Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 17:29:30 Player: KoyamiKomachi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (2827) 2827 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8482 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 749/850 Matter 255/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (203) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY (8) ------ Improved Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (10) --- Fusion Compressor Improved Carbon-fiber Leg Flexi-carbon Leg Improved Cooling System Improved Particle Charger Hacking Drone Bay AWS/Thermal Heavy Missile Launcher GAL Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- AWS/Thermal Heavy Plasma Cannon > --- INVENTORY -------- Fusion Compressor Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Improved Cooling System Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Heavy Missile Launcher Plasma Cutter [Rating: 69] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun AWS/Thermal Energy Cannon Heavy Plasma Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 6 | . . . . . 4 . 2 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 82 | 6 12 6 3 3 21 12 7 3 3 6 Power 7 | 1 1 1 . . 2 . 1 1 . . Engine 5 | 1 1 1 . . 1 . 1 . . . Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 1 1 . 2 2 5 1 . . 4 Treads 4 | 1 1 . . 1 1 . . . . . Leg 9 | . . . . . . 5 1 . . 3 Wheel 4 | 1 . 1 . 1 1 . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 28 | 1 3 1 2 1 9 2 4 2 1 2 Device 10 | . 2 1 2 1 1 1 2 . . . Storage 4 | 1 1 . . . 1 1 . . . . Processor 6 | . . . . . 4 . 1 1 . . Hackware 1 | . . . . . 1 . . . . . Protection 7 | . . . . . 2 . 1 1 1 2 Artifact . | . . . . . . . . . . . Weapon 29 | 2 7 3 1 . 8 5 1 . 2 . Energy Gun 14 | 2 4 3 1 . 2 2 . . . . Energy Cannon 8 | . . . . . 3 2 1 . 2 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 2 1 . . . . Special Weapon 4 | . 3 . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 4 | . . 3 . . . . . 1 . . Power 2 | . . 1 . . . . . 1 . . Propulsion . | . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . Weapon 1 | . . 1 . . . . . . . . Highest Loss Streak 2 | . . 2 . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 89 85 90 92 92 92 89 92 Engine 5 | . 14 14 14 14 5 7 6 3 . . Core 2 | . . . . . 3 . . 2 6 6 Treads 5 | . 14 14 14 16 9 . . . . . Leg 12 | . . . . . . 23 20 20 20 19 Wheel 4 | . 14 14 14 11 9 . . . . . Device 14 | . 9 13 13 14 10 15 19 20 15 13 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 Processor 12 | . . . . . 18 7 8 18 20 20 Hackware 2 | . . . . . 8 7 6 1 . . Protection 5 | . . . . . 5 7 10 6 6 6 Energy Gun 8 | . 24 25 18 14 6 6 6 6 5 . Energy Cannon 7 | . . . . . 4 6 6 6 7 20 Peak Build Rating 69 | 6 10 10 22 22 39 52 67 68 69 65 Average Rating 45 | 4 7 9 17 22 32 49 63 67 67 64 On Entrance 31 | . 6 10 8 22 22 28 52 67 68 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 11 18 17 22 22 38 42 57 56 65 65 Greatest Support 60 | 20 16 16 10 40 22 55 58 58 58 60 Greatest Overweight (x) 3 | . 1 1 2 2 3 . 1 . 1 1 Average Overweight (x) . | . . . 1 1 2 . . . . . Largest Inventory Capacity 30 | 8 10 10 10 10 30 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 10 9 9 9 9 9 9 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 36% | Gunner 24% | Mutant 22% | Hacker-Skirmisher 7% | Hacker-Gunner 4% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 1427 | 214 356 60 15 45 359 148 70 58 62 40 Remotely . | . . . . . . . . . . . Salvage Created 3053 | 63 401 226 . 14 1147 364 298 256 284 . Parts 162 | 5 19 19 . . 60 19 17 12 11 . Haulers Intercepted 3 | . 1 . . . 1 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 11 11 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 60 | . 8 8 . 1 22 6 6 4 5 . Guns 33 | . 6 8 . 1 8 3 3 2 2 . Cannons 12 | . . . . . 4 . 3 2 3 . AOE 12 | . . . . . 9 3 . . . . Classes Destroyed 13 | 1 5 . . 1 4 1 . . 1 . Tunneler 5 | 4 . 1 . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . Recycler 2 | . 1 . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . . . . . 1 . 1 . . . Watcher 11 | . 3 . . . 4 2 2 . . . Swarmer 16 | . 3 6 . . . 4 3 . . . Grunt 26 | . 5 2 . . 10 1 1 4 3 . Duelist 1 | . . . . . . . . . 1 . Sentry 10 | . . . . . 10 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 4 | . . . . . . 1 2 . 1 . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 7 | 3 3 3 . 1 7 3 3 4 4 . Combat Bots Only 5 | . 3 3 . 1 5 3 3 4 4 . Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Hostile Shots Fired 242 | . 37 42 . 2 56 12 5 15 71 2 Missed 80 | . 7 12 . . 23 1 1 6 29 1 Damage Taken 1913 | . 268 231 . 20 361 128 95 331 469 10 Core 258 | . 58 44 . . 46 9 28 56 17 . Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 498 | . 81 73 . 6 104 37 26 38 130 3 Core Remaining (%) 87 | 100 . . . 59 91 98 . . . . Volleys Fired 136 | 6 39 17 . . 27 24 6 8 8 1 Largest 3 | 2 2 2 . . 2 1 1 1 3 3 Hottest 270 | 90 100 90 . . 150 75 65 90 270 270 Shots Fired 311 | 12 73 33 . 3 70 39 18 26 33 4 Gun 216 | 12 71 33 . 3 33 15 12 16 21 . Cannon 77 | . . . . . 23 22 6 10 12 4 Launcher 15 | . . . . . 13 2 . . . . Special 3 | . 2 . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Thermal 296 | 12 73 33 . 3 57 37 18 26 33 4 Explosive 15 | . . . . . 13 2 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 34 | 4 14 14 . 2 33 15 24 34 8 . Robot Miss Streak 3 | 1 3 2 . 1 1 3 . 1 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 101 | . . . . 3 33 15 12 16 22 . Shots Hit Robots 231 | 9 55 20 . 2 57 21 18 21 28 . Core Hits 120 | 4 20 12 . 1 42 12 10 8 11 . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | 1 3 . . . 1 . . . . . Burn 4 | 1 3 . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6700 | 116 665 235 . 32 2537 921 637 636 921 . Guns 3766 | 116 641 235 . 32 908 355 435 442 602 . Cannons 1374 | . . . . . 400 259 202 194 319 . Explosions 1536 | . . . . . 1229 307 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 5164 | 116 665 235 . 32 1308 614 637 636 921 . Explosive 1500 | . . . . . 1229 271 . . . . Electromagnetic 36 | . . . . . . 36 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 5 5 5 Average Corruption 3 | . . . . . . . 1 2 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . . . 1 23 19 10 Message Errors 20 | . . . . . . . . 10 5 5 Matter Fused 12 | . . . . . . . . 4 6 2 Heat Flow Errors 4 | . . . . . . . . 1 3 . Energy Discharges 8 | . . . . . . . 1 4 2 1 Data Loss (minor) 5 | . . . . . . . . 1 3 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 3 | . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 186 | . . . . . 92 73 . . 21 . Projectiles 59 | . . . . . . 38 . . 21 . Explosions 127 | . . . . . 92 35 . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 347 | 90 190 30 . . 347 16 . 173 240 114 Average Temperature 71 | 32 64 10 . . 97 8 . 46 105 60 Received Heat Transfer 907 | . 207 81 . . 216 9 . 57 337 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . 2 . . . 1 . . . . . Combat Hostiles 3 | . 2 . . . 1 . . . . . Parts Melted 27 | 5 10 1 . . 1 3 4 . 3 . Heat Transferred 8298 | 384 2006 644 . 37 1776 740 666 855 1190 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 285 | 20 232 190 . 1 285 203 111 . . . Initial 14 | . 11 10 . . . . 14 . . . Average 61 | 6 78 75 . . 65 86 44 . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . Low Security (%) 86 | 100 89 100 . 100 79 73 100 . . . Level 1 13 | . 10 . . . 20 26 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 3 2 1 . . . Investigation 2 | . 1 . . . . 1 . . . . Extermination 2 | . . . . . . 1 1 . . . Reinforcement 2 | . . . . . 2 . . . . . Assault 1 | . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 5 | . . . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 87 | . 12 11 . 4 31 7 7 5 6 4 Peak Tracking Total 8 | . 3 3 . 4 7 4 3 4 4 8 Tactical Retreats 7 | . 1 2 . 1 1 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 4 | . 2 . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 3 | . . . . . 2 1 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 24 | . 4 . 5 . 10 4 1 . . . Terminals 12 | . 4 . . . 5 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 112 | . 14 . 50 . 32 13 3 . . . Successful 87 | . 11 . 50 . 18 8 . . . . Failed 25 | . 3 . . . 14 5 3 . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 10 . 1 . 11 3 . . . 1 Terminals 47 | . 14 . . . 20 10 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers 6 | . . . . . 4 2 . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 79 | . 11 . 50 . 13 5 . . . . Record 49 | . . . 49 . . . . . . . Robot Schematic 2 | . . . . . . 2 . . . . Prototype ID Bank 8 | . 6 . . . 2 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Unreport Threat 3 | . . . . . 3 . . . . . Locate Traps 6 | . 2 . . . 2 2 . . . . Dispatch Records 1 | . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . Zone Layout 4 | . 2 . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 5 | . . . . . 3 2 . . . . Insert Component 3 | . . . . . 2 1 . . . . Analyze 2 | . . . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 . . . 10 4 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 2 . . . 3 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 1 . . . 16 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 11194 | 121 874 457 655 549 2048 1153 865 1662 653 2157 Spaces Moved 6933 | 82 551 359 607 363 1063 714 505 1209 469 1011 Core 15 | 15 . . . . . . . . . . Treads 36 | 16 . . . 11 9 . . . . . Legs 3908 | . . . . . . 714 505 1209 469 1011 Wheels 2974 | 51 551 359 607 352 1054 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 95 95 110 95 120 126 126 126 126 Average Speed 131 | 102 112 98 105 111 115 122 155 126 131 200 Slowest Speed 225 | 160 115 115 110 160 225 126 196 126 196 203 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 60 | 5 90 70 94 45 77 22 16 98 61 89 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 Known Exits Taken 2 | . 1 . . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 17 | . . 1 . . . . . 13 2 1 Spaces Dug 6 | . 1 . . . 1 3 . 1 . . Terrain Destroyed 130 | . 1 . . 2 94 24 . 4 4 1 Melee . | . . . . . . . . . . . Projectile 25 | . 1 . . 2 6 7 . 4 4 1 AOE 105 | . . . . . 88 17 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Total 8804 | 104 731 430 624 509 1861 974 590 1341 495 1145 Wait 1486 | 5 113 42 1 137 698 196 53 115 9 117 Move 6923 | 81 550 358 606 362 1062 713 504 1208 468 1011 Hop . | . . . . . . . . . . . Pick Up 72 | 6 9 4 . 3 23 12 8 4 1 2 Fast Attach 27 | 5 4 1 3 . 4 . 3 . 3 4 Attach 19 | 1 . 3 . . 8 5 1 1 . . Detach 10 | . 1 . . . 6 2 . . 1 . Swap 36 | . 8 2 . 3 9 7 3 2 . 2 Drop 85 | . 7 3 4 4 24 15 12 3 5 8 Fire 136 | 6 39 17 . . 27 24 6 8 8 1 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . 10 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 14) 577 | -10/Materials | Discovered new exit (range 15) 996 | -10/Materials | Entered Mines 1317 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1369 | -10/Mines | Learned Materials stockpile data 1448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1448 | -10/Mines | Discovered new exit (range 5) 1453 | -10/Mines | Entered Exiles 1466 | -10/Exiles | Discovered new exit (range 15) 1502 | -10/Exiles | Met 8R-AWN 1520 | -10/Exiles | Met EX-HEX 1563 | -10/Exiles | Met EX-BIN 1597 | -10/Exiles | Aligned with FarCom system 1598 | -10/Exiles | Given EX-Vault access code 1639 | -10/Exiles | Opened EX-Vault 1644 | -10/Exiles | Found PSU Rigger 1649 | -10/Exiles | Found AWS/Thermal 1682 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1717 | -10/Exiles | Met EX-DEC 1721 | -10/Exiles | Learned location of Zion (-6) 1865 | -10/Exiles | Visited The Gauntlet 2089 | -10/Exiles | Discovered new exit (range 14) 2108 | -10/Exiles | Left Exiles lab with AWS/Thermal 2108 | -10/Exiles | Entered Mines 2116 | -9/Mines | Discovered new exit (range 8) 2138 | -9/Mines | Assembled infested the area 2413 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2657 | -9/Mines | Entered Materials 2657 | -8/Materials | Evolved 4 slots: Utility x4 2908 | -8/Materials | Identified exit to Factory 3153 | -8/Materials | Build established: Hacker-Skirmisher 4626 | -8/Materials | Build established: Hacker-Mutant 4705 | -8/Materials | Entered Factory 4705 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5010 | -7/Factory | Build established: Scavenger-Skirmisher 5211 | -7/Factory | Identified exit to Lower Caves 5526 | -7/Factory | Build established: Hacker-Skirmisher 5659 | -7/Factory | Discovered new exit (range 6) 5858 | -7/Factory | Entered another Factory area 5858 | -6/Factory | Evolved 2 slots: Utility x2 6161 | -6/Factory | Build established: Hacker-Gunner 6179 | -6/Factory | Discovered new exit (range 16) 6656 | -6/Factory | Build established: Hacker-Skirmisher 6706 | -6/Factory | Discovered new exit (range 14) 6723 | -6/Factory | Entered Lower Caves 7017 | -6/Lower Caves | Build established: Hacker-Gunner 7285 | -6/Lower Caves | Encountered a Warlord checkpoint 7321 | -6/Lower Caves | Build established: Gunner 7336 | -6/Lower Caves | Discovered new exit (range 21) 7385 | -6/Lower Caves | Learned Factory trap positions 7560 | -6/Lower Caves | Crushed by falling debris 7880 | -6/Lower Caves | Learned location of 1 exit from Factory 8385 | -6/Lower Caves | Entered another Lower Caves area 8407 | -6/Lower Caves | Discovered new exit (range 21) 8633 | -6/Lower Caves | Spotted B-75 Beast 8909 | -6/Lower Caves | AWS/Thermal suddenly broke down 8993 | -6/Lower Caves | Discovered new exit (range 18) 9038 | -6/Lower Caves | Entered Zion 9080 | -6/Zion | Found GAL Module 9142 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9156 | -6/Zion | Discovered new exit (range 11) 9160 | -6/Zion | Learned location of 1 exit from Factory 9271 | -6/Zion | Received a visual enhancement algorithm 9507 | -6/Zion | System corruption cleaned by Quarantine Array 9819 | -6/Zion | Given A8's code to call for help 10069 | -6/Zion | Given the Hacking Drone Bay 10078 | -6/Zion | Found Prototype Device 11143 | -6/Zion | Rebuked by Imprinter 11184 | -6/Zion | Attempted to imprint without authorization 11184 | -6/Zion | Attacked by Zionites 11195 | -6/Zion | Self-destructed Last Messages --------------- 10687_ ZR-8IL(z) disappears into the Twisted Machinery. PT-02R(z): I'm pretty sure the "cloak generators" don't actually do anything. They're just here to make us feel better. 10808_ B7-8DD(z) shifts around the Twisted Machinery. IG-9RB(z): I'd love to join the Heroes, but I think I need a few upgrades and my own awesome tech to make that happen. Where do I sign up? 11012_ 1O-2TL(z) toys with the Twisted Machinery. 11080_ NZ-0YG(z) shifts around the Twisted Machinery. 11107_ YE-JEG(z) plays with the Twisted Machinery. 11124_ DT-7QM(z) fiddles with the Twisted Machinery. Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. 11184_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 11186_ JU-96I(c) calibrates the Memory Banks. 11188_ RE-COZ(c) calibrates the Memory Banks. Map ----- +----------------------------------------------------+ | ??????"""" ##"" """"" """" | | ??????""""" 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""""""""???##""" | | ????"######" "######"???##"#" | | ????"# " " " " #"???###"" | | ????"# " c c """ #"???###"" | | ????"#"""" " " #"????"#"" | | ????"#""""" """""#"????"#""" | | ????"#""""" """" #"????"##""" | | ????"#" "" "" ""#"????##"#""""" | | ????"#"" """"@"" " #"????#####"""" | | ????"#""""""" """""" #"????######""" | | ????"#"""" """"""""""#"???????##""" | | ????"# " """"" #"???????###"" | | ????"# """""""""""" #"???????###"" | | ????"#""""""""" """""#"??????####"" | | ????"#""" """"" "" #"??????##"""" | | ????"# """""""" """""#"??????##" | | ???????" """ " ?"#"??????##" """" | | ??????????#########?????????###"""""#" | | ??????????"""""""""?????????##"###""## | | ????????????????????????????########## | | ????????????????????????????########## | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked O-24 Administrator | -7/Factory | Hacked X-62 Marksman | -6/Zion | Archive R-10 Processor | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed AntigravInsulationJammer Manual? 0 Play Time 01:58:15 Cumulative 96.3 hours Start 2024.08.06 @ 13:52:55 End 2024.08.06 @ 17:29:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 19 Adventurer 41 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17bec88a-723e-48e4-8ed3-640ea8307942