Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 01:21:10 Player: Mr Goldstein Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 4760 Bonus ------- Pacifist 834 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 85/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Surveybot 24 Chip > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Surveybot 24 Scanner Tactical Coordination Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Surveybot 24 Scanner Surveybot 24 Chip > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Tactical Coordination Suite Scythe Scythe [Rating: 29] Favorites ----------- Power None Propulsion Medium Treads Treads Medium Treads Flight Unit Cesium-ion Thruster Utility Hacking Drone Bay Device Hacking Drone Bay Processor Surveybot 24 Chip Hackware Hacking Suite Weapon Greatsword Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 12 | . . . . . 3 2 . 3 4 Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Treads 1 | . . . . . . 1 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . 1 . . . Utility 5 | . . . . . 1 . . 2 2 Device 3 | . . . . . . . . 2 1 Storage . | . . . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 5 | . . . . . 2 . . 1 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 3 | . . . . . . 2 . . 1 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 1 | . . . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 10 | . . . . . 6 8 7 13 16 Treads 4 | . . . . . . 2 7 7 7 Device 2 | . . . . . . . . 5 . Hackware 1 | . . . . . 5 6 . . . Naked Turns 217 | . 24 46 9 80 58 . . . . Heaviest Build 5 | . . . . . 2 . . 5 5 Greatest Support 5 | 3 3 3 3 3 3 5 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 5 5 5 5 5 Average Carried 3 | . . . . . 1 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 5 5 5 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 145 | 59 . . . . 13 5 35 33 . Remotely . | . . . . . . . . . . Salvage Created 30 | . . . . . 13 . . . 17 Parts 1 | . . . . . 1 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed 1 | . . . . . 1 . . . . Worker 1 | . . . . . 1 . . . . Best Kill Streak 1 | . . . . . 1 . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Damage Taken 1819 | . . 145 21 479 39 600 21 . 514 Core 1370 | . . 145 21 479 36 496 . . 193 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 170 | . . . . . . . . 170 . Core Remaining (%) 67 | 100 100 . 58 12 . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 7 | . . . . . 1 . . . 6 Core Hits 4 | . . . . . 2 . . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Sever 1 | . . . . . . . . . 1 Melee Attacks 30 | . . . . . 1 . . 21 8 Impact . | . . . . . . . . . . Slashing 30 | . . . . . 1 . . 21 8 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 503 | . . . . 35 76 23 . . 369 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 433 | . . . . . 64 . . . 369 Ramming 70 | . . . . 35 12 23 . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 433 | . . . . . 64 . . . 369 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . 1 1 . . 1 1 1 . Average Corruption 1 | . . 1 1 . . 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 41 | . . . . . 24 11 . . 6 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 41 | . . . . . 24 11 . . 6 Knockbacks 2 | . . . . . 1 1 . . . Impact 2 | . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . . . 16 6 11 . . . Shots . | . . . . . . . . . . Rammed 13 | . . . . 5 4 4 . . . Targets Rammed 13 | . . . . 5 4 4 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 186 | . . . . . . . 186 . . Average Temperature 101 | . . . . . . . 101 . . Received Heat Transfer 438 | . . 54 12 216 12 . . . 144 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 209 | . 60 85 33 209 173 . . . . Initial 94 | . . 25 33 12 94 . . . . Average 93 | . 31 53 33 76 120 . . . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 100 97 100 . . . . Level 1 . | . . . . 2 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 1 . . 2 . . . . . Investigation 1 | . . . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals 4 | . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 47 | . 3 4 9 19 4 4 1 . 3 Peak Tracking Total 18 | . 3 6 18 13 3 3 1 . 3 Tactical Retreats 5 | . . . . 2 1 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 3 | . . . . 2 1 . . . . Terminals 3 | . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . . . . 6 2 . . . . Successful 3 | . . . . 2 1 . . . . Failed 5 | . . . . 4 1 . . . . Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . 6 . . . . . Terminals 8 | . . . . 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . . 2 1 . . . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . 2 . . . . . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 11 | . . . . . 1 1 . 9 . Largest Group 9 | . . . . . 1 2 . 9 6 Highest-Rated Group 277 | . . . . . 16 162 . 277 164 Highest-Rated Ally 146 | . . . . . 16 146 . 38 38 Total Orders . | . . . . . . . . . . Ally Attacks 51 | . . . . . . 2 . . 49 Total Damage 639 | . . . . . . 33 . . 606 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 1712 | 10 24 46 9 80 230 172 148 777 216 Spaces Moved 2803 | 19 48 92 18 149 383 331 259 1355 149 Core 2802 | 19 48 92 18 149 383 330 259 1355 149 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . 1 . . . Fastest Speed 35 | 50 50 50 50 50 50 35 50 50 50 Average Speed 51 | 50 50 50 50 50 50 49 50 50 69 Slowest Speed 100 | 50 50 50 50 50 50 50 50 100 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 19 18 6 28 15 54 38 90 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 3 . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . . . 1 . 1 . Spaces Dug 3 | . . . . . . . . 3 . Terrain Destroyed 3 | . . . . . . . . 3 . Melee 3 | . . . . . . . . 3 . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Fac Low Low Zio Dee Total 3009 | 18 47 91 17 153 419 336 276 1406 246 Wait 130 | . . . . . 5 . 18 25 82 Move 2794 | 18 47 91 17 148 382 330 258 1354 149 Hop . | . . . . . . . . . . Pick Up 5 | . . . . . 5 . . . . Fast Attach 8 | . . . . . 2 2 . 2 2 Attach 4 | . . . . . 1 . . 1 2 Detach 4 | . . . . . 1 . . 1 2 Swap . | . . . . . . . . . . Drop 5 | . . . . . 2 . . 2 1 Fire . | . . . . . . . . . . Melee 30 | . . . . . 1 . . 21 8 Ram 13 | . . . . 5 4 4 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 16 | . . . . . 16 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 11 | -11/Junkyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 15) 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Propulsion x2 76 | -9/Materials | Discovered new exit (range 13) 78 | -9/Materials | Discovered new exit (range 10) 81 | -9/Materials | Entered Mines 82 | -9/Mines | Assembled infested the area 87 | -9/Mines | Assisted by a Guerilla fighting off Assembled 87 | -9/Mines | Discovered new exit (range 6) 90 | -9/Mines | Entered Materials 90 | -8/Materials | Evolved 2 slots: Utility x2 125 | -8/Materials | Identified exit to Factory 147 | -8/Materials | Core integrity fell below 50% 165 | -8/Materials | Core integrity fell below 20% 170 | -8/Materials | Entered Factory 170 | -7/Factory | Evolved 2 slots: Utility x2 306 | -7/Factory | Build established: Mutant 306 | -7/Factory | Identified exit to Storage 306 | -7/Factory | Identified exit to Lower Caves 400 | -7/Factory | Entered Lower Caves 400 | -7/Lower Caves | Accompanied by 1 ally 411 | -7/Lower Caves | Learned 8 Factory zone layouts 510 | -7/Lower Caves | Core integrity fell below 50% 569 | -7/Lower Caves | Discovered new exit (range 7) 572 | -7/Lower Caves | Entered another Lower Caves area 578 | -7/Lower Caves | Discovered new exit (range 14) 589 | -7/Lower Caves | Encountered a Warlord checkpoint 713 | -7/Lower Caves | Discovered new exit (range 12) 720 | -7/Lower Caves | Entered Zion 759 | -7/Zion | Discovered new exit (range 11) 800 | -7/Zion | System corruption cleaned by Quarantine Array 809 | -7/Zion | Given the Hacking Drone Bay 809 | -7/Zion | Found Prototype Device 809 | -7/Zion | Identified Hacking Drone Bay 850 | -7/Zion | Learned location of Armory (-4) 853 | -7/Zion | Learned location of 1 exit from Factory 873 | -7/Zion | Learned location of Quarantine (-3) 907 | -7/Zion | Imprinted 909 | -7/Zion | Declared Zion's savior 962 | -7/Zion | Learned Factory machine intel 967 | -7/Zion | Learned location of Recycling (-7) 1000 | -7/Zion | Visited the Megawrench Repair Shop 1000 | -7/Zion | Megawrench repaired 1 part 1035 | -7/Zion | Gained Derelict followers 1462 | -7/Zion | Discovered new exit (range 4) 1465 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1497 | -7/Zion | Entered Deep Caves 1497 | -7/Deep Caves | Accompanied by 9 allies 1549 | -7/Deep Caves | Found Surveybot 24 Chip 1552 | -7/Deep Caves | Found Surveybot 24 Scanner 1638 | -7/Deep Caves | Z-Facility disabled 1685 | -7/Deep Caves | Attacked by Z-Imprinter 1701 | -7/Deep Caves | Core integrity fell below 20% 1713 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 01500_ JJ-FPD(M) slips into the shadows. 01501_ OY-GDH(M) slips into the shadows. 01545_ Sneak attack on Surveybot 24. 01545_ Surveybot 24 destroyed. 01549_ Acquired Surveybot 24 Chip. 01552_ Acquired Surveybot 24 Scanner. 01560_ Dropped Scythe. 01637_ EX-4KJ(o) destroyed. 01676_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01688_ 3Z-HQR(l) destroyed. 01695_ Destroyed Adv. Phase Shifter. 01695_ Destroyed Prototype Protection. 01700_ R7-40P(g) destroyed. 01700_ SK-TBY(s) destroyed. 01703_ TK-DB7(g) destroyed. 01706_ WK-JWJ(l) destroyed. 01708_ Z-Imprinter Prototype Reactor severed. 01710_ Greatsword destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?#????#?#????? | | ????????????????????????????????## ##????#??#???? | | ?????????????# ???????######???## #??#??????#?? | | ???????????? # ????### ##???? ####???###?#? | | ???????????? ##### #???#? ##???# ##??? | | ??????????? ??????# #### ##?# | | ????????? ????#?# ## ##? | | ??????? #????### ## | | ???? #???### # | | ???" ##?#??# | | ??"" ####### ## | | ?""" | | """" | | ? z | | ??" z ######## | | ??"" I*[ ###?#### | | ?""" /%@%;##?#??# | | """" =;#??#??# ## | | " " == ##?????##?## | | %/%= %% #?????????# # # # | | = = #??????### ## #### | | % * #???###??# ### #??? | | % ##?????#?######## #??? | | "" ! = #??#?#???# # ##?? | | """"% #??????## #%# # ##? | | * #??????## #"# ## ## | | """ ##??##?### ### ## | | ?""" ##??##?## /# | | ?"""" ##????## | | ??""" #?????# ## # | | ???"" #??#?# ### # | | ???" #???### ##?# # | | ??? ##?????# ##?# ## | | ?? ##????## #?# ## | | ???? #??#???# ## ## | | ??????? ????#?# ## | | ????????? ?#????##### ### | | ????????????? ???????#??### ##?# | | ????????????????? ? ?###????#?######??# | | ?????????????????????? ?????????????????#??????# | | ????????????????????????? ???????##???#????#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 242 Matter Capacity 300 Sight Range 16 Terrain Scan Density 2010 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeArmageddonRay Manual? 0 Play Time 00:19:27 Cumulative 117.5 hours Start 2023.04.17 @ 01:02:08 End 2023.04.17 @ 01:21:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a887fe96-6018-401e-b5d8-0304c2cba4fe