Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 12:40:53 Player: Zargoosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (702) 702 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2437 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 99/100 System Corruption 30% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Trap Scanner Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- EM Pulse Cannon Improved Datajack > --- INVENTORY -------- Light Ion Engine Trap Scanner Heavy EM Pulse Gun Assault Rifle Autogun Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 48 | 4 6 5 33 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 16 | . 2 1 13 Treads 8 | . . . 8 Leg 8 | . 2 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 . 8 Device 2 | . . . 2 Storage 4 | 1 1 . 2 Processor 4 | . 1 . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 2 3 9 Energy Gun 4 | 2 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon 5 | . 2 2 1 Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . . 3 System Corruption 21 | . . . 21 Parts Lost 17 | . . 1 16 Power 4 | . . 1 3 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 95 79 87 Engine 9 | . 14 9 7 Treads 12 | . . . 25 Leg 16 | . 28 26 6 Device 2 | . . . 5 Storage 12 | . 16 11 11 Processor 12 | . 7 11 14 Energy Gun 3 | . 7 . 3 Ballistic Cannon 13 | . 20 20 5 Launcher 1 | . . . 1 Special Melee Weapon 1 | . . . 3 Peak Build Rating 25 | 4 7 8 25 Average Rating 10 | 3 6 7 15 On Entrance 4 | . 4 7 8 Naked Turns . | . . . . Heaviest Build 25 | 11 24 19 25 Greatest Support 80 | 3 20 30 80 Greatest Overweight (x) 6 | 3 1 . 6 Average Overweight (x) . | 2 . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 7 7 10 Average Carried 5 | 3 4 5 7 Final Capacity 10 | 8 10 10 10 Final Carried 7 | 4 7 7 4 Class Distribution -------------------- 80% | Mutant 9% | Assassin 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 761 | 178 202 140 241 Remotely . | . . . . Salvage Created 929 | . 95 164 670 Parts 57 | . 6 9 42 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 1 1 13 Guns 4 | . . . 4 Cannons 5 | . 1 . 4 AOE 5 | . . 1 4 Classes Destroyed 10 | . 3 2 5 Builder 3 | . . . 3 Tunneler 1 | . . . 1 Hauler 3 | . 1 . 2 Recycler 2 | . . 2 . Operator 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 5 | . 1 . 4 Sentry 4 | . . 1 3 Hunter 2 | . . . 2 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 5 | . 1 1 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 260 | . 25 18 217 Missed 87 | . 10 5 72 Damage Taken 2773 | . 181 223 2369 Core 590 | . . 34 556 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 91 . Volleys Fired 87 | . 9 5 73 Largest 2 | . 2 2 2 Hottest 90 | . 90 70 70 Shots Fired 105 | . 18 10 77 Gun 52 | . 8 . 44 Cannon 45 | . 10 7 28 Launcher 8 | . . 3 5 Special . | . . . . Kinetic 34 | . 10 7 17 Thermal 8 | . 8 . . Explosive 8 | . . 3 5 Electromagnetic 55 | . . . 55 Robot Hit Streak 7 | . 3 2 7 Robot Miss Streak 5 | . 5 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 7 5 47 Core Hits 36 | . 4 4 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 1 | . 1 . . Blast 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2097 | . 125 119 1853 Guns 490 | . 35 . 455 Cannons 590 | . 88 68 434 Explosions 994 | . . 51 943 Melee . | . . . . Ramming 23 | . 2 . 21 Kinetic 321 | . 88 68 165 Thermal 468 | . 35 . 433 Explosive 561 | . . 51 510 Electromagnetic 724 | . . . 724 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 30 | . . . 30 Average Corruption 16 | . . . 16 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . . . 33 Message Errors 6 | . . . 6 Matter Fused 3 | . . . 3 Heat Flow Errors 4 | . . . 4 Energy Discharges 3 | . . . 3 Parts Rejected 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Data Loss (major) 4 | . . . 4 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 5 | . . . 5 Overload Shots . | . . . . Overflow Damage 53 | . . . 53 Projectiles . | . . . . Explosions 53 | . . . 53 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 63 | . . 34 29 Shots 3 | . . 2 1 Rammed 2 | . . . 2 Targets Rammed 4 | . 1 . 3 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 278 | . 60 2 278 Average Temperature 66 | . 20 1 78 Received Heat Transfer 996 | . 105 63 828 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 573 | . 173 . 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . . 7 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 242 | . 72 70 242 Initial 5 | . . . 5 Average 60 | . 32 25 100 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 92 Level 1 3 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 13 3 24 Peak Tracking Total 6 | . 6 1 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 2 1 Successful 2 | . . 1 1 Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 2 | . . . 2 Combat . | . . . . Robot Hacks Applied 3 | . . . 3 parse_system 2 | . . . 2 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2141 | 159 455 533 994 Spaces Moved 1239 | 85 314 361 479 Core 114 | 85 . . 29 Treads 325 | . . . 325 Legs 800 | . 314 361 125 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 139 | 177 129 120 154 Slowest Speed 350 | 200 190 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 5 31 17 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 87 | . . 22 65 Melee . | . . . . Projectile . | . . . . AOE 87 | . . 22 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1538 | 93 345 451 649 Wait 114 | . 4 76 34 Move 1236 | 84 313 360 479 Hop . | . . . . Pick Up 29 | 5 9 4 11 Fast Attach 11 | 3 . . 8 Attach 26 | 1 6 5 14 Detach 3 | . . 1 2 Swap 11 | . . . 11 Drop 13 | . 3 . 10 Fire 87 | . 9 5 73 Melee 4 | . . . 4 Ram 1 | . . . 1 Kick 2 | . 1 . 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 11) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Propulsion x2 901 | -9/Materials | Identified exit to Mines 1052 | -9/Materials | Discovered new exit (range 11) 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Utility x2 1465 | -8/Materials | Crushed by falling debris 1501 | -8/Materials | Lost 5 parts (1p2u2w) 1901 | -8/Materials | System corruption reached 10% 1908 | -8/Materials | System corruption reached 30% 2094 | -8/Materials | Core integrity fell below 50% 2110 | -8/Materials | Core integrity fell below 20% 2129 | -8/Materials | Lost 11 parts (2p3n2u4w) 2142 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- VG//NUNWF4CI7T8HB|J,#KFR&G U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Treads. Critical hit (Burn: +37). Slammed into U-05 Engineer. U-05 Engineer lays Concrete. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. U-05 Engineer builds a Wall. System corrupted: Substantial component data lost. U-05 Engineer lays Concrete. Acquired Imp. Medium Armor Plating. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Ion Engine. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###########??#?????????????????????????????? | | ?????? ! #????????????????????????????? | | ??????" """ #????????????????????????????? | | ??????? """ #????????????????????????????? | | ??????? !! 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