Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.21 @ 17:22:17 Player: Charlotte.lua Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (1032) 1032 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7627 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 680/1150 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Stealth Drone Bay (2/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flight Unit Advanced Weight Redist. System Precision Energy Filter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Long-range Terrain Scanner Advanced Targeting Computer Precision Energy Filter Weapon Cycler > --- WEAPON ----------- Small Laser > --- INVENTORY -------- Flight Unit [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Weapon Cycler Device Weapon Cycler Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 Power 3 | . . . . . 1 1 . . . . . . 1 Propulsion 3 | . . . . . 1 1 . . 1 . . . . Utility 5 | . . . . . 2 . . . 1 2 . . . Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 39 | 5 2 2 . 10 14 . 3 1 1 . . . 1 Power 5 | 1 . . . 2 2 . . . . . . . . Engine 5 | 1 . . . 2 2 . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 14 | 2 2 2 . 4 3 . 1 . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 12 | . 2 2 . 4 3 . 1 . . . . . . Utility 9 | . . . . . 4 . 2 1 1 . . . 1 Device 8 | . . . . . 4 . 2 1 . . . . 1 Storage . | . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 11 | 2 . . . 4 5 . . . . . . . . Energy Gun 2 | . . . . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . 2 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 Parts Lost 22 | . . 1 . 4 2 . 8 . . 1 5 . 1 Power 3 | . . 1 . . . . 1 . . . 1 . . Propulsion 7 | . . . . 2 1 . 4 . . . . . . Utility 6 | . . . . . 1 . 1 . . 1 2 . 1 Weapon 6 | . . . . 2 . . 2 . . . 2 . . Highest Loss Streak 5 | . . 1 . 4 1 . 5 . . 1 4 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 2 4 5 4 4 5 4 3 3 3 2 3 3 Power . | . . . . . . 1 1 . . . . . . Propulsion 1 | . 1 1 2 1 1 2 1 1 1 1 1 1 1 Utility . | . . . . . . . . 1 1 1 1 2 2 Weapon 1 | . 1 3 3 2 2 2 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . 1 . 3 . . . . . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . . Weapon 3 | . . . . 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 71 67 57 66 77 69 42 35 44 36 28 5 4 Engine 5 | . 14 10 . 11 9 7 2 2 6 5 3 . . Flight 15 | . 9 28 28 26 26 23 8 . . . . . . Device 13 | . . . . . 24 23 22 25 26 18 14 . . Processor 1 | . . . . . . . . . 4 5 5 5 4 Energy Gun 3 | . . . . 10 6 7 2 . . . . . . Ballistic Gun 9 | . 28 28 28 15 10 7 1 . . . . . . Launcher 2 | . . . . . . . 4 7 6 5 2 . . Peak Build Rating 26 | 5 5 5 4 5 21 19 23 21 24 24 26 4 20 Average Rating 13 | 3 5 4 4 4 18 19 18 19 23 21 16 4 5 On Entrance 10 | . 5 5 4 4 5 19 19 18 21 24 20 4 4 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 13 | 5 5 5 2 5 13 12 12 11 11 11 12 . . Greatest Support 26 | 26 26 8 8 8 12 12 12 12 12 12 12 3 3 Greatest Overweight (x) 2 | . . . . . 1 . 2 2 . . . . . Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 3 3 3 3 5 Average Carried 4 | . 1 4 5 4 4 5 4 3 3 3 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 4 3 3 3 3 3 3 Class Distribution -------------------- 51% | Mutant 19% | Scavenger-Mutant 16% | Scavenger-Scout 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 979 | 242 20 40 . 127 291 . 218 . . . 36 . 5 Remotely . | . . . . . . . . . . . . . . Salvage Created 1083 | . 29 73 . 198 401 . 352 . . . . . 30 Parts 65 | . 3 6 . 19 29 . 6 . . . . . 2 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 35 | . 2 5 . 8 12 . 8 . . . . . . Guns 30 | . 2 5 . 8 12 . 3 . . . . . . AOE 5 | . . . . . . . 5 . . . . . . Classes Destroyed 9 | . 1 . . 1 4 . 2 . . . . . 1 Worker 1 | . . . . . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 18 | . 2 5 . 6 5 . . . . . . . . Grunt 13 | . . . . 2 4 . 7 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 2 3 . 4 10 . 4 . . . . . 1 Combat Bots Only 10 | . 2 3 . 4 10 . 3 . . . . . . Max Kills in Single Turn 2 | . 1 1 . 2 2 . 2 . . . . . 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 336 | . 5 37 . 95 47 . 46 . . . 29 6 71 Missed 132 | . 1 13 . 44 20 . 13 . . . 9 3 29 Hits 204 | . 4 24 . 51 27 . 33 . . . 20 3 42 Melee 3 | . . . . . . . 2 . . . 1 . . Projectile 201 | . 4 24 . 51 27 . 31 . . . 19 3 42 Critical Strikes 4 | . . . . 1 1 . 2 . . . . . . Damage Taken 2219 | . 21 149 . 405 279 . 484 . . 33 302 36 510 Core 1015 | . 4 41 . 145 61 . 122 . . 11 125 36 470 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 655 | . 8 48 . 128 82 . 140 . . 9 81 11 148 Core Remaining (%) 79 | 100 . . . 24 88 . . 82 100 . . 82 . Volleys Fired 105 | . 2 16 . 26 27 . 28 . . . 6 . . Largest 2 | . 2 2 . 2 2 . 2 . . . 1 . . Hottest 88 | . 40 40 . 60 88 . 88 . . . 40 . . Shots Fired 168 | . 4 32 . 37 51 . 37 . . 1 6 . . Gun 155 | . 4 32 . 37 48 . 28 . . . 6 . . Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . . . . 3 . 9 . . 1 . . . Special . | . . . . . . . . . . . . . . Kinetic 120 | . 4 32 . 33 42 . 9 . . . . . . Thermal 35 | . . . . 4 6 . 19 . . . 6 . . Explosive 13 | . . . . . 3 . 9 . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | . 2 7 . 13 22 . 18 . . . 16 . . Robot Miss Streak 3 | . 1 2 . 2 3 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . 3 4 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . . . . Shots Hit Robots 134 | . 3 24 . 29 40 . 32 . . . 6 . . Core Hits 78 | . 2 7 . 14 28 . 26 . . . . . 1 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . 1 . . . . . . Burn 1 | . . . . . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2384 | 2 35 189 . 246 745 . 1085 . . . 65 . 17 Guns 1802 | . 29 189 . 246 745 . 528 . . . 65 . . Cannons . | . . . . . . . . . . . . . . Explosions 557 | . . . . . . . 557 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 25 | 2 6 . . . . . . . . . . . 17 Kinetic 1365 | . 29 189 . 213 679 . 255 . . . . . . Thermal 437 | . . . . 33 66 . 273 . . . 65 . . Explosive 557 | . . . . . . . 557 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 1 1 1 4 Average Corruption 1 | . . . . . . . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 1 . 1 . Message Errors 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 13 | . . . . . . . 9 . . 4 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 13 | . . . . . . . 9 . . 4 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . 3 . . . . . 63 . . 33 . . 8 Shots 5 | . . . . . . . 4 . . 1 . . . Rammed 4 | 2 1 . . . . . . . . . . . 1 Targets Rammed 4 | 2 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 446 | . . 8 . 44 140 . 446 . . . 19 . . Average Temperature 63 | . . 4 . 16 32 . 146 . . . 9 . . Received Heat Transfer 714 | . . . . 189 126 . 297 . . . 78 . 24 Effects 4 | . . . . . . . 4 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 1039 | . . . . 75 148 . 666 . . . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 74 | 100 100 100 . 100 16 100 . . 100 100 . . 100 Level 1 25 | . . . . . 83 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 323 | . 61 92 . 80 323 94 . . . 22 . . 160 Initial 82 | . . 17 . . 22 82 . . . . . . 11 Average 92 | . 41 65 . 27 239 83 . . . 2 . . 39 Influence Increases 1292 | . 72 125 . 190 421 12 205 . . 37 30 . 200 Destroy 0b10 Robot/C 700 | . 40 100 . 160 240 . 160 . . . . . . Destroy 0b10 Robot/NC 20 | . . . . . 10 . 5 . . . . . 5 Destroy Leader 122 | . 10 10 . 30 62 . 10 . . . . . . Successful Hack 47 | . 7 . . . 13 12 . . . 15 . . . Disable Machine 9 | . . . . . 9 . . . . . . . . Destroy Structure 34 | . . . . . 12 . . . . 22 . . . Lose Combat Pursuer 360 | . 15 15 . . 75 . 30 . . . 30 . 195 Influence Decreases 1132 | . 20 105 72 120 278 141 289 . . 37 . 9 61 Entered New Map 344 | . . 35 72 . 48 131 39 . . . . 9 10 Time Decay 658 | . 20 60 . 110 210 10 170 . . 37 . . 41 Lost Part 130 | . . 10 . 10 20 . 80 . . . . . 10 Squads Dispatched 7 | . . . . . 5 . . . . 1 . . 1 Investigation 3 | . . . . . 1 . . . . 1 . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 1 | . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 78 | . 3 6 . 10 19 . 11 . . . 4 7 18 Peak Tracking Total 9 | . 3 3 . 6 7 . 5 . . . 4 9 9 Tactical Retreats 11 | . 1 1 . . 3 . 1 . . . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 1 | . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 1 | . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 18 | . 2 . 5 . 3 1 . . 2 4 . . 1 Terminals 8 | . 2 . . . 2 1 . . 1 1 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 81 | . 6 . 50 . 7 2 . . 5 7 . . 4 Successful 69 | . 3 . 50 . 3 2 . . 1 6 . . 4 Failed 12 | . 3 . . . 4 . . . 4 1 . . . Catastrophic 3 | . . . . . 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . 1 . 5 . . . . . . . . Terminals 25 | . 6 . . . 5 2 . . 4 4 . . 4 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 65 | . 3 . 50 . 2 2 . . . 4 . . 4 Record 58 | . 1 . 49 . . 2 . . . 3 . . 3 Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . 1 . . . 1 . . . . . . . . Dispatch Records 2 | . . . . . 1 . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . 1 . . . Retrieve Study 2 | . . . . . 1 . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 3 1 . . 1 2 . . 1 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Active Infowar (turns) 475 | . . . . . 319 29 127 . . . . . . Terrain 475 | . . . . . 319 29 127 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 2417 | 44 54 131 325 283 433 29 435 100 56 247 139 9 132 Spaces Moved 3260 | 41 71 206 879 388 289 85 385 63 109 247 248 17 232 Core 1107 | 6 . . . 1 . . 184 63 109 247 248 17 232 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 59 | 35 24 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2094 | . 47 206 879 387 289 85 201 . . . . . . Fastest Speed 34 | 50 37 37 37 37 34 34 34 50 50 50 50 50 50 Average Speed 49 | 83 54 37 37 37 37 34 89 113 50 50 50 50 50 Slowest Speed 150 | 90 90 37 37 50 114 34 150 150 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . 1 . 2 3 . 1 . . . . . . Potential Cave-ins 4 | . . . . . 3 . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 27 | 3 9 31 94 73 32 4 59 13 3 10 42 5 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 1 . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 98 | . . . . . 31 . 54 . . 13 . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 98 | . . . . . 31 . 54 . . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total 3946 | 47 81 236 878 496 579 84 457 90 109 369 257 16 247 Wait 502 | . 1 6 . 61 241 . 34 25 . 123 . . 11 Move 3233 | 40 70 203 878 383 282 84 382 62 108 246 247 16 232 Hop 7 | . . 1 . 2 3 . 1 . . . . . . Pick Up 19 | . 5 3 . 7 3 . . 1 . . . . . Fast Attach 18 | 5 . . . 1 7 . 3 . 1 . . . 1 Attach 18 | . . . . 4 5 . 4 2 . . 2 . 1 Detach 10 | . . . . . 3 . 4 . . . 2 . 1 Swap 12 | . 2 2 . 5 3 . . . . . . . . Drop 18 | . . 5 . 7 5 . 1 . . . . . . Fire 105 | . 2 16 . 26 27 . 28 . . . 6 . . Melee . | . . . . . . . . . . . . . . Ram 4 | 2 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Entered Mines 151 | -10/Mines | Learned Materials stockpile data 175 | -10/Mines | Discovered new exit (range 7) 228 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 229 | -10/Mines | Discovered new exit (range 5) 230 | -10/Mines | Entered Exiles 236 | -10/Exiles | Discovered new exit (range 15) 246 | -10/Exiles | Met 8R-AWN 252 | -10/Exiles | Met EX-HEX 270 | -10/Exiles | Met EX-DEC 271 | -10/Exiles | Learned location of Zion (-7) 296 | -10/Exiles | Discovered new exit (range 10) 307 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met EX-BIN 393 | -10/Exiles | Visited The Gauntlet 501 | -10/Exiles | Aligned with FarCom system 501 | -10/Exiles | Given EX-Vault access code 509 | -10/Exiles | Opened EX-Vault 518 | -10/Exiles | Found Chronowheel 518 | -10/Exiles | Activated Chronowheel 518 | -10/Exiles | Spacetime reconverged on an earlier point 526 | -10/Exiles | Warned to stay clear of 0b10 Research branches 555 | -10/Exiles | Entered Mines 591 | -9/Mines | Core integrity fell below 50% 615 | -9/Mines | Lost 4 parts (2n2w) 755 | -9/Mines | Learned location of Storage (-9) 781 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 790 | -9/Mines | Discovered new exit (range 11) 831 | -9/Mines | Discovered new exit (range 11) 838 | -9/Mines | Entered Materials 838 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 839 | -8/Materials | Identified exit to Factory 887 | -8/Materials | Garrison activated, responded to threat 905 | -8/Materials | Build established: Scavenger-Mutant 933 | -8/Materials | Destroyed 10 combat bots 1219 | -8/Materials | Build established: Scavenger-Scout 1271 | -8/Materials | Entered Factory 1271 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1297 | -7/Factory | Discovered new exit (range 8) 1300 | -7/Factory | Entered Lower Caves 1303 | -7/Lower Caves | Identified exit to Lower Caves 1424 | -7/Lower Caves | Lost 3 parts (1n1u1w) 1499 | -7/Lower Caves | Lost 5 parts (1p3n1w) 1732 | -7/Lower Caves | Build established: Mutant 1735 | -7/Lower Caves | Entered another Lower Caves area 1831 | -7/Lower Caves | Discovered new exit (range 8) 1835 | -7/Lower Caves | Entered Factory 1835 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -6/Factory | Discovered new exit (range 5) 1891 | -6/Factory | Entered another Factory area 1891 | -5/Factory | Evolved 2 slots: Utility x2 2131 | -5/Factory | Discovered new exit (range 14) 2134 | -5/Factory | Build established: Scout 2138 | -5/Factory | Entered Upper Caves 2174 | -5/Upper Caves | Spotted B-75 Beast 2259 | -5/Upper Caves | Encountered a Warlord checkpoint 2270 | -5/Upper Caves | Lost 4 parts (1p2u1w) 2274 | -5/Upper Caves | Discovered new exit (range 8) 2277 | -5/Upper Caves | Entered another Upper Caves area 2284 | -5/Upper Caves | Discovered new exit (range 5) 2285 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2286 | -5/Upper Caves | Entered Factory 2286 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 2418 | -4/Factory | Self-destructed Last Messages --------------- growing number of completely new robots under development by the so-called [Tinkerers]. This is likely in response to the threat [Derelict] communities perceive in the expansion of [Complex 0b10]. The [Knight], [Troll], [Dragon], and [Hydra] classes are especially interesting. 02331_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 02337_ W-44 Eye distress signal alerts nearby ally. 02337_ ALERT: All DSF locations entering lockdown mode. 02393_ K-01 Serf destroyed. 02394_ K-01 Serf collects debris. 02403_ Slammed into K-01 Serf. 02403_ K-01 Serf destroyed. 02403_ Adv. Targeting Computer destroyed. 02403_ System corrupted by crushing effect (+4). 02404_ Extracted 5 matter. 02413_ Stealth Drone released from Stealth Drone Bay. 02415_ K-01 Serf collects debris. 02415_ Stealth Drone retrieved by Stealth Drone Bay (no repairs). 02415_ Stealth Drone retrieved by Stealth Drone Bay (repair cost: 2). Map ----- +----------------------------------------------------+ | ##############???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #??????????????????????##???????????? | | #######+################+##########T ###?????????? | | %* ????????? | | ????????? | | ????????? | | ????????? | | ????????? | | s ????????? | | s% ????????? | | #######+#################s##############?????????? | | ?????????????????# !sk #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# @ #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????##################??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Laser | -8/Materials | Hacked Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Loot Pinata Maybe Next Time I'll Detach My Launcher Sixth Sense Spacetime Is Relative Challenges ------------ None Game ------ Seed ResetAntimissileInsulator Manual? 0 Play Time 01:14:11 Cumulative 5.7 hours Start 2026.07.21 @ 16:02:12 End 2026.07.21 @ 17:22:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc188969-23c3-41ec-99d5-2f11427acb80