 291 44 . . 1489 . . . . . Thermal 1851 | . 344 . 540 133 . . . 47 . . 787 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 402 | . . . . . . . . . . . 90 . . . . 312 Impact 858 | . . . . . . . 291 567 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 4 . . 1 2 2 2 2 3 15 17 19 19 19 Average Corruption 5 | . . . 3 . . 1 1 2 2 2 2 12 15 17 19 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 124 | . . . 60 . . . 4 10 2 7 13 2 15 5 3 3 Message Errors 28 | . . . 10 . . . 3 1 1 2 3 1 4 3 . . Matter Fused 18 | . . . 17 . . . . . . . 1 . . . . . Heat Flow Errors 13 | . . . 5 . . . . 2 1 1 . . 2 1 . 1 Energy Discharges 19 | . . . 10 . . . . 2 . 1 . 1 4 . 1 . Data Loss (minor) 24 | . . . 7 . . . 1 5 . 3 4 . 3 . 1 . Data Loss (major) 5 | . . . 3 . . . . . . . 1 . . . 1 . Misfires 12 | . . . 7 . . . . . . . 2 . . 1 . 2 Alerts 1 | . . . . . . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 442 | . . . . . . . 116 326 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 442 | . . . . . . . 116 326 . . . . . . . . Knockbacks 3 | . 1 . . . . . 1 1 . . . . . . . . Impact 3 | . 1 . . . . . 1 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . 5 . . . . . . . . . 51 . 1 . . . Shots 2 | . . . . . . . . . . . 2 . . . . . Rammed 5 | . 4 . . . . . . . . . . . 1 . . . Targets Rammed 17 | . 8 . . . 2 4 . . . . 2 . 1 . . . Kicked 12 | . 4 . . . 2 4 . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 277 | . 114 9 233 9 20 12 117 277 121 226 90 . 208 191 . 177 Average Temperature 52 | . 36 9 46 5 6 6 41 120 71 128 20 . 91 96 . 54 Received Heat Transfer 2614 | . 336 . 699 48 318 108 390 24 . . 564 . 64 . . 63 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . 3 . . . . . . . . Impact Corruptions 14 | . . . . . . . 4 10 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 2 . . . . . . 1 . . . . . Heat Transferred 4171 | . 750 . 1303 407 . . . 100 . . 1611 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Peak Influence 478 | . 244 70 364 478 307 260 . . . . 309 46 276 . . . Initial 161 | . . 5 19 153 161 61 . . . . . 46 25 . . . Average 136 | . 85 51 94 329 163 158 . . . . 182 43 116 . . . Maximum Alert Level 2 | . 1 . 1 2 1 1 . . . . 1 . 1 . . . Low Security (%) 73 | 100 80 100 88 14 85 53 . . . . 41 100 84 . . . Level 1 25 | . 19 . 11 63 14 46 . . . . 58 . 15 . . . Level 2 1 | . . . . 21 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 4 . 5 3 . . . . 5 . 5 . . . Investigation 7 | . 1 . 1 . 1 1 . . . . 1 . 2 . . . Extermination 4 | . . . . . 1 1 . . . . 1 . 1 . . . Reinforcement 10 | . 1 . 3 . . 1 . . . . 3 . 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Distress Signals 7 | . 1 . 5 . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 189 | . 16 9 42 10 8 17 15 4 . . 49 5 8 1 . 5 Peak Tracking Total 8 | . 7 3 8 2 4 6 5 2 . . 8 5 6 1 . 3 Tactical Retreats 6 | . . . . 1 . 2 . . . . 2 . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Traps Triggered 9 | . . . 2 . . . . . . . 5 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Machines Disabled 5 | . . . . . 1 . . . . 1 2 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Machines Accessed 38 | . 6 . 8 1 5 2 . 1 3 1 1 . 3 . 1 6 Terminals 26 | . 6 . 8 1 4 2 . . . 1 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 113 | . 18 . 24 2 13 4 . 1 19 4 2 . 7 . 1 18 Successful 71 | . 12 . 7 1 2 1 . 1 19 4 . . 5 . 1 18 Failed 42 | . 6 . 17 1 11 3 . . . . 2 . 2 . . . Catastrophic 12 | . 1 . 4 . 4 . . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . 4 . 3 . 2 4 . . . . . . . . . . Terminals 70 | . 18 . 24 2 9 4 . . . 4 2 . 7 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . . . . . Terminal Hacks 68 | . 11 . 5 1 2 1 . 1 19 4 . . 5 . 1 18 Record 14 | . . . . . . . . 1 2 4 . . . . . 7 Part Schematic 13 | . . . . . . . . . 10 . . . . . . 3 Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 Prototype ID Bank 12 | . 3 . 1 1 . . . . 3 . . . . . . 4 Open Door 1 | . . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . 1 . . . Emergency Access Points 5 | . 2 . 1 . 1 . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 8 1 5 2 . . . 1 1 . 1 . . . Full Trace Events 6 | . 1 . 2 . 1 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 10 . . . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 15 | . 1 1 3 2 1 1 . 1 . . 4 . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 15 | . 1 1 3 2 1 1 . 1 . . 4 . . 1 . . Robot Hacks Applied 23 | . 1 1 3 4 2 2 . 1 . . 8 . . 1 . . find_shortcuts 15 | . 1 1 3 2 1 1 . 1 . . 4 . . 1 . . find_garrison 8 | . . . . 2 1 1 . . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Total Allies 2 | . . . 1 . . . . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . 1 . . . . . . Highest-Rated Group 96 | . . . 10 . . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . 10 . . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . 3 . . . . . . Total Damage 90 | . . . . . . . . . . 90 . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Robot Analysis Total 17 | 1 2 1 1 1 . 1 1 1 . . 2 . 1 1 . 4 Derelict Logs Recovered 7 | . . 1 . . . . 1 2 . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Turns Passed 8764 | 7 438 23 3088 548 526 376 650 693 125 427 853 78 406 177 172 177 Spaces Moved 5056 | 11 391 46 880 204 368 298 438 400 79 267 452 85 450 237 307 143 Core 171 | 5 14 2 23 1 1 1 56 3 . . 1 34 21 8 . 1 Treads 1582 | . . . 361 70 . . 279 397 79 267 129 . . . . . Legs 1397 | . 74 . 157 133 367 297 103 . . . 210 51 . . . 5 Wheels 1035 | 6 303 . 130 . . . . . . . . . 429 167 . . Hover 506 | . . . . . . . . . . . . . . 62 307 137 Flight 365 | . . 44 209 . . . . . . . 112 . . . . . Fastest Speed 32 | 50 50 37 40 50 50 50 50 160 160 160 32 50 50 50 56 50 Average Speed 111 | 66 88 39 109 133 119 119 136 160 160 160 129 92 78 72 56 57 Slowest Speed 250 | 80 120 100 160 160 120 120 160 250 160 160 160 120 80 80 56 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 1 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 56 16 76 27 9 15 58 59 68 46 19 71 17 46 57 62 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . . . 1 1 . . . . 1 3 Known Exits Taken 5 | . 1 . . . . 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 . 1 . . . . 1 1 . Scrap Searched 12 | . . . . . . . 1 2 . 4 . . . 2 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . . . . . 5 . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . 5 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Total 7714 | 10 445 47 2902 454 405 307 459 424 78 267 590 84 502 241 306 193 Wait 2314 | . 2 1 1934 238 6 2 5 12 . 1 47 . 48 5 . 13 Move 5037 | 10 390 43 877 203 367 297 437 399 78 266 452 84 449 236 306 143 Hop 2 | . . 1 1 . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . Fire 285 | . 38 2 78 13 30 4 7 2 . . 89 . . . . 22 Melee 21 | . . . . . . . 10 11 . . . . . . . . Ram 5 | . 4 . . . . . . . . . . . 1 . . . Kick 12 | . 4 . . . 2 4 . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 23 | . 7 . 12 . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / Upp / *Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 8) 418 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Entered Mines 459 | -10/Mines | Assembled infested the area 462 | -10/Mines | Lost 3 parts (2n1w) 467 | -10/Mines | Discovered new exit (range 6) 468 | -10/Mines | Learned Materials stockpile data 469 | -10/Mines | Entered Materials 605 | -9/Materials | Discovered new exit (range 16) 3126 | -9/Materials | Discovered new exit (range 16) 3155 | -9/Materials | Lost 3 parts (1n1u1w) 3213 | -9/Materials | Core integrity fell below 50% 3355 | -9/Materials | Core integrity fell below 20% 3455 | -9/Materials | Discovered new exit (range 13) 3557 | -9/Materials | Entered another Materials area 4085 | -8/Materials | Discovered new exit (range 15) 4105 | -8/Materials | Entered Factory 4134 | -7/Factory | Discovered new exit (range 9) 4145 | -7/Factory | Identified exit to DSF 4428 | -7/Factory | Garrison activated, responded to threat 4631 | -7/Factory | Entered another Factory area 4685 | -6/Factory | Identified exit to Lower Caves 4711 | -6/Factory | Spotted B-75 Beast 5007 | -6/Factory | Entered Lower Caves 5071 | -6/Lower Caves | Attacked by a faux Warlord 5169 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 5643 | -6/Lower Caves | Discovered new exit (range 10) 5657 | -6/Lower Caves | Entered another Lower Caves area 5673 | -6/Lower Caves | Encountered a Warlord checkpoint 5701 | -6/Lower Caves | Discovered new exit (range 8) 5989 | -6/Lower Caves | Core integrity fell below 50% 6046 | -6/Lower Caves | Identified exit to Data Miner 6292 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6350 | -6/Lower Caves | Entered Data Miner 6350 | -6/Data Miner | Discovered new exit (range 6) 6381 | -6/Data Miner | Met Data Miner 6410 | -6/Data Miner | Learned location of Section 7 (-2) 6410 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6438 | -6/Data Miner | Received God Mode back door access code from Data Miner 6475 | -6/Data Miner | Entered Proximity Caves 6557 | -5/Proximity Caves | Escorted by Enhanced Grunt 6564 | -5/Proximity Caves | Identified exit to Factory 6564 | -5/Proximity Caves | Learned location of 1 exit from Research 6564 | -5/Proximity Caves | Learned Factory terminal intel 6710 | -5/Proximity Caves | Learned location of Warlord (-4) 6902 | -5/Proximity Caves | Entered Factory 6903 | -5/Factory | Identified exit to Factory 6903 | -5/Factory | Identified exit to Upper Caves 6903 | -5/Factory | Identified exit to Extension 6904 | -5/Factory | Loaded intel: 26 terminal locations 7019 | -5/Factory | Discovered exit to Extension (range 15) 7189 | -5/Factory | Lost 7 parts (1p3n3w) 7327 | -5/Factory | Core integrity fell below 50% 7431 | -5/Factory | Lost 4 parts (2n2w) 7755 | -5/Factory | Sucked down chute 7755 | -5/Factory | Entered Waste 7770 | -5/Waste | EMP discharged 7770 | -5/Waste | System corruption reached 10% 7772 | -5/Waste | Spotted C-40 Crusher 7775 | -5/Waste | Spotted C-40 Crusher 7784 | -5/Waste | Spotted C-40 Crusher 7803 | -5/Waste | Spotted C-40 Crusher 7816 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7822 | -5/Waste | Spotted C-40 Crusher 7823 | -5/Waste | Spotted C-40 Crusher 7826 | -5/Waste | Discovered new exit (range 14) 7833 | -5/Waste | Entered Factory 7873 | -5/Factory | Spotted B-75 Beast 7879 | -5/Factory | Identified exit to DSF 8002 | -5/Factory | Incoming investigation squad redirected 8153 | -5/Factory | Incoming investigation squad redirected 8195 | -5/Factory | Core integrity fell below 20% 8239 | -5/Factory | Entered Upper Caves 8242 | -5/Upper Caves | Learned location of 1 exit from Factory 8269 | -5/Upper Caves | Lost 3 parts (1n1u1w) 8296 | -5/Upper Caves | Spotted B-75 Beast 8411 | -5/Upper Caves | Discovered new exit (range 10) 8416 | -5/Upper Caves | Entered another Upper Caves area 8467 | -5/Upper Caves | Learned location of Armory (-4) 8522 | -5/Upper Caves | Spotted B-75 Beast 8583 | -5/Upper Caves | Discovered new exit (range 9) 8588 | -5/Upper Caves | Entered Zhirov 8588 | -5/Zhirov | Discovered new exit (range 3) 8599 | -5/Zhirov | Met Zhirov 8609 | -5/Zhirov | Learned location of Quarantine (-3) 8609 | -5/Zhirov | Learned location of Testing (-2) 8609 | -5/Zhirov | Learned location of Command (-1) 8619 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8739 | -5/Zhirov | Took control of Perun (ally) 8746 | -5/Zhirov | Attacked by Zhirov 8765 | -5/Zhirov | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- >>Record "AA07 Analysis" The Sigix stocked their ship with a number of unused independent modules designed to augment the capabilities of various components of their ship, presumably for repairs or to handle otherwise unexpected situations. Without access to the craft itself, I'm unable to determine what component this particular module is intended for, but MAIN.C data points to it being one of many associated with the FTL drive, most likely related to energy or heat transfer. 08738_ Released control of P-70 Sage. 08739_ Took control of Perun. 08740_ Zhirov uses his terminal. 08746_ System corrupted: FCS attempts to trigger Imp. Arc Thrower. 08746_ System corrupted: Imp. Arc Thrower misfires. 08746_ P-70 Sage shuts down. 08746_ Zhirov: "We're under attack!" 08746_ Held in stasis. 08746_ Imp. Arc Thrower destroyed. 08749_ Held in stasis. 08753_ Imp. Arc Thrower destroyed. 08757_ Held in stasis. 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" " "#????????????????????????? | | ???????# "%%"%*"!!"*="#????????????????????????? | | ???????# %%"] " !"=="#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 68 Energy Capacity 1035 Matter Stores 250 Matter Capacity 250 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 400 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Resistance: S 25 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Robots Controlled 22 | 1 1 1 4 2 1 1 1 1 . . 4 . 3 1 . 1 Combat Hostiles 16 | . 1 1 3 2 1 1 1 1 . . 4 . . 1 . . Allies . | . . . . . . . . . . . . . . . . . Classes Controlled 9 | 1 1 1 1 1 . . 1 . . . . . 1 1 . 1 Average Host Suspicion 63 | . 57 95 64 85 74 82 50 73 . 38 88 9 47 51 15 40 Unsuspicious Activity 2639 | 2 35 . 1940 216 . . 125 65 . . . . 90 26 . 140 Returns to Shadow 3 | . . . 3 . . . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . . . . . . . . 1 . . . Protomatter Created 970 | . 26 4 96 14 52 25 93 104 . . 217 . . 54 . 285 Used 871 | 5 15 6 58 57 34 51 51 51 . . 155 . 15 53 . 320 Decayed 108 | . . . 12 . . 12 36 . . . 48 . . . . . Highest Spend 320 | 5 15 6 23 34 34 51 51 51 . . 51 . 5 53 . 320 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 11) H-66 Slayer (-5/Factory: 9) G-34 Mercenary (-9/Materials: 7) X1-0UE(b) (-6/Lower Caves: 7) H-55 Commando (-8/Materials: 6) Game ------ Seed PhaseMachinePurifier Manual? 0 Play Time 00:56:22 Cumulative 121.4 hours Start 2022.12.26 @ 20:06:39 End 2022.12.26 @ 21:02:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 55 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd64e5b4-05b9-479f-8f1c-5e09fd1ba5ad